[Audyssey] sapi issue

2011-04-21 Thread Karl Belanger
Hi all,

I have gotten Microsoft Mike and Marry voices on my Windows 7 machine, and
neither of them will work. When I cycle through voices in games such as Jim
Kitchen's, when cycling past these voices, the games crash. Does anyone know
of a way to remove or at least disable these voices?

Karl

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Re: [Audyssey] sapi issue

2011-04-21 Thread shaun everiss

well carl these are 5.1, I was told that 5.1 voices wouldn't work.
I was also told somewhere that it would mangle sapi requiring a 
reformat to fix.
You should be able to remove the voices from add remove programs 
though in xp at least with a regedit you could remove them from the 
voice list in the speech engines section but I have forgotten how, i 
had to do that once on a system I mangled.
Though it took half an hour which is how long it would take me to 
reformat and restore from the network drive.

And since I keep that updated and backups every 6 months well.


Hi all,

I have gotten Microsoft Mike and Marry voices on my Windows 7 machine, and
neither of them will work. When I cycle through voices in games such as Jim
Kitchen's, when cycling past these voices, the games crash. Does anyone know
of a way to remove or at least disable these voices?

Karl

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Re: [Audyssey] sapi issue

2011-04-21 Thread Trouble

Think Mary and Mike are sappi4, because vista and win7 both use sappi 5.1

At 04:35 PM 4/21/2011, you wrote:

well carl these are 5.1, I was told that 5.1 voices wouldn't work.
I was also told somewhere that it would mangle sapi requiring a 
reformat to fix.
You should be able to remove the voices from add remove programs 
though in xp at least with a regedit you could remove them from the 
voice list in the speech engines section but I have forgotten how, i 
had to do that once on a system I mangled.
Though it took half an hour which is how long it would take me to 
reformat and restore from the network drive.

And since I keep that updated and backups every 6 months well.


Hi all,

I have gotten Microsoft Mike and Marry voices on my Windows 7 machine, and
neither of them will work. When I cycle through voices in games such as Jim
Kitchen's, when cycling past these voices, the games crash. Does anyone know
of a way to remove or at least disable these voices?

Karl

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Tim
trouble

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Re: [Audyssey] sapi issue

2011-04-21 Thread Karl Belanger
Still, they somehow got on my system, they don't work, and I want to get
them off or at least disable them. Any help is appreciated.
Karl

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Trouble
Sent: Thursday, April 21, 2011 6:03 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] sapi issue

Think Mary and Mike are sappi4, because vista and win7 both use sappi 5.1

At 04:35 PM 4/21/2011, you wrote:
well carl these are 5.1, I was told that 5.1 voices wouldn't work.
I was also told somewhere that it would mangle sapi requiring a 
reformat to fix.
You should be able to remove the voices from add remove programs 
though in xp at least with a regedit you could remove them from the 
voice list in the speech engines section but I have forgotten how, i 
had to do that once on a system I mangled.
Though it took half an hour which is how long it would take me to 
reformat and restore from the network drive.
And since I keep that updated and backups every 6 months well.

Hi all,

I have gotten Microsoft Mike and Marry voices on my Windows 7 machine, and
neither of them will work. When I cycle through voices in games such as
Jim
Kitchen's, when cycling past these voices, the games crash. Does anyone
know
of a way to remove or at least disable these voices?

Karl

---
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Tim
trouble

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Re: [Audyssey] sapi issue

2011-04-21 Thread Karl Belanger
Fixed it! Found the registry keys that represented the voices in the control
panel and deleted them.
Karl

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Trouble
Sent: Thursday, April 21, 2011 6:03 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] sapi issue

Think Mary and Mike are sappi4, because vista and win7 both use sappi 5.1

At 04:35 PM 4/21/2011, you wrote:
well carl these are 5.1, I was told that 5.1 voices wouldn't work.
I was also told somewhere that it would mangle sapi requiring a 
reformat to fix.
You should be able to remove the voices from add remove programs 
though in xp at least with a regedit you could remove them from the 
voice list in the speech engines section but I have forgotten how, i 
had to do that once on a system I mangled.
Though it took half an hour which is how long it would take me to 
reformat and restore from the network drive.
And since I keep that updated and backups every 6 months well.

Hi all,

I have gotten Microsoft Mike and Marry voices on my Windows 7 machine, and
neither of them will work. When I cycle through voices in games such as
Jim
Kitchen's, when cycling past these voices, the games crash. Does anyone
know
of a way to remove or at least disable these voices?

Karl

---
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Tim
trouble

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Re: [Audyssey] sapi issue

2011-04-21 Thread Curt Taubert
They were also on sapi 5 for windows xp.  Unfortunately sapi is the only way 
I can use them on Vista.
- Original Message - 
From: Trouble troub...@columbus.rr.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, April 21, 2011 5:03 PM
Subject: Re: [Audyssey] sapi issue



Think Mary and Mike are sappi4, because vista and win7 both use sappi 5.1

At 04:35 PM 4/21/2011, you wrote:

well carl these are 5.1, I was told that 5.1 voices wouldn't work.
I was also told somewhere that it would mangle sapi requiring a reformat 
to fix.
You should be able to remove the voices from add remove programs though in 
xp at least with a regedit you could remove them from the voice list in 
the speech engines section but I have forgotten how, i had to do that once 
on a system I mangled.
Though it took half an hour which is how long it would take me to reformat 
and restore from the network drive.

