Re: [hlds] Re, KF2: Feature List

2015-04-23 Thread Ahmed Kandeel
what should be a great game play experience. *From:* hlds-boun...@list.valvesoftware.com [mailto: hlds-boun...@list.valvesoftware.com] *On Behalf Of *Ahmed Kandeel *Sent:* 22 April 2015 22:22 *To:* Half-Life dedicated Win32 server mailing list *Subject:* Re: [hlds] Re, KF2: Feature List

Re: [hlds] Re, KF2: Feature List

2015-04-23 Thread Ahmed Kandeel
? *From:* hlds-boun...@list.valvesoftware.com [mailto: hlds-boun...@list.valvesoftware.com] *On Behalf Of *Ahmed Kandeel *Sent:* 23 April 2015 10:41 *To:* Half-Life dedicated Win32 server mailing list *Subject:* Re: [hlds] Re, KF2: Feature List From the wiki: PCServer-KFEngine.ini

Re: [hlds] Re, KF2: Feature List

2015-04-22 Thread Ahmed Kandeel
:00 Anthony Duncan anth...@kinevonetwork.com: You can add servers to favourites and will appear in the favourites list. On Wed, Apr 22, 2015 at 2:51 PM, Ahmed Kandeel astrida...@googlemail.com wrote: Hey guys, I was wondering is there somewhere we can request server features? If not, I

Re: [hlds] Re, KF2: Feature List

2015-04-22 Thread Ahmed Kandeel
' and it's sufficient as workaround :) 2015-04-22 15:54 GMT+02:00 Anthony Duncan anth...@kinevonetwork.com: You can add servers to favourites and will appear in the favourites list. On Wed, Apr 22, 2015 at 2:51 PM, Ahmed Kandeel astrida...@googlemail.com wrote: Hey guys, I was wondering

[hlds] Re, KF2: Feature List

2015-04-22 Thread Ahmed Kandeel
Hey guys, I was wondering is there somewhere we can request server features? If not, I was thinking this mailing list thread might be useful. While not strictly a server feature, is there a way to either connect via IP/Domain Name, or at least add to favourites using one? At the moment, I'm

Re: [hlds] Re, KF2: Feature List

2015-04-22 Thread Ahmed Kandeel
...@kinevonetwork.com wrote: I’m saying add the IP to your favourites in the Steam Client. When you launch KF2 it will appear under the favourites tab. *From:* hlds-boun...@list.valvesoftware.com [mailto: hlds-boun...@list.valvesoftware.com] *On Behalf Of *Ahmed Kandeel *Sent:* 22 April 2015 17:48

Re: [hlds] Re, KF2: Feature List

2015-04-22 Thread Ahmed Kandeel
...@list.valvesoftware.com [mailto: hlds-boun...@list.valvesoftware.com] *On Behalf Of *Ahmed Kandeel *Sent:* 22 April 2015 18:52 *To:* Half-Life dedicated Win32 server mailing list *Subject:* Re: [hlds] Re, KF2: Feature List Ah I see yes, so you require the query port then? Unfortunately I get

Re: [hlds] Desperately Need Some Killing Floor 2 Servers Up

2015-04-22 Thread Ahmed Kandeel
(Ahmed Kandeel) -- Message: 1 Date: Wed, 22 Apr 2015 03:04:36 +0100 From: Ahmed Kandeel astrida...@googlemail.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Subject: Re

Re: [hlds] Killing Floor 2 Early Access Launch Day Tomorrow - April 21st

2015-04-21 Thread Ahmed Kandeel
it is present) and ensure you have an admin password set in PCServer-KFGame.ini. On 21 April 2015 at 20:46, Flubber flub...@gmail.com wrote: Ahmed, if any thing came up, i'll be happy to know the result, thanks. 2015-04-21 21:35 GMT+02:00 Ahmed Kandeel astrida...@googlemail.com: Yeah I can't

