[Gimp-developer] GSoC 2009: Beginnings of a node-based compositor for GIMP, OpenGL GPU resampling in GEGL, Improved Foreground Selection Tool

2009-04-01 Thread Jerson Michael Perpetua
Hello, I intend to join this year's GSoC as a student for GIMP. I'm Jerson Perpetua, a BS Computer Science student from the University of the Philippines Mindanao, Philippines. I am an experienced C/C++ developer, working for software ranging from school projects to small to mid-sized business

[Gimp-developer] GSoC 2009: OpenGL GPU resampling in GEGL (an update)

2009-04-01 Thread Jerson Michael Perpetua
Hello everyone, I have already corresponded with Nicolas (thanks) and was able to fix a general overview of what I should do to implement OpenGL GPU resampling in GEGL or something similar. The following is my general plan of action for this topic: (1) Extend the current GeglBuffer implementatio

Re: [Gimp-developer] GSoC 2009: OpenGL GPU resampling in GEGL (an update)

2009-04-02 Thread Jerson Michael Perpetua
Thank you for the feedback Øyvind. I think that, at this point, I should probably narrow my topic down to adding GPU-support for GeglBuffer and two of the GEGL classes you've mentioned above. I will delegate implementation of the GPU-support for resamplers as optional for this year's GSoC. Howev

[Gimp-developer] GSoC Proposal: Call for comments

2009-04-11 Thread Jerson Michael Perpetua
GIMP & GEGL Gurus, I hope that I am not too imposing. I would like to draw attention to two of my GSoC proposals: OpenGL GPU-based Buffer & Operations in GEGL & Improved Foreground Selection Tool (Detail Refinement Brush). If you find that any of them are lacking, please comment on possible imp

[Gimp-developer] Fwd: [GSoC] Things to do until May 23

2009-05-03 Thread Jerson Michael Perpetua
Hi, Thanks for the reminder.  I am the GSoC student working for adding GPU support to GEGL. Unfortunately for me, requests for net connectivity here in our country are slow and I have been waiting for two weeks now. Currently, I am using a public kiosk to write emails and to check updates.  I wil

[Gimp-developer] Series of postings for OpenGL GPU-based Buffers & Operations in GEGL (GSoC 2009)

2009-05-08 Thread Jerson Michael Perpetua
Hello gimplings, Daerd here, the GSOC student crazy enough to really go with implementing GPU-support in GEGL. I have posted a series of (lengthy) articles in GEGL's mailing list. These articles explain several GPU and GEGL concepts that are related to my work and outline two (out of four) GPU-

[Gimp-developer] Plans for GEGL GPU-support (feedback needed)

2009-05-13 Thread Jerson Michael Perpetua
Hello everyone, I have another mailing list post detailing how I plan to implement GPU-support to GEGL here: http://lists.xcf.berkeley.edu/lists/gegl-developer/2009-May/001078.html Please read through and live comments as you see fit. Thank you. Kind regards, Daerd __

Re: [Gimp-developer] [GSoC] GIT commit messages

2009-07-01 Thread Jerson Michael Perpetua
Please do consider that the other 4 GSoC projects are for GEGL and should appear here: http://git.gnome.org/cgit/gegl/. For now, Martin has created the GEGL+GPU branch as I have yet to receive my push access approval for gnome git. I suspect that the other 3 students are in a similar state. Ther