Re: [Audyssey] Stil can't fix Vip mud

2009-06-03 Thread Ryan Strunk
So it doesn't read any incoming text, or just the prompt stuff?

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: Wednesday, June 03, 2009 4:30 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Stil can't fix Vip mud

Yes, it does have to be in sapi, as i use Hal.

While I can read the windows with Hal's virtual focus, none of the speech in

vip mud is automatic using it,  which is precisely why I bought vip mud 
in the first place, in that it would automatically read mud text with sapi.

Beware the Grue!

Dark.
- Original Message - 
From: "Ryan Strunk" 
To: "'Gamers Discussion list'" 
Sent: Wednesday, June 03, 2009 9:41 PM
Subject: Re: [Audyssey] Stil can't fix Vip mud


> Does it have to be in sapi? If you make it a key, you can have your 
> default
> voice read it without getting confused.
>
> Ryan
>
> -Original Message-
> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
> Behalf Of dark
> Sent: Wednesday, June 03, 2009 3:39 PM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] Stil can't fix Vip mud
>
> To be honest getting the dam thing read at all would be nice.
>
> Someone on audiogames attempted to setup a trigger to read the prompt with
> the f2 key, - once again, nada, zip, nothing!
>
> It just seems Sapi is pathologically designed never to ever! read that
> bloody prompt whatever I do.
>
> Beware the grue!
>
> Dark.
> - Original Message - 
> From: "Ryan Strunk" 
> To: "'Gamers Discussion list'" 
> Sent: Wednesday, June 03, 2009 9:30 PM
> Subject: Re: [Audyssey] Stil can't fix Vip mud
>
>
>> Ahh. That won't exactly work out much better, though, as what you're
>> proposing will stall out your reading of battle text every time the 
>> prompt
>> comes up, and you'll still lag behind because of the sheer amount of
>> spoken
>> text.
>>
>> What I would suggest is a trigger to set up your prompt such that it is
>> gagged when it appears, along with keys to speak your hitpoints, magic
>> points, and stamina. Then I might put together a few if checks to sound 
>> an
>> alarm or text if your stats fall below a certain threshold. If this 
>> sounds
>> like something that might be useful, let me know, and I'll be happy to
>> help
>> you craft that.
>>
>> Ryan
>>
>> -Original Message-
>> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
>> Behalf Of dark
>> Sent: Wednesday, June 03, 2009 3:25 PM
>> To: Gamers Discussion list
>> Subject: Re: [Audyssey] Stil can't fix Vip mud
>>
>> No, I'm just wanting sapi to speek my prompt full stop!
>>
>> apparently less than and greater than brackits are used as a silencing
>> command for sapi, which means it won't read anything written in them.
>>
>> Unfortunately, this includes said prompt, which results in my character
>> getting slaughtered everytime I go into combat because I can't be sure 
>> how
>> much damage I'm taking.
>>
>> I've set a wimpy,  but in materia magica, wimpy can only b set so
>> high,
>> and that's not usually high enough to get me out of combat in time.
>>
>> Beware the Grue!
>>
>> Dark.
>> - Original Message - 
>> From: "Ryan Strunk" 
>> To: "'Gamers Discussion list'" 
>> Sent: Wednesday, June 03, 2009 9:08 PM
>> Subject: Re: [Audyssey] Stil can't fix Vip mud
>>
>>
>>> You're wanting sapi to speak your prompt over the top of the rest of 
>>> your
>>> text? What exactly are you aiming for?
>>>
>>> Ryan
>>>
>>> -Original Message-
>>> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] 
>>> On
>>> Behalf Of dark
>>> Sent: Wednesday, June 03, 2009 3:05 PM
>>> To: Gamers@audyssey.org
>>> Subject: [Audyssey] Stil can't fix Vip mud
>>>
>>> Hi.
>>>
>>> I stil! can't get Vip mud to read the prompt line in materia 
>>> magica, 
>>
>>> or
>>> medeivia for that matter.
>>>
>>> Said line is <97hp 150sp 174st>
>>>
>>>
>>> David greenwood even suggested a scripting command,  #trig
>>> {[<]hp*[>]}
>>> {#say %1 voiceonly}
>>>
>>>
>>> I tried this,  nothing! I modified the triger to

Re: [Audyssey] Stil can't fix Vip mud

2009-06-03 Thread dark

Yes, it does have to be in sapi, as i use Hal.

