Re: [Audyssey] Kitchensinc was BGT problem!
Hi Thomas, Guess I'm still good to go then since I do not use the DirectX 8.1 3d mixer, just panning and volume. BFN - Original Message - Hi Jim, Actually, DirectX 8.1 doesn't really support 5.1 and 7.1 hardware based mixing. DirectSound 8 was actually written for 4.1 stereo sound cards like the Soundblaster Live which was the top quality cards of the late 1990's and early 2000's. However, since most modern cards have 7.1 surround sound support, and the fact Windows Vista and Windows 7 has a fully updated software mixer Microsoft pretty much had to either fully upgrade DirectSound or replace it with something else. They chose to drop DirectSound in favor of a new audio library called XAudio2 which handles 5.1 and 7.1 sound cards, speakers, etc much better than DirectSound. On the one hand Microsoft's XAudio2 3d virtualization is light years better than DirectSound, but on the other hand it doesn't have any simple 2d stereo pan controls etc. So anyone who wants to use XAudio2 to do some simple panning will have to write his or her own 2d pan control using the 3d virtualization like I had to do for OpenAL on Linux. FYI. The other issue with DirectSound's 3d mixer is that it is incompatible with Windows Vista and Windows 7. As you know I've been working on a new 3d engine for the blind, and the biggest problem of using DirectSound is that it doesn't properly render 3d audio on Vista/Windows 7. The reason is that under Vista and Windows 7 there is a new software mixer designed for newer sound cards, which DirectSound doesn't really support, and as a result rendering audio isn't quite the same as it was on XP. Why Microsoft didn't simply upgrade DirectSound I'll never know, but as I said earlier they decided to resolve the problem by releasing XAudio2, and it is now the default audio API on Windows 7 now. As to running older software on newer versions of Windows that really all depends on the software in question. For example, I have a copy of Microsoft Office 2000 around here and I'd much rather use it than Office 2007. Thing is Office 2000 won't even run on Windows 7. I tried and it gives me some kind of runtime error and locks up. I've got several mainstream games here that work perfectly fine with XP, but crash when I try and start them under Windows 7. That's the one and only reason why my wife and I are holding onto one XP box for games. Truth is with Windows 7 a lot of older software doesn't work, but that doesn't mean some older software won't work. Cheers! Jim The speed of time is one second per second. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Kitchensinc was BGT problem!
Hi Thomas, Yeah, here was what I was told. And I have passed it along to many and it has fixed them right up. Hello all, I just found out something I hope will help you Sherry, ok you no how in windows 7 we have to program file folders? One is just called program files, and the other is called program files x86, well here is what happen to me. I installed the winkit program and it went into just the program files x86 folder. And when I installed the games they went into the folder. Called just program files. So fined out witch one is the winkit one and go to witch of the program folders the computer put the games in and copy and past them into the winkit one it works. Like I found out winkit was in the program files x86 so I went to just program files and copyed the games from kitchen inc and put them in program files x86 kitchen inc and then I removed the one in program files. Just deleatted the folder. Make sure you are in admenastrater Hope that helps. Susan Jim Just because it'll fit in your mouth doesn't mean that it belongs there. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Kitchensinc was BGT problem!
Hi Jim, Yes you are in that regard. My current development project Mysteries of the Ancients just uses standard stereo panning and volume which seams to work fine under Windows 7 with DirectSound 8.1. Once Philip Bennefall updates Streemway to XAudio2 I can explore more advanced 3d audio environments using that API. However, for the time being there isn't anything wrong with using simple panning and volume. Especially, since your games generally don't need anything that advanced. Smile. On 1/18/11, Jim Kitchen j...@kitchensinc.net wrote: Hi Thomas, Guess I'm still good to go then since I do not use the DirectX 8.1 3d mixer, just panning and volume. BFN --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Kitchensinc was BGT problem!
Hi Shaun, DirectX 8.1 which I use does definitely have the advanced 3d ability. So it is not a limitation of VB6 and DirectX 8.1 but of me. I do not have a 5.1 or 7.1 surround sound speaker system and wouldn't have the place to set them up correctly even if I did. So I am perfectly happy with the panning and volume control that I use for my stereo speaker set up. I actually like that people need to down load and install my WinKit.zip file. As then they have the game menu system that I designed and write my games to use. And yes, I guess that eventually we will see if some future version of Windows will no longer be able to run VB6 programs. As I have mentioned I still run programs that were written for Windows 3.1 and they run perfectly. BFN - Original Message - true jim but then the games you do are not 3d advanced systems. Though with the later win7 and up it looks right now you will have to supply libs and such and later on maybe all vb6 stuff will just not run Jim Kitchen's Inc, for games that are up to 110 percent funner to play. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Kitchensinc was BGT problem!
