Hi Will,
All I can say is we are getting there. Version 0.5 is fairly stable, but
there are a few bugs etc we need to work out before it goes to public beta.
william lomas wrote:
hope that windows demo comes out soon :)
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the
Hi Lukas,
Like I said before it all depends on how much time, energy, and
creativity you are willing to put into the project. It doesn't matter if
the game is a 2d side-scroller, a 3d first person shooter, a move based
roll playing game, etc the quality depends on how much effort you want
to
10, 2009 3:51 AM
Subject: Re: [Audyssey] New MOTA Trailer Released
Yeah, this trailer sounds tons better to me than the first one. The
music and new voiceovers make such a great difference in terms of
the game's overal feeling or atmosphere... Only the new Angela
sounds perhaps a bit t
Mouth...watering...anticipation...growing...
Eeny meeny miney mo. Is Homer a hero? The answer is...no.
- Original Message -
From: "Lukás Hosnedl"
To: "Gamers Discussion list"
Sent: Wednesday, February 11, 2009 4:18 AM
Subject: Re: [Audyssey] New MOTA Trailer Relea
2:31 AM
Subject: Re: [Audyssey] New MOTA Trailer Released
Hi Lukas,
As of todays builds Angela does speak some stuff now using a real human
voice. For example if she steps into a room with an enemy in it she will
say something like "what now," "we've got company," "
Boy don't I know about that. lol. There are some games where I play a
certain character just because of their voice and playstyle.
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Tuesday, February 10, 2009 5:20 PM
Subject: Re: [A
Hi Lukas,
As of todays builds Angela does speak some stuff now using a real human
voice. For example if she steps into a room with an enemy in it she will
say something like "what now," "we've got company," "hostiles," etc.
Though my absolute favorite fraze is, "get out of my way!" Quite
appar
Hi,
Well, I think Angela's sounds sort of grow on you the more you play the
game. I've played the Alpha so much lately that anything else would
sound weird. Grin.
Lukás Hosnedl wrote:
Aha, yeah, I see then... That's perfectly ok. Well, having listened to
the thing several times, I must say th
ntine"
To: "Charles Rivard" ; "Gamers Discussion list"
Sent: Tuesday, February 10, 2009 10:11 PM
Subject: Re: [Audyssey] New MOTA Trailer Released
35 dollars isn't that much, considering a new game for ps3, psp, etc costs
like 50 bucks. I get all of mine used,
10, 2009 10:01 PM
Subject: Re: [Audyssey] New MOTA Trailer Released
Hi,
Right. Officially I can't support a Tomb Raider mod, but unofficially I
plan to release a freeware mod for the game after it is released that
turns Tomb Hunter into Tomb Raider complete with sounds, music, etc. I
single step, really! :-D
Lukas
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Tuesday, February 10, 2009 9:16 PM
Subject: Re: [Audyssey] New MOTA Trailer Released
Hi Will and all,
Actually, when I get finished with one of the newer patche
"Gamers Discussion list"
Sent: Tuesday, February 10, 2009 9:12 PM
Subject: Re: [Audyssey] New MOTA Trailer Released
Hi Lucas,
Snip
Only the new Angela sounds perhaps a bit too aggressive to me. Do
you think that mixing the two voices together, choosing the best fitting
sounds
for
Hi Ron,
Um... You mean Tomb Raider don't you? Tomb Hunter is the USA Games
series loosely based on Tomb Raider. not the other way round. Grin.
Anyway, the PC Tomb Raider games all place around $30 in price here in
the U.S. The PC releases are a bit cheaper than the PS2 and PS3
releases. I haven
Hi,
That is a very good point. In general most accessible games cost less
than your average Play Station, Xbox, or PC game title. Many games for
my PS2 were round about $45 or $50 when they first came out. After they
got some shelf life theydropped down to $25 to $30. so I feel that $35
is pre
To: "Charles Rivard" ; "Gamers Discussion list"
Sent: Tuesday, February 10, 2009 4:24 PM
Subject: Re: [Audyssey] New MOTA Trailer Released
Hi Charles,
The problem with such people is they never stop and think of the cost
both in time and money to create asingle game like Mysterie
n(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message -
From: "Charles Rivard"
To: "Gamers Discussion list"
Sent: Tuesday, February 10, 2009 5:02 PM
Subject: Re: [Audyssey] New MO
Hi Charles,
The problem with such people is they never stop and think of the cost
both in time and money to create asingle game like Mysteries of the
Ancients. The music you here in the trailer sure as heck wasn't free. It
will take at least four sales of MOTA to get the investment back on the
Hi,
Right. Officially I can't support a Tomb Raider mod, but unofficially I
plan to release a freeware mod for the game after it is released that
turns Tomb Hunter into Tomb Raider complete with sounds, music, etc.
I'll most likely post that puppy on sendspace as not to have it
officially conn
h it.
---
If guns cause crime, pencils cause misspelled words.