While I can read the windows with Hal's virtual focus, none of the speech in 
vip mud is automatic using it,  which is precisely why I bought vip mud 
in the first place, in that it would automatically read mud text with sapi.


Beware the Grue!

Dark.
- Original Message - 
From: "Ryan Strunk" 

To: "'Gamers Discussion list'" 
Sent: Wednesday, June 03, 2009 9:41 PM
Subject: Re: [Audyssey] Stil can't fix Vip mud


Does it have to be in sapi? If you make it a key, you can have your 
default

voice read it without getting confused.

Ryan

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: Wednesday, June 03, 2009 3:39 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Stil can't fix Vip mud

To be honest getting the dam thing read at all would be nice.

Someone on audiogames attempted to setup a trigger to read the prompt with
the f2 key, - once again, nada, zip, nothing!

It just seems Sapi is pathologically designed never to ever! read that
bloody prompt whatever I do.

Beware the grue!

Dark.
- Original Message - 
From: "Ryan Strunk" 

To: "'Gamers Discussion list'" 
Sent: Wednesday, June 03, 2009 9:30 PM
Subject: Re: [Audyssey] Stil can't fix Vip mud



Ahh. That won't exactly work out much better, though, as what you're
proposing will stall out your reading of battle text every time the 
prompt

comes up, and you'll still lag behind because of the sheer amount of
spoken
text.

What I would suggest is a trigger to set up your prompt such that it is
gagged when it appears, along with keys to speak your hitpoints, magic
points, and stamina. Then I might put together a few if checks to sound 
an
alarm or text if your stats fall below a certain threshold. If this 
sounds

like something that might be useful, let me know, and I'll be happy to
help
you craft that.

Ryan

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: Wednesday, June 03, 2009 3:25 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Stil can't fix Vip mud

No, I'm just wanting sapi to speek my prompt full stop!

apparently less than and greater than brackits are used as a silencing
command for sapi, which means it won't read anything written in them.

Unfortunately, this includes said prompt, which results in my character
getting slaughtered everytime I go into combat because I can't be sure 
how

much damage I'm taking.

I've set a wimpy,  but in materia magica, wimpy can only b set so
high,
and that's not usually high enough to get me out of combat in time.

Beware the Grue!

Dark.
----- Original Message ----- 
From: "Ryan Strunk" 

To: "'Gamers Discussion list'" 
Sent: Wednesday, June 03, 2009 9:08 PM
Subject: Re: [Audyssey] Stil can't fix Vip mud


You're wanting sapi to speak your prompt over the top of the rest of 
your

text? What exactly are you aiming for?

Ryan

-Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] 
On

Behalf Of dark
Sent: Wednesday, June 03, 2009 3:05 PM
To: Gamers@audyssey.org
Subject: [Audyssey] Stil can't fix Vip mud

Hi.

I stil! can't get Vip mud to read the prompt line in materia 
magica, 



or
medeivia for that matter.

Said line is <97hp 150sp 174st>


David greenwood even suggested a scripting command,  #trig
{[<]hp*[>]}
{#say %1 voiceonly}


I tried this,  nothing! I modified the triger to < * > -  
nothing.


I tried < * > *  nothing.

I tried < * hp * mp * sp * st > - nothing!

In fact none of the triggers i've tried have had any effect on the
blasted
program at all thanks to this conflict betwene mud output text and sapi
commands.

I'm incredibly close to asking David greenwood for my money back, 
sinse
I bought vip mud on the pretext that it had ms sapi support, - which
(if
it will not read standard status line0, it plainly does not.

I'd muuch! rather get this fixed, but I'm at absolute whits end!

