Re: [Audyssey] Swamp, version 1.1b

2011-11-05 Thread Darren Duff
While I like the voice keys they are hard to remember and aren't very
intuitive.  Could we change them to something different? 

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Jeremy Kaldobsky
Sent: Friday, November 04, 2011 8:07 PM
To: audyssey
Subject: [Audyssey] Swamp, version 1.1b

Version 1.1b is here.  I hope it will solve most, if not all, of the
currently reported bugs and crashes.  Here is a list of changes.

Changes from version 1.0b to 1.1b
-

- Stalkers no longer growl until they are chasing you.  This makes them a
bit stealthier.
- Dogs have faster footsteps to simulate the extra feet.
- Fixed a small issue with the safe zone guards.
- The backslash (\) key now does the same thing as the Pause/break key for
pausing the background music.
- The pistol silencer has been added.  If you find a silencer, pressing 2
again will attach the silencer to your pistol.  The gun is very quiet but
also does a little less damage than the unsilenced pistol.
- Fixed the problem where the current location would show up blank at times.
- Fixed the bug that would get people trapped in the main menu if they
pressed escape during a game.
- You now can not attack while in the safe zone.
- Fixed a reverb issue with the guards outside of the Safe zone.
- Pressing Shift + V announces your coordinates on the map, so that others
can find you easier.  Coordinate 1,1 is located the very North-West corner
of the map.
- I've made a few changes that I hope will stop the game from crashing if
you leave it sitting for a long time.
- Voice messages are now available.  Press F followed by another key to
speak a phrase to the other players online.
   + Right mouse button asks someone to follow you.
   + Left mouse button is a warning message.
   + The A key is some form of yes.
   + The D key is some form of no.
   + The S key says follow you.
   + The W key is a greeting.
   + The Z key asks them to cover you.
   + The X key says you will cover them. 
   + The C key says to stay here. 
   + The R key says you need ammo.
- The Single player is still basically left unchanged, but I did fix the
footsteps.

The full download is still uploading with an estimated 22 minutes remaining,
so if you try to download and it won't let you, then you probably need to
wait for it to finish uploading.  But as I did a few versions ago, I am
offering a much smaller patch download that will only add and replace what
is necessary.  It assumes you already have been using version 1.0b.  So if
you already have version 1.0b then there is no need to do the longer
download, just grab the smaller one and extract it into your Swamp folder.
Enjoy!

www.kaldobsky.com/audiogames/SwampPatch.zip

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Re: [Audyssey] Swamp, version 1.1b

2011-11-05 Thread Valiant8086

G for greeting
f for follow me
h for over here
a for need ammo
c for cover me
w for watch out
b for I got your back
n for no sir
y for yes sir
r for roger that
s for stay here
In short, the first letter of the first word involved, unless that 
letter is already used for another phrase, then the first letter of the 
second word etc.


Another one I'd like to see added is
help, or I'm in big trouble over here! etc
and
Thanks! or You saved my backside! Whew!

Sent with Thunderbird 3.1.14 portable.

On 11/5/2011 5:15 AM, Darren Duff wrote:

While I like the voice keys they are hard to remember and aren't very
intuitive.  Could we change them to something different?

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Jeremy Kaldobsky
Sent: Friday, November 04, 2011 8:07 PM
To: audyssey
Subject: [Audyssey] Swamp, version 1.1b

Version 1.1b is here.  I hope it will solve most, if not all, of the
currently reported bugs and crashes.  Here is a list of changes.