Hi Thomas, The only problem that I know of is that Windows 7 has two different program files folders. Other than that lots of people are playing my games just fine under Windows 7. I am wondering what market I might be concerned with. I have been enjoying my hobby of creating computer games for over 30 years. And yes I very much enjoy sharing them and getting feedback and suggestions, but some market? And I very much doubt that Microsoft would support audio games in the first place. And I wouldn't care anyway. I know that my programming is way off from what is considered business standards. And that is perfectly fine with me as business standards are just so that one can be replaced. You know write the code so that it can be understood by others, so that you can be replaced. BFN - Original Message - Hi Jim, That is quite understandable given that you are still using XP. However, whenever you decide to upgrade to Windows 7 or whatever comes after Win 7 you are most likely going to have to begin updating your Visual Basic skills to Visual Basic 2008 or later. That's not only where the market is heading it is the only thing Microsoft Windows will officially support in terms of the Visual Basic languages. Many of us are already experiencing problems trying to get Visual Basic 6 based programs running under Windows 7, and things like that are going to become increasingly more difficult as Windows evolves and is upgraded. Cheers! Jim Just because it'll fit in your mouth doesn't mean that it belongs there. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Kitchensinc was BGT problem!
Hi Jim, Actually, DirectX 8.1 doesn't really support 5.1 and 7.1 hardware based mixing. DirectSound 8 was actually written for 4.1 stereo sound cards like the Soundblaster Live which was the top quality cards of the late 1990's and early 2000's. However, since most modern cards have 7.1 surround sound support, and the fact Windows Vista and Windows 7 has a fully updated software mixer Microsoft pretty much had to either fully upgrade DirectSound or replace it with something else. They chose to drop DirectSound in favor of a new audio library called XAudio2 which handles 5.1 and 7.1 sound cards, speakers, etc much better than DirectSound. On the one hand Microsoft's XAudio2 3d virtualization is light years better than DirectSound, but on the other hand it doesn't have any simple 2d stereo pan controls etc. So anyone who wants to use XAudio2 to do some simple panning will have to write his or her own 2d pan control using the 3d virtualization like I had to do for OpenAL on Linux. FYI. The other issue with DirectSound's 3d mixer is that it is incompatible with Windows Vista and Windows 7. As you know I've been working on a new 3d engine for the blind, and the biggest problem of using DirectSound is that it doesn't properly render 3d audio on Vista/Windows 7. The reason is that under Vista and Windows 7 there is a new software mixer designed for newer sound cards, which DirectSound doesn't really support, and as a result rendering audio isn't quite the same as it was on XP. Why Microsoft didn't simply upgrade DirectSound I'll never know, but as I said earlier they decided to resolve the problem by releasing XAudio2, and it is now the default audio API on Windows 7 now. As to running older software on newer versions of Windows that really all depends on the software in question. For example, I have a copy of Microsoft Office 2000 around here and I'd much rather use it than Office 2007. Thing is Office 2000 won't even run on Windows 7. I tried and it gives me some kind of runtime error and locks up. I've got several mainstream games here that work perfectly fine with XP, but crash when I try and start them under Windows 7. That's the one and only reason why my wife and I are holding onto one XP box for games. Truth is with Windows 7 a lot of older software doesn't work, but that doesn't mean some older software won't work. Cheers! On 1/17/11, Jim Kitchen j...@kitchensinc.net wrote: Hi Shaun, DirectX 8.1 which I use does definitely have the advanced 3d ability. So it is not a limitation of VB6 and DirectX 8.1 but of me. I do not have a 5.1 or 7.1 surround sound speaker system and wouldn't have the place to set them up correctly even if I did. So I am perfectly happy with the panning and volume control that I use for my stereo speaker set up. I actually like that people need to down load and install my WinKit.zip file. As then they have the game menu system that I designed and write my games to use. And yes, I guess that eventually we will see if some future version of Windows will no longer be able to run VB6 programs. As I have mentioned I still run programs that were written for Windows 3.1 and they run perfectly. BFN --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Kitchensinc was BGT problem!
