There's enough servers up for roughly 30,000 players
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On Apr 22, 2015, at 9:01 AM, r...@4umail.net r...@4umail.net wrote:
I have 60 + servers running at this time all seems to be fine here so far,
as for the Bandwidth usage I will give this 24/ 48 hrs be for I post
I currently have 6 servers up to see how they went. Longest connected client
time is around 10 minutes, so I'm not sure if they are crashing or not. I can
launch 20-30 more servers if needed.
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On Apr 21, 2015, at 11:43 AM, John Gibson j...@tripwireinteractive.com
3:36 PM, Cody Woodson wrote:
I currently have 6 servers up to see how they went. Longest connected
client time is around 10 minutes, so I'm not sure if they are crashing or
not. I can launch 20-30 more servers if needed.
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On Apr 21, 2015, at 11:43 AM, John Gibson j
This has been an exploit for well over a year. I'm surprised you're just
running into the issue. SMAC has a built in function, if I remember correctly,
that will kick any connected client if they don't validate with steam within
10 seconds.
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On Mar 17, 2015, at 6:07
Upload/download exploit possibly. Are you listing your rcon password in your
server.cfg?
For my community I just block TCP packets to the port 27015 with my firewall
and whitelist my IP
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On Jan 22, 2015, at 6:24 PM, 2xcombatvet 2xcombat...@gmail.com wrote:
Cs go
Finally!
Thanks Eric!
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On May 19, 2014, at 2:16 PM, Eric Smith er...@valvesoftware.com wrote:
We've released updates for TF2, CS:S, DoD:S, and HL2:DM that fix a case where
some clients/servers were crashing during map load. This is not a required
update for dedicated
Awesome! MySQL support for the plugin would be great.
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On Nov 12, 2013, at 12:29 PM, Doctor McKay mc...@doctormckay.com wrote:
Fletcher gave me a heads-up yesterday before announcing it (thanks!).
Here are the values that I found:
Quickplay, use #
Getting the same crash on my two plr_hightower_event servers. Both crash with
the no free edicts. They are both 30 slot.
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On Oct 30, 2013, at 2:03 AM, Andreas Grimm l...@gmx.net wrote:
Dear Valve,
to run a 32 player slots plr_hightower_event server is dangerous ...
Is anyone else having issues with launching their server? Mine won't even
start up so I can't even see the cmd prompt. I'm on windows 2003
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On Jul 24, 2013, at 4:53 PM, Eric Smith er...@valvesoftware.com wrote:
We've released a mandatory update for TF2. The notes for the
/2013 8:41 PM, Cody Woodson wrote:
Is anyone else having issues with launching their server? Mine won't even
start up so I can't even see the cmd prompt. I'm on windows 2003
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On Jul 24, 2013, at 4:53 PM, Eric Smith er...@valvesoftware.com wrote:
We've released
Seems to only be affecting windows 2003 and xp
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On Jul 24, 2013, at 6:42 PM, DontWannaName! ad...@topnotchclan.com wrote:
I was able to start my servers just fine. Windows 2008.
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On Jul 24, 2013, at 6:39 PM, Jesse Molina je...@opendreams.net
Eric,
Any eta when we will get a windows 2003 server fix?
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On Jul 24, 2013, at 7:25 PM, Eric Smith er...@valvesoftware.com wrote:
Can you check the link again from your side and let me know if you're still
getting the wrong version? Thanks.
-Eric
-Original
Yep everything seems to be working now! Thanks!
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On Jul 24, 2013, at 7:33 PM, Eric Smith er...@valvesoftware.com wrote:
Glad to hear it. Sorry for the problems.
-Eric
-Original Message-
From: Jesse Molina [mailto:je...@opendreams.net]
Sent: Wednesday,
Valve just released an update to fix this issue.
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On Jul 12, 2013, at 3:25 PM, Aerolite ad...@aerolitegaming.co.uk wrote:
Well I'm glad to hear that it's probably a Valve issue, but I wouldn't expect
anything on it over the weekend.
I noticed that if a round ends or the
I would concur. Try removing your fake client mods.
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On Jul 11, 2013, at 7:24 PM, Doctor McKay mc...@doctormckay.com wrote:
Perhaps you should remove your fake players mods. Linux servers are working
fine for me.
Doctor McKay
http://www.doctormckay.com
I'm having the same issue with my 2fort server. Before the update it was
stable with up times of 10+ days. Now the server runs out of edicts every few
hours.
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On Jul 11, 2013, at 9:01 PM, E. Olsen ceo.eol...@gmail.com wrote:
Hello,
My servers are somewhat more stable
is, my custom map servers haven't
crashed at all today, but all the (32-player) servers running Valve maps have
crashed several times, all with the same no free edicts error.
On Fri, Jul 12, 2013 at 12:36 AM, Cody Woodson
xxwoodyman123...@sbcglobal.net wrote:
I'm having the same issue
edicts error.
On Fri, Jul 12, 2013 at 12:36 AM, Cody Woodson
xxwoodyman123...@sbcglobal.net mailto:xxwoodyman123...@sbcglobal.net
wrote:
I'm having the same issue with my 2fort server. Before the update
it was stable with up times of 10+ days. Now the server runs out
of edicts every
Seems like there is always the same troll creating accounts to stir up trouble
here. Pretty sad.
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On Jun 16, 2013, at 6:09 PM, Ross Bemrose rbemr...@gmail.com wrote:
You know, if you throw accusations of that around, someone is bound to
check and notice that
Yep same issue with my csgo server on windows
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On May 31, 2013, at 11:05 AM, Dondon Tudtud don...@applei.ph wrote:
On the CS:GO mailing list, several people running CS:GO servers on Windows
(seems to be happening to Windows servers only) experience the same problem,
so I
Eh its not right away. Mine was full 24/24 and crashed about 5 minutes after
start up
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On May 17, 2013, at 11:48 AM, Kyle Sanderson kyle.l...@gmail.com wrote:
You will most likely crash the moment you have a player join...
Thanks,
Kyle.
On 17 May 2013 11:46,
Windows for me
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On May 17, 2013, at 11:52 AM, DontWannaName! ad...@topnotchclan.com wrote:
Ah Linux only?
Sent from my iPhone 5
On May 17, 2013, at 11:51 AM, Cody Woodson xxwoodyman123...@sbcglobal.net
wrote:
Eh its not right away. Mine was full 24/24
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