And since I keep that updated and backups every 6 months well.


Hi all,

I have gotten Microsoft Mike and Marry voices on my Windows 7 machine, 
and
neither of them will work. When I cycle through voices in games such as 
Jim
Kitchen's, when cycling past these voices, the games crash. Does anyone 
know

of a way to remove or at least disable these voices?

Karl

---
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list,

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Tim
trouble

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Re: [Audyssey] sapi issue

2011-04-21 Thread Trouble

You should see them in add/remove programs.

At 06:05 PM 4/21/2011, you wrote:

Still, they somehow got on my system, they don't work, and I want to get
them off or at least disable them. Any help is appreciated.
Karl

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Trouble
Sent: Thursday, April 21, 2011 6:03 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] sapi issue

Think Mary and Mike are sappi4, because vista and win7 both use sappi 5.1

At 04:35 PM 4/21/2011, you wrote:
well carl these are 5.1, I was told that 5.1 voices wouldn't work.
I was also told somewhere that it would mangle sapi requiring a
reformat to fix.
You should be able to remove the voices from add remove programs
though in xp at least with a regedit you could remove them from the
voice list in the speech engines section but I have forgotten how, i
had to do that once on a system I mangled.
Though it took half an hour which is how long it would take me to
reformat and restore from the network drive.
And since I keep that updated and backups every 6 months well.

Hi all,

I have gotten Microsoft Mike and Marry voices on my Windows 7 machine, and
neither of them will work. When I cycle through voices in games such as
Jim
Kitchen's, when cycling past these voices, the games crash. Does anyone
know
of a way to remove or at least disable these voices?

Karl

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Re: [Audyssey] sapi issue

2011-04-21 Thread Thomas Ward
Hi,

No, that is not correct. Windows XP ships with SAPI 5.1. Windows Vista
ships with SAPI 5.3, and Windows 7 ships with 5.4. Honestly, please,
do a little research before passing on incorrect information like
this.

As for Mike, Mary, and Sam they are available for SAPI 4.0, 5.0, and
5.1, but were discontinued and rendered incompatible with 5.3 and
later.

Thanks.

On 4/21/11, Trouble troub...@columbus.rr.com wrote:
 Think Mary and Mike are sappi4, because vista and win7 both use sappi 5.1

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Re: [Audyssey] sapi issue

2011-04-21 Thread Thomas Ward
Hi Karl,

That's not too good. SAPI 5.1 voices like Mike, Mary, and Sam aren't
compatible with 5.3 and 5.4 and let's hope they didn't overwrite any
critical files or you are screwed. The only way I know of to remove
them is to edit the registry with regedit and remove the voices from
your list of SAPI 5 voices. That is assuming you don't have an entry
in Programs and Features.

HTH

On 4/21/11, Karl Belanger karl.belan...@comcast.net wrote:
 Hi all,

 I have gotten Microsoft Mike and Marry voices on my Windows 7 machine, and
 neither of them will work. When I cycle through voices in games such as Jim
 Kitchen's, when cycling past these voices, the games crash. Does anyone know
 of a way to remove or at least disable these voices?

 Karl

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[Audyssey] Sapi issue

2009-05-28 Thread dark
Okay. 

After a litle comparison with a friend of mine,  also running xp he found 
that vip mud also running sapi and scansoft daniel would! read the status line 
in materia magica. 

i confirmed this by writing a text file, and opening it in Jim kitchin's reader 
program,  and low and behold, Silent Sapi! 

So obviously my version of sapi is refusing to read things written betwene less 
than and greater than prompts. 

If this was Hal, i'd just alter the punctuation level,  but I've no idea 
what to do with Sapi. 

The only thing I could think of to try was Jim Kitchin's deluserlex.exe 
program,  but that doesn't help. 

would anyone know how to fix this? 

Other than installing Mike, mary, scansoft daniel and text allowd, I haven't 
done anything to Sapi itself,  but I know these things can frequently alter 
of their own accord. 

Any advice would be hugely appreciated, sinse I very much want to continue on 
with materia magica. 

Beware the Grue! 

Dark.
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Re: [Audyssey] Sapi issue

2009-05-28 Thread Valiant8086
Hi.
Can You switch to a different SAPI voice? I can't recall if you mentioned 
trying that. If you did already, excuse me lol.
  - Original Message - 
  From: dark 
  To: Gamers@audyssey.org 
  Sent: Thursday, May 28, 2009 2:14 PM
  Subject: [Audyssey] Sapi issue


  Okay. 

  After a litle comparison with a friend of mine,  also running xp he found 
that vip mud also running sapi and scansoft daniel would! read the status line 
in materia magica. 

  i confirmed this by writing a text file, and opening it in Jim kitchin's 
reader program,  and low and behold, Silent Sapi! 

  So obviously my version of sapi is refusing to read things written betwene 
less than and greater than prompts. 