Hi Jim, First, a note. You stated that Windows 7 has two Program Files folders. Actually, this has to do with the fact of Windows 64-bit editions vs 32-bit editions. Not Windows 7 vs XP. On Windows 64-bit editions there is the typical c:\Program Files directory where all 32-bit applications like yours are stored. Then, there is the c:\Program Files 64 directory where newer 64-bit applications are stored. Since I am running a 32-bit version of Windows 7 I only have c:\Program Files and no c:\Program Files 64. Hope that clears things up. On 1/17/11, Jim Kitchen j...@kitchensinc.net wrote: Hi Thomas, The only problem that I know of is that Windows 7 has two different program files folders. Other than that lots of people are playing my games just fine under Windows 7. I am wondering what market I might be concerned with. I have been enjoying my hobby of creating computer games for over 30 years. And yes I very much enjoy sharing them and getting feedback and suggestions, but some market? And I very much doubt that Microsoft would support audio games in the first place. And I wouldn't care anyway. I know that my programming is way off from what is considered business standards. And that is perfectly fine with me as business standards are just so that one can be replaced. You know write the code so that it can be understood by others, so that you can be replaced. BFN --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Kitchensinc was BGT problem!
Hi, This might be the difference in OEMs of windows, but I think Thomas you have it backwards. I have a c:\program files and a c:\program files(x86). On 1/17/2011 11:11 AM, Thomas Ward wrote: Hi Jim, First, a note. You stated that Windows 7 has two Program Files folders. Actually, this has to do with the fact of Windows 64-bit editions vs 32-bit editions. Not Windows 7 vs XP. On Windows 64-bit editions there is the typical c:\Program Files directory where all 32-bit applications like yours are stored. Then, there is the c:\Program Files 64 directory where newer 64-bit applications are stored. Since I am running a 32-bit version of Windows 7 I only have c:\Program Files and no c:\Program Files 64. Hope that clears things up. On 1/17/11, Jim Kitchenj...@kitchensinc.net wrote: Hi Thomas, The only problem that I know of is that Windows 7 has two different program files folders. Other than that lots of people are playing my games just fine under Windows 7. I am wondering what market I might be concerned with. I have been enjoying my hobby of creating computer games for over 30 years. And yes I very much enjoy sharing them and getting feedback and suggestions, but some market? And I very much doubt that Microsoft would support audio games in the first place. And I wouldn't care anyway. I know that my programming is way off from what is considered business standards. And that is perfectly fine with me as business standards are just so that one can be replaced. You know write the code so that it can be understood by others, so that you can be replaced. BFN --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Kitchensinc was BGT problem!
isn't the directory for 64-bit systems program files x86 for all 32-bit programs? it was that way on a friend's machine On Jan 17, 2011, at 1:11 PM, Thomas Ward wrote: Hi Jim, First, a note. You stated that Windows 7 has two Program Files folders. Actually, this has to do with the fact of Windows 64-bit editions vs 32-bit editions. Not Windows 7 vs XP. On Windows 64-bit editions there is the typical c:\Program Files directory where all 32-bit applications like yours are stored. Then, there is the c:\Program Files 64 directory where newer 64-bit applications are stored. Since I am running a 32-bit version of Windows 7 I only have c:\Program Files and no c:\Program Files 64. Hope that clears things up. On 1/17/11, Jim Kitchen j...@kitchensinc.net wrote: Hi Thomas, The only problem that I know of is that Windows 7 has two different program files folders. Other than that lots of people are playing my games just fine under Windows 7. I am wondering what market I might be concerned with. I have been enjoying my hobby of creating computer games for over 30 years. And yes I very much enjoy sharing them and getting feedback and suggestions, but some market? And I very much doubt that Microsoft would support audio games in the first place. And I wouldn't care anyway. I know that my programming is way off from what is considered business standards. And that is perfectly fine with me as business standards are just so that one can be replaced. You know write the code so that it can be understood by others, so that you can be replaced. BFN --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Kitchensinc was BGT problem!
Hi Tj, Oops! You are right. I did get it backwards. The c:\Program files (X86) directory is where 32-bit legacy applications go on Windows 64-bit editions. The standard c:\Program Files directory is where X64 apps go. Thanks for the reminder/correction. On 1/17/11, Tj Squires t...@tjsquires.net wrote: Hi, This might be the difference in OEMs of windows, but I think Thomas you have it backwards. I have a c:\program files and a c:\program files(x86). --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Kitchensinc was BGT problem!
Hi Brandon, Yes, it is. My head was somewhere else when I wrote my post. You guys are right about the c:\Program Files (X86) folder for 32-bit legacy applications. Cheers! On 1/17/11, Brandon Misch bmisch2...@gmail.com wrote: isn't the directory for 64-bit systems program files x86 for all 32-bit programs? it was that way on a friend's machine --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.