Re: [Audyssey] Interest in your Helpful Resources

2011-10-17 Thread Thomas Ward
Hi Jim,

Right.I certainly hope Marci and whoever else is involved doesn't
expect the developer to have read the Abby Diamond books in advance as
I have never heard of them until the subject came up on list. So I
think one thing that needs to be made clear to them if they want us to
create a game like that series they'll have to provide either us with
e-books or audio versions of them just to get an insight into the
characters and plot.

As for the commission angle its always harder to program something
that isn't  your own idea.  As has been already mentioned usually the
ideas are drawn up by a non-programmer and then you have to work with
them to reshape that original idea into something both technically
possible and will satisfy the client. So it does sometimes involve a
lot of back and forth until both sides agree on an outline for the
project. That's where all that outlining and pseudo code comes in
handy they teach programming students in tech school.

With a project like this you really do need to take notes, write up an
outline of each level, description of each and every character, each
and every place, and have something you can show the client to correct
or make comments on before you start.  Pseudo coding the app will give
you a rough idea of the program flow, functions, variables, etc so
once you get the pseudo code correct you can quickly assemble the
program in the target language. That's how I would approach this
commission.

Cheers!

On 10/17/11, Jim Kitchen  wrote:
> Hi Thomas,
>
> Yeah, I also have not read the Abby diamond blind detective books.  Maybe a
> game idea could have popped up if I had, but then there would for me still
> be the visual aspect thing and the on commission aspect thing.  I do still
> hope that it might happen though.
>
> BFN
>
>  Jim
>
> Book never written: "Dog training." by Wille Bite
>
> j...@kitchensinc.net
> http://www.kitchensinc.net
> (440) 286-6920
> Chardon Ohio USA
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Re: [Audyssey] Interest in your Helpful Resources

2011-10-17 Thread Jim Kitchen

Hi Thomas,

Yeah, I also have not read the Abby diamond blind detective books.  Maybe a 
game idea could have popped up if I had, but then there would for me still be 
the visual aspect thing and the on commission aspect thing.  I do still hope 
that it might happen though.

BFN

Jim

Book never written: "Dog training." by Wille Bite

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] Interest in your Helpful Resources

2011-10-16 Thread Thomas Ward
Hi,

Yeah, sometimes working with a client can be challenging because often
times the client doesn't really know what he/she wants. They have no
understanding on if their idea is practical from a programming
standpoint, and sometimes when outlining a project they can get pretty
vague. It is, as you said, as though some clients expect the developer
to pull the idea out of their head.

That said, in this case the client is named Marci--a female
client---and thus far she has been very vague on the details. I have
e-mailed her requesting further information, but haven't gotten
anything back. The original request from her was very vague. All we
know at this point is the game is to be based on the Detective Abby
books which I personally know nothing about. So a project like that
could involve anything from a text adventure to a full blown FPS type
action adventure. No way of saying what is expected without further
details.

Cheers!

On 10/16/11, Jeremy Kaldobsky  wrote:
> Mr. Kitchen, I believe we are in the same boat.  While I have done
> programming work for other people, I have never tried to build a game that
> someone else had thought up.  Working with a client is almost always a
> nightmare since they rarely understand what they actually want, and believe
> you can pluck their vision from out of their mind regardless of how poorly
> they describe it to you.  Haha, I'm actually in the middle of that same sort
> of thing right now.  I had a guy spot a youtube video of mine where I
> showcased a prototype vision system.  He contacted me a few weeks ago and
> has hired me to build him something like it.  This is actually why I've been
> so busy lately and haven't been more involved in the community for the past
> week.
>
> I can't remember if the person who contacted you was a man or woman, so I
> will use "He" as a gender-generic description.  Did he give you a
> description of what they are looking for yet?  If he has, I would be happy
> to take a look at the information also.