Changes from version 1.0b to 1.1b
-

- Stalkers no longer growl until they are chasing you.  This makes them a
bit stealthier.
- Dogs have faster footsteps to simulate the extra feet.
- Fixed a small issue with the safe zone guards.
- The backslash (\) key now does the same thing as the Pause/break key for
pausing the background music.
- The pistol silencer has been added.  If you find a silencer, pressing 2
again will attach the silencer to your pistol.  The gun is very quiet but
also does a little less damage than the unsilenced pistol.
- Fixed the problem where the current location would show up blank at times.
- Fixed the bug that would get people trapped in the main menu if they
pressed escape during a game.
- You now can not attack while in the safe zone.
- Fixed a reverb issue with the guards outside of the Safe zone.
- Pressing Shift + V announces your coordinates on the map, so that others
can find you easier.  Coordinate 1,1 is located the very North-West corner
of the map.
- I've made a few changes that I hope will stop the game from crashing if
you leave it sitting for a long time.
- Voice messages are now available.  Press F followed by another key to
speak a phrase to the other players online.
+ Right mouse button asks someone to follow you.
+ Left mouse button is a warning message.
+ The A key is some form of yes.
+ The D key is some form of no.
+ The S key says follow you.
+ The W key is a greeting.
+ The Z key asks them to cover you.
+ The X key says you will cover them.
+ The C key says to stay here.
+ The R key says you need ammo.
- The Single player is still basically left unchanged, but I did fix the
footsteps.

The full download is still uploading with an estimated 22 minutes remaining,
so if you try to download and it won't let you, then you probably need to
wait for it to finish uploading.  But as I did a few versions ago, I am
offering a much smaller patch download that will only add and replace what
is necessary.  It assumes you already have been using version 1.0b.  So if
you already have version 1.0b then there is no need to do the longer
download, just grab the smaller one and extract it into your Swamp folder.
Enjoy!

www.kaldobsky.com/audiogames/SwampPatch.zip

---
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Re: [Audyssey] Swamp, version 1.1b

2011-11-05 Thread Kai
The only problem with this first-letter, first-word concept is that one, 
you're having to hit f, and then reach over to one of the other keys in 
time. F, followed by N, makes for interesting times.


Furthermore, the various phrases aren't locked. While most people recorded 
the template statements, it doesn't necessarily mean that's what they need 
to say.


Kai

- Original Message - 
From: Valiant8086 valiant8...@lavabit.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, November 05, 2011 9:12 AM
Subject: Re: [Audyssey] Swamp, version 1.1b



G for greeting
f for follow me
h for over here
a for need ammo
c for cover me
w for watch out
b for I got your back
n for no sir
y for yes sir
r for roger that
s for stay here
In short, the first letter of the first word involved, unless that letter 
is already used for another phrase, then the first letter of the second 
word etc.


Another one I'd like to see added is
help, or I'm in big trouble over here! etc
and
Thanks! or You saved my backside! Whew!

Sent with Thunderbird 3.1.14 portable.

On 11/5/2011 5:15 AM, Darren Duff wrote:

While I like the voice keys they are hard to remember and aren't very
intuitive.  Could we change them to something different?

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Jeremy Kaldobsky
Sent: Friday, November 04, 2011 8:07 PM
To: audyssey
Subject: [Audyssey] Swamp, version 1.1b

Version 1.1b is here.  I hope it will solve most, if not all, of the
currently reported bugs and crashes.  Here is a list of changes.

Changes from version 1.0b to 1.1b
-

- Stalkers no longer growl until they are chasing you.  This makes them a
bit stealthier.
- Dogs have faster footsteps to simulate the extra feet.
- Fixed a small issue with the safe zone guards.
- The backslash (\) key now does the same thing as the Pause/break key 
for

pausing the background music.
- The pistol silencer has been added.  If you find a silencer, pressing 2
again will attach the silencer to your pistol.  The gun is very quiet but
also does a little less damage than the unsilenced pistol.
- Fixed the problem where the current location would show up blank at 
times.

- Fixed the bug that would get people trapped in the main menu if they
pressed escape during a game.
- You now can not attack while in the safe zone.
- Fixed a reverb issue with the guards outside of the Safe zone.
- Pressing Shift + V announces your coordinates on the map, so that 
others
can find you easier.  Coordinate 1,1 is located the very North-West 
corner

of the map.
- I've made a few changes that I hope will stop the game from crashing if
you leave it sitting for a long time.
- Voice messages are now available.  Press F followed by another key to
speak a phrase to the other players online.
+ Right mouse button asks someone to follow you.
+ Left mouse button is a warning message.
+ The A key is some form of yes.
+ The D key is some form of no.
+ The S key says follow you.
+ The W key is a greeting.
+ The Z key asks them to cover you.
+ The X key says you will cover them.
+ The C key says to stay here.
+ The R key says you need ammo.
- The Single player is still basically left unchanged, but I did fix the
footsteps.