Re: [hlds] Desperately Need Some Killing Floor 2 Servers Up

2015-04-21 Thread Ahmed Kandeel
I'm working on hosting at least 3 within the next half hour or so. Had a little delay due to networking. On 21 April 2015 at 19:47, Vivien FRENOT vivien.fre...@gmail.com wrote: Hello, Make KF2 server working with linux, and I will start 10 of them :D Le 21 avr. 2015 20:44, John Gibson

Re: [hlds] Killing Floor 2 Early Access Launch Day Tomorrow - April 21st

2015-04-21 Thread Ahmed Kandeel
from the same install? 2015-04-21 0:28 GMT+02:00 Jared ja...@tripwireinteractive.com: Added a note about that. Thank you. Jared Creasy Community Relations Tripwire Interactive On 4/20/2015 6:23 PM, Ahmed Kandeel wrote: You guys might want to add to the wiki that you have to run

Re: [hlds] Desperately Need Some Killing Floor 2 Servers Up

2015-04-21 Thread Ahmed Kandeel
Well I have six up and I'm hitting around 32% CPU usage. I will probably launch a couple more over the coming days. On 21 April 2015 at 21:02, Brandon Mulligan bmul...@gmail.com wrote: Is there a software limitation with KF2 preventing private LAN ips from being used in the Multihome switch?

Re: [hlds] Desperately Need Some Killing Floor 2 Servers Up

2015-04-21 Thread Ahmed Kandeel
mutators in the Unreal engine, and will absolutely be supported. Unreal mods are coded in a Java-like language called Unrealscript. Cheers, John On Tuesday, April 21, 2015, Ahmed Kandeel astrida...@googlemail.com wrote: Well I have a friend who has added my servers to his favourites. He said

Re: [hlds] Desperately Need Some Killing Floor 2 Servers Up

2015-04-21 Thread Ahmed Kandeel
, Ahmed Kandeel astrida...@googlemail.com wrote: Awesome, glad to hear! While I might be having difficulty getting in myself, I'm sure you'll have it sorted soon. What was more important to me was getting some servers up. Luckily I've managed to somehow get in on my laptop. I do have one

Re: [hlds] Desperately Need Some Killing Floor 2 Servers Up

2015-04-21 Thread Ahmed Kandeel
Kevin, why did you raise them? Were you seeing visible choke/interp? Also have any of you guys had difficulty getting the game started? My client is tanking each time I open it. On 21 April 2015 at 23:10, Kevin C s...@serveredirect.com wrote: Bandwidth usage is very little. I am seeing around

Re: [hlds] Desperately Need Some Killing Floor 2 Servers Up

2015-04-21 Thread Ahmed Kandeel
/2015 6:48 PM, Ahmed Kandeel wrote: Kevin, why did you raise them? Were you seeing visible choke/interp? Also have any of you guys had difficulty getting the game started? My client is tanking each time I open it. On 21 April 2015 at 23:10, Kevin C s...@serveredirect.com wrote: Bandwidth

Re: [hlds] Killing Floor 2 Early Access Launch Day Tomorrow - April 21st

2015-04-20 Thread Ahmed Kandeel
You guys might want to add to the wiki that you have to run the server at least once to ensure the default config files are generated. I just spent 15 minutes going through all of them checking that they hadn't been renamed in an update. On 20 April 2015 at 21:37, John Gibson

Re: [hlds] [TWI Serveradmins] Killing Floor 2 Beta Server Hosting Open For All

2015-04-15 Thread Ahmed Kandeel
Is *nix support coming soon? On 15 April 2015 at 00:20, Anthony Duncan anth...@kinevonetwork.com wrote: What’s the definition for GameLength? ?Length= *From:* hlds-boun...@list.valvesoftware.com [mailto: hlds-boun...@list.valvesoftware.com] *On Behalf Of *Jared *Sent:* 14 April 2015 23:50

