Sounds very cool - and the sort of game you could easily spend quite a bit of
time playing sometimes.
Stay well
Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'
- Original Message ---
Subject: [Audyssey] WWE Superslam
From: Thomas
Hi Tom.
I've not seen that title match you mentioned, but that one sounds awsome!
Pluss from a game perspective I like the idea that changing tactics can
actually affect the game sinse as I've said, it's reactive gameplay which
for me is extremely interesting, and an alteration in tactics
Hi Dark,
Yeah, that was in fact a bit of luck on my part. I thought when I went
for the springboard moonsault that Beth Phoenix would move out of the
way and Kelly Kelly would just splash into the matt, serious screw up
there, or that I'd knock Beth down, but not be able to capatalize on
the
: [Audyssey] WWE Superslam
Hi Dark,
Yeah, that was in fact a bit of luck on my part. I thought when I went for
the springboard moonsault that Beth Phoenix would move out of the way and
Kelly Kelly would just splash into the matt, serious screw up there, or that
I'd knock Beth down, but not be able
Hi Mike,
No, not yet. There is still a lot of work to be done. For one thing I
still need to finish adding WWE superstars to the database. At the
moment I've only added about 14 Diva's to the female roster, and
haven't even started adding male superstar's like Jon Cena, CM Punk,
Randy Orton, etc
I think that sounds pretty cool. I'd love to see this one come
out in some kind of action genre, though I have no knowledge of
wrestling.
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Hi John,
I'm not sure what you mean by action genre, but if you mean in real
time like the professional wrestling games I'm not really equipped to
write something like that. The key problem is that the professional
wrestling games you can buy for the Play Station and XBox are written
by