The full download is still uploading with an estimated 22 minutes 
remaining,

so if you try to download and it won't let you, then you probably need to
wait for it to finish uploading.  But as I did a few versions ago, I am
offering a much smaller patch download that will only add and replace 
what
is necessary.  It assumes you already have been using version 1.0b.  So 
if

you already have version 1.0b then there is no need to do the longer
download, just grab the smaller one and extract it into your Swamp 
folder.

Enjoy!

www.kaldobsky.com/audiogames/SwampPatch.zip

---
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send E-mail to gamers-unsubscr...@audyssey.org.
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If you have any questions or concerns regarding the management of the 
list,

please send E-mail to gamers-ow...@audyssey.org.


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Re: [Audyssey] Swamp, version 1.1b

2011-11-05 Thread Jeremy Kaldobsky
Feel free to suggest a new layout for them, this way others can help decide if 
it would be a good change or not.  :)

 While I like the voice keys they are
 hard to remember and aren't very
 intuitive.  Could we change them to something
 different? 


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Re: [Audyssey] Swamp, version 1.1b

2011-11-05 Thread Jeremy Kaldobsky
Not a bad idea at all.  The original layout was suggested by someone, who's 
name I forget sorry, because you would be able to do the voice commands without 
moving either hand away from their normal resting spots.  Would people be fine 
with moving their hands to do the voices?

 G for greeting
 f for follow me
 h for over here
 a for need ammo
 c for cover me
 w for watch out
 b for I got your back
 n for no sir
 y for yes sir
 r for roger that
 s for stay here
 In short, the first letter of the first word involved,
 unless that 
 letter is already used for another phrase, then the first
 letter of the 
 second word etc.
 
 Another one I'd like to see added is
 help, or I'm in big trouble over here! etc
 and
 Thanks! or You saved my backside! Whew!


---
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Re: [Audyssey] Swamp, version 1.1b

2011-11-05 Thread Mich
Hi that sounds fine. I am wondering for those of us who have a touch pad on 
a windows 7 32 bit laptop can we play the game with that as well as on a 
windows xp pc with a keybord? and that sounds like a verry good idea. from 
Mich.
- Original Message - 
From: Jeremy Kaldobsky jer...@kaldobsky.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, November 05, 2011 12:59 PM
Subject: Re: [Audyssey] Swamp, version 1.1b


Not a bad idea at all.  The original layout was suggested by someone, 
who's name I forget sorry, because you would be able to do the voice 
commands without moving either hand away from their normal resting spots. 
Would people be fine with moving their hands to do the voices?



G for greeting
f for follow me
h for over here
a for need ammo
c for cover me
w for watch out
b for I got your back
n for no sir
y for yes sir
r for roger that
s for stay here
In short, the first letter of the first word involved,
unless that
letter is already used for another phrase, then the first
letter of the
second word etc.

Another one I'd like to see added is
help, or I'm in big trouble over here! etc
and
Thanks! or You saved my backside! Whew!



---
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gamers-unsubscr...@audyssey.org.

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http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,
please send E-mail to gamers-ow...@audyssey.org. 



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Re: [Audyssey] Swamp, version 1.1b

2011-11-05 Thread Darren Duff
Actually I'm kinda getting use to them now. That's what happendes when I
write a message at 6 in the morning. Lol! 

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Jeremy Kaldobsky
Sent: Saturday, November 05, 2011 12:55 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Swamp, version 1.1b

Feel free to suggest a new layout for them, this way others can help decide
if it would be a good change or not.  :)

 While I like the voice keys they are
 hard to remember and aren't very
 intuitive.  Could we change them to something different?


