> Okay, I'm not sure but I'm also on the 3dfx/DRI list :) > [still looking at possibly making a DRI loader for GGI but haven't built > up the energy *sigh*] You fully understand the X authentic scheme they use? > Oh, and 3dfx/opengl is being made -very- X/DRI specific. The attitude is that X/DRI is the ONLY solution for linux. > I really don't know what to think about this. > though as far as i can tell, the 3dfx/opengl support -could- be folded to > support GGI as well. But it'll never be standalone again.... > (I haven't really looked too hard though) That would be a tough one. What is needed is to move the authority code from X into a seperate library. Codito, ergo sum - "I code, therefore I am" James Simmons (o_ fbdev/gfx developer (o_ (o_ //\ http://www.linux-fbdev.org (/)_ (/)_ V_/_ http://linuxgfx.sourceforge.net
- Re: GGI web browser Tomas Berndtsson
- Re: GGI web browser James A Simmons
- Re: evstack, Results of multi... James A Simmons
- Re: evstack, Results of multi... Justin Cormack
- Re: evstack, Results of multi... James A Simmons
- Re: evstack, Results of multi... Joseph Carter
- Re: evstack, Results of multi... James A Simmons
- Re: evstack, Results of multi... Justin Cormack
- Re: evstack, Results of multi... Jon M. Taylor
- Re: evstack, Results of multi... teunis
- Re: evstack, Results of multi... James A Simmons
- Re: evstack, Results of multi... James A Simmons
- Re: evstack, Results of multi... Jon M. Taylor
- Re: evstack, Results of multi... Jon M. Taylor
- Re: evstack, Results of multi-headed quake... Andreas Beck
- Re: evstack, Results of multi-headed q... Marcus Sundberg
- Re: evstack, Results of multi-headed q... Joseph Carter
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