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Its quite possible to extend the WC grid, autolycus from Valve gives and
example himself (read reply 29). Although it may not be helpful in this
instance, it does work to an extent. Read:
A
From what I know, its not possible to do this...
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]] On Behalf Of HateFace
Sent: January 28, 2002 3:28 PM
To: [EMAIL PROTECTED]
Subject: [hlcoders] Making WorldCraft's editing area bigger?
I want to make a big map. I
Hmm. Must be Matt Boone's Day of Defeat?
Mugsy _ wrote:
Damn you Tim Holt! The one time I feel like posting and you steal my
thunder!
From: Mugsy _ [EMAIL PROTECTED]
Reply-To: [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Subject: Re: [hlcoders] Making WorldCraft's editing area bigger
got so darn huge.
Mugsy
Day of Defeat
From: botman [EMAIL PROTECTED]
Reply-To: [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Subject: Re: [hlcoders] Making WorldCraft's editing area bigger?
Date: Tue, 29 Jan 2002 16:40:40 -0600
Which has one minor flaw - Worldcraft itself won't make
]'
Subject: RE: [hlcoders] Making WorldCraft's editing area bigger?
Actually, last time I checked the Polyfighter guys had maps 4 times as
big
as the current limits.
- Adrian
-Original Message-
From: Tom [mailto:[EMAIL PROTECTED]]
Sent: Tuesday, January 29, 2002 2:12 AM
To: [EMAIL
: Tuesday, January 29, 2002 4:31 AM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] Making WorldCraft's editing area bigger? 4 times is still no where near a million on each axis ;) Funny how the leastchallenging questions get the most responses though :PJeff.- Original Message -From: "Mi
Why don't you scale down everthing in your mod ?
The more you scale the more space you'll have.
Nicemice, Spy Assassinate
www.creativelevels.de/spy
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Last time I checked, our playing area is 33 million units across. The terrain is
heightmapped and has to loop to cover such a vast area, but the map itself doesn't
loop - players can be over 40 thousand game kilometres away, if you're willing to wait
several days for them to get there.
I have
Which has one minor flaw - Worldcraft itself won't make
maps that big...
- Original Message -
From:
Nathan Taylor
To: HLCoders
Sent: Tuesday, January 29, 2002 9:42
PM
Subject: Re: [hlcoders] Making
WorldCraft's editing area bigger?
Hmm, the highly
The trade off I believe though is this: you need to shrink your
textures down quite a bit so you're not a midget in giant pixel land.
Suppose you made the character 1/2 size, and scaled all your
textures 1/2 as well to keep things looking good. I imagine you'd put a
heavier load on the
I want to make a big map. I need to make WorldCraft's editing area
bigger...how do I do this?
JD
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No can do. you're stuck with the 8000x8000x8000 (plus or minus) limit.
HateFace wrote:
I want to make a big map. I need to make WorldCraft's editing area
bigger...how do I do this?
JD
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- Original Message -
From: HateFace [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Monday, January 28, 2002 10:27 PM
Subject: [hlcoders] Making WorldCraft's editing area bigger?
I want to make a big map. I need to make WorldCraft's editing area
bigger...how do I do
I thought I read somewhere that you can make it bigger with this newer
Worldcraft.
JD
- Original Message -
From: Oskar 'Zoot' Lindgren [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Monday, January 28, 2002 4:28 PM
Subject: Re: [hlcoders] Making WorldCraft's editing area bigger
Not GearCraft?
- Original Message -
From: HateFace [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Monday, January 28, 2002 11:49 PM
Subject: Re: [hlcoders] Making WorldCraft's editing area bigger?
I thought I read somewhere that you can make it bigger with this newer
Worldcraft.
JD
You cant.
Sarge_Spank
www.illicitstudios.com
- Original Message -
From: HateFace [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Monday, January 28, 2002 1:27 PM
Subject: [hlcoders] Making WorldCraft's editing area bigger?
I want to make a big map. I need to make WorldCraft's editing
-
From: Persuter [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Monday, January 28, 2002 6:35 PM
Subject: RE: [hlcoders] Making WorldCraft's editing area bigger?
JD, perhaps another idea instead would be to make the size of the player
models smaller. After all, if a unit represents six inches
I don't believe this can be done. In order to extend the limits, one
would
have to modify not only Worldcraft, but the compile tools and the engine
BSP
reading code as well. As I understand it, spatial locations in BSP files
are
stored as a 16-bit integer for each coordinate. The number is
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