Rubén wrote:
On 2000/Feb/22, Steffen Seeger wrote:
Hi,
a new KGI-0.9 snapshot is available from
What about acceleration? I've downloaded this version but it has
nothing under the accel directory... Is it only available at KGIcon yet?
I have added (untested) acceleration
SAK (alt-sysrq-K)
but it doesn't always work.
YMMV and here's an explanation by comparison of my computer:
under 3dfx/Banshee+DRI if you run X and fbdev simultaneously, switch out
of X, load a graphical fbdev proggy then quit, the system halts.
this is an improvement over just halting if ya
Marcus Sundberg writes:
Image loading should ideally be written as two libraries:
One library that does not use LibGGI and does not know about visuals.
It should dynamicly load readers/writers for different image formats,
and read images into/write imaghes from it's own simple
ducking bullets
All right, you are right. I must have been having a bad day... Thanks
for the feedback though :)
/ducking bullets
John
Marcus Sundberg wrote:
John Fortin [EMAIL PROTECTED] writes:
As alot of you probably know, I've been working on a Win32 port of GGI.
A good portion
Since mansync can not be build for win32, could we add a switch to
configure to disable it. This causes problems as the build fails when
it tries to build mansync (no fork()).Currently, I have to go into the
configure script itself and turn it off, or change the mansync Makefile
to do nothing.
On Tue, 22 Feb 2000, Justin Cormack wrote:
There is a GGI Glide target, but it's 2D. What's wanted is accellerated
hardware 3D.. Something that CAN render 3 screens of Quake at a decent
FPS. =
I agree. So where do we start? First voodoo cards like many cards are
triangle
Okay, I'm not sure but I'm also on the 3dfx/DRI list :)
[still looking at possibly making a DRI loader for GGI but haven't built
up the energy *sigh*]
You fully understand the X authentic scheme they use?
Oh, and 3dfx/opengl is being made -very- X/DRI specific.
The attitude is that X/DRI
Since mansync can not be build for win32, could we add a switch to
configure to disable it.
Things like this should be detected by configure automatically - see below.
This causes problems as the build fails when it tries to build mansync
(no fork()).
? Windows has no fork() or
On Wed, 23 Feb 2000, Andrew Apted wrote:
Marcus Sundberg writes:
Image loading should ideally be written as two libraries:
One library that does not use LibGGI and does not know about visuals.
It should dynamicly load readers/writers for different image formats,
and read