I updated my mod AppIds and am still getting the error like crazy!
On Wed, May 26, 2010 at 4:55 PM, Sam samuelga...@gmail.com wrote:
The new engine update to the HL2 games broke *everything* again, there's a
hotfix that should fix your problem by using this in your gameinfo:
SteamAppId 218
Steam.inf should fix it.
Refer to http://blog.jailbreaksource.com/?p=1211 for a full explanation.
On Wed, Jun 23, 2010 at 1:36 PM, Janek jan...@gmail.com wrote:
Hi all,
Is there a solution to display in steamfriends (chat window and friends
list) mod you're playing instead of this useless
Have you renamed your project's target names? The error seems to be
related to that.
From the SDK wiki:
Right click on the client and server projects in VS and go to
Properties Configuration General. Change Target Name to client and
server respectively.
Try this and let us know what errors you
19:07 skrev Dexter Haslem dexter.has...@gmail.com:
Have you renamed your project's target names? The error seems to be
related to that.
From the SDK wiki:
Right click on the client and server projects in VS and go to
Properties Configuration General. Change Target Name to client and
server
Right click the project, Properties
Configuration Properties-
Linker-
Input option
Ignore specific Library
On Tue, Aug 10, 2010 at 4:53 PM, Jordan Friendshuh
jman1156ga...@yahoo.com wrote:
I was looking under right click on the server and client files for those
I apologize, I forgot it was renamed in VS2010. You will want to look
for Ignore Specific Default Libraries, it's in the same place though
so you should see what I'm talking about.
On Tue, Aug 10, 2010 at 4:58 PM, Dexter Haslem dexter.has...@gmail.com wrote:
Right click the project, Properties
I agree. Try re-installing the internet
On Fri, Aug 20, 2010 at 11:41 PM, Adam amckern McKern
amck...@yahoo.comwrote:
That wont work, you need to remove your self from the web url.
Owner Nigredo Studios http://www.nigredostudios.com
--- On Sat, 21/8/10, Josh Caine
No thanks! Honest mistake, I feel guilty from the two seconds of black
screen as it is lol. I forgot to mention that was some years ago, if you
want to retroactively ban my steam account from then I would be thoroughly
impressed :)
On Fri, Oct 22, 2010 at 11:09 PM, Gabe Newell
Hi Andreas,
Fortress Forever implemented the conc nade effect to look the same on
source. I think all it basically does is add a swirl to the players
eyeAngles in CalcView. TFC may have did the weapon seperately or maybe
modified the bob cuz it goes even more crazy. Hope this helps
On Fri, Oct
I just bought 10 POUNDS OF VIAGRA!
On Sat, Nov 6, 2010 at 12:44 PM, Harry Jeffery
harry101jeff...@googlemail.com wrote:
Don't bother with the link. It redirects to some cheap medicine site
with a referrer code. Just some scam by the looks of things.
On 6 November 2010 17:27,
you pay?
2010/11/6 Dexter Haslem dexter.has...@gmail.com
I just bought 10 POUNDS OF VIAGRA!
On Sat, Nov 6, 2010 at 12:44 PM, Harry Jeffery
harry101jeff...@googlemail.com wrote:
Don't bother with the link. It redirects to some cheap medicine site
with a referrer code. Just
My favorite
On Wed, Dec 1, 2010 at 5:15 PM, Nova Silisko novasili...@gmail.com wrote:
Lady Gageateam
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hehe, if you wanna do it externally like that you are effectively writing a
cheat and will have to deal with VAC. I dont understand the point of doing
it externally if you want to just team_say it, assuming this isnt some
attempt at a hack. it would be a simple plugin though
On Fri, Dec 3, 2010
? :)
On 03.12.2010 23:27, Dexter Haslem wrote:
hehe, if you wanna do it externally like that you are effectively writing
a
cheat and will have to deal with VAC. I dont understand the point of doing
it externally if you want to just team_say it, assuming this isnt some
attempt at a hack. it would
I am having the same exact problem launching externally with -game,
and havent figured it out so far. In the mean time I just added
-allowdebug -dev to the launch options in steam and created a desktop
shortcut. it sucks because you have to manually attach every debug
session in the meantime ..
are we talking about 2007, not 2013 then? it has its own sdk base incase
you are unaware
On Nov 6, 2013 4:29 PM, Borzh borz...@gmail.com wrote:
Just try executing
Steam\SteamApps\common\Source SDK Base 2007\hl2.exe -game sourcetest
it gives same errors. But from steam it is working...
Well, in that case.. I have the same problem with both 2006 2007
source SDK base executable and have not yet found a way around it
On Wed, Nov 6, 2013 at 5:43 PM, Borzh borz...@gmail.com wrote:
yes, and I have Source SDK Base 2007 installed.
2013/11/6 Dexter Haslem dexter.has...@gmail.com
I also want to add something I've been doing with some success is
making a new VPC, including the stock ones to a new vpc, and adding
your custom files to it. As you add stuff that conflicts with the base
one (game client hl2mp or whatever), you minus the file, so eg:
$Include
why not just undefine it before STL headers?
On Thu, Jul 17, 2014 at 11:33 AM, Borzh borz...@gmail.com wrote:
Hello all,
I propose using template functions in minmax.h instead of defines. Or at
least use uppercase letters for macros.
It has been discussed a lot of times:
- windows.h
After upgrading to windows 10 (from 8.1), Source games are not loading
custom fonts and I can't figure out why.
I've tried a few source games, mainly Fortress Forever and NeoTokyo
and they both had the problem. No changes to ClientScheme.res were
done. There are console warnings right off the
On Tue, Aug 4, 2015 at 8:49 PM, Dexter Haslem dexter.has...@gmail.com wrote:
After upgrading to windows 10 (from 8.1), Source games are not loading
custom fonts and I can't figure out why.
I've tried a few source games, mainly Fortress Forever and NeoTokyo
and they both had the problem. No changes
Hi Eric,
Any plans to update older versions of the engine? Would like to know either
way for dedicated server configuration moving forward
On Mon, Sep 7, 2015 at 8:54 PM, Kyle Sanderson wrote:
> Good news.
>
> Thanks,
> Kyle.
>
> On Mon, Sep 7, 2015 at 7:39 PM, Eric Smith
LOL, go figure that's what it takes for list activity
On Mon, Mar 6, 2017 at 6:34 AM, Tobias Kammersgaard
wrote:
> Quality stuff but could this go away?
>
> Anyone at Valve listening?
>
> On 6 March 2017 at 14:19, Team at TruBrain wrote:
>
>>
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