More hats!
-Mike
On Wed, Oct 14, 2009 at 12:33 PM, Michael Krasnow mnk...@mnkras.com wrote:
this cant be good
On Wed, Oct 14, 2009 at 1:03 PM, Shawn Somers shawn.som...@gmail.comwrote:
Jason Ruymen wrote:
A required update for Team Fortress 2 is on the way. It should be live
in
vAlVe Software
(picture of guy with spigot coming out of eye)
-Mike
On Wed, Oct 14, 2009 at 2:05 PM, msleeper mslee...@ismsleeperwrong.com wrote:
If you are going to spell Valve the retarded way, at least lower case
the right letter.
On Wed, 2009-10-14 at 14:27 -0400, Michael Krasnow
Whats the rewards for getting a hat at random?
The same reason MMOs and the lottery are so popular. A feeling of
superiority. Everyone likes that feeling :)
-Mike
On Wed, Sep 9, 2009 at 10:31 AM, MONDO mondo...@gmail.com wrote:
Same here... we;re running the equipment manager plugin by
just got lucky and rolled hat on the
dice?
On Wed, Sep 9, 2009 at 11:51 AM, Mike Zimmermann rem...@gmail.com wrote:
Whats the rewards for getting a hat at random?
The same reason MMOs and the lottery are so popular. A feeling of
superiority. Everyone likes that feeling :)
-Mike
On Wed
This thread is just cry river.
-Mike
On Tue, Sep 8, 2009 at 8:14 PM, Alec Sangereclyp...@hotmail.com wrote:
I certainly don't mind the getting the hats for free, since they give
absolutely no advantage over others. The overpowered weapons, however,
gave them a huge advantage, which was why
I read this like 4 times and still barely understand what you're trying to say.
-Mike
On Thu, Sep 3, 2009 at 1:15 PM, Flubberflub...@gmail.com wrote:
What you don't get is that it's not only the hat it's the whole direction
the game is taking, the hat are just one crappy things; When the
:27 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] TF2 - Removing Halos
Has anyone really been far even as decided to use even go want to do
look more like?
On 09/03/2009 11:24 AM, Mike Zimmermann wrote:
I read this like 4 times and still barely understand what
better that I'm not
charging windmills and arguing to VALVe that they fix stuff? Certainly.
I'm tired of going to the cleaners to find my dress shirts are now Hawaiian
shirts.
Keeper
-Original Message-
From: Mike Zimmermann [mailto:rem...@gmail.com]
Sent: Thursday, September 03, 2009 3
But then it wouldn't be a surprise! (The surprise being your server
and plugins don't work)
-Mike
On Fri, Aug 14, 2009 at 6:47 PM, FPSB | Goergebrutalgoerge...@gmail.com wrote:
i know you dont have to let the dev community know about changes you're
making beforehand, but gosh darn it, it's
I've had that file for a long time.
-Mike
On Mon, Jul 27, 2009 at 1:24 PM, Anthalant...@couchathletics.com wrote:
The content is 40mb. There is a 40mb file in the steamapps dir called
winui.gcf. It was created on my machine at around 9:30PM EDT last night.
Opening it with a GCF editor shows
Wait, is this now? I feel like I've been traveling back and forth in HLDS
time over the day. Lost style.
-Mike
On Wed, Jul 15, 2009 at 2:15 PM, Saul Rennison saul.renni...@gmail.comwrote:
Nice update Jason!
I'm sure the Goldsrc'ers will be happy :D
P.S. Update on my email from last week?
Fake link. Don't bother clicking. It's one of those stupid get clicks and
see the naked girl!. Pro-tip: Google has tons of porn without any trouble!
-Mike
On Wed, Jul 1, 2009 at 6:17 PM, Chrisaster Thorn
chrisaster1...@gmail.comwrote:
http://chrisaster.net/misc/HLDS_SCRDS_CRASHEXPLOIT
But what if Google goes down???
-Mike
On Fri, Jun 26, 2009 at 3:18 PM, msleeper mslee...@cyberwurx.com wrote:
2) vpk author could just link to a google search with mapname vpk
download
hahaha Worst idea of all time award goes to...
On Fri, 2009-06-26 at 22:05 +0200, Adam Nowacki wrote:
Any ETA on this server update and the update for the SDK, Zoid?
-Mike
On Thu, Jun 25, 2009 at 12:35 PM, Alec Sanger eclyp...@hotmail.com wrote:
most excellent. Thanks so much
Thank you,
Alec Sanger
P: 248.941.3813
F: 313.286.8945
From: z...@valvesoftware.com
To:
No matchmaking support for 4v4? :(
-Mike
On Thu, Jun 25, 2009 at 1:50 PM, Jason Ruymen jas...@valvesoftware.comwrote:
A required update for Left 4 Dead is now available. Please run
hldsupdatetool to receive it. The specific changes include:
Client:
- Removed an infinite ammo exploit for
From the l4d.com Blog:
*Matchmaking*
Because Left 4 Dead is all about sharing, we've re-tooled Left 4 Dead's
matchmaking system to provide extensive support for custom add-on campaigns.
