Hi Crash,
I look forward to hearing how you do on the Kirtland Dirt Mile Oval track. You
are correct that the track does have 4 turns and four straightaways, two long
and two very short ones. Don't forget that to make the kind of times that I
mentioned you will need to run the track without
Hi Josh,
Well I may convert Bop-it to a sapi5 version, but no I do not plan to convert
Mach 1 or Pong to a sapi5 version. Pong of course will remain with Marcie's
voice in memory of her and Mach 1 would need a total rewrite to convert it to
sapi5 and I think that it is good as is. We all
Hi Crash,
I've got a little challenge for you. It is Mach 1 on the Kirtland Dirt Mile
Oval track. The challenge is to run the track in high gear and do not use the
brakes. To me it becomes like a sprint car track. You slide in and out of the
turns and it takes split second timing.
My
: Re: [Audyssey] Raceway was Montezuma's Revenge
Hi Crash,
I've got a little challenge for you. It is Mach 1 on the Kirtland Dirt
Mile Oval track. The challenge is to run the track in high gear and do
not use the brakes. To me it becomes like a sprint car track. You slide
in and out
A good racer will tell you that in order to finish first, first, you have to
finish.
- Original Message -
From: Gary Whittington [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, March 27, 2007 10:21 AM
Subject: Re: [Audyssey] Raceway was Montezuma's Revenge
: Tuesday, March 27, 2007 4:56 AM
Subject: Re: [Audyssey] Raceway was Montezuma's Revenge
Hi Crash,
I've got a little challenge for you. It is Mach 1 on the Kirtland Dirt
Mile Oval track. The challenge is to run the track in high gear and do
not use the brakes. To me it becomes like a sprint
]
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, March 25, 2007 5:14 PM
Subject: Re: [Audyssey] Raceway was Montezuma's Revenge
Hi Gary,
I extremely value your opinions. That said I don't know how much of what
you will tell me will make it to 1.0 release. Things like track editors
Hi Josh,
At the moment I don't have commentary or sounds from something like
NASCAR Thunder, but then again most of the sounds I am using for
development are place holders as I look for better stuff.
One thing gamers don't often realise is during game development
developers don't always have
, March 25, 2007 5:14 PM
Subject: Re: [Audyssey] Raceway was Montezuma's Revenge
Hi Gary,
I extremely value your opinions. That said I don't know how much of what
you will tell me will make it to 1.0 release. Things like track editors,
multiplayer racing, etc are all cool, and I am not against
Hi Gary,
Quote
One thing is in your favor when
developing the game is that your the only one programming it and will, know
all the ins and outs and keeping a dictionary of the varibles and such with
a module type of application. When more then team of programmers are
developing a project this
mode.
sincerely,
Phil
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, March 24, 2007 8:57 PM
Subject: Re: [Audyssey] Raceway was Montezuma's Revenge
Hi Shaun and all,
Let me publically clear something up
Discussion list gamers@audyssey.org
Sent: Saturday, March 24, 2007 7:16 PM
Subject: Re: [Audyssey] Raceway was Montezuma's Revenge
Hi Tom,
I'm not suggesting releasing the ESP Raceway beta but you did give me an
idea.
How about having a mode where you are not racing other cars but sort
8:13 AM
Subject: Re: [Audyssey] Raceway was Montezuma's Revenge
Hi Phil,
Actually, during the initial track creation phase of the game I will be
putting in something very similar to test the car and the tracks bbefore
adding the A.I. cars.
So all I need to do is release it as some official
Hi Gary,
I extremely value your opinions. That said I don't know how much of what
you will tell me will make it to 1.0 release. Things like track editors,
multiplayer racing, etc are all cool, and I am not against them. I am
however bound by getting this production out in a timely manner and
Sounds like you got a good road to work down. making the changes in
you have suggested will extend release, but after the six years i
think it can hang in there a bit more.
At least you give reports on progress and fall backs. They may not be
liked sometimes, but do show how your doing on
Hi,
As far as I am aware remoting is still alive and well. .NET Framework 2
and 3 still have support for remoting so it is still going to be around
for a long while yet for C++, C#, and VB developers.
Jacob Elsberry wrote:
Hi,
Do you know if remoting has been phased out as well? We had to
Hi Trouble,
Yes, I believe in giving a project my best. I don't like going half-way
or producing something that I haven't given my best to.
There is allot of pressure to get these two titles out, but I won't rush
them to an early or premature release. I could have just said hey you
want it i
Hi Shaun and all,
Let me publically clear something up before everyone begins begging for
something they probably wouldn't want after they got it.
The original ESP Raceway beta releases were just that test releases of
the game. As such the tracks were apparently there for testing purposes,
and
Hi Shaun,
I don't know what reasoning Microsoft has for fasing out DirectPlay from
game development, but there certainly are alternatives. Developers can
use a generic game server using winsock and .NET developers can use
remoting to build game servers.
As for Topspeed I hate to sound or come
.
sincerely,
Phil
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, March 24, 2007 8:57 PM
Subject: Re: [Audyssey] Raceway was Montezuma's Revenge
Hi Shaun and all,
Let me publically clear something up before
Hi William,
Yeah, I realise Raceway has been on the waiting list for an extremely
long time. Do remember most of that is the fault of Raceway's previous
owner. It has only been in my custity for a year, and for most of that
year I have been hopping between three different game projects: STFC,
hi
thanks for honest answer.
i still run windows on my macintosh but purely for gaming needs so
would be interested tom if you could reply to me privately off list
regarding monty, wondering if i can be on the team at all of testers
thanks, will
On 23 Mar 2007, at 16:09, Thomas Ward wrote:
: [Audyssey] Raceway was Montezuma's Revenge
Hi William,
Yeah, I realise Raceway has been on the waiting list for an extremely
long time. Do remember most of that is the fault of Raceway's previous
owner. It has only been in my custity for a year, and for most of that
year I have been hopping between
oh there is a older version of race way? where could one get this?
- Original Message -
From: Gary Whittington [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, March 23, 2007 4:05 PM
Subject: Re: [Audyssey] Raceway was Montezuma's Revenge
Hi Tom
Hi Will,
As for the Monty test team that team is full. As for Raceway testing I
haven't began selecting testers yet for that project so it is premature
for anyone to ask can I be on the Raceway team.
Smile.
william lomas wrote:
hi
thanks for honest answer.
i still run windows on my
Hi Gary,
I know many people have interest in a net play feature, but I don't
simply have time to work that in to the 1.0 release.
One of the major factors I have elected not to make a net play feature
is that Microsoft is fasing out DirectPlay in DirectX 10 which games
like Topspeed use for
Hi Kerry,
Yes, but it is not available for download. James North actually had
Raceway to beta stage before he suddenly started over on the game.
I have the beta, but it isn't what you would call super great.
kerry wrote:
oh there is a older version of race way? where could one get this?
would in
socket programming. I imagine using winsock might be more stable though.
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, March 23, 2007 6:42 PM
Subject: Re: [Audyssey] Raceway was Montezuma's Revenge
Hi
what is it like?
I wander if you just release it to those that are bored enough.
I myself am extremely bored, may have a crack at it for what its worth.
At 10:56 a.m. 24/03/2007, you wrote:
Hi Kerry,
Yes, but it is not available for download. James North actually had
Raceway to beta stage before
any reason why ms are killing direct play and what they will replace it with?
It will mean that stuff like topspeed multiplayer will be non playable.
Not sure about railracer, or any of the vipgameszone stuff, railracer has its
own custom made server.
At 10:42 a.m. 24/03/2007, you wrote:
Hi Gary,
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