Re: [hlds] [TF2] Valve using their special weapons

2009-09-08 Thread tgnwells
Seems like a childish and unprofessional thing to do. So it was probably a TF2 dev, yeah. On 9/8/2009 3:30 AM, Alec Sanger wrote: Anyone ever run into a Valve employee using one of their special weapons? We were getting complaints of a 100% crit hacker last night. I guess the players

Re: [hlds] [TF2] Valve using their special weapons

2009-09-08 Thread tgnwells
i just want a hat :( On 9/8/2009 8:13 PM, Matthew Gottlieb wrote: ople are so pissed off about this. It's their game, let them have th ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds] Team Fortress 2 Update Released

2009-06-24 Thread tgnwells
Jason Ruymen wrote: - The Ambassador now only crits when fully accurate and no longer penetrates enemies I hope you added some flexibility in this, so I'm not screaming at the screen with rage when I can't headshot someone when the recoil factor is 0.0001 and not exactly 0. And even then it

Re: [hlds] Vac Ban for Idle program @ Source Op?

2009-05-31 Thread tgnwells
It's not really any different than running TF2 in an idling server and minimizing the window, I wouldn't say it's very honest but I wouldn't really classify it as a cheat. And VACs main purpose is protecting the game process, I don't think you could get VAC banned from just manipulating the

Re: [hlds] Goodbye

2009-03-15 Thread tgnwells
I laughed. Olly wrote: This list is getting pathetic. Seriously, get laid, go to a pub, or just read a book. Just don't waste our time here... 2009/3/15 Arg! chillic...@gmail.com Hi, im Gabe Newell. I love you guys :P On Sun, Mar 15, 2009 at 8:28 PM, Nightbox

Re: [hlds] Moving on

2009-02-28 Thread tgnwells
What's the point of having the weapons tied to the achievements *at all* if you can just go into the options menu and unlock them with one mouse click? I feel there's some compromise that could be had here, but that just makes the whole system pointless. Clyde cide wrote: I reall do like

Re: [hlds] What's the word on people being unable to use some unlocks?

2009-02-28 Thread tgnwells
You can't play any steam network games when the steam network is down. Not for long, anyways. Cc2iscooL wrote: It's kinda like L4D except a bit more playable when Steam friends goes down. ;) I guess at least in TF2 you can actually play the game when it goes down. On Sat, Feb 28, 2009 at

Re: [hlds] [TF2] Rcon / SM Command to show players CLASS

2009-02-28 Thread tgnwells
I think he meant one of the player classes in TF2. I haven't scripted in years but I'd imagine SourceMod would have a way of simply displaying the player class. And spectator is sadly not a real class in TF2, although it does sound pretty cool. 8) Ratman2000 wrote: Hello, you cant show the

Re: [hlds] Achievement Farmer Honeypot

2009-02-27 Thread tgnwells
Leave Msleeper alone, he's just a sad, sad, lonely little boy. Clyde cide wrote: Gee even the website says he is a founder, Idk how that couldnt be considered senior management... ___ To unsubscribe, edit your list preferences, or view

Re: [hlds] How to disable/block sprays?

2009-02-20 Thread tgnwells
Don't forget about the freaks in here. :] Patrick Shelley wrote: On the subject of sprays - i checked out my /materials//temp/ folder on my machine (with the vtf shell extension) just to have a loook at some of the sprays people use... OMG there's some freaks out there lol On Fri, Feb

Re: [hlds] [TF2] Spectate/Teamkill exploit

2009-02-08 Thread tgnwells
The cvar has nothing to do with anything. If you have a plugin that instantly respawns players on death, then your server is vulnerable to this exploit. Otherwise you're fine. If you have mp_disable_respawn_times set to 1, then you still have to wait for the freezecam, and then wait a few more

Re: [hlds] Custom crosshairs put in a crosshair when the sniper rifle isn't zoomed.

2009-02-03 Thread tgnwells
Some people just use tape on their screens anyways, I don't think it really matters that much. Nephyrin Zey wrote: Moving this to its own thread so it gets noticed. This is a significant advantage to snipers who setup a custom crosshair and makes noscoping much more deadly Thoughts? -

Re: [hlds] L4D Bugs

2009-01-12 Thread tgnwells
Almost everything in L4D is frustrating. It's just the way Valve wanted their game I guess. Still bothers me though.What happened to games being balanced and fair for ALL players? I noticed it started with Team Fortress 2 critical hits and now Valve seems to have adopted a bunch of game design

Re: [hlds] New crash exploit?(TF2)

