Re: [Gimp-developer] shorthanded and outnumbered (Re: Native RAW support)

2010-09-22 Thread Sven Neumann
On Mon, 2010-09-20 at 20:13 -0400, saulgo...@flashingtwelve.brickfilms.com wrote: > Quoting "Joao S. O. Bueno" : > > > Oliver - > > > > this rant has no reason to be. Sorry for that. > > I disagree. Oliver has politely raised an issue to be discussed and > presents some valid points. > > GIMP

Re: [Gimp-developer] shorthanded and outnumbered (Re: Native RAW support)

2010-09-20 Thread saulgoode
Quoting "Joao S. O. Bueno" : > Oliver - > > this rant has no reason to be. Sorry for that. I disagree. Oliver has politely raised an issue to be discussed and presents some valid points. GIMP is nearly a million lines of code -- well over a million if you take into account GEGL and BABL. If

Re: [Gimp-developer] shorthanded and outnumbered (Re: Native RAW support)

2010-09-20 Thread oliver
On Mon, Sep 20, 2010 at 05:31:07PM +0100, Øyvind Kolås wrote: > On Mon, Sep 20, 2010 at 2:10 PM, wrote: > >> Oliver - > >> > >> this rant has no reason to be.  Sorry for that. > >> It makes no sense to start working in a project the size of GIMP > >> without having to learn the code already in th

Re: [Gimp-developer] shorthanded and outnumbered (Re: Native RAW support)

2010-09-20 Thread Øyvind Kolås
On Mon, Sep 20, 2010 at 2:10 PM, wrote: >> Oliver - >> >> this rant has no reason to be.  Sorry for that. >> It makes no sense to start working in a project the size of GIMP >> without having to learn the code already in there first. > [...] > > I didn't say people should not look into the code.

Re: [Gimp-developer] shorthanded and outnumbered (Re: Native RAW support)

2010-09-20 Thread Alexandre Prokoudine
On 9/20/10, oliver wrote: > On Mon, Sep 20, 2010 at 01:39:42PM +0400, Alexandre Prokoudine wrote: > [...] >> The way things are going native RAW support in GIMP using GEGL + some >> can-opener library will likely require a dedicated developer in the >> team. Which the team doesn't seem to have righ

Re: [Gimp-developer] shorthanded and outnumbered (Re: Native RAW support)

2010-09-20 Thread Jon Nordby
On 20 September 2010 15:10, wrote: > Is this is not addressed, then it makes no sense to > mourn about shorthanded and outnumbered developers. > You're more than welcome to address the issue. -- Regards Jon Nordby - www.jonnor.com ___ Gimp-developer m

Re: [Gimp-developer] shorthanded and outnumbered (Re: Native RAW support)

2010-09-20 Thread oliver
On Mon, Sep 20, 2010 at 09:25:12AM -0300, Joao S. O. Bueno wrote: > On Mon, Sep 20, 2010 at 7:38 AM, wrote: > > On Mon, Sep 20, 2010 at 01:39:42PM +0400, Alexandre Prokoudine wrote: > > [...] > >> The way things are going native RAW support in GIMP using GEGL + some > >> can-opener library will l

Re: [Gimp-developer] shorthanded and outnumbered (Re: Native RAW support)

2010-09-20 Thread Joao S. O. Bueno
On Mon, Sep 20, 2010 at 7:38 AM, wrote: > On Mon, Sep 20, 2010 at 01:39:42PM +0400, Alexandre Prokoudine wrote: > [...] >> The way things are going native RAW support in GIMP using GEGL + some >> can-opener library will likely require a dedicated developer in the >> team. Which the team doesn't s

[Gimp-developer] shorthanded and outnumbered (Re: Native RAW support)

2010-09-20 Thread oliver
On Mon, Sep 20, 2010 at 01:39:42PM +0400, Alexandre Prokoudine wrote: [...] > The way things are going native RAW support in GIMP using GEGL + some > can-opener library will likely require a dedicated developer in the > team. Which the team doesn't seem to have right now, being heavily > shorthande