  If this was Hal, i'd just alter the punctuation level,  but I've no idea 
what to do with Sapi. 

  The only thing I could think of to try was Jim Kitchin's deluserlex.exe 
program,  but that doesn't help. 

  would anyone know how to fix this? 

  Other than installing Mike, mary, scansoft daniel and text allowd, I haven't 
done anything to Sapi itself,  but I know these things can frequently alter 
of their own accord. 

  Any advice would be hugely appreciated, sinse I very much want to continue on 
with materia magica. 

  Beware the Grue! 

  Dark.
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Re: [Audyssey] Sapi issue

2009-05-28 Thread dark
thanks for the suggestion, but I also tried microsoft Mike and microsoft 
sam, and got the same results.


Also, when my friend tried Scansoft daniel with sapi, materia magica and his 
copy of vip mud, it read without any trouble.


Thanks for the suggestion though.

Beware the grue!

Dark.
- Original Message - 
From: Valiant8086 valiant8...@lavabit.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, May 28, 2009 7:56 PM
Subject: Re: [Audyssey] Sapi issue



Hi.
Can You switch to a different SAPI voice? I can't recall if you mentioned 
trying that. If you did already, excuse me lol.
 - Original Message - 
 From: dark

 To: Gamers@audyssey.org
 Sent: Thursday, May 28, 2009 2:14 PM
 Subject: [Audyssey] Sapi issue


 Okay.

 After a litle comparison with a friend of mine,  also running xp he 
found that vip mud also running sapi and scansoft daniel would! read the 
status line in materia magica.


 i confirmed this by writing a text file, and opening it in Jim kitchin's 
reader program,  and low and behold, Silent Sapi!


 So obviously my version of sapi is refusing to read things written 
betwene less than and greater than prompts.


 If this was Hal, i'd just alter the punctuation level,  but I've no 
idea what to do with Sapi.


 The only thing I could think of to try was Jim Kitchin's deluserlex.exe 
program,  but that doesn't help.


 would anyone know how to fix this?

 Other than installing Mike, mary, scansoft daniel and text allowd, I 
haven't done anything to Sapi itself,  but I know these things can 
frequently alter of their own accord.


 Any advice would be hugely appreciated, sinse I very much want to 
continue on with materia magica.


 Beware the Grue!

 Dark.
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Re: [Audyssey] SAPI issue fixed

2008-01-14 Thread ari
Thanks Cara, I'll look again into all this, if you can actually download it 
from ID, or I'll just look around again.
Ari 


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Re: [Audyssey] SAPI issue fixed

2008-01-13 Thread Cara Quinn
   Zack, when you hear a turn sound moving in a particular direction  
ahead of you, continue moving forward until you hear that sound play  
once more in a very pronounced way, if that makes sense.  That will  
signal you that you're in line with the passage you're hearing, and  
then press the appropriate (left or right) arrow key four times which  
will turn you 90 degrees providing you have left the default options  
set...  Then you should be able to simply walk straight down the new  
passage.

   to get used to this, make sure you're walking rather than running  
when you're learning this.  It can help...

HTH and hope yer' having an awesome evening!...

Smiles,

Cara  :) - AKA Frag Doll


On Jan 12, 2008, at 8:33 PM, Zachary Kline wrote:


 Hi,
 I managed to fix the Sapi 5 issue by trying the procedure suggested  
 by Sean Mealin on this list.  Thanks, Sean, it worked, though I  
 never would have thought it would.
 In any case, I can now play AudioQuake again, and Monty, among other  
 games.  The only downside to this situation is that I suck at AQ, at  
 least--turns confuse the heck out of me.  But this is a topic for  
 another message, I guess.
 Thanks, all.
 Yours,
 Zack.


 _
 Get the power of Windows + Web with the new Windows Live.
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Re: [Audyssey] SAPI issue fixed

2008-01-13 Thread ari
But, please don't say ebay, as I'm not even sure I can use it in this 
country and I'm absolutely scared of fraudsters and scams because I've heard 
so much about this happening on ebay, is there any solution to where a 
person can get the game Quake? Is there any propper, trusted store who has 
it?
Thanks
Ari 


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Re: [Audyssey] SAPI issue fixed

2008-01-13 Thread Cara Quinn
   Ari, I use EBay all the time with no probs at all.  smile  As for  
getting it in your country, I'd think you can, but am not sure...

   As for Quake, alas, no, I know of no store at present that has it  
aside from *well, you asked me not to say it!*  lol!  So I won't...

   You should know though, that you don't need the paid version of the  
game to enjoy the mods or online play  YOu can also play the  
entire first episode of the single player game if you'd like.  So the  
shareware version may be quite enough if you're interested in those  
game types...

Best of luck to you and sorry I couldn't be of more help...

Have a great day and catch ya on the flip!...

