Re: [hlds] Custom tab is / will kill of popular servers :(

2008-03-02 Thread Ryan Veltidi
If you have an increased maxplayers, then Valve forces the value in there. Same with respawntimes and alltalk. On Sun, Mar 2, 2008 at 11:03 AM, Andrius Pirus [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] And what value should there be for sv_tags I have

Re: [hlds] Custom tab is / will kill of popular servers :(

2008-02-29 Thread Ryan Veltidi
I completely agree, we ran 3 32-player servers. They were always full the majority of the day, and remained somewhat populated overnight. Ever since the update they are completely empty, we get 8 or so people to help get the server going, but no normal players (who are just joining random servers

Re: [hlds] Re: hlds digest, Vol 1 #5823 - 12 msgs

2008-02-16 Thread Ryan Veltidi
Replying to digests separate the reply from the actual thread, too. On Feb 16, 2008 5:49 AM, Don Redhorse [EMAIL PROTECTED] wrote: I just picked the first of the long quotes... if I would really hunt it down I would probably get one which is more than 1000 lines.. On Sat, 2008-02-16 at 03:12

Re: [hlds] Quoting Habits

2008-02-15 Thread Ryan Veltidi
Gmail messes up sometimes when other software quotes text in obscure ways. For example, somebody yesterday had each word in a quote on its own new line. Sometimes strange headers don't get blocked too. Just saying ___ To unsubscribe, edit your list

Re: [hlds] Team Fortress 2/Dedicated Server Update Available

2008-02-15 Thread Ryan Veltidi
- Fix stat records sometimes being attributed to the wrong class Hah, earlier today I got a record number of kills as Demoman using a sentry lol On Fri, Feb 15, 2008 at 7:16 PM, 1nsane . [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] This is optional, not

Re: [hlds] Client Timed Out

2008-01-04 Thread Ryan Veltidi
I get random timeouts as a player from many different servers, and only recently. I was playing perfectly fine (no lag, no freeze at all) up to the point, then I get disconnected with the message. I can reconnect instantly. On Jan 4, 2008 4:23 PM, Nephyrin Zey [EMAIL PROTECTED] wrote: Since my

Re: [hlds] Team Fortress 2 Spray Logo

2007-10-09 Thread Ryan Veltidi
I can manually import VTF/VDF files but I can not use the ingame option. On 10/9/07, Tony Paloma [EMAIL PROTECTED] wrote: Not for me -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of BeVar Sent: Tuesday, October 09, 2007 2:19 PM To:

Re: [hlds] TF2 - RCON Access from outside of LAN issues

2007-10-04 Thread Ryan Veltidi
Make sure the server's firewall is not preventing it from connecting, either that or the router. On 10/4/07, Nolan Hurlburt [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] Try HLSW It works fine for me. On 10/4/07, Evan Kaiser [EMAIL PROTECTED] wrote: --

Re: [hlds] TF2 not rotating to certain maps

2007-09-30 Thread Ryan Veltidi
Well, you don't CHMOD on Windows so that must be unrelated. On 9/30/07, [??R] The-/iller [EMAIL PROTECTED] wrote: Ray wrote: I have the same problem... windows server At 12:07 AM 9/30/2007, you wrote: This is a multi-part message in MIME format. -- [ Picked text/plain from

Re: [hlds] TF2.... How can it be fun?

2007-09-28 Thread Ryan Veltidi
It looks like you just got on a bad team on a server where that team had a serious disadvantage. Either that, or try playing on full servers, the game doesn't play well with less than 12v12 in my opinion. 10v10 is okay, but below that it makes people think tactics which is hard when the game isn't

Re: [hlds] Source server enhancement - server name in title bar

2007-09-27 Thread Ryan Veltidi
One trick I used to use is using the Windows command prompt options (I am assuming Windows here, right?) and set each server to a different background color. For example, our main server was Red with White text our deathmatch server was blue with white text and our DoD server was pink with white

Re: [hlds] OT: Team Fortress 2 initial thoughts

2007-09-18 Thread Ryan Veltidi
I've had doubts about actually playing or getting into TF2 (Still buying Orange Box though), but from everything I've heard I'll be sure to give it a spin after I get it. And no, I did not preorder. I'm actually going to end up buying it in stores. On 9/18/07, [EMAIL PROTECTED] [EMAIL PROTECTED]