---
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Re: [Audyssey] Swamp, version 1.1b

2011-11-05 Thread Dakotah Rickard
It was me who made the suggestion for things to be associated with
their in game function.

for example, if you're moving forward, you hold right click, so if you
hit f then right click, it says move forward with me. If you want to
reload, you hit r. If you want to talk about ammo, you hit f and r.
The cover me, I'll cover you, and wait here keys are a little odd, but
it's just a matter of practice. Please, please don't change the
keyboard layout, or perhaps actually put in a key mapping file if you
like, so that people can change them how they like, unless that
doesn't work for this game.

Signed:
Dakotah Rickard

On 11/5/11, Darren Duff duff...@gmail.com wrote:
 Actually I'm kinda getting use to them now. That's what happendes when I
 write a message at 6 in the morning. Lol!

 -Original Message-
 From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
 Behalf Of Jeremy Kaldobsky
 Sent: Saturday, November 05, 2011 12:55 PM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] Swamp, version 1.1b

 Feel free to suggest a new layout for them, this way others can help decide
 if it would be a good change or not.  :)

 While I like the voice keys they are
 hard to remember and aren't very
 intuitive.  Could we change them to something different?


 ---
 Gamers mailing list __ Gamers@audyssey.org If you want to leave the list,
 send E-mail to gamers-unsubscr...@audyssey.org.
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Re: [Audyssey] Swamp, version 1.1b

2011-11-05 Thread Darren Duff
Ok. That makes a little more sence.

Thanks. 

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Dakotah Rickard
Sent: Saturday, November 05, 2011 2:45 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Swamp, version 1.1b

It was me who made the suggestion for things to be associated with their in
game function.

for example, if you're moving forward, you hold right click, so if you hit f
then right click, it says move forward with me. If you want to reload, you
hit r. If you want to talk about ammo, you hit f and r.
The cover me, I'll cover you, and wait here keys are a little odd, but it's
just a matter of practice. Please, please don't change the keyboard layout,
or perhaps actually put in a key mapping file if you like, so that people
can change them how they like, unless that doesn't work for this game.

Signed:
Dakotah Rickard

On 11/5/11, Darren Duff duff...@gmail.com wrote:
 Actually I'm kinda getting use to them now. That's what happendes when 
 I write a message at 6 in the morning. Lol!

 -Original Message-
 From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] 
 On Behalf Of Jeremy Kaldobsky
 Sent: Saturday, November 05, 2011 12:55 PM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] Swamp, version 1.1b

 Feel free to suggest a new layout for them, this way others can help 
 decide if it would be a good change or not.  :)

 While I like the voice keys they are
 hard to remember and aren't very
 intuitive.  Could we change them to something different?


 ---
 Gamers mailing list __ Gamers@audyssey.org If you want to leave the 
 list, send E-mail to gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at 
 http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at 
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 list, please send E-mail to gamers-ow...@audyssey.org.


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[Audyssey] Swamp, version 1.1b

2011-11-04 Thread Jeremy Kaldobsky
Version 1.1b is here.  I hope it will solve most, if not all, of the currently 
reported bugs and crashes.  Here is a list of changes.

Changes from version 1.0b to 1.1b
-

- Stalkers no longer growl until they are chasing you.  This makes them a bit 
stealthier.
- Dogs have faster footsteps to simulate the extra feet.
- Fixed a small issue with the safe zone guards.
- The backslash (\) key now does the same thing as the Pause/break key for 
pausing the background music.
- The pistol silencer has been added.  If you find a silencer, pressing 2 again 
will attach the silencer to your pistol.  The gun is very quiet but also does a 
little less damage than the unsilenced pistol.
- Fixed the problem where the current location would show up blank at times.
- Fixed the bug that would get people trapped in the main menu if they pressed 
escape during a game.
- You now can not attack while in the safe zone.
- Fixed a reverb issue with the guards outside of the Safe zone.
- Pressing Shift + V announces your coordinates on the map, so that others can 
find you easier.  Coordinate 1,1 is located the very North-West corner of the 
map.
- I've made a few changes that I hope will stop the game from crashing if you 
leave it sitting for a long time.
- Voice messages are now available.  Press F followed by another key to speak a 
phrase to the other players online.
   + Right mouse button asks someone to follow you.
   + Left mouse button is a warning message.
   + The A key is some form of yes.
   + The D key is some form of no.
   + The S key says follow you.
   + The W key is a greeting.
   + The Z key asks them to cover you.
   + The X key says you will cover them. 
   + The C key says to stay here. 
   + The R key says you need ammo.
- The Single player is still basically left unchanged, but I did fix the 
footsteps.

