Re: [Audyssey] question for thomas

2010-03-16 Thread Bryan Peterson
sday, March 16, 2010 2:55 PM Subject: Re: [Audyssey] question for thomas Hi Michael, That's not what I said. I said Entombed is a Roguelike RPG. Roguelike RPG games are games where you wander dungeons, caves, or some other underground place battling monsters in a more or less random fassion,

Re: [Audyssey] question for thomas

2010-03-16 Thread Thomas Ward
Hi Michael, That's not what I said. I said Entombed is a Roguelike RPG. Roguelike RPG games are games where you wander dungeons, caves, or some other underground place battling monsters in a more or less random fassion, and is not heavily story driven. Gamebook RPG games are more like a paper and p

Re: [Audyssey] Question for Thomas Ward

2009-02-03 Thread Thomas Ward
Hi William, not specifically being a big MOO/mud coder I really can't say for certain that MOO will or will not do all that you desire. I can say it will certainly be much better than trying to write a mud/MOO server from scratch as I have already outlined before. Tell you what if you want to

Re: [Audyssey] Question for Thomas Ward

2009-01-31 Thread William L. Houts
Hi Ryan, Thanks for the update. I'll check it all out and see what I'm getting myself into. --Bill - Original Message - From: "Ryan Smith" To: "Gamers Discussion list" Sent: Saturday, January 31, 2009 7:39 PM Subject: Re: [Audyssey] Question fo

Re: [Audyssey] Question for Thomas Ward

2009-01-31 Thread Ryan Smith
Hi, Sorry for another post, I just checked out Moo Cow Penguin, and it doesn't seem they offer Free Hosting right off there home page. I believe they have moved or something to: http://www.yourmud.net/freehosting.php. There are also different ones at: https://www.moocowpenguin.net/panel/order/?gro

Re: [Audyssey] Question for Thomas Ward

2009-01-31 Thread Ryan Smith
Hi, I see no reason whatsoever why you shouldn't go that route, to use MOO code instead of building your own server. Building it would require lots of coding, probably in C++. Basically, MOO has it's on server (LambdaMoo or GammaMoo) Server and databases. There are several databases to use. I perso

Re: [Audyssey] Question for Thomas Ward

2009-01-31 Thread William L. Houts
--- Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Saturday, January 31, 2009 4:18 PM Subject: Re: [Audyssey] Question for Thomas Ward Hi Bill, Yeah, if you don't want to build your own dedicated mud server from scratch like i described earlier

Re: [Audyssey] Question for Thomas Ward

2009-01-31 Thread Thomas Ward
Hi Bill, Yeah, if you don't want to build your own dedicated mud server from scratch like i described earlier the MOO language might be a better way to go. When you said from scratch I thought you meant building a mud server from the ground up which is what I described. Grin. If you are just in

Re: [Audyssey] Question for Thomas Ward

2009-01-31 Thread William L. Houts
AM Subject: Re: [Audyssey] Question for Thomas Ward Hi, MOO's have there own programming language called MOO. It's not very difficult to learn. I've been coding in MOO for about 4 months, and don't find it too hard. A good website with a mailing list, tutorials, etc is at www.moo

Re: [Audyssey] Question for Thomas Ward

2009-01-31 Thread Ryan Smith
Hi, MOO's have there own programming language called MOO. It's not very difficult to learn. I've been coding in MOO for about 4 months, and don't find it too hard. A good website with a mailing list, tutorials, etc is at www.moo-cows.com. Now, MOO is the traditional way of starting a MOO (with a La