On 28/08/06, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
On Monday, August 28, 2006, 9:46:32, Henk Boom wrote:
PaintShopPro displays vector shapes very similarly to layer groups in it's
layers window (it uses a tree display for layers), and it isn't confusing at
all.
Sounds reasonable, but the
On Monday, August 28, 2006, 9:46:32, Henk Boom wrote:
> If we had
> multiple shapes in a layer, the UI would have to be extended somehow
> to allow for changing the order of the shapes, which might be
> confusing to the user.
PaintShopPro displays vector shapes very similarly to layer groups in i
On 17/08/06, Alexandre Prokoudine <[EMAIL PROTECTED]> wrote:
Henk, I have a couple of basic questions that are probably
extraordinarily silly.
1. Is it possible (or will be possible) to have multiple paths in a
vector layer?
It is not possible, and there are currently no plans to change that.
On 8/17/06, Henk Boom <[EMAIL PROTECTED]> wrote:
On 16/08/06, Grant Gardner <[EMAIL PROTECTED]> wrote:
> I would also agree with David Bowers about the update post-mouse release.
> Right now, it's little too sluggish. If the updated stroke happened faster,
> i don't think I would mind as much
On 8/14/06, Henk Boom wrote:
You can find the source code on the soc-2006-vector-layers branch of
the GIMP CVS. To create a vector layer, right click on a path in the
paths dialog and select "Path to vector layer". This acts like a
regular layer except that it auto-updates to reflect changes in
On 17/08/06, David Gowers <[EMAIL PROTECTED]> wrote:
On 8/17/06, Henk Boom <[EMAIL PROTECTED]> wrote:
> > While presently vector layers are useful as a drawing tool, they would
> > approach the usefulness of normal layers if they could be moved. As far
as I
> > understand, information about any n
On 16/08/06, Grant Gardner <[EMAIL PROTECTED]> wrote:
Henk,
First off I will say that I am so grateful someone finally took on the
challenge of vector layers in gimp. That has been the one thing preventing
me from completely switching to gimp from paint shop pro in my 3D model
work. Major pro
On 14/08/06, David Gowers <[EMAIL PROTECTED]> wrote:
While the fill/stroke dialog could stand some improvement, I think that
being able to duplicate vector layers properly is more important for
usability; currently any duplicates behave like ordinary pixel-based layers,
therefore do not keep up t
Henk,
First off I will say that I am so grateful someone finally took on the
challenge of vector layers in gimp. That has been the one thing preventing
me from completely switching to gimp from paint shop pro in my 3D model
work. Major props, man.
Now, crits and comments. I agree that the str
On 8/14/06, David Gowers <[EMAIL PROTECTED]> wrote:
On 8/14/06, Henk Boom <
[EMAIL PROTECTED]> wrote:
I've recently finished implementing the saving and loading of theselayers to the GIMP's XCF files, so they are in a usable state. I wouldvery much like any constructive feedback you have, especiall
On 8/14/06, Henk Boom <[EMAIL PROTECTED]> wrote:
I've recently finished implementing the saving and loading of theselayers to the GIMP's XCF files, so they are in a usable state. I wouldvery much like any constructive feedback you have, especially withregards to how you would like the stroke / fill
Hi, I'm the Google SoC student working on the GIMP vector layers
project, and I'd like to invite everyone who feels like it to give
them a go.
I've recently finished implementing the saving and loading of these
layers to the GIMP's XCF files, so they are in a usable state. I would
very much like
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