Smiles,

Cara  :)


On Jan 13, 2008, at 2:06 AM, ari wrote:

 But, please don't say ebay, as I'm not even sure I can use it in this
 country and I'm absolutely scared of fraudsters and scams because  
 I've heard
 so much about this happening on ebay, is there any solution to where a
 person can get the game Quake? Is there any propper, trusted store  
 who has
 it?
 Thanks
 Ari


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Re: [Audyssey] SAPI issue fixed

2008-01-13 Thread Dakotah Rickard
The registered quake game is not widely available in stores, as has been
discussed, because it was made nearly twenty years ago...goes to show you
the delays we face.
Anyway, IDSoftware, the makers of Quake, have abandoned it, if memory
serves. That means that you can find it and download it without penalty or
legal ramification.

Signed:
Dakotah Rickard

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Cara Quinn
Sent: Sunday, January 13, 2008 14:57
To: Gamers Discussion list
Subject: Re: [Audyssey] SAPI issue fixed

   Ari, I use EBay all the time with no probs at all.  smile  As for  
getting it in your country, I'd think you can, but am not sure...

   As for Quake, alas, no, I know of no store at present that has it  
aside from *well, you asked me not to say it!*  lol!  So I won't...

   You should know though, that you don't need the paid version of the  
game to enjoy the mods or online play  YOu can also play the  
entire first episode of the single player game if you'd like.  So the  
shareware version may be quite enough if you're interested in those  
game types...

Best of luck to you and sorry I couldn't be of more help...

Have a great day and catch ya on the flip!...

Smiles,

Cara  :)


On Jan 13, 2008, at 2:06 AM, ari wrote:

 But, please don't say ebay, as I'm not even sure I can use it in this
 country and I'm absolutely scared of fraudsters and scams because  
 I've heard
 so much about this happening on ebay, is there any solution to where a
 person can get the game Quake? Is there any propper, trusted store  
 who has
 it?
 Thanks
 Ari


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Re: [Audyssey] SAPI issue fixed

2008-01-13 Thread Dakotah Rickard
I can assist anyone who is interested in setting up aliases for turning
ninety degrees quickly. I, in fact, have a mod.cfg file which allows for
expanded features based on aliases. In other words, I made a commands file
to go with the JQ mods which allows for greater functionality. For example,
I can look up or down. That, my friends, is rare. I can rapidly turn ninety
degrees. I have removed some of my less favorite features, no offense, from
the mod file to customize it. If anyone wants to try it, let me know. I will
provide it and tell you how to install it.

Just let me know.

Signed:
Dakotah Rickard

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Cara Quinn
Sent: Sunday, January 13, 2008 03:38
To: Gamers Discussion list
Subject: Re: [Audyssey] SAPI issue fixed

   Zack, when you hear a turn sound moving in a particular direction  
ahead of you, continue moving forward until you hear that sound play  
once more in a very pronounced way, if that makes sense.  That will  
signal you that you're in line with the passage you're hearing, and  
then press the appropriate (left or right) arrow key four times which  
will turn you 90 degrees providing you have left the default options  
set...  Then you should be able to simply walk straight down the new  
passage.

   to get used to this, make sure you're walking rather than running  
when you're learning this.  It can help...

HTH and hope yer' having an awesome evening!...

Smiles,

Cara  :) - AKA Frag Doll


On Jan 12, 2008, at 8:33 PM, Zachary Kline wrote:


 Hi,
 I managed to fix the Sapi 5 issue by trying the procedure suggested  
 by Sean Mealin on this list.  Thanks, Sean, it worked, though I  
 never would have thought it would.
 In any case, I can now play AudioQuake again, and Monty, among other  
 games.  The only downside to this situation is that I suck at AQ, at  
 least--turns confuse the heck out of me.  But this is a topic for  
 another message, I guess.
 Thanks, all.
 Yours,
 Zack.


 _
 Get the power of Windows + Web with the new Windows Live.
 http://www.windowslive.com?ocid=TXT_TAGHM_Wave2_powerofwindows_012008
 ---
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Re: [Audyssey] SAPI issue fixed

2008-01-13 Thread Cara Quinn
   Actually this is not completely true.  quake was made in 96 and you  
can download the source code and shareware game, however, the full  
game is still under copyright to my knowledge, and the maps (after the  
first episode) can only be gotten legally from that CD.

However, I'm not sure anyone would likely prosecute someone
for obtaining them as I believe you can do so widely on the web, and  
as you said, the game is old and no longer supported...

Smiles,

Cara  :)

On Jan 13, 2008, at 6:57 PM, Dakotah Rickard wrote:

 The registered quake game is not widely available in stores, as has  
 been
 discussed, because it was made nearly twenty years ago...goes to  
 show you
 the delays we face.
 Anyway, IDSoftware, the makers of Quake, have abandoned it, if memory
 serves. That means that you can find it and download it without  
 penalty or
 legal ramification.

 Signed:
 Dakotah Rickard

 -Original Message-
 From: [EMAIL PROTECTED] [mailto:gamers- 
 [EMAIL PROTECTED] On
 Behalf Of Cara Quinn
 Sent: Sunday, January 13, 2008 14:57
 To: Gamers Discussion list
 Subject: Re: [Audyssey] SAPI issue fixed

   Ari, I use EBay all the time with no probs at all.  smile  As for
 getting it in your country, I'd think you can, but am not sure...