The full download is still uploading with an estimated 22 minutes remaining, so 
if you try to download and it won't let you, then you probably need to wait for 
it to finish uploading.  But as I did a few versions ago, I am offering a much 
smaller patch download that will only add and replace what is necessary.  It 
assumes you already have been using version 1.0b.  So if you already have 
version 1.0b then there is no need to do the longer download, just grab the 
smaller one and extract it into your Swamp folder.  Enjoy!

www.kaldobsky.com/audiogames/SwampPatch.zip

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Re: [Audyssey] Swamp, version 1.1b

2011-11-04 Thread Christopher Bartlett
Hey Jeremy, I assume it would be possible to create your own sound files to
attach to those keys?  That would be awesome for personalization.  What
files would we need to replace, and in what format?

Chris Bartlett


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Jeremy Kaldobsky
Sent: Friday, November 04, 2011 8:07 PM
To: audyssey
Subject: [Audyssey] Swamp, version 1.1b

Version 1.1b is here.  I hope it will solve most, if not all, of the
currently reported bugs and crashes.  Here is a list of changes.

Changes from version 1.0b to 1.1b
-

- Stalkers no longer growl until they are chasing you.  This makes them a
bit stealthier.
- Dogs have faster footsteps to simulate the extra feet.
- Fixed a small issue with the safe zone guards.
- The backslash (\) key now does the same thing as the Pause/break key for
pausing the background music.
- The pistol silencer has been added.  If you find a silencer, pressing 2
again will attach the silencer to your pistol.  The gun is very quiet but
also does a little less damage than the unsilenced pistol.
- Fixed the problem where the current location would show up blank at times.
- Fixed the bug that would get people trapped in the main menu if they
pressed escape during a game.
- You now can not attack while in the safe zone.
- Fixed a reverb issue with the guards outside of the Safe zone.
- Pressing Shift + V announces your coordinates on the map, so that others
can find you easier.  Coordinate 1,1 is located the very North-West corner
of the map.
- I've made a few changes that I hope will stop the game from crashing if
you leave it sitting for a long time.
- Voice messages are now available.  Press F followed by another key to
speak a phrase to the other players online.
   + Right mouse button asks someone to follow you.
   + Left mouse button is a warning message.
   + The A key is some form of yes.
   + The D key is some form of no.
   + The S key says follow you.
   + The W key is a greeting.
   + The Z key asks them to cover you.
   + The X key says you will cover them. 
   + The C key says to stay here. 
   + The R key says you need ammo.
- The Single player is still basically left unchanged, but I did fix the
footsteps.

The full download is still uploading with an estimated 22 minutes remaining,
so if you try to download and it won't let you, then you probably need to
wait for it to finish uploading.  But as I did a few versions ago, I am
offering a much smaller patch download that will only add and replace what
is necessary.  It assumes you already have been using version 1.0b.  So if
you already have version 1.0b then there is no need to do the longer
download, just grab the smaller one and extract it into your Swamp folder.
Enjoy!

www.kaldobsky.com/audiogames/SwampPatch.zip

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Re: [Audyssey] Swamp, version 1.1b

2011-11-04 Thread Jeremy Kaldobsky
They are in the voices folder, but the other players will still here their 
versions of those files even if you change yours.  It might still be fun to use 
your own voice, but just be aware that it wouldn't change it for other people.  
They are wav files.

 Hey Jeremy, I assume it would be
 possible to create your own sound files to
 attach to those keys?  That would be awesome for
 personalization.  What
 files would we need to replace, and in what format?
 
     Chris Bartlett


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