Re: [Audyssey] MOTA beta four impressions.
Really love the beta. Just wanted to report a very small bug which has been in from the beginning. When you die and the game ends, it sounds like the torch your burning before it happens is still burning when the main screen comes up. Thanks, Mike --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA beta four impressions.
Hi Kevin, Thanks, but that's a mute point now. I disabled the oxygen feature of the engine as too many people were making a deal over it. I finally decided to just say forget it and move on. Kevin Weispfennig wrote: And, Thomas, you said that Angela swims under water? Well, when she comes out of the water, you could make her a little breathing sound. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA beta four impressions.
Hi, Good point. I've been meaning to add an underwater sound effect to the game but haven't. In any case the point has been well made that she could swim on top of the water so just disabling/removing the oxygen depletion is probably the most logical thing to do in hthis case. Smile. Shadow Dragon wrote: I think it kind of sounds like a flooded room with an odd waterfall thing in the middle of it. but it definitely doesn't sound like its under water. It'd be neat if the two could be differentiated between, you could have above water swimming, and under water swimming, for example swimming through a completely flooded passage. Given that the temple is built at different levels there'd be different levels of flooding in different rooms and coridors. Just a thought. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA beta four impressions.
And, Thomas, you said that Angela swims under water? Well, when she comes out of the water, you could make her a little breathing sound. - Original Message - From: "Shadow Dragon" To: "Gamers Discussion list" Sent: Sunday, April 12, 2009 7:40 AM Subject: Re: [Audyssey] MOTA beta four impressions. I think it kind of sounds like a flooded room with an odd waterfall thing in the middle of it. but it definitely doesn't sound like its under water. It'd be neat if the two could be differentiated between, you could have above water swimming, and under water swimming, for example swimming through a completely flooded passage. Given that the temple is built at different levels there'd be different levels of flooding in different rooms and coridors. Just a thought. -- From: "shaun everiss" Sent: Saturday, April 11, 2009 10:05 PM To: "Gamers Discussion list" Subject: Re: [Audyssey] MOTA beta four impressions. well it sounds like a river. At 12:56 a.m. 11/04/2009, you wrote: Hi Ryan, Quote 1. I can not jump twice in a row. I have to take a step after jumping the first time in order to jump again. Is this a bug? End quote No, that isn't a bug. I had to add that little restriction to fix a problem with the joystick and mouse. Without that restriction when using a joystick/mouse the game would simply continuously jump until Angela hit a wall, landed in a fire, or whatever. The player absolutely had little to no control over jumping using a joystick or mouse until I added that restriction. Now, things work much smoother. Quote 2. When you draw the sword, sometimes it doesn't play the correct sounds again when you put it away and bring it back out quickly. End quote Ok, haven't noticed that one. Although, not much I can do about that one in any case. Quote 3. Why does Angela lose oxygen in the water? I thought it was supposed to be a lake? It doesn't sound like that deep of water, what's it supposed to be? End quote Well, Angela is losing oxygen/air because she is swimming underwater. Especially when retreaving the keys from the water. As for what exactly it is suppose to be I'm still figuring that out. I've thought of everything from a flooded room, to an underground lake, underground stream, whatever. Just haven't decided what it is suppose to be. Quote 4. I liked the original arrow sounds better. The way you have it now just doesn't sound right. End Quote Ok, that's an easy enough request. No problem. Quote 5. I tried to load a game, and the intire program was unresponsive. I had to close it with the windows task manager. End quote By load game I am assuming here you mean you tried to load a saved game. Did you in fact have a saved game before trying to load a game, and was it saved in the same slot as the one you tried to load? I know these questions sound dumb, but they are actually important. I need to know step by step what you did so I can attempt to reproduce the problem. Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA beta four impressions.
I think it kind of sounds like a flooded room with an odd waterfall thing in the middle of it. but it definitely doesn't sound like its under water. It'd be neat if the two could be differentiated between, you could have above water swimming, and under water swimming, for example swimming through a completely flooded passage. Given that the temple is built at different levels there'd be different levels of flooding in different rooms and coridors. Just a thought. -- From: "shaun everiss" Sent: Saturday, April 11, 2009 10:05 PM To: "Gamers Discussion list" Subject: Re: [Audyssey] MOTA beta four impressions. well it sounds like a river. At 12:56 a.m. 11/04/2009, you wrote: Hi Ryan, Quote 1. I can not jump twice in a row. I have to take a step after jumping the first time in order to jump again. Is this a bug? End quote No, that isn't a bug. I had to add that little restriction to fix a problem with the joystick and mouse. Without that restriction when using a joystick/mouse the game would simply continuously jump until Angela hit a wall, landed in a fire, or whatever. The player absolutely had little to no control over jumping using a joystick or mouse until I added that restriction. Now, things work much smoother. Quote 2. When you draw the sword, sometimes it doesn't play the correct sounds again when you put it away and bring it back out quickly. End quote Ok, haven't noticed that one. Although, not much I can do about that one in any case. Quote 3. Why does Angela lose oxygen in the water? I thought it was supposed to be a lake? It doesn't sound like that deep of water, what's it supposed to be? End quote Well, Angela is losing oxygen/air because she is swimming underwater. Especially when retreaving the keys from the water. As for what exactly it is suppose to be I'm still figuring that out. I've thought of everything from a flooded room, to an underground lake, underground stream, whatever. Just haven't decided what it is suppose to be. Quote 4. I liked the original arrow sounds better. The way you have it now just doesn't sound right. End Quote Ok, that's an easy enough request. No problem. Quote 5. I tried to load a game, and the intire program was unresponsive. I had to close it with the windows task manager. End quote By load game I am assuming here you mean you tried to load a saved game. Did you in fact have a saved game before trying to load a game, and was it saved in the same slot as the one you tried to load? I know these questions sound dumb, but they are actually important. I need to know step by step what you did so I can attempt to reproduce the problem. Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA beta four impressions.