   As for Quake, alas, no, I know of no store at present that has it
 aside from *well, you asked me not to say it!*  lol!  So I won't...

   You should know though, that you don't need the paid version of the
 game to enjoy the mods or online play  YOu can also play the
 entire first episode of the single player game if you'd like.  So the
 shareware version may be quite enough if you're interested in those
 game types...

 Best of luck to you and sorry I couldn't be of more help...

 Have a great day and catch ya on the flip!...

 Smiles,

 Cara  :)


 On Jan 13, 2008, at 2:06 AM, ari wrote:

 But, please don't say ebay, as I'm not even sure I can use it in this
 country and I'm absolutely scared of fraudsters and scams because
 I've heard
 so much about this happening on ebay, is there any solution to  
 where a
 person can get the game Quake? Is there any propper, trusted store
 who has
 it?
 Thanks
 Ari


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Re: [Audyssey] SAPI issue fixed

2008-01-13 Thread Cara Quinn
   Smile  No offense taken!  lol!  That's all meant to be  
configurable so it is indeed, all about what you want out of the mod...

Have a great evening and perhaps when I get windows going on my lil  
MacBook we can have a go?...  smile  What's yer player name?  Have  
we already met?...

smile  Catch ya on the flippers...

Smiles,

Cara  :)  - AKA Frag Doll


On Jan 13, 2008, at 7:04 PM, Dakotah Rickard wrote:

 I can assist anyone who is interested in setting up aliases for  
 turning
 ninety degrees quickly. I, in fact, have a mod.cfg file which allows  
 for
 expanded features based on aliases. In other words, I made a  
 commands file
 to go with the JQ mods which allows for greater functionality. For  
 example,
 I can look up or down. That, my friends, is rare. I can rapidly turn  
 ninety
 degrees. I have removed some of my less favorite features, no  
 offense, from
 the mod file to customize it. If anyone wants to try it, let me  
 know. I will
 provide it and tell you how to install it.

 Just let me know.

 Signed:
 Dakotah Rickard

 -Original Message-
 From: [EMAIL PROTECTED] [mailto:gamers- 
 [EMAIL PROTECTED] On
 Behalf Of Cara Quinn
 Sent: Sunday, January 13, 2008 03:38
 To: Gamers Discussion list
 Subject: Re: [Audyssey] SAPI issue fixed

   Zack, when you hear a turn sound moving in a particular direction
 ahead of you, continue moving forward until you hear that sound play
 once more in a very pronounced way, if that makes sense.  That will
 signal you that you're in line with the passage you're hearing, and
 then press the appropriate (left or right) arrow key four times which
 will turn you 90 degrees providing you have left the default options
 set...  Then you should be able to simply walk straight down the new
 passage.

   to get used to this, make sure you're walking rather than running
 when you're learning this.  It can help...

 HTH and hope yer' having an awesome evening!...

 Smiles,

 Cara  :) - AKA Frag Doll


 On Jan 12, 2008, at 8:33 PM, Zachary Kline wrote:


 Hi,
 I managed to fix the Sapi 5 issue by trying the procedure suggested
 by Sean Mealin on this list.  Thanks, Sean, it worked, though I
 never would have thought it would.
 In any case, I can now play AudioQuake again, and Monty, among other
 games.  The only downside to this situation is that I suck at AQ, at
 least--turns confuse the heck out of me.  But this is a topic for
 another message, I guess.
 Thanks, all.
 Yours,
 Zack.


 _
 Get the power of Windows + Web with the new Windows Live.
 http://www.windowslive.com?ocid=TXT_TAGHM_Wave2_powerofwindows_012008
 ---
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Re: [Audyssey] SAPI issue fixed

2008-01-13 Thread Dakotah Rickard
96? That's weird...gonna have to pursue and frag that source of info...but
that is odd, because I've encountered BSP's from like 94 I think...Dunno.
Maybe all the bloodshehd's got me shellshocked...

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Cara Quinn
Sent: Sunday, January 13, 2008 22:42
To: Gamers Discussion list
Subject: Re: [Audyssey] SAPI issue fixed

   Actually this is not completely true.  quake was made in 96 and you  
can download the source code and shareware game, however, the full  
game is still under copyright to my knowledge, and the maps (after the  
first episode) can only be gotten legally from that CD.

However, I'm not sure anyone would likely prosecute someone
for obtaining them as I believe you can do so widely on the web, and  
as you said, the game is old and no longer supported...

Smiles,

Cara  :)

On Jan 13, 2008, at 6:57 PM, Dakotah Rickard wrote:

 The registered quake game is not widely available in stores, as has  
 been
 discussed, because it was made nearly twenty years ago...goes to  
 show you
 the delays we face.
 Anyway, IDSoftware, the makers of Quake, have abandoned it, if memory
 serves. That means that you can find it and download it without  
 penalty or
 legal ramification.

 Signed:
 Dakotah Rickard

 -Original Message-
 From: [EMAIL PROTECTED] [mailto:gamers- 
 [EMAIL PROTECTED] On
 Behalf Of Cara Quinn
 Sent: Sunday, January 13, 2008 14:57
 To: Gamers Discussion list
 Subject: Re: [Audyssey] SAPI issue fixed

   Ari, I use EBay all the time with no probs at all.  smile  As for
 getting it in your country, I'd think you can, but am not sure...