Re: [hlds] [TF2] Community Issues/Suggestions

2015-03-03 Thread Ahmed Kandeel
@Robert That's why my post to reddit and this group has attempted to highlight the benefits to the player of community servers (and by extension the disadvantages of QP). If new players (and I agree with you) don't know the benefits, we have to try and provide the information they need! With

Re: [hlds] [TF2] Community Issues/Suggestions

2015-03-03 Thread Ahmed Kandeel
It wasn't because of ad systems why this change took place. A good several months before the changes that ruined QP, Valve made it so that players joining through QP didn't see the motd and it couldn't be forced upon them by a plugin. This change happened BEFORE the Über-update that changed the

[hlds] [TF2] Community Issues/Suggestions

2015-03-02 Thread Ahmed Kandeel
So I felt I ought to update you guys as to the progress of the group, (Fix Quickplay Now!) http://steamcommunity.com/groups/fixquickplay, that I launched. Currently it is at 483 members and I have had help and advice from several people read this mailing list. They'll be acknowledged shortly if

Re: [hlds] TF2 and the Policy of Truth

2015-02-11 Thread Ahmed Kandeel
All of you have valid points I think. *But I whole heartedly agree with Robert and E. Olsen. It is really important we stick together now more than ever.* I've made a group and lots have joined it. I can't tell which of you guys have or haven't. However I'm discussing this with several in group

Re: [hlds] Rethinking the community quickplay ban

2015-02-10 Thread Ahmed Kandeel
servers for Valve until we start seeing some concessions. On Mon, Feb 9, 2015 at 7:20 PM, Asher Baker asher...@gmail.com wrote: On Tue, Feb 10, 2015 at 2:21 AM, Ahmed Kandeel astrida...@googlemail.com wrote: *Okay guys, I enacted on my idea and would like some support. I've created a steam

Re: [hlds] Rethinking the community quickplay ban

2015-02-10 Thread Ahmed Kandeel
. At the very least we can warning everyone else that they should not put too much effort into hosting servers for Valve until we start seeing some concessions. On Mon, Feb 9, 2015 at 7:20 PM, Asher Baker asher...@gmail.com wrote: On Tue, Feb 10, 2015 at 2:21 AM, Ahmed Kandeel astrida

Re: [hlds] Rethinking the community quickplay ban

2015-02-09 Thread Ahmed Kandeel
, 2015 at 2:21 AM, Ahmed Kandeel astrida...@googlemail.com wrote: *Okay guys, I enacted on my idea and would like some support. I've created a steam group http://steamcommunity.com/groups/fixquickplay (Fix Quickplay Now!) as a form of petition against the changes to the Quickplay system

Re: [hlds] Rethinking the community quickplay ban

2015-02-09 Thread Ahmed Kandeel
To be honest, I doubt any of us are going to get responses. I myself as have others have tried to bring this to the community's attention via Reddit. While support has been there, it has been too weak to bring about any major action. People who post about this on the new steam based forums for

Re: [hlds] Rethinking the community quickplay ban

2015-02-09 Thread Ahmed Kandeel
In fact I have an idea that is even better than a petition if anyone would like to hear it. But I'd rather keep it out of the mailing list. On 9 February 2015 at 19:35, Ahmed Kandeel astrida...@googlemail.com wrote: To be honest, I doubt any of us are going to get responses. I myself as have

Re: [hlds] Rethinking the community quickplay ban

2015-02-09 Thread Ahmed Kandeel
*Okay guys, I enacted on my idea and would like some support. I've created a steam group http://steamcommunity.com/groups/fixquickplay (Fix Quickplay Now!) as a form of petition against the changes to the Quickplay system.* With this group I'd like to show the will of the TF2 community and educate

Re: [hlds] hlds Digest, Vol 43, Issue 19

2014-11-30 Thread Ahmed Kandeel
Client rate in my opinion is set wy too low for custom servers by default and unless the server owners have set sv_minrate to be higher, it won't force the client's rate to be higher. On 29 November 2014 at 00:25, Korrey Moore ajac...@gmail.com wrote: Then use the server browser to find a