On Tue, 10 Nov 2009, John Ralls wrote:
> On Nov 10, 2009, at 7:50 AM, Allin Cottrell wrote:
> >
> > On Tue, 10 Nov 2009, Paul Davis wrote:
> >
> >> I do not believe that using a pre-built GTK OS X framework is
> >> desirable for users or developers. Include GTK as part of your
> >> app bundle. It
On Nov 10, 2009, at 7:50 AM, Allin Cottrell wrote:
On Tue, 10 Nov 2009, Paul Davis wrote:
I do not believe that using a pre-built GTK OS X framework is
desirable for users or developers. Include GTK as part of your
app bundle. Its not hard to do and gives you complete control
over which vers
On Tue, 10 Nov 2009, Paul Davis wrote:
> I do not believe that using a pre-built GTK OS X framework is
> desirable for users or developers. Include GTK as part of your
> app bundle. Its not hard to do and gives you complete control
> over which version of GTK is used by your app.
I think this co
On Mon, Nov 9, 2009 at 1:10 PM, Jack Skellington wrote:
> Also if a native Gtk+ OS X framework were available people who are
> maintaining Gtk+ apps would have the option to extend their user base
> to OS X quite quickly.
All it requires to use it is to build the GTK stack yourself using the
ins
On Nov 10, 2009, at 7:15 AM, John Ralls wrote:
In light of all of the work Kristian has done in the last few weeks,
I've taken out the stuff about "not actively maintained". There's
still a fair number (about 80) "FIXME: Implement" comments, so for
now I think it's still accurate to say that
On Nov 10, 2009, at 12:35 AM, Jacob Juul Kolding wrote:
A framework as in the Gtk.framework folder you add to the Xcode
project and then build?
Yes. It didn't work yet by just dragging in the Gtk.framework folder
at the time. But we provided an installer and XCode project template
that
On Nov 10, 2009, at 12:19 AM, Allin Cottrell wrote:
Unfortunately this is not immediately clear if you google, say,
"gtk osx".
Ah yes, that's very true. I am really hidden in/behind my git
repositories as you might understand ;)
Bottom line: If there's any way to improve the web presence
On Nov 9, 2009, at 3:35 PM, Jacob Juul Kolding wrote:
On Nov 9, 2009, at 8:23 PM, Kristian Rietveld wrote:
No, it is not fully complete, but getting close. Recently, I have
been working on reviewing outstanding patches, fixing up the last
few kinks remaining after the transition to client
On Nov 9, 2009, at 7:19 PM, Jacob Juul Kolding wrote:
Nevermind the tex thing, the actual problem is that glib fails to
build because gettext is missing?
Then you didn't do jhbuild bootstrap.
Everyone: Please, if you're having trouble building with jhbuild, ask
in the gtk-osx-us...@li
I prefer using make and the command
line myself.
Actually machine has a couple of versions of framework /
dependencies and builds, so I don't know if I just got lucky.
Like I said, in 52 days I will have more time to play :)
> Subject: Re: Why are no developers completing/ma
I just got lucky. Like
I said, in 52 days I will have more time to play :)
> Subject: Re: Why are no developers completing/maintaining native
Gtk+ for OS X?
> From: ja...@juvul.com
> Date: Tue, 10 Nov 2009 00:35:44 +0100
> To: k...@gtk.org
> CC: gtk-devel-list@gnome.org
&
aid, in 52 days I will have more time to play :)
> Subject: Re: Why are no developers completing/maintaining native
Gtk+ for OS X?
> From: ja...@juvul.com
> Date: Tue, 10 Nov 2009 00:35:44 +0100
> To: k...@gtk.org
> CC: gtk-devel-list@gnome.org
>
> On Nov 9, 2009,
On Mon, 9 Nov 2009, Shawn Bakhtiar wrote:
> To build the latest framework:
>
> 1) Get the latest using jhbuild and build
> 2) http://github.com/jralls/gtk-osx-framework/tree/master/framework/
App developer here again: Right now I can get a fully functional
GTK+ framework (but one that relies on
machine has a couple of versions of framework / dependencies and
builds, so I don't know if I just got lucky. Like I said, in 52 days I will
have more time to play :)
> Subject: Re: Why are no developers completing/maintaining native Gtk+ for OS
> X?
> From: ja...@juvul.com
>
>
> On Nov 9, 2009, at 7:10 PM, Jack Skellington wrote:
> > Hello All
> >
> > I'm currently in charge of the development of a cross-platform OpenGL
> > app which uses GTk+ for it's interface.
> > The app runs on both *nix/X.org and win32 but when I started looking
> > into OS X I found that the Q
On Nov 9, 2009, at 8:23 PM, Kristian Rietveld wrote:
On Nov 9, 2009, at 7:10 PM, Jack Skellington wrote:
Hello All
I'm currently in charge of the development of a cross-platform OpenGL
app which uses GTk+ for it's interface.
The app runs on both *nix/X.org and win32 but when I started looking
On Mon, 9 Nov 2009, Kristian Rietveld wrote:
> No, [the Quartz port of GTK+] is not fully complete, but getting
> close. Recently, I have been working on reviewing outstanding
> patches [and other good stuff] ... I do not get paid for this
> at all. Saying that the OS X port is not being activ
On Nov 9, 2009, at 7:10 PM, Jack Skellington wrote:
Hello All
I'm currently in charge of the development of a cross-platform OpenGL
app which uses GTk+ for it's interface.
The app runs on both *nix/X.org and win32 but when I started looking
into OS X I found that the Quartz OS X version of Gtk+
On Mon, 2009-11-09 at 19:10 +0100, Jack Skellington wrote:
> Hello All
>
> I'm currently in charge of the development of a cross-platform OpenGL
> app which uses GTk+ for it's interface.
> The app runs on both *nix/X.org and win32 but when I started looking
> into OS X I found that the Quartz OS X
Hello All
I'm currently in charge of the development of a cross-platform OpenGL
app which uses GTk+ for it's interface.
The app runs on both *nix/X.org and win32 but when I started looking
into OS X I found that the Quartz OS X version of Gtk+ is neither
complete nor being actively developed.
I m
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