   As for Quake, alas, no, I know of no store at present that has it
 aside from *well, you asked me not to say it!*  lol!  So I won't...

   You should know though, that you don't need the paid version of the
 game to enjoy the mods or online play  YOu can also play the
 entire first episode of the single player game if you'd like.  So the
 shareware version may be quite enough if you're interested in those
 game types...

 Best of luck to you and sorry I couldn't be of more help...

 Have a great day and catch ya on the flip!...

 Smiles,

 Cara  :)


 On Jan 13, 2008, at 2:06 AM, ari wrote:

 But, please don't say ebay, as I'm not even sure I can use it in this
 country and I'm absolutely scared of fraudsters and scams because
 I've heard
 so much about this happening on ebay, is there any solution to  
 where a
 person can get the game Quake? Is there any propper, trusted store
 who has
 it?
 Thanks
 Ari


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Re: [Audyssey] SAPI issue fixed

2008-01-13 Thread Dakotah Rickard
Oh, we've met. I'm usually known as Liberty or Slade. I have rather enjoyed
our few encounters online   
Only thing is, I haven't downloaded or installed the later RC's from agrip.
I'm still with the old version, the one that's been out for forever. I'm
kind of waiting for the bugs to get ironed out...a weird turn of phrase,
ironing bugs...anyway, I'm waiting for that to happen before I download it.
At least I'd like to see it be as stable as the old release. Can't figure
out what's different about it except for authentication...no offense
hardworking agrip team...and I registered my player names, just to make sure
nobody grabs them, but I'm not too concerned with my stats as an individual
against others in a ranking table. Thing about being up high on that table
is people want to get higher. If you're low, you got a whole table to climb.
Since I'm probably middle-ground to low-upper material, I'm not worried
about it.

Anyway, think I'll cut short this tidal wave of chatter and move onto the
next text-typed tsunami of terror.

Signed:
Dakotah
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Cara Quinn
Sent: Sunday, January 13, 2008 22:47
To: Gamers Discussion list
Subject: Re: [Audyssey] SAPI issue fixed

   Smile  No offense taken!  lol!  That's all meant to be  
configurable so it is indeed, all about what you want out of the mod...

Have a great evening and perhaps when I get windows going on my lil  
MacBook we can have a go?...  smile  What's yer player name?  Have  
we already met?...

smile  Catch ya on the flippers...

Smiles,

Cara  :)  - AKA Frag Doll


On Jan 13, 2008, at 7:04 PM, Dakotah Rickard wrote:

 I can assist anyone who is interested in setting up aliases for  
 turning
 ninety degrees quickly. I, in fact, have a mod.cfg file which allows  
 for
 expanded features based on aliases. In other words, I made a  
 commands file
 to go with the JQ mods which allows for greater functionality. For  
 example,
 I can look up or down. That, my friends, is rare. I can rapidly turn  
 ninety
 degrees. I have removed some of my less favorite features, no  
 offense, from
 the mod file to customize it. If anyone wants to try it, let me  
 know. I will
 provide it and tell you how to install it.

 Just let me know.

 Signed:
 Dakotah Rickard

 -Original Message-
 From: [EMAIL PROTECTED] [mailto:gamers- 
 [EMAIL PROTECTED] On
 Behalf Of Cara Quinn
 Sent: Sunday, January 13, 2008 03:38
 To: Gamers Discussion list
 Subject: Re: [Audyssey] SAPI issue fixed

   Zack, when you hear a turn sound moving in a particular direction
 ahead of you, continue moving forward until you hear that sound play
 once more in a very pronounced way, if that makes sense.  That will
 signal you that you're in line with the passage you're hearing, and
 then press the appropriate (left or right) arrow key four times which
 will turn you 90 degrees providing you have left the default options
 set...  Then you should be able to simply walk straight down the new
 passage.

   to get used to this, make sure you're walking rather than running
 when you're learning this.  It can help...

 HTH and hope yer' having an awesome evening!...

 Smiles,

 Cara  :) - AKA Frag Doll


 On Jan 12, 2008, at 8:33 PM, Zachary Kline wrote:


 Hi,
 I managed to fix the Sapi 5 issue by trying the procedure suggested
 by Sean Mealin on this list.  Thanks, Sean, it worked, though I
 never would have thought it would.
 In any case, I can now play AudioQuake again, and Monty, among other
 games.  The only downside to this situation is that I suck at AQ, at
 least--turns confuse the heck out of me.  But this is a topic for
 another message, I guess.
 Thanks, all.
 Yours,
 Zack.


 _
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 http://www.windowslive.com?ocid=TXT_TAGHM_Wave2_powerofwindows_012008
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Re: [Audyssey] SAPI issue fixed

2008-01-13 Thread Thomas Ward
Hi,
Actually, it is better than that. Around year 2000 or so ID Software 
released the quake 1 engine as open source as well as the quake pak file 
format. The only thing that wasn't open sourced was the pak file 
containing the graphics and sounds. However, anyone hosting the link to 
the source code usually has a link to the sounds and graphics as well.
I am suspecting the open source nature of the Quake engine is how 
Michael was able to do all the modifications he did to Quake.


