Re: [hlcoders] detecting mapchange client-side

2002-11-13 Thread Sebastian Steinlechner
Hallo, Wednesday, November 13, 2002, 18:56, Cortex [EMAIL PROTECTED] wrote: I finally got it to work !! I use the method that is used in the new (SDK 2.3) overview code. It checks at each call of Reset if the name of the map has changed (using gEngfuncs.pfnGetLevelName()). If it has changed,

RE: [hlcoders] detecting mapchange client-side

2002-11-13 Thread Brandon \Axis\ Russell
, 2002 11:56 AM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] detecting mapchange client-side Hey ! I finally got it to work !! I use the method that is used in the new (SDK 2.3) overview code. It checks at each call of Reset if the name of the map has changed (using gEngfuncs.pfnGetLevelName

Re: [hlcoders] detecting mapchange client-side

2002-11-13 Thread Cortex
Oh, yes. It could be an other solution ;) I didn't notice this comment. - Cortex : HL ALBATOR coder mapper - [EMAIL PROTECTED] ICQ : 71548738 Sebastian Steinlechner wrote: Hallo, Wednesday, November 13, 2002, 18:56, Cortex [EMAIL PROTECTED] wrote: I finally got it to work !!

[hlcoders] detecting mapchange client-side

2002-11-12 Thread Cortex
Hi, I've a problem since several months (but I didn't tried to fix it for several months ;p). In fact, I want to detect mapchange from client-side. Nowadays, I check it from the CHud::Redraw function : if (!intermission) else // It's an intermission It works fine for

Re: [hlcoders] detecting mapchange client-side

2002-11-12 Thread polymorph
At 09:10 PM 11/12/02 +0100, you wrote: How about hooking the console command? Like it is done for showscores etc., at least this should work when a client enters map.. if a server admin enters it in the dedicated server console.. well.. ok that would work :) Maybe this helps..

Re: [hlcoders] detecting mapchange client-side

2002-11-12 Thread Daniel Koppes
-- [ Picked text/plain from multipart/alternative ] Have the server update the client as it joins the game with the status of the rain (or whatever) and keep track of it in the server instead... At 21:10 12/11/2002 +0100, you wrote: Hi, I've a problem since several months (but I didn't tried to