Re: [Audyssey] what's involved in making a game?

2009-02-17 Thread shaun everiss
I have not been playing racing games for a while, to tell you the truth I have not touched games for a little now. main reason is its just to hot here right now. At 11:33 p.m. 17/02/2009, you wrote: >Hi John, > >Yeah, and I find that sausage and mushroom pizza works the best for coding >Also hav

Re: [Audyssey] what's involved in making a game?

2009-02-17 Thread Jim Kitchen
Hi John, Yeah, and I find that sausage and mushroom pizza works the best for coding Also have to wash that down with Blue Ribbon Turkey. Oh yeah and lots and lots of test playing. Below is a bit of test playing that I was doing yesterday. Mach 1 log for 02-16-2009 By Jim Kitchen Your tim

Re: [Audyssey] what's involved in making a game?

2009-02-15 Thread Thomas Ward
Hi Charles, That is as good an explanation as any I've heard for object oriented design. In a way creating the classses is like creating an outline of the program, organizing everything by type or relationship, and then filling in the blanks once you do that. Charles Rivard wrote: To put it s

Re: [Audyssey] what's involved in making a game?

2009-02-15 Thread Charles Rivard
Sunday, February 15, 2009 9:03 AM Subject: Re: [Audyssey] what's involved in making a game? Hi Shaun, Quote tom I think the first question should be what was the first thing you coded, or the first part of the game minor or major did you do first, ie the menu, the interface, etc. En

Re: [Audyssey] what's involved in making a game?

2009-02-15 Thread shaun everiss
aah. At 06:03 a.m. 16/02/2009, you wrote: >Hi Shaun, > >Quote >tom I think the first question should be what was the first thing you coded, >or the >first part of the game minor or major did you do first, ie the menu, the >interface, >etc. >End quote > >Well, if you are starting a game from scrat

Re: [Audyssey] what's involved in making a game?

2009-02-15 Thread Thomas Ward
Hi Shaun, Quote tom I think the first question should be what was the first thing you coded, or the first part of the game minor or major did you do first, ie the menu, the interface, etc. End quote Well, if you are starting a game from scratch you can't really jump in and start programming

Re: [Audyssey] what's involved in making a game?

2009-02-14 Thread shaun everiss
tom I think the first question should be what was the first thing you coded, or the first part of the game minor or major did you do first, ie the menu, the interface, etc. At 08:20 p.m. 15/02/2009, you wrote: >Hi Stephen, > >Quote >When making Mota, what was the very first thing you did? >End qu

Re: [Audyssey] what's involved in making a game?

2009-02-14 Thread Thomas Ward
Hi Stephen, Quote When making Mota, what was the very first thing you did? End quote I am afraid I'm not sure of what exactly you are asking. At face value to answer your question I started up Visual C# 2005, now Visual C# 2008, and created a new project folder, project build settings, etc for