Dakotah Rickard wrote:
 The registered quake game is not widely available in stores, as has been
 discussed, because it was made nearly twenty years ago...goes to show you
 the delays we face.
 Anyway, IDSoftware, the makers of Quake, have abandoned it, if memory
 serves. That means that you can find it and download it without penalty or
 legal ramification.

 Signed:
 Dakotah Rickard
   


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Re: [Audyssey] SAPI issue fixed

2008-01-13 Thread shaun everiss
actually you can buy it from id at least thats what I remember.
However there is no actual protection over their download servers so if you get 
the right link...
I also have a copy of the origional cd with soundtrack.
You really only need pak0 and pak1 .pak though.
If this is abandoned I can probably put it up if people want it.
At 03:57 p.m. 14/01/2008, you wrote:
The registered quake game is not widely available in stores, as has been
discussed, because it was made nearly twenty years ago...goes to show you
the delays we face.
Anyway, IDSoftware, the makers of Quake, have abandoned it, if memory
serves. That means that you can find it and download it without penalty or
legal ramification.

Signed:
Dakotah Rickard

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Cara Quinn
Sent: Sunday, January 13, 2008 14:57
To: Gamers Discussion list
Subject: Re: [Audyssey] SAPI issue fixed

   Ari, I use EBay all the time with no probs at all.  smile  As for  
getting it in your country, I'd think you can, but am not sure...

   As for Quake, alas, no, I know of no store at present that has it  
aside from *well, you asked me not to say it!*  lol!  So I won't...

   You should know though, that you don't need the paid version of the  
game to enjoy the mods or online play  YOu can also play the  
entire first episode of the single player game if you'd like.  So the  
shareware version may be quite enough if you're interested in those  
game types...

Best of luck to you and sorry I couldn't be of more help...

Have a great day and catch ya on the flip!...

Smiles,

Cara  :)


On Jan 13, 2008, at 2:06 AM, ari wrote:

 But, please don't say ebay, as I'm not even sure I can use it in this
 country and I'm absolutely scared of fraudsters and scams because  
 I've heard
 so much about this happening on ebay, is there any solution to where a
 person can get the game Quake? Is there any propper, trusted store  
 who has
 it?
 Thanks
 Ari


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Re: [Audyssey] SAPI issue fixed

2008-01-13 Thread shaun everiss
I think you can buy the download through id.
its 25 bucks, and 25mb in size.
At 04:42 p.m. 14/01/2008, you wrote:
   Actually this is not completely true.  quake was made in 96 and you  
can download the source code and shareware game, however, the full  
game is still under copyright to my knowledge, and the maps (after the  
first episode) can only be gotten legally from that CD.

However, I'm not sure anyone would likely prosecute someone
for obtaining them as I believe you can do so widely on the web, and  
as you said, the game is old and no longer supported...

Smiles,

Cara  :)

On Jan 13, 2008, at 6:57 PM, Dakotah Rickard wrote:

 The registered quake game is not widely available in stores, as has  
 been
 discussed, because it was made nearly twenty years ago...goes to  
 show you
 the delays we face.
 Anyway, IDSoftware, the makers of Quake, have abandoned it, if memory
 serves. That means that you can find it and download it without  
 penalty or
 legal ramification.

 Signed:
 Dakotah Rickard

 -Original Message-
 From: [EMAIL PROTECTED] [mailto:gamers- 
 [EMAIL PROTECTED] On
 Behalf Of Cara Quinn
 Sent: Sunday, January 13, 2008 14:57
 To: Gamers Discussion list
 Subject: Re: [Audyssey] SAPI issue fixed

   Ari, I use EBay all the time with no probs at all.  smile  As for
 getting it in your country, I'd think you can, but am not sure...

   As for Quake, alas, no, I know of no store at present that has it
 aside from *well, you asked me not to say it!*  lol!  So I won't...

   You should know though, that you don't need the paid version of the
 game to enjoy the mods or online play  YOu can also play the
 entire first episode of the single player game if you'd like.  So the
 shareware version may be quite enough if you're interested in those
 game types...

 Best of luck to you and sorry I couldn't be of more help...

 Have a great day and catch ya on the flip!...

 Smiles,

 Cara  :)


 On Jan 13, 2008, at 2:06 AM, ari wrote:

 But, please don't say ebay, as I'm not even sure I can use it in this
 country and I'm absolutely scared of fraudsters and scams because
 I've heard
 so much about this happening on ebay, is there any solution to  
 where a
 person can get the game Quake? Is there any propper, trusted store
 who has
 it?
 Thanks
 Ari


 ---
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Re: [Audyssey] SAPI issue fixed

2008-01-13 Thread Cara Quinn
   ah hello again then!  smile  Yes, I remember you!...

   Yes, the main thing in this latest RC is Mauth implementation but  
for myself, the next thing *I* will do is to resolve an issue with the  
engine whereby sound resources are limited...

