i'm confused what bbomb blaster is all about.
sure you can break stuff and disable bombs and thigns...
but how? with a gun? shoot the machines to disable the bombs... lol.
that'd be fun.
perhaps as a bonus game.
thanks.
___
Gamers mailing list ..
PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 15, 2007 7:14 PM
Subject: Re: [Audyssey] game sounds menu - Re: bomb blaster then?
i'm confused what bbomb blaster is all about.
sure you can break stuff and disable bombs and thigns...
but how? with a gun? shoot
. sadler - head of x-sight interactive
[EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 08, 2007 12:03 PM
Subject: Re: [Audyssey] game sounds menu - Re: bomb blaster then?
yeh, me too. ok then. a small sounds menu to give you an idea of what
every
thing sounds
if i
understand him correctly to release it as another open source game.
regards,
damien
- Original Message -
From: jason [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, April 11, 2007 10:29 AM
Subject: Re: [Audyssey] game sounds menu - Re: bomb blaster
Hi Damian.
Wow! so your now in charge of Savage gambit and Savage gambit redemption?
cool!
You seem like quite a busy chap with this and bomb blaster on the go.
Here's a couple of my thoughts about the game.
While i certainly enjoyed the concept and execution of the game, i did find
it
Message -
From: Dark [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, April 11, 2007 12:03 PM
Subject: Re: [Audyssey] game sounds menu - Re: bomb blaster then?
Hi Damian.
Wow! so your now in charge of Savage gambit and Savage gambit redemption?
cool
[EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, April 11, 2007 1:14 PM
Subject: Re: [Audyssey] game sounds menu - Re: bomb blaster then?
the games aren't being hosted yet until i have made the changes i'd like
to
make for them, and the suggestions of my
Sent: Wednesday, April 11, 2007 6:03 AM
Subject: Re: [Audyssey] game sounds menu - Re: bomb blaster then?
alan maynard had taken his site down due to a trogeon horse that had
somehow
got on the banner. he agreed to let me host it, and even better, carry on
developing it to the interests
i don't know about rocky.
regards,
damien
- Original Message -
From: jason [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, April 11, 2007 10:57 PM
Subject: Re: [Audyssey] game sounds menu - Re: bomb blaster then?
Hi, Damian, In the boxing game
[EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, April 11, 2007 10:29 AM
Subject: Re: [Audyssey] game sounds menu - Re: bomb blaster then?
Hello gamers, I have have another question.
My question is where can I get the boxing game? I had asked this a couple
] game sounds menu - Re: bomb blaster then?
I am jumping in on this rather late, but generally I think some sort of
sound describing feature is necessary for many audio games. Not every
sound is obvious what it's function is for or what it does.
For example, in GMA Tank Commander it is helpful
@audyssey.org
Sent: Monday, April 09, 2007 3:59 AM
Subject: Re: [Audyssey] game sounds menu - Re: bomb blaster then?
I am jumping in on this rather late, but generally I think some sort of
sound describing feature is necessary for many audio games. Not every
sound is obvious what it's function
you hav sutch a finge on gma games a sound revew
- Original Message -
From: damien c. sadler - head of x-sight interactive
[EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 08, 2007 5:03 PM
Subject: Re: [Audyssey] game sounds menu - Re: bomb blaster
What?
- Original Message -
From: carl [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 08, 2007 11:16 AM
Subject: Re: [Audyssey] game sounds menu - Re: bomb blaster then?
you hav sutch a finge on gma games a sound revew
- Original Message
: bomb blaster then?
you hav sutch a finge on gma games a sound revew
- Original Message -
From: damien c. sadler - head of x-sight interactive
[EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 08, 2007 5:03 PM
Subject: Re: [Audyssey] game sounds
-
From: damien c. sadler - head of x-sight interactive
[EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, April 09, 2007 11:35 AM
Subject: Re: [Audyssey] game sounds menu - Re: bomb blaster then?
i think he meant there is a sound review feature in gma's games
]
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, April 09, 2007 12:35 PM
Subject: Re: [Audyssey] game sounds menu - Re: bomb blaster then?
i think he meant there is a sound review feature in gma's games.
regards,
damien
- Original Message -
From: Che [EMAIL
- head of x-sight interactive
[EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, April 09, 2007 12:35 PM
Subject: Re: [Audyssey] game sounds menu - Re: bomb blaster then?
i think he meant there is a sound review feature in gma's games.
regards,
damien
yeh, me too. ok then. a small sounds menu to give you an idea of what every
thing sounds like i think is a good idea.
obviously i won't include every single bomb or every single machine or
explode, just one of each to let you know what to expect for other machines,
bombs and explosions etc.
@audyssey.org
Sent: Sunday, April 08, 2007 12:03 PM
Subject: Re: [Audyssey] game sounds menu - Re: bomb blaster then?
yeh, me too. ok then. a small sounds menu to give you an idea of what
every
thing sounds like i think is a good idea.
obviously i won't include every single bomb or every single
I am jumping in on this rather late, but generally I think some sort of
sound describing feature is necessary for many audio games. Not every
sound is obvious what it's function is for or what it does.
For example, in GMA Tank Commander it is helpful to here what the
correct targeting pitches
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