Re: Request for list moderation - Was: [hlds] REMOVE ME

2007-06-19 Thread Ryan Veltidi
Moderation would slow down the delivery of answers. On 6/19/07, Jason O. Washburn [EMAIL PROTECTED] wrote: Moderation has been asked for on here probably a hundred times good luck. Jason -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Regime Sent:

Re: [hlds] why not stop free sound list is full error

2007-06-18 Thread Ryan Veltidi
That happens on my deathmatch server, but I never see any issues in the actual game itself. No idea what this is from. On 6/18/07, [xXx] con [EMAIL PROTECTED] wrote: surely you would recognize the common eror and want to fix it when all you see in console of a 50 man server is free sound list

Re: [hlds] why not stop free sound list is full error

2007-06-18 Thread Ryan Veltidi
on. Don't worry about it. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ryan Veltidi Sent: 18 June 2007 23:48 To: hlds@list.valvesoftware.com Subject: Re: [hlds] why not stop free sound list is full error That happens on my deathmatch server, but I never

Re: [hlds] why not stop free sound list is full error

2007-06-18 Thread Ryan Veltidi
be an option for it not to be logged? I take it that you are sick of reading the message in your logs? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ryan Veltidi Sent: 19 June 2007 00:52 To: hlds@list.valvesoftware.com Subject: Re: [hlds] why not stop free sound

Re: [hlds] Half-Life 2 Team Deathmatch

2007-06-15 Thread Ryan Veltidi
or bot_add_ct, but can you just have a server start with say 8 terrorists and 4 counter terrorists. And then maybe just have humans join the counter terrorists? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ryan Veltidi Sent: Wednesday, June 13, 2007 11:51

Re: [hlds] Source Engine Update Available

2007-06-14 Thread Ryan Veltidi
My servers (updated) are reporting: CS:S version : 1.0.0.34/7 3140 secure DoD:S version : 1.0.0.7/7 3140 secure On 6/14/07, Whisper [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] Jason Will the version numbers change, and if so, what to? Thanks

Re: [hlds] Half-Life 2 Team Deathmatch

2007-06-13 Thread Ryan Veltidi
If you use bot_quota_mode match, it will keep a ratio of 1:N of humans to bots where bot_quota is N. For example, if you set bot_quota to 2 and bot_quota_mode match, and had 5 human players, there would be ten bots in. If you set bot_quota to 1, and had 5 humans in, then 5 bots would be in. On

Re: [hlds] Half-Life 2 Team Deathmatch

2007-06-13 Thread Ryan Veltidi
at a time in the server console with bot_add_t or bot_add_ct, but can you just have a server start with say 8 terrorists and 4 counter terrorists. And then maybe just have humans join the counter terrorists? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ryan

Re: [hlds] Source Engine Update Available

2007-06-12 Thread Ryan Veltidi
Mani 1.2 R is working fine. Windows Server 2003 On 6/12/07, Adam Heath [EMAIL PROTECTED] wrote: Way to break zblock once and for all! lol nice release though! Regards Adam Heath www.Power-Frag.co.uk The Power to Frag, for LESS! Jason Ruymen wrote: Updates to the Source Engine are now

Re: [hlds] Source Engine Update Available

2007-06-12 Thread Ryan Veltidi
My servers all report: version : 1.0.0.34/7 3137 secure for CS:S on Windows server 2003 On 6/12/07, Whisper [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] What version number should come up when you do an rcon status? Windows Linux please Thanks On 6/13/07,

Re: [hlds] DOD:S Maps

2007-06-05 Thread Ryan Veltidi
The bottom of this page works well: http://www.dayofdefeat.com/stats/maps.html On 6/5/07, NaughtyGeek [EMAIL PROTECTED] wrote: Do any of you DOD:S admins know a good place to get stats on which custom maps are getting played the most? The War Report on the dod website only lists a few and

Re: [hlds] Source Dedicated Server Beta Update

2007-05-14 Thread Ryan Veltidi
If color correction is built in as an option in the video menu, why the s-var for allowing it? Is there some kind of exploit? -Ryan On 5/14/07, Wim Barelds [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] 3. Thanks for sv_cheating that list. On 5/15/07, Jason