Yea it all comes down to being able to make the illusion of bigger, not really bigger.
HateFace wrote: > Heheheh, yeah it's a pure mapping question. Thanks for the help. Reedbeta, > how are you so smart? You speak another language...yet it's English. > > JD > > > ----- Original Message ----- > From: "Persuter" <[EMAIL PROTECTED]> > To: <[EMAIL PROTECTED]> > Sent: Monday, January 28, 2002 6:35 PM > Subject: RE: [hlcoders] Making WorldCraft's editing area bigger? > > > >>JD, perhaps another idea instead would be to make the size of the player >>models smaller. After all, if a unit represents six inches rather than >>one, it's a much bigger space. Or is this a pure mapping question? >> >>Persuter >> >> >>>-----Original Message----- >>>From: [EMAIL PROTECTED] [mailto:hlcoders- >>>[EMAIL PROTECTED]] On Behalf Of HateFace >>>Sent: Monday, January 28, 2002 5:55 PM >>>To: [EMAIL PROTECTED] >>>Subject: Re: [hlcoders] Making WorldCraft's editing area bigger? >>> >>>Yeah, I did that door trick with my desert map. But, I didn't wanna >>> >>just >> >>>do >>>that, I wanted to let the players actually run around way out there, >>> >>and >> >>>hide out there...and just play out there. >>> >>>Oh well, if it's not possible, I'll just stick with the limit. >>> >>>JD >>> >>> >>>----- Original Message ----- >>>From: "Tim Holt" <[EMAIL PROTECTED]> >>>To: <[EMAIL PROTECTED]> >>>Sent: Monday, January 28, 2002 5:31 PM >>>Subject: Re: [hlcoders] Making WorldCraft's editing area bigger? >>> >>> >>> >>>>Well you might be able to make it bigger, but what do you do when >>>> >>you >> >>>>compile and your build tools say you've got a brush taht goes beyond >>>> >>the >> >>>>+/-4096 limit? >>>> >>>>There is one trick people have done. Make a large brush that >>>> >>represents >> >>>>terrain or whatever you want beyond the "edge". Now make the brush >>>> >>a >> >>>>func_door. THen trigger the door to "move". Such items can go >>>> >>outside >> >>>>the +/-4096 limit and still will be drawn. >>>> >>>>The new DoD 2.0 map "dog1" does this. It visually extends the beach >>>> >>and >> >>>>water of the map beyond the "edge". >>>> >>>> >>>>HateFace wrote: >>>> >>>> >>>>>No, not Gearcraft... >>>>> >>>>>I read somewhere that you can make the editing area bigger for >>>>> >>>Worldcraft. >>> >>>>>I thought it said something about the registry, but I'm not sure. >>>>> >>>Anyway >>> >>>>>know how? >>>>> >>>>>JD >>>>> >>>>> >>>>>----- Original Message ----- >>>>>From: "Oskar 'Zoot' Lindgren" <[EMAIL PROTECTED]> >>>>>To: <[EMAIL PROTECTED]> >>>>>Sent: Monday, January 28, 2002 4:56 PM >>>>>Subject: Re: [hlcoders] Making WorldCraft's editing area bigger? >>>>> >>>>> >>>>> >>>>> >>>>>>Not GearCraft? >>>>>> >>>>>> >>>>>>----- Original Message ----- >>>>>>From: "HateFace" <[EMAIL PROTECTED]> >>>>>>To: <[EMAIL PROTECTED]> >>>>>>Sent: Monday, January 28, 2002 11:49 PM >>>>>>Subject: Re: [hlcoders] Making WorldCraft's editing area bigger? >>>>>> >>>>>> >>>>>> >>>>>> >>>>>>>I thought I read somewhere that you can make it bigger with this >>>>>>> >>>newer >>> >>>>>>>Worldcraft. >>>>>>> >>>>>>>JD >>>>>>> >>>>>>> >>>>>>>----- Original Message ----- >>>>>>>From: "Oskar 'Zoot' Lindgren" <[EMAIL PROTECTED]> >>>>>>>To: <[EMAIL PROTECTED]> >>>>>>>Sent: Monday, January 28, 2002 4:28 PM >>>>>>>Subject: Re: [hlcoders] Making WorldCraft's editing area bigger? >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>>>decompile? >>>>>>>> >>>>>>>>----- Original Message ----- >>>>>>>>From: "HateFace" <[EMAIL PROTECTED]> >>>>>>>>To: <[EMAIL PROTECTED]> >>>>>>>>Sent: Monday, January 28, 2002 10:27 PM >>>>>>>>Subject: [hlcoders] Making WorldCraft's editing area bigger? >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>>>I want to make a big map. I need to make WorldCraft's editing >>>>>>>>> >>area >> >>>>>>>>>bigger...how do I do this? >>>>>>>>> >>>>>>>>>JD >>>>>>>>> >>>>>>>>> >>>>>>>>>_______________________________________________ >>>>>>>>>To unsubscribe, edit your list preferences, or view the list >>>>>>>>> >>>>>>>>> >>>>>archives, >>>>> >>>>> >>>>>>>>please visit: >>>>>>>> >>>>>>>> >>>>>>>>>http://list.valvesoftware.com/mailman/listinfo/hlcoders >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>_______________________________________________ >>>>>>>>To unsubscribe, edit your list preferences, or view the list >>>>>>>> >>>archives, >>> >>>>>>>please visit: >>>>>>> >>>>>>> >>>>>>>>http://list.valvesoftware.com/mailman/listinfo/hlcoders >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>_______________________________________________ >>>>>>>To unsubscribe, edit your list preferences, or view the list >>>>>>> >>>archives, >>> >>>>>>please visit: >>>>>> >>>>>> >>>>>>>http://list.valvesoftware.com/mailman/listinfo/hlcoders >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>_______________________________________________ >>>>>>To unsubscribe, edit your list preferences, or view the list >>>>>> >>archives, >> >>>>>please visit: >>>>> >>>>> >>>>>>http://list.valvesoftware.com/mailman/listinfo/hlcoders >>>>>> >>>>>> >>>>>> >>>>>> >>>>> >>>>>_______________________________________________ >>>>>To unsubscribe, edit your list preferences, or view the list >>>>> >>archives, >> >>>please visit: >>> >>>>>http://list.valvesoftware.com/mailman/listinfo/hlcoders >>>>> >>>>> >>>>> >>>> >>>>-- >>>>I think...I think it's in my basement. Let me go upstairs and check. >>>>-M.C. Escher >>>> >>>>_______________________________________________ >>>>To unsubscribe, edit your list preferences, or view the list >>>> >>archives, >> >>>please visit: >>> >>>>http://list.valvesoftware.com/mailman/listinfo/hlcoders >>>> >>>> >>>> >>> >>>_______________________________________________ >>>To unsubscribe, edit your list preferences, or view the list archives, >>>please visit: >>>http://list.valvesoftware.com/mailman/listinfo/hlcoders >>> >> >>_________________________________________________________ >>Do You Yahoo!? >>Get your free @yahoo.com address at http://mail.yahoo.com >> >>_______________________________________________ >>To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: > >>http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> >> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- I think...I think it's in my basement. Let me go upstairs and check. -M.C. Escher _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

