Hi Alex,
Alex Asked:
Does anyone no how I get over a casm in mota? I can't figure it out I
keep jumping
when I here the message look out but I keep dying.
Tom Says:
Remember to keep two things in mind when trying to jump traps. One your
weapons half to be holstered so your hands are for. Thi
Hmmm sometimes I forget to do this.
At 10:45 a.m. 26/02/2009, you wrote:
>to jump over a casm you need to sheathe/holster your weapon--press d.
>
>On 2/25/09, Shadow Dragon wrote:
>> Its already been stated a few times that unless otherwise noted, aka fire
>> pit or some other light source, that a
to jump over a casm you need to sheathe/holster your weapon--press d.
On 2/25/09, Shadow Dragon wrote:
> Its already been stated a few times that unless otherwise noted, aka fire
> pit or some other light source, that all rooms are dark. This makes sense to
> me, there aren't going to be any rand
Its already been stated a few times that unless otherwise noted, aka fire
pit or some other light source, that all rooms are dark. This makes sense to
me, there aren't going to be any randoomly lit rooms in an ancient temple.
Sort of brings back memories of the old shadowgate, only in this case,
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about jumping chasms:
Remember that a chasm is wider than a pit. View documentation. Watch from
where you leap.
---
If guns cause crime, pencils cause misspelled words.
- Original Message -
From: "alex wallis"
To:
Sent: Wednesday, February 25, 2009 8: