Re: CVS anoncvs.us.ggi-project.org down ??

2000-01-24 Thread Todd T. Fries
On Sat, Jan 22, 2000 at 09:17:48AM -0500, John Fortin wrote: Is anoncvs.us.ggi-project.org down ?? I tried to get to it Friday night and Saturday Morning with no success. John Nope, it's very much up and alive. If you go to 209.251.120.6, it's there. Problem is, the

Re: CVS anoncvs.us.ggi-project.org down ??

2000-01-24 Thread Lim
Hi, 8 * * DO YOU EVER SEE WHAT I AM TYPING??? STOP SENDING ME A COPY OF YOUR EMAIL!!1 **888*** ** * DON'T SIMPLY HIT THE REPLY ALL BUTTON **8 * 8 * *? !!! * * **8 8

Re: Eastern language keyboard events

2000-01-24 Thread teunis
On Sun, 23 Jan 2000, Steve Cheng wrote: On Sat, Jan 22, 2000 at 04:05:06PM -0800, Jon M. Taylor wrote: Nice, eh? The unfortunate truth is that this crazy input system is pretty much required, due to the highly contextualized nature of the Japanese language. The Kanji for 'Zen'

Re: that ggiplay proggie I'm working on and libGII...

2000-01-24 Thread teunis
On 24 Jan 2000, Marcus Sundberg wrote: teunis [EMAIL PROTECTED] writes: Okay, I've found a problem with libGII... It's adding delays to that quicktime-player (and soon mpeg too! :) that I'm playing with... Resulting in blank spots in the audio and the occasional dropped video

Re: LibGGI3D

2000-01-24 Thread marx
On Sun, 23 Jan 2000, Jon M. Taylor wrote: 1) I'm trying to understand what this PDF is talking about!!! What damned sort of cryptographic tech speech is that?! :-( If you are referring to the old LibGGI3D RFC, I agree that it was not well explained. I am rewriting it now to be

Re: that ggiplay proggie I'm working on and libGII...

2000-01-24 Thread Marcus Sundberg
teunis [EMAIL PROTECTED] writes: On 24 Jan 2000, Marcus Sundberg wrote: Huh? Either you've found a severe bug in LibGII or you are not using it properly. Exactly what are you doing that causes a "delay" ? Same polling code as per public ggiplay. while (ggiEventPoll(vis,

Re: LibGGI3D

2000-01-24 Thread Lim
Hi 8 * please do not send me carbon copies of your email wwith one another [EMAIL PROTECTED] 8 ***8 *** ** - Original Message - From: marx [EMAIL PROTECTED] To: Jon M. Taylor [EMAIL PROTECTED] Cc: [EMAIL PROTECTED]; [EMAIL PROTECTED]; [EMAIL PROTECTED] Sent:

Your problem with unwanted mail

2000-01-24 Thread becka
Hello Lim , DO YOU EVER SEE WHAT I AM TYPING??? STOP SENDING ME A COPY OF YOUR EMAIL!!1 Please calm down and learn to read mail headers. Sending lots of capital letters to a public mailing list is not a good way to solve a problem. Your problem is, as I can diagnose now, as you sent to

Re: LibGGI3D

2000-01-24 Thread Stefan Seefeld
"Jon M. Taylor" wrote: On Sun, 23 Jan 2000, Marco Confalonieri wrote: I read the Jon's letter about LibGGI3D, downloaded the 2000-01-21 snapshot and tried to compile the LibGGI3d stuff. I ran autogen.sh and tried to 'make' the thing, but gcc complains about a missing file called

Re: Your problem with unwanted mail

2000-01-24 Thread Chris Meadors
[EMAIL PROTECTED] wrote: To stop the unwanted EMail flow, please follow these instructions : To unsubscribe from the GGI mailing list, send a message with the word "unsubscribe" in the Subject: field to [EMAIL PROTECTED] We cannot unsubscribe you except by manual processing through the

Re: LibGGI3D

2000-01-24 Thread Christoph Egger
On Sun, 23 Jan 2000, Jon M. Taylor wrote: On Sun, 23 Jan 2000, Marco Confalonieri wrote: I read the Jon's letter about LibGGI3D, downloaded the 2000-01-21 snapshot and tried to compile the LibGGI3d stuff. I ran autogen.sh and tried to 'make' the thing, but gcc complains about a

Re: LibGGI3D

2000-01-24 Thread Stefan Seefeld
Christoph Egger wrote: Not yet. The best existing examples are the 'zbuffer' and 'debug' modules. I'll try to get a real skel.c written soon. But IHMO the way of implementation the module concept is bad. I think the modules should be self-running programms and they use shared

Re: that ggiplay proggie I'm working on and libGII...

2000-01-24 Thread becka
Hi ! while (ggiEventPoll(vis, emKeyboard|emPointer, start)0) { x = ggiEventsQueued(vis, emKeyboard | emPointer); while (x) { gii_event event; ggiEventRead(vis, event, emKeyboard | emPointer); /* do stuff */ }; }; I don't see

Re: LibGGI3D

2000-01-24 Thread Andreas Beck
A few thoughts about multithreading LibGGi3d: But IHMO the way of implementation the module concept is bad. I think the modules should be self-running programms and they use shared memory for communication. This will have this advantages: - better scaling on SMP-machines And worse on

Re: LibGGI3D

2000-01-24 Thread Stefan Seefeld
Andreas Beck wrote: A few thoughts about multithreading LibGGi3d: But IHMO the way of implementation the module concept is bad. I think the modules should be self-running programms and they use shared memory for communication. This will have this advantages: - better scaling on

Re: LibGGI3D

2000-01-24 Thread Christoph Egger
On Mon, 24 Jan 2000, Andreas Beck wrote: A few thoughts about multithreading LibGGi3d: But IHMO the way of implementation the module concept is bad. I think the modules should be self-running programms and they use shared memory for communication. This will have this advantages: -