More like a stream I think, or at the least a small waterfall. I want you...to go upstairs...and kill that boy! - Original Message - From: "shaun everiss" To: "Gamers Discussion list" Sent: Saturday, April 11, 2009 10:05 PM Subject: Re: [Audyssey] MOTA beta four impressions. well it sounds like a river. At 12:56 a.m. 11/04/2009, you wrote: Hi Ryan, Quote 1. I can not jump twice in a row. I have to take a step after jumping the first time in order to jump again. Is this a bug? End quote No, that isn't a bug. I had to add that little restriction to fix a problem with the joystick and mouse. Without that restriction when using a joystick/mouse the game would simply continuously jump until Angela hit a wall, landed in a fire, or whatever. The player absolutely had little to no control over jumping using a joystick or mouse until I added that restriction. Now, things work much smoother. Quote 2. When you draw the sword, sometimes it doesn't play the correct sounds again when you put it away and bring it back out quickly. End quote Ok, haven't noticed that one. Although, not much I can do about that one in any case. Quote 3. Why does Angela lose oxygen in the water? I thought it was supposed to be a lake? It doesn't sound like that deep of water, what's it supposed to be? End quote Well, Angela is losing oxygen/air because she is swimming underwater. Especially when retreaving the keys from the water. As for what exactly it is suppose to be I'm still figuring that out. I've thought of everything from a flooded room, to an underground lake, underground stream, whatever. Just haven't decided what it is suppose to be. Quote 4. I liked the original arrow sounds better. The way you have it now just doesn't sound right. End Quote Ok, that's an easy enough request. No problem. Quote 5. I tried to load a game, and the intire program was unresponsive. I had to close it with the windows task manager. End quote By load game I am assuming here you mean you tried to load a saved game. Did you in fact have a saved game before trying to load a game, and was it saved in the same slot as the one you tried to load? I know these questions sound dumb, but they are actually important. I need to know step by step what you did so I can attempt to reproduce the problem. Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA beta four impressions.
well it sounds like a river. At 12:56 a.m. 11/04/2009, you wrote: >Hi Ryan, > >Quote >1. I can not jump twice in a row. I have to take a step after jumping the >first time >in order to jump again. Is this a bug? >End quote > >No, that isn't a bug. I had to add that little restriction to fix a problem >with the joystick and mouse. Without that restriction when using a >joystick/mouse the game would simply continuously jump until Angela hit a >wall, landed in a fire, or whatever. The player absolutely had little to no >control over jumping using a joystick or mouse until I added that restriction. >Now, things work much smoother. > >Quote >2. When you draw the sword, sometimes it doesn't play the correct sounds again >when >you put it away and bring it back out quickly. >End quote > >Ok, haven't noticed that one. Although, not much I can do about that one in >any case. > >Quote >3. Why does Angela lose oxygen in the water? I thought it was supposed to be a >lake? >It doesn't sound like that deep of water, what's it supposed to be? >End quote > >Well, Angela is losing oxygen/air because she is swimming underwater. >Especially when retreaving the keys from the water. As for what exactly it is >suppose to be I'm still figuring that out. I've thought of everything from a >flooded room, to an underground lake, underground stream, whatever. Just >haven't decided what it is suppose to be. > > >Quote >4. I liked the original arrow sounds better. The way you have it now just >doesn't >sound right. >End Quote > >Ok, that's an easy enough request. No problem. > >Quote >5. I tried to load a game, and the intire program was unresponsive. I had to >close >it with the windows task manager. >End quote > >By load game I am assuming here you mean you tried to load a saved game. Did >you in fact have a saved game before trying to load a game, and was it saved >in the same slot as the one you tried to load? >I know these questions sound dumb, but they are actually important. I need to >know step by step what you did so I can attempt to reproduce the problem. >Thanks. > > >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/gam...@audyssey.org. >If you have any questions or concerns regarding the management of the list, >please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA beta four impressions.
Hi Ryan, Quote 1. I can not jump twice in a row. I have to take a step after jumping the first time in order to jump again. Is this a bug? End quote No, that isn't a bug. I had to add that little restriction to fix a problem with the joystick and mouse. Without that restriction when using a joystick/mouse the game would simply continuously jump until Angela hit a wall, landed in a fire, or whatever. The player absolutely had little to no control over jumping using a joystick or mouse until I added that restriction. Now, things work much smoother. Quote 2. When you draw the sword, sometimes it doesn't play the correct sounds again when you put it away and bring it back out quickly. End quote Ok, haven't noticed that one. Although, not much I can do about that one in any case. Quote 3. Why does Angela lose oxygen in the water? I thought it was supposed to be a lake? It doesn't sound like that deep of water, what's it supposed to be? End quote Well, Angela is losing oxygen/air because she is swimming underwater. Especially when retreaving the keys from the water. As for what exactly it is suppose to be I'm still figuring that out. I've thought of everything from a flooded room, to an underground lake, underground stream, whatever. Just haven't decided what it is suppose to be. Quote 4. I liked the original arrow sounds better. The way you have it now just doesn't sound right. End Quote Ok, that's an easy enough request. No problem. Quote 5. I tried to load a game, and the intire program was unresponsive. I had to close it with the windows task manager. End quote By load game I am assuming here you mean you tried to load a saved game. Did you in fact have a saved game before trying to load a game, and was it saved in the same slot as the one you tried to load? I know these questions sound dumb, but they are actually important. I need to know step by step what you did so I can attempt to reproduce the problem. Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.