I've tried multiple voices, - and even multiple computers thanks to
my
laptop,  and stil nothing! works!

As you might tell, I'm slightly irritated about this!

Any advice,  particularly anything I haven't tried would be great.

Beware the grue!

Dark.
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Re: [Audyssey] Stil can't fix Vip mud

2009-06-03 Thread Ryan Strunk
Does it have to be in sapi? If you make it a key, you can have your default
voice read it without getting confused.

Ryan

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: Wednesday, June 03, 2009 3:39 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Stil can't fix Vip mud

To be honest getting the dam thing read at all would be nice.

Someone on audiogames attempted to setup a trigger to read the prompt with 
the f2 key, - once again, nada, zip, nothing!

It just seems Sapi is pathologically designed never to ever! read that 
bloody prompt whatever I do.

Beware the grue!

Dark.
- Original Message - 
From: "Ryan Strunk" 
To: "'Gamers Discussion list'" 
Sent: Wednesday, June 03, 2009 9:30 PM
Subject: Re: [Audyssey] Stil can't fix Vip mud


> Ahh. That won't exactly work out much better, though, as what you're
> proposing will stall out your reading of battle text every time the prompt
> comes up, and you'll still lag behind because of the sheer amount of 
> spoken
> text.
>
> What I would suggest is a trigger to set up your prompt such that it is
> gagged when it appears, along with keys to speak your hitpoints, magic
> points, and stamina. Then I might put together a few if checks to sound an
> alarm or text if your stats fall below a certain threshold. If this sounds
> like something that might be useful, let me know, and I'll be happy to 
> help
> you craft that.
>
> Ryan
>
> -Original Message-
> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
> Behalf Of dark
> Sent: Wednesday, June 03, 2009 3:25 PM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] Stil can't fix Vip mud
>
> No, I'm just wanting sapi to speek my prompt full stop!
>
> apparently less than and greater than brackits are used as a silencing
> command for sapi, which means it won't read anything written in them.
>
> Unfortunately, this includes said prompt, which results in my character
> getting slaughtered everytime I go into combat because I can't be sure how
> much damage I'm taking.
>
> I've set a wimpy,  but in materia magica, wimpy can only b set so 
> high,
> and that's not usually high enough to get me out of combat in time.
>
> Beware the Grue!
>
> Dark.
> - Original Message - 
> From: "Ryan Strunk" 
> To: "'Gamers Discussion list'" 
> Sent: Wednesday, June 03, 2009 9:08 PM
> Subject: Re: [Audyssey] Stil can't fix Vip mud
>
>
>> You're wanting sapi to speak your prompt over the top of the rest of your
>> text? What exactly are you aiming for?
>>
>> Ryan
>>
>> -Original Message-
>> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
>> Behalf Of dark
>> Sent: Wednesday, June 03, 2009 3:05 PM
>> To: Gamers@audyssey.org
>> Subject: [Audyssey] Stil can't fix Vip mud
>>
>> Hi.
>>
>> I stil! can't get Vip mud to read the prompt line in materia magica, 
>
>> or
>> medeivia for that matter.
>>
>> Said line is <97hp 150sp 174st>
>>
>>
>> David greenwood even suggested a scripting command,  #trig 
>> {[<]hp*[>]}
>> {#say %1 voiceonly}
>>
>>
>> I tried this,  nothing! I modified the triger to < * > - nothing.
>>
>> I tried < * > *  nothing.
>>
>> I tried < * hp * mp * sp * st > - nothing!
>>
>> In fact none of the triggers i've tried have had any effect on the 
>> blasted
>> program at all thanks to this conflict betwene mud output text and sapi
>> commands.
>>
>> I'm incredibly close to asking David greenwood for my money back, 
>> sinse
>> I bought vip mud on the pretext that it had ms sapi support, - which
>> (if
>> it will not read standard status line0, it plainly does not.
>>
>> I'd muuch! rather get this fixed, but I'm at absolute whits end!
>>
>> I've tried multiple voices, - and even multiple computers thanks to 
>> my
>> laptop,  and stil nothing! works!
>>
>> As you might tell, I'm slightly irritated about this!
>>
>> Any advice,  particularly anything I haven't tried would be great.
>>
>> Beware the grue!
>>
>> Dark.
>> ---
>> Gamers mailing list __ Gamers@audyssey.org
>> If you want to leave the list, send E-mail to
>> gamers-unsubscr...@audyssey.org.
>> You can make changes or update your subscription via the

Re: [Audyssey] Stil can't fix Vip mud

2009-06-03 Thread dark

To be honest getting the dam thing read at all would be nice.