When creating or searching for a lobby, a new option named Add-on campaign
will let you select from among the
WTF does religion have to do with anything?
-Mike
On Fri, Jun 5, 2009 at 12:37 PM, Mick Carter sanctuar...@ntlworld.comwrote:
WTF has religion got to do with this list?
- Original Message -
From: Saul Rennison saul.renni...@gmail.com
To: Half-Life dedicated Win32 server mailing
Any FPS is nothing new.
Unless you consider Doom new. :)
-Mike
On Wed, Jun 3, 2009 at 7:49 PM, Karl Weckstrom k...@weckstrom.com wrote:
L4D is nothing new.
Unless you consider Gauntlet new. :)
-Original Message-
From: hlds-boun...@list.valvesoftware.com [mailto:
Such a constructive post. I'm pretty sure Valve is aware of the public's
opinion on the new system and insulting them isn't going to help any. If you
are experiencing a true bug (not bad luck which you are describing), then
feel free to contribute otherwise please keep to the Steam forums as they
Achievements should be pointless though. They are just little extra things
you can work towards once you have everything else, they shouldn't be the
center point of the game. I think the new system is fine once they even out
the randomness. With the previous system you could get the new items in
Just like we saw any code for TF2 or Portal I'm sure.
-Mike
On Sat, May 16, 2009 at 7:48 AM, Saul Rennison saul.renni...@gmail.comwrote:
By the way, this isn't the SDK but the Authoring tools-- an SDK is a
Software Development Kit, there is no software developing stuff there (i.e.
code).
The benefits of digital distribution, hooray!
-Mike
On Thu, May 14, 2009 at 3:01 PM, John Gibson
j...@tripwireinteractive.comwrote:
Very soon is the best answer I can give at this point. As with any
release, we've found a few things that we've had to fix at the last
minute. The game will
Such a constructive and informative addition to the mailing list you are.
My dad can beat up your dad!!
-Mike
On Sun, May 10, 2009 at 6:19 PM, 1nsane 1nsane...@gmail.com wrote:
PSH your way sucks. And has a limit of only 200 per hour?
I can do much better. Not that I need to.
On Sun, May
Afaik, L4D's vote kick places a 5min ban on the kicked player so rejoining
is not possible. Vote ban would be the most abused feature ever, they will
never add that. Lastly, troll is not the right term for those players :P
Griefer or Tk'er would be.
Sent from my iPhone (just for msleeper)
On
This is because the gamemode used to be determined by the map name l4d_ or
l4d_vs_. Now it is determined by a cvar (mp_gamemode). This is because
many Survival maps are just the co-op or versus maps with added entities to
block off hallways and stuff. I've found that changing mp_gamemode and then
that mp_gamemode is locked due to lobby reservation. I've
tried changing it and switching maps, but it only works when everyone
connects without a lobby. That's my experience with it so far, at least.
On Wed, May 6, 2009 at 9:50 AM, Mike Zimmermann rem...@remmiz.com wrote:
This is because
It works fine for me though. I have the exact thing set on my server's
server.cfg:
*sv_search_key 1013,key:KEYHERE*
And in my client's autoexec.cfg:
*sv_search_key KEYHERE*
And I gets tons of random people and I can connect fine using just the
search key. It's full 90% of the time; I usually
The Linux mailing list is so much nicer.
-Mike
On Thu, Apr 30, 2009 at 2:46 PM, Patrick Shelley sidest...@gmail.comwrote:
Ok RiCk, fAiR cOmMeNt
On Thu, Apr 30, 2009 at 8:37 PM, Rick Payton r...@mai-hawaii.com wrote:
Yo Pattycake, you DID egg him on you know. Which in effect makes YOU the
Imagine it like this. Whatever you set to sv_search_key is assigned to
variable args. The code then does search_key = key: + args + 1013; so you
would send up with search_key = key:args1013. You don't need to add the
first key: and the final 1013 because those are added for you in the
code.
At
sv_search_key = 1013,key:customkey
-Mike
On Mon, Apr 27, 2009 at 11:25 AM, Jonah Hirsch crazydog...@gmail.comwrote:
Ditto.
Can someone just show an example of an sv_search_key with both a
custom key and the default key in it?
On 4/27/09, Philip Bembridge philipbembri...@gmail.com wrote:
is able to join from a lobby..
Also: When I have a steamgroup set, it does NOT work. I have
sv_steamgroup_exclusive set to 0, but as long as sv_steamgroup is
set to
something other than nothing, I can't find my server with
sv_search_key
Mike Zimmermann wrote:
sv_search_key = 1013
:
Please do.
I have this in my config
sv_search_key 1013,key:mykey
FIRST thing. Nobody connecting all day except for someone with the key 5
minutes ago.
msleeper wrote:
Wait, what? Explain this.
On Mon, 2009-04-27 at 17:23 -0500, Mike Zimmermann wrote:
Been working fine on my server
I believe it was fixed in the small update that came out a couple of hours
ago.
-Mike
On Mon, Apr 27, 2009 at 11:23 PM, Alex adib...@internode.on.net wrote:
Could you email it to me msleeper, as I'm currently in #hlserveradmins and
you're not there due to the time difference.
-Original
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