Yea it all comes down to being able to make the illusion of bigger, not 
really bigger.

HateFace wrote:

> Heheheh, yeah it's a pure mapping question.  Thanks for the help.  Reedbeta,
> how are you so smart?  You speak another language...yet it's English.
> 
> JD
> 
> 
> ----- Original Message -----
> From: "Persuter" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Monday, January 28, 2002 6:35 PM
> Subject: RE: [hlcoders] Making WorldCraft's editing area bigger?
> 
> 
> 
>>JD, perhaps another idea instead would be to make the size of the player
>>models smaller. After all, if a unit represents six inches rather than
>>one, it's a much bigger space. Or is this a pure mapping question?
>>
>>Persuter
>>
>>
>>>-----Original Message-----
>>>From: [EMAIL PROTECTED] [mailto:hlcoders-
>>>[EMAIL PROTECTED]] On Behalf Of HateFace
>>>Sent: Monday, January 28, 2002 5:55 PM
>>>To: [EMAIL PROTECTED]
>>>Subject: Re: [hlcoders] Making WorldCraft's editing area bigger?
>>>
>>>Yeah, I did that door trick with my desert map.  But, I didn't wanna
>>>
>>just
>>
>>>do
>>>that, I wanted to let the players actually run around way out there,
>>>
>>and
>>
>>>hide out there...and just play out there.
>>>
>>>Oh well, if it's not possible, I'll just stick with the limit.
>>>
>>>JD
>>>
>>>
>>>----- Original Message -----
>>>From: "Tim Holt" <[EMAIL PROTECTED]>
>>>To: <[EMAIL PROTECTED]>
>>>Sent: Monday, January 28, 2002 5:31 PM
>>>Subject: Re: [hlcoders] Making WorldCraft's editing area bigger?
>>>
>>>
>>>
>>>>Well you might be able to make it bigger, but what do you do when
>>>>
>>you
>>
>>>>compile and your build tools say you've got a brush taht goes beyond
>>>>
>>the
>>
>>>>+/-4096 limit?
>>>>
>>>>There is one trick people have done.  Make a large brush that
>>>>
>>represents
>>
>>>>terrain or whatever you want beyond the "edge".  Now make the brush
>>>>
>>a
>>
>>>>func_door.  THen trigger the door to "move".  Such items can go
>>>>
>>outside
>>
>>>>the +/-4096 limit and still will be drawn.
>>>>
>>>>The new DoD 2.0 map "dog1" does this.  It visually extends the beach
>>>>
>>and
>>
>>>>water of the map beyond the "edge".
>>>>
>>>>
>>>>HateFace wrote:
>>>>
>>>>
>>>>>No, not Gearcraft...
>>>>>
>>>>>I read somewhere that you can make the editing area bigger for
>>>>>
>>>Worldcraft.
>>>
>>>>>I thought it said something about the registry, but I'm not sure.
>>>>>
>>>Anyway
>>>
>>>>>know how?
>>>>>
>>>>>JD
>>>>>
>>>>>
>>>>>----- Original Message -----
>>>>>From: "Oskar 'Zoot' Lindgren" <[EMAIL PROTECTED]>
>>>>>To: <[EMAIL PROTECTED]>
>>>>>Sent: Monday, January 28, 2002 4:56 PM
>>>>>Subject: Re: [hlcoders] Making WorldCraft's editing area bigger?
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>>Not GearCraft?
>>>>>>
>>>>>>
>>>>>>----- Original Message -----
>>>>>>From: "HateFace" <[EMAIL PROTECTED]>
>>>>>>To: <[EMAIL PROTECTED]>
>>>>>>Sent: Monday, January 28, 2002 11:49 PM
>>>>>>Subject: Re: [hlcoders] Making WorldCraft's editing area bigger?
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>>I thought I read somewhere that you can make it bigger with this
>>>>>>>
>>>newer
>>>
>>>>>>>Worldcraft.
>>>>>>>
>>>>>>>JD
>>>>>>>
>>>>>>>
>>>>>>>----- Original Message -----
>>>>>>>From: "Oskar 'Zoot' Lindgren" <[EMAIL PROTECTED]>
>>>>>>>To: <[EMAIL PROTECTED]>
>>>>>>>Sent: Monday, January 28, 2002 4:28 PM
>>>>>>>Subject: Re: [hlcoders] Making WorldCraft's editing area bigger?
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>>decompile?
>>>>>>>>
>>>>>>>>----- Original Message -----
>>>>>>>>From: "HateFace" <[EMAIL PROTECTED]>
>>>>>>>>To: <[EMAIL PROTECTED]>
>>>>>>>>Sent: Monday, January 28, 2002 10:27 PM
>>>>>>>>Subject: [hlcoders] Making WorldCraft's editing area bigger?
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>>I want to make a big map.  I need to make WorldCraft's editing
>>>>>>>>>
>>area
>>
>>>>>>>>>bigger...how do I do this?
>>>>>>>>>
>>>>>>>>>JD
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>_______________________________________________
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>>>>>>>>>
>>>>>archives,
>>>>>
>>>>>
>>>>>>>>please visit:
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>>>>>>>>
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>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>_______________________________________________
>>>>>>>>To unsubscribe, edit your list preferences, or view the list
>>>>>>>>
>>>archives,
>>>
>>>>>>>please visit:
>>>>>>>
>>>>>>>
>>>>>>>>http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>_______________________________________________
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>>>>>>>
>>>archives,
>>>
>>>>>>please visit:
>>>>>>
>>>>>>
>>>>>>>http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>_______________________________________________
>>>>>>To unsubscribe, edit your list preferences, or view the list
>>>>>>
>>archives,
>>
>>>>>please visit:
>>>>>
>>>>>
>>>>>>http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>
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>>>>>
>>archives,
>>
>>>please visit:
>>>
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>>>>>
>>>>>
>>>>>
>>>>
>>>>--
>>>>I think...I think it's in my basement. Let me go upstairs and check.
>>>>-M.C. Escher
>>>>
>>>>_______________________________________________
>>>>To unsubscribe, edit your list preferences, or view the list
>>>>
>>archives,
>>
>>>please visit:
>>>
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>>>>
>>>>
>>>
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>>>please visit:
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>>
>>_________________________________________________________
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>>Get your free @yahoo.com address at http://mail.yahoo.com
>>
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> please visit:
> 
>>http://list.valvesoftware.com/mailman/listinfo/hlcoders
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>>
>>
> 
> 
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-- 
I think...I think it's in my basement. Let me go upstairs and check. 
-M.C. Escher

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