Someone on audiogames attempted to setup a trigger to read the prompt with 
the f2 key, - once again, nada, zip, nothing!


It just seems Sapi is pathologically designed never to ever! read that 
bloody prompt whatever I do.


Beware the grue!

Dark.
- Original Message - 
From: "Ryan Strunk" 

To: "'Gamers Discussion list'" 
Sent: Wednesday, June 03, 2009 9:30 PM
Subject: Re: [Audyssey] Stil can't fix Vip mud



Ahh. That won't exactly work out much better, though, as what you're
proposing will stall out your reading of battle text every time the prompt
comes up, and you'll still lag behind because of the sheer amount of 
spoken

text.

What I would suggest is a trigger to set up your prompt such that it is
gagged when it appears, along with keys to speak your hitpoints, magic
points, and stamina. Then I might put together a few if checks to sound an
alarm or text if your stats fall below a certain threshold. If this sounds
like something that might be useful, let me know, and I'll be happy to 
help

you craft that.

Ryan

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: Wednesday, June 03, 2009 3:25 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Stil can't fix Vip mud

No, I'm just wanting sapi to speek my prompt full stop!

apparently less than and greater than brackits are used as a silencing
command for sapi, which means it won't read anything written in them.

Unfortunately, this includes said prompt, which results in my character
getting slaughtered everytime I go into combat because I can't be sure how
much damage I'm taking.

I've set a wimpy,  but in materia magica, wimpy can only b set so 
high,

and that's not usually high enough to get me out of combat in time.

Beware the Grue!

Dark.
- Original Message - 
From: "Ryan Strunk" 

To: "'Gamers Discussion list'" 
Sent: Wednesday, June 03, 2009 9:08 PM
Subject: Re: [Audyssey] Stil can't fix Vip mud



You're wanting sapi to speak your prompt over the top of the rest of your
text? What exactly are you aiming for?

Ryan

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: Wednesday, June 03, 2009 3:05 PM
To: Gamers@audyssey.org
Subject: [Audyssey] Stil can't fix Vip mud

Hi.

I stil! can't get Vip mud to read the prompt line in materia magica, 



or
medeivia for that matter.

Said line is <97hp 150sp 174st>


David greenwood even suggested a scripting command,  #trig 
{[<]hp*[>]}

{#say %1 voiceonly}


I tried this,  nothing! I modified the triger to < * > - nothing.

I tried < * > *  nothing.

I tried < * hp * mp * sp * st > - nothing!

In fact none of the triggers i've tried have had any effect on the 
blasted

program at all thanks to this conflict betwene mud output text and sapi
commands.

I'm incredibly close to asking David greenwood for my money back, 
sinse
I bought vip mud on the pretext that it had ms sapi support, - which
(if
it will not read standard status line0, it plainly does not.

I'd muuch! rather get this fixed, but I'm at absolute whits end!

I've tried multiple voices, - and even multiple computers thanks to 
my

laptop,  and stil nothing! works!

As you might tell, I'm slightly irritated about this!

Any advice,  particularly anything I haven't tried would be great.

Beware the grue!

Dark.
---
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You can make changes or update your subscription via the web, at
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All messages are archived and can be searched and read at
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If you have any questions or concerns regarding the management of the
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All messages are archived and can be searched and read

Re: [Audyssey] Stil can't fix Vip mud

2009-06-03 Thread Ryan Strunk
Ahh. That won't exactly work out much better, though, as what you're
proposing will stall out your reading of battle text every time the prompt
comes up, and you'll still lag behind because of the sheer amount of spoken
text.