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Tuesday, February 10, 2009 12:53 PM
Subject: Re: [Audyssey] New MOTA Trailer Released
Hi,
Smile. Thanks for the vote of con
Hi,
Smile. Thanks for the vote of confidence. WE have been working long and
hard to deliver this game, and it has taken many hours of work to get
where we are. So if the quality is good when the final product is
released it is because of the time and energy put into it. The Windows
release is
but not officialy you can just made a pack with the old sounds and
musics tow and put in the sendspace for who wants tow, right?
smile.
-Mensagem original-
De: Thomas Ward
Para: Gamers Discussion list
Data: Terça, 10 de Fevereiro de 2009 15:12
Assunto: Re: [Audyssey] New MOTA Trailer
Hi Will and all,
Actually, when I get finished with one of the newer patches for 0.5
Angela will do something different when she encounters a wall. Instead
of a thump/scream she will say this is a dead end or something like
that. I am assuming here that a person wouldn't actually run into the
Hi Lucas,
Snip
Only the new Angela sounds perhaps a bit too aggressive to me. Do
you think that mixing the two voices together, choosing the best
fitting sounds
for each event from the two sets of screams and grunts, would make a
noticeable
difference in the end? Like two different persons
0 GHZ, 1024 mb DDR ram, Fujitsu
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message -
From: "Lukás Hosnedl"
To: "Gamers Discussion list"
Sent: Tuesday, February 10, 2009 3:51 AM
Subject: Re: [Audyssey] New MOTA Trailer Released
Yeah, this trailer
I think the screams are fitting since she is walking into a wall and
it is shock more than anything.
On 10 Feb 2009, at 09:51, Lukás Hosnedl wrote:
Yeah, this trailer sounds tons better to me than the first one. The
music and new voiceovers make such a great difference in terms of
the ga
Yeah, this trailer sounds tons better to me than the first one. The music
and new voiceovers make such a great difference in terms of the game's
overal feeling or atmosphere... Only the new Angela sounds perhaps a bit too
aggressive to me. Do you think that mixing the two voices together, choosi
yeah love those gun sounds and voice overs
On 2/7/09, shaun everiss wrote:
> hi tom wow this is a good trailer.
> At 09:17 a.m. 8/02/2009, you wrote:
>>Hello gamers,
>>We have just released an all new audio trailer of Mysteries of the Ancients
>> 0.5. This all new trailer includes new background
hi tom wow this is a good trailer.
At 09:17 a.m. 8/02/2009, you wrote:
>Hello gamers,
>We have just released an all new audio trailer of Mysteries of the Ancients
>0.5. This all new trailer includes new background music, new character sounds,
>as well as Acapela Heather doing audio voice overs fo
Gotcha, and I'm glad it wouldn't mean hours more coding for you hehe.
Sidescrollers don't grab me as a rule, but this might be the one that
changes things.
On 2/7/09, Thomas Ward wrote:
> Hi Scot,
> Eliet Simons is not on this list. He is a sighted musician who makes his
> living making music for
Hi Scot,
Eliet Simons is not on this list. He is a sighted musician who makes his
living making music for movies, vidio games, commercials, etc. Even
better yet I got a pretty good deal on purchasing the music for the Tomb
Hunter games. I am fairly impressed myself.
Anyway, as for the footsteps
Awesome man! Absolutely love it.
- Original Message -
From: "Bryan Peterson"
To: "Gamers Discussion list"
Sent: Saturday, February 07, 2009 4:37 PM
Subject: Re: [Audyssey] New MOTA Trailer Released
I agree. Very impressive, although I must say the key sound
ot;Gamers Discussion list"
Sent: Saturday, February 07, 2009 2:29 PM
Subject: Re: [Audyssey] New MOTA Trailer Released
woo, impressive sounding stuff!! Dunno whether he's on the list or
whether his name just doesn't ring any bells for me because i'm new to
this scene, b
g this one!!
scott
On 7 Feb 2009 18:58:6 -0300, Matheus wrote:
> yea, it's awesome man!!!
> -Mensagem original-
> De: Andy
> Para: Gamers Discussion list
> Data: Sabado, 7 de Fevereiro de 2009 15:52
> Assunto: Re: [Audyssey] New MOTA Trailer Released
>
>
yea, it's awesome man!!!
-Mensagem original-
De: Andy
Para: Gamers Discussion list
Data: Sabado, 7 de Fevereiro de 2009 15:52
Assunto: Re: [Audyssey] New MOTA Trailer Released
Wow Thomas! Cool trailer!
On 2/7/09, Thomas Ward wrote:
> Hello gamers,
> We have just released
Wow Thomas! Cool trailer!
On 2/7/09, Thomas Ward wrote:
> Hello gamers,
> We have just released an all new audio trailer of Mysteries of the
> Ancients 0.5. This all new trailer includes new background music, new
> character sounds, as well as Acapela Heather doing audio voice overs for
> the gam
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