Hi!
Is it possible to export to SMD and import it in
MAX? Isthereanotherway to do it? I mean with all
animations?
/ Oskar Lindgren
#parallels
icq: 93350590
- Original Message -
From: Oskar 'Zoot' Lindgren [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Wednesday, December 05, 2001 6:52 PM
Subject: [hlcoders] MS to MAX?
Hi!
Is it possible to export to SMD and import it in MAX? Is there another way
to do it? I mean with all
Do you know where I can get it?
- Original Message -
From: dodgy [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Wednesday, December 05, 2001 8:50 PM
Subject: Re: [hlcoders] MS to MAX?
Via MilkShape 3D is the route I'd use...
... although I did hear a rumour that Valve/Gearbox have
PROTECTED]
To: [EMAIL PROTECTED]
Sent: Wednesday, December 05, 2001 8:12 PM
Subject: Re: [hlcoders] MS to MAX?
Do you know where I can get it?
- Original Message -
From: dodgy [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Wednesday, December 05, 2001 8:50 PM
Subject: Re: [hlcoders] MS
That is not for MAX!
- Original Message -
From: dodgy [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Wednesday, December 05, 2001 9:58 PM
Subject: Re: [hlcoders] MS to MAX?
http://www.swissquake.ch/chumbalum-soft/
--
dodgy
aka David Hunt
Leader, Uncrossable Parallel
website: http
: irc.gamesnet.net:6667 #parallels
icq: 93350590
- Original Message -
From: Oskar 'Zoot' Lindgren [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Wednesday, December 05, 2001 9:07 PM
Subject: Re: [hlcoders] MS to MAX?
That is not for MAX!
- Original Message -
From: dodgy [EMAIL
I was asking for animations...
- Original Message -
From: dodgy [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Wednesday, December 05, 2001 10:14 PM
Subject: Re: [hlcoders] MS to MAX?
Convert to 3DS, import into Max.
I think you lose any bone assignments you may have set up, but you
No, Download that. Then import your SMD and then export the file to a .3ds and open in studio. Lakario - Original Message - From: Oskar 'Zoot' Lindgren Sent: Wednesday, December 05, 2001 4:58 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] MS to MAX? That is not for MAX!- Original
lol ".3ds"-files donĀ“t support animations
- Original Message -
From:
Nathan Taylor
To: HLCoders
Sent: Wednesday, December 05, 2001 11:11
PM
Subject: Re: [hlcoders] MS to MAX?
No,
Download that. Then import your SMD and then export the file to
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