So that will open up a whole lot more in terms of mods or more  
detailed sounds for current access features...

   the game was written to run well on systems of eleven years ago,  
and did so elegantly, but now, some of those caps can be raised...

   Anyway, awesome to match a name with well, another name!  lol!...

Have an awesome evening and catch ya soon!...

Smiles,

Cara  :)  AKA Frag Doll


On Jan 13, 2008, at 7:53 PM, Dakotah Rickard wrote:

 Oh, we've met. I'm usually known as Liberty or Slade. I have rather  
 enjoyed
 our few encounters online 
 Only thing is, I haven't downloaded or installed the later RC's from  
 agrip.
 I'm still with the old version, the one that's been out for forever.  
 I'm
 kind of waiting for the bugs to get ironed out...a weird turn of  
 phrase,
 ironing bugs...anyway, I'm waiting for that to happen before I  
 download it.
 At least I'd like to see it be as stable as the old release. Can't  
 figure
 out what's different about it except for authentication...no offense
 hardworking agrip team...and I registered my player names, just to  
 make sure
 nobody grabs them, but I'm not too concerned with my stats as an  
 individual
 against others in a ranking table. Thing about being up high on that  
 table
 is people want to get higher. If you're low, you got a whole table  
 to climb.
 Since I'm probably middle-ground to low-upper material, I'm not  
 worried
 about it.

 Anyway, think I'll cut short this tidal wave of chatter and move  
 onto the
 next text-typed tsunami of terror.

 Signed:
 Dakotah
 -Original Message-
 From: [EMAIL PROTECTED] [mailto:gamers- 
 [EMAIL PROTECTED] On
 Behalf Of Cara Quinn
 Sent: Sunday, January 13, 2008 22:47
 To: Gamers Discussion list
 Subject: Re: [Audyssey] SAPI issue fixed

   Smile  No offense taken!  lol!  That's all meant to be
 configurable so it is indeed, all about what you want out of the  
 mod...

 Have a great evening and perhaps when I get windows going on my lil
 MacBook we can have a go?...  smile  What's yer player name?  Have
 we already met?...

 smile  Catch ya on the flippers...

 Smiles,

 Cara  :)  - AKA Frag Doll


 On Jan 13, 2008, at 7:04 PM, Dakotah Rickard wrote:

 I can assist anyone who is interested in setting up aliases for
 turning
 ninety degrees quickly. I, in fact, have a mod.cfg file which allows
 for
 expanded features based on aliases. In other words, I made a
 commands file
 to go with the JQ mods which allows for greater functionality. For
 example,
 I can look up or down. That, my friends, is rare. I can rapidly turn
 ninety
 degrees. I have removed some of my less favorite features, no
 offense, from
 the mod file to customize it. If anyone wants to try it, let me
 know. I will
 provide it and tell you how to install it.

 Just let me know.

 Signed:
 Dakotah Rickard

 -Original Message-
 From: [EMAIL PROTECTED] [mailto:gamers-
 [EMAIL PROTECTED] On
 Behalf Of Cara Quinn
 Sent: Sunday, January 13, 2008 03:38
 To: Gamers Discussion list
 Subject: Re: [Audyssey] SAPI issue fixed

  Zack, when you hear a turn sound moving in a particular direction
 ahead of you, continue moving forward until you hear that sound play
 once more in a very pronounced way, if that makes sense.  That will
 signal you that you're in line with the passage you're hearing, and
 then press the appropriate (left or right) arrow key four times which
 will turn you 90 degrees providing you have left the default options
 set...  Then you should be able to simply walk straight down the new
 passage.

  to get used to this, make sure you're walking rather than running
 when you're learning this.  It can help...

 HTH and hope yer' having an awesome evening!...

 Smiles,

 Cara  :) - AKA Frag Doll


 On Jan 12, 2008, at 8:33 PM, Zachary Kline wrote:


 Hi,
 I managed to fix the Sapi 5 issue by trying the procedure suggested
 by Sean Mealin on this list.  Thanks, Sean, it worked, though I
 never would have thought it would.
 In any case, I can now play AudioQuake again, and Monty, among other
 games.  The only downside to this situation is that I suck at AQ, at
 least--turns confuse the heck out of me.  But this is a topic for
 another message, I guess.
 Thanks, all.
 Yours,
 Zack.


 _
 Get the power of Windows + Web with the new Windows Live.
 http://www.windowslive.com? 
 ocid=TXT_TAGHM_Wave2_powerofwindows_012008
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 All messages are archived and can

[Audyssey] SAPI issue fixed

2008-01-12 Thread Zachary Kline

Hi,
I managed to fix the Sapi 5 issue by trying the procedure suggested by Sean 
Mealin on this list.  Thanks, Sean, it worked, though I never would have 
thought it would.  
In any case, I can now play AudioQuake again, and Monty, among other games.  
The only downside to this situation is that I suck at AQ, at least--turns 
confuse the heck out of me.  But this is a topic for another message, I guess.
Thanks, all.
Yours,
Zack.


_
Get the power of Windows + Web with the new Windows Live.
http://www.windowslive.com?ocid=TXT_TAGHM_Wave2_powerofwindows_012008
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