What I would suggest is a trigger to set up your prompt such that it is
gagged when it appears, along with keys to speak your hitpoints, magic
points, and stamina. Then I might put together a few if checks to sound an
alarm or text if your stats fall below a certain threshold. If this sounds
like something that might be useful, let me know, and I'll be happy to help
you craft that.

Ryan

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: Wednesday, June 03, 2009 3:25 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Stil can't fix Vip mud

No, I'm just wanting sapi to speek my prompt full stop!

apparently less than and greater than brackits are used as a silencing 
command for sapi, which means it won't read anything written in them.

Unfortunately, this includes said prompt, which results in my character 
getting slaughtered everytime I go into combat because I can't be sure how 
much damage I'm taking.

I've set a wimpy,  but in materia magica, wimpy can only b set so high, 
and that's not usually high enough to get me out of combat in time.

Beware the Grue!

Dark.
- Original Message - 
From: "Ryan Strunk" 
To: "'Gamers Discussion list'" 
Sent: Wednesday, June 03, 2009 9:08 PM
Subject: Re: [Audyssey] Stil can't fix Vip mud


> You're wanting sapi to speak your prompt over the top of the rest of your
> text? What exactly are you aiming for?
>
> Ryan
>
> -Original Message-
> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
> Behalf Of dark
> Sent: Wednesday, June 03, 2009 3:05 PM
> To: Gamers@audyssey.org
> Subject: [Audyssey] Stil can't fix Vip mud
>
> Hi.
>
> I stil! can't get Vip mud to read the prompt line in materia magica, 

> or
> medeivia for that matter.
>
> Said line is <97hp 150sp 174st>
>
>
> David greenwood even suggested a scripting command,  #trig {[<]hp*[>]}
> {#say %1 voiceonly}
>
>
> I tried this,  nothing! I modified the triger to < * > - nothing.
>
> I tried < * > *  nothing.
>
> I tried < * hp * mp * sp * st > - nothing!
>
> In fact none of the triggers i've tried have had any effect on the blasted
> program at all thanks to this conflict betwene mud output text and sapi
> commands.
>
> I'm incredibly close to asking David greenwood for my money back,   
> sinse
> I bought vip mud on the pretext that it had ms sapi support, - which 
> (if
> it will not read standard status line0, it plainly does not.
>
> I'd muuch! rather get this fixed, but I'm at absolute whits end!
>
> I've tried multiple voices, - and even multiple computers thanks to my
> laptop,  and stil nothing! works!
>
> As you might tell, I'm slightly irritated about this!
>
> Any advice,  particularly anything I haven't tried would be great.
>
> Beware the grue!
>
> Dark.
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to
> gamers-unsubscr...@audyssey.org.
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/gam...@audyssey.org.
> If you have any questions or concerns regarding the management of the 
> list,
> please send E-mail to gamers-ow...@audyssey.org.
>
>
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to 
> gamers-unsubscr...@audyssey.org.
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/gam...@audyssey.org.
> If you have any questions or concerns regarding the management of the 
> list,
> please send E-mail to gamers-ow...@audyssey.org. 


---
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You can make changes or update your subscription via the web, at
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All messages are archived and can be searched and read at
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If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey

Re: [Audyssey] Stil can't fix Vip mud

2009-06-03 Thread dark

No, I'm just wanting sapi to speek my prompt full stop!

apparently less than and greater than brackits are used as a silencing 
command for sapi, which means it won't read anything written in them.


Unfortunately, this includes said prompt, which results in my character 
getting slaughtered everytime I go into combat because I can't be sure how 
much damage I'm taking.


I've set a wimpy,  but in materia magica, wimpy can only b set so high, 
and that's not usually high enough to get me out of combat in time.


Beware the Grue!

