3D paint interface.

2000-09-18 Thread Stephen J Baker
Hi! I'm one of the developers working on the PrettyPoly 3D modeller (http://prettypoly.sourceforge.net) and we have been talking about building a 3D texture painting system into our tool. However, realising that I don't want to write yet another paint program - and knowing that I couldn't c

Re: 3D paint interface.

2000-09-19 Thread Stephen J Baker
On Mon, 18 Sep 2000, Kevin Turner wrote: > On Mon, Sep 18, 2000 at 04:24:35PM -0500, Stephen J Baker wrote: > > 1) Write a plugin for PrettyPoly that captures the > > 3D coordinate of the cursor - figures out which > > texel in the texture map it's point

Re: 3D paint interface.

2000-09-19 Thread Stephen J Baker
On Tue, 19 Sep 2000, Tom Rathborne wrote: > On Mon, Sep 18, 2000 at 04:24:35PM -0500, Stephen J Baker wrote: > > I'm one of the developers working on the PrettyPoly 3D modeller > > (http://prettypoly.sourceforge.net) and we have been talking about > > building a 3D te

Re: auto-save and file formats

2000-10-10 Thread Stephen J Baker
On Tue, 10 Oct 2000, Robert Voigt wrote: > 1. When are you going to implement auto-save? I can already use GIMP > with manual saving, but an auto-save function with a saving interval of > down to 10 ms (if that's possible) would let me track my changes > constantly. This is similar to a questio

Re: Which version?

2000-11-07 Thread Stephen J Baker
On Tue, 7 Nov 2000, David Monniaux wrote: > On Tue, 7 Nov 2000, Kati Gäbler wrote: > > > A friend of mine was showing off his latest Gimp for Windows the other > > day that he had found on some magazine CD. I didn't test many of the > > features, but it seemed very stable and far superior to the

Re: blury picture

2000-11-16 Thread Stephen J Baker
On 15 Nov 2000, Sven Neumann wrote: > robert lund <[EMAIL PROTECTED]> writes: > > > I AM NEW TO THIS KINDA. I AM MAKING A SHIP FOR A GAME CALLED XSHIPWARS WHICH > > REQUIRES A ROTATION OF THE PIC 22.5 DEGREES UNTILL IT GOES ALL THE WAY > > AROUND TO 360 SO YOU END UP WITH 16 PICS OF THE SAME S

Re: Compile error

2000-11-30 Thread Stephen J Baker
On Thu, 30 Nov 2000, Mathieu Dubé wrote: > I have a this compile error when the compilation arrives to > CML_explorer.c: > gcc: Internal compiler error: program cc1 got fatal signal 6 Do you perhaps have an AMD K6 CPU at 266MHz or slower? If so, you could be a victim of a well-know