[Gimp-developer] Native RAW support

2010-09-19 Thread fufuz
A few programs (CinePaint for example) use dcraw to allow direct support for opening/processing RAW files of many camera manufacturers. I personally think, that it would be a great feature for GIMP, too. I've also read, that the full implementation of GEGL will provide native RAW support in a f

Re: [Gimp-developer] Native RAW support

2010-09-19 Thread Martin Nordholts
On 09/19/2010 03:46 PM, fu...@gmx.net wrote: > A few programs (CinePaint for example) use dcraw to allow direct support for > opening/processing RAW files of many camera manufacturers. I personally > think, that it would be a great feature for GIMP, too. > > I've also read, that the full implemen

Re: [Gimp-developer] Native RAW support

2010-09-19 Thread Hal V. Engel
On Sunday, September 19, 2010 08:51:10 am Martin Nordholts wrote: > On 09/19/2010 03:46 PM, fu...@gmx.net wrote: > > A few programs (CinePaint for example) use dcraw to allow direct support > > for opening/processing RAW files of many camera manufacturers. I > > personally think, that it would be a

Re: [Gimp-developer] Gracefully handling BPP in a python plugin

2010-09-19 Thread Sven Neumann
On Sat, 2010-09-18 at 21:55 +0200, Ofnuts wrote: > > If that is the case, then there is a bug somewhere. But I very much > > doubt that gray-scale layers are reported to have 3 or channels. Perhaps > > you can show us some example code? > > > > Hmm. Wrote some fresh code to demonstrate this and o

Re: [Gimp-developer] Native RAW support

2010-09-19 Thread Sven Neumann
On Sun, 2010-09-19 at 15:46 +0200, fu...@gmx.net wrote: > A few programs (CinePaint for example) use dcraw to allow direct > support for opening/processing RAW files of many camera manufacturers. > I personally think, that it would be a great feature for GIMP, too. You can already open and process

Re: [Gimp-developer] Native RAW support

2010-09-19 Thread fufuz
Thanks, but I know UFRAW and I am also using it myself, but that's not the point of my question. I just wanted to know, when GIMP will support RAW processing out of the box. Original-Nachricht > Datum: Sun, 19 Sep 2010 20:46:44 +0200 > Von: Sven Neumann > An: fu...@gmx.net >

Re: [Gimp-developer] Gracefully handling BPP in a python plugin

2010-09-19 Thread Ofnuts
On 19/09/2010 20:44, Sven Neumann wrote: > > First of all, why are you using the PDB directly instead of using the > Python objects? Ignorance, defiance, and laziness. The doc for the Image class (http://www.gimp.org/docs/python/index.html) has around 20 methods. Compare to the number of gimp_i

Re: [Gimp-developer] Gracefully handling BPP in a python plugin

2010-09-19 Thread Sven Neumann
On Sun, 2010-09-19 at 21:36 +0200, Ofnuts wrote: > On 19/09/2010 20:44, Sven Neumann wrote: > > > > > First of all, why are you using the PDB directly instead of using the > > Python objects? > > Ignorance, defiance, and laziness. The doc for the Image class > (http://www.gimp.org/docs/python/in

Re: [Gimp-developer] Native RAW support

2010-09-19 Thread Sven Neumann
On Sun, 2010-09-19 at 21:01 +0200, fu...@gmx.net wrote: > Thanks, but I know UFRAW and I am also using it myself, but that's not > the point of my question. I just wanted to know, when GIMP will > support RAW processing out of the box. Define "out of the box", please. Sven

Re: [Gimp-developer] Native RAW support

2010-09-19 Thread fufuz
Without the requirement of installing separate software/plug-ins. I read on the Internet, that GEGL will provide support for many raw format types of different camera manufacturers already by itself, without the need of UFRAW or anything else. Original-Nachricht > Datum: Sun, 1