Dark.
- Original Message - 
From: "Ryan Strunk" 

To: "'Gamers Discussion list'" 
Sent: Wednesday, June 03, 2009 9:08 PM
Subject: Re: [Audyssey] Stil can't fix Vip mud



You're wanting sapi to speak your prompt over the top of the rest of your
text? What exactly are you aiming for?

Ryan

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: Wednesday, June 03, 2009 3:05 PM
To: Gamers@audyssey.org
Subject: [Audyssey] Stil can't fix Vip mud

Hi.

I stil! can't get Vip mud to read the prompt line in materia magica,   
or

medeivia for that matter.

Said line is <97hp 150sp 174st>


David greenwood even suggested a scripting command,  #trig {[<]hp*[>]}
{#say %1 voiceonly}


I tried this,  nothing! I modified the triger to < * > - nothing.

I tried < * > *  nothing.

I tried < * hp * mp * sp * st > - nothing!

In fact none of the triggers i've tried have had any effect on the blasted
program at all thanks to this conflict betwene mud output text and sapi
commands.

I'm incredibly close to asking David greenwood for my money back,   
sinse
I bought vip mud on the pretext that it had ms sapi support, - which 
(if

it will not read standard status line0, it plainly does not.

I'd muuch! rather get this fixed, but I'm at absolute whits end!

I've tried multiple voices, - and even multiple computers thanks to my
laptop,  and stil nothing! works!

As you might tell, I'm slightly irritated about this!

Any advice,  particularly anything I haven't tried would be great.

Beware the grue!

Dark.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
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Re: [Audyssey] Stil can't fix Vip mud

2009-06-03 Thread Ryan Strunk
You're wanting sapi to speak your prompt over the top of the rest of your
text? What exactly are you aiming for?

Ryan

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: Wednesday, June 03, 2009 3:05 PM
To: Gamers@audyssey.org
Subject: [Audyssey] Stil can't fix Vip mud

Hi. 

I stil! can't get Vip mud to read the prompt line in materia magica,  or
medeivia for that matter. 

Said line is <97hp 150sp 174st> 
 

David greenwood even suggested a scripting command,  #trig {[<]hp*[>]}
{#say %1 voiceonly}
 

I tried this,  nothing! I modified the triger to < * > - nothing. 

I tried < * > *  nothing. 

I tried < * hp * mp * sp * st > - nothing! 

In fact none of the triggers i've tried have had any effect on the blasted
program at all thanks to this conflict betwene mud output text and sapi
commands. 

I'm incredibly close to asking David greenwood for my money back,  sinse
I bought vip mud on the pretext that it had ms sapi support, - which (if
it will not read standard status line0, it plainly does not. 

I'd muuch! rather get this fixed, but I'm at absolute whits end! 

I've tried multiple voices, - and even multiple computers thanks to my
laptop,  and stil nothing! works! 

As you might tell, I'm slightly irritated about this! 

Any advice,  particularly anything I haven't tried would be great. 

Beware the grue! 

Dark.
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[Audyssey] Stil can't fix Vip mud

2009-06-03 Thread dark
Hi. 

I stil! can't get Vip mud to read the prompt line in materia magica,  or 
medeivia for that matter. 

Said line is <97hp 150sp 174st> 
 

David greenwood even suggested a scripting command,  #trig {[<]hp*[>]} 
{#say %1 voiceonly}
 

I tried this,  nothing! I modified the triger to < * > - nothing. 

I tried < * > *  nothing. 

I tried < * hp * mp * sp * st > - nothing! 

In fact none of the triggers i've tried have had any effect on the blasted 
program at all thanks to this conflict betwene mud output text and sapi 
commands. 

I'm incredibly close to asking David greenwood for my money back,  sinse I 
bought vip mud on the pretext that it had ms sapi support, - which (if it 
will not read standard status line0, it plainly does not. 

I'd muuch! rather get this fixed, but I'm at absolute whits end! 

I've tried multiple voices, - and even multiple computers thanks to my 
laptop,  and stil nothing! works! 

As you might tell, I'm slightly irritated about this! 

Any advice,  particularly anything I haven't tried would be great. 

Beware the grue! 

Dark.
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