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Re: [Audyssey] Interest in your Helpful Resources

2011-10-16 Thread Jeremy Kaldobsky
Mr. Kitchen, I believe we are in the same boat.  While I have done programming 
work for other people, I have never tried to build a game that someone else had 
thought up.  Working with a client is almost always a nightmare since they 
rarely understand what they actually want, and believe you can pluck their 
vision from out of their mind regardless of how poorly they describe it to you. 
 Haha, I'm actually in the middle of that same sort of thing right now.  I had 
a guy spot a youtube video of mine where I showcased a prototype vision system. 
 He contacted me a few weeks ago and has hired me to build him something like 
it.  This is actually why I've been so busy lately and haven't been more 
involved in the community for the past week.

I can't remember if the person who contacted you was a man or woman, so I will 
use "He" as a gender-generic description.  Did he give you a description of 
what they are looking for yet?  If he has, I would be happy to take a look at 
the information also.


--- On Sun, 10/16/11, Jim Kitchen  wrote:

> From: Jim Kitchen 
> Subject: Re: [Audyssey] Interest in your Helpful Resources
> To: "Jeremy Kaldobsky" 
> Date: Sunday, October 16, 2011, 3:58 PM
> Hi Jeremy,
> 
> Thank you very much for offering to in the future maybe
> doing some graphics for the game that Marci requested that I
> make.  The thing is, I was hoping that someone else
> would take up the entire project.  I personally have
> never created a game by commission.  You know all of my
> games I created because they popped into my head. 
> Don't know that I would do so well trying to create a game
> that someone else had the idea as to what it should be.
> 
> But anyway, thanks again.
> 
> BFN
> 
>     Jim
> 
> Kitchen's Inc, for games that are up to 110 percent funner
> to play.
> 
> j...@kitchensinc.net
> http://www.kitchensinc.net
> (440) 286-6920
> Chardon Ohio USA
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> web, at
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Re: [Audyssey] Interest in your Helpful Resources

2011-10-16 Thread Jim Kitchen

Hi Jeremy,

Thank you very much for offering to in the future maybe doing some graphics for 
the game that Marci requested that I make.  The thing is, I was hoping that 
someone else would take up the entire project.  I personally have never created 
a game by commission.  You know all of my games I created because they popped 
into my head.  Don't know that I would do so well trying to create a game that 
someone else had the idea as to what it should be.

But anyway, thanks again.

BFN

Jim

Kitchen's Inc, for games that are up to 110 percent funner to play.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] Interest in your Helpful Resources

2011-10-15 Thread Jeremy Kaldobsky
I would normally volunteer to do the artwork, but I'm currently swamped with 
work.  Things tend to suddenly clear up as quickly as they get busy, so if you 
still need a guy for the artwork later please let me know.


> Yes, I was hoping that since I myself can not do graphics
> etc that maybe Jeremy, Eleanor, Dark or some one that can,
> might be able to take up the project.
> 
> I would certainly be willing to talk with you folks
> regarding this project.  If you want to make a game of
> interest to both sighted and blind players, I do believe
> that graphics have to be included.  They don't have to
> be fancy or 3D, but they probably do have to be present to
> keep the more visually oriented kids involved.  That is
> what we try to do with all of our games - to make them for
> everyone.
> 
> So contact me off-list to talk further.
> 
> Eleanor Robinson
> 7-128 Software


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Re: [Audyssey] Interest in your Helpful Resources

2011-10-15 Thread Eleanor Robinson

On 10/14/2011 5:11 PM, Jim Kitchen wrote:
Yes, I was hoping that since I myself can not do graphics etc that maybe 
Jeremy, Eleanor, Dark or some one that can, might be able to take up the 
project.


I would certainly be willing to talk with you folks regarding this 
project.  If you want to make a game of interest to both sighted and 
blind players, I do believe that graphics have to be included.  They 
don't have to be fancy or 3D, but they probably do have to be present to 
keep the more visually oriented kids involved.  That is what we try to 
do with all of our games - to make them for everyone.


So contact me off-list to talk further.

Eleanor Robinson
7-128 Software

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