2008-12-21 Thread tgnwells
Shut up already, god. -xL-Trinidad wrote: stop smoking and you can aford it. I'd like to have a Porsche, but I cant afford it. Do you think someone would mind if I steal one and maybe buy an own when I can afford it? Theres a simple rule: if you cant aford it dont use it. - Original

Re: [hlds] New crash exploit?(TF2)

2008-12-20 Thread tgnwells
Piracy is bad, can we just leave it at that and move on? Kitteny Berk wrote: But in advertising your cracked server to the public, and keeping it cracked (well over a year after release) that strikes me more like you're running cracked servers and condoning piracy. Justin wrote: I got

Re: [hlds] New crash exploit?(TF2)

2008-12-20 Thread tgnwells
You can masturbate on the internet? Karl Weckstrom wrote: Software Piracy is exactly like Masturbation. Everybody does it, but no one wants to admit it. And people love to ridicule those who admit it, even though it's something all of you are doing regularly. Welcome to the internet -

Re: [hlds] New crash exploit?(TF2)

2008-12-19 Thread tgnwells
Okay how the hell did this get derailed into something so stupid? And in the first reply too, good job. Spencer 'voogru' MacDonald wrote: Yes, it does. It's also possible for legitimate accounts to connect to it. In order to 100% be sure it's pirate (because I would normally have a STEAM

Re: [hlds] L4D: Versus mode swapping players' team

2008-12-06 Thread tgnwells
Yeah, I'm sure it's a bug. Sucks though. I was playing in a team with my friends on a full versus server and got swapped some time during the map change, and couldn't swap back because both teams were full. Why would it even auto-swap me if there was enough players on both sides? D: Patrick

Re: [hlds] Left 4 Dead Update Available

2008-12-06 Thread tgnwells
What error? _ Aaron Rapp wrote: Hi Jason, I'm getting the following error pretty regularly within my server console. I don't think it's effecting our server in any way, that I can tell, but I just wanted to let you know that it's present. Regards, Aaron Rapp -Original

Re: [hlds] Left 4 Dead Update Available

2008-12-04 Thread tgnwells
Some good, good stuff. :D Jason Ruymen wrote: A required update for Left 4 Dead is now available. Please run hldsupdatetool to receive this update. The specific changes include: - Finding a dedicated server when starting the game from a lobby is now faster and more reliable - Versus

Re: [hlds] hlds Digest, Vol 10, Issue 13

2008-12-04 Thread tgnwells
If you want to fight zombies who deal 20 dmg in one hit, you should play campaign. The point of Versus mode is that you're playing against other players, not the computer controlled infected. And if you want players to play at the difficulty THEY want, you probably wouldn't have changed the

Re: [hlds] [L4D] sv_cheats in server.cfg affecting abilities of players

2008-11-30 Thread tgnwells
Who knows. But please fix this, I'm tired of playing on gimped servers that totally fuck up the experience of the game. 1nsane wrote: Why would you even have sv_cheats 0 in the server.cfg? It's off by default. The only reason I see for it is if you change it mid game and forget to change it

Re: [hlds] TF2 Hacker

2008-11-21 Thread tgnwells
on one engine, you're likely to hack on another. Even if that wasn't true, I can't think of a better deterrent than thread of banning from all Valve games. On Thu, Nov 20, 2008 at 4:30 PM, tgnwells [EMAIL PROTECTED] wrote: That's a stupid idea. Hey, I'm vac banned on the HL1 engine

Re: [hlds] TF2 Hacker

2008-11-20 Thread tgnwells
That's a stupid idea. Hey, I'm vac banned on the HL1 engine, therefore I must hack in every game I own, right? Donnie Newlove wrote: Well, his VAC status does not look good for him so its true that he is a cheater, but he has probably not been caught by VAC on the Source engine. This plugin

Re: [hlds] Left 4 Dead Demo Update Available

2008-11-17 Thread tgnwells
I'm pretty sure that's intentional. I don't think they want people to face having to deal with friendly fire when shooting through walls and such. SakeFox wrote: tested and is working. there is one small bug i keep forgetting to add. if you go into the safe room and close the door (yes one

Re: [hlds] Left 4 Dead Demo Update Available

2008-11-16 Thread tgnwells
That's not what it does, someone posted that earlier. It's just a command that you would enter normally during a game, not a variable. Jason wrote: I do have sv_unreserve in the server.cfg but that is so that people can join mid-game? Or has this been changed?

Re: [hlds] remove me from your list please

2008-11-16 Thread tgnwells
Do you also accept PayPal? Leonard L. Church wrote: Sure. Just email me your Steam UserID and Password and I'll do that post haste. ;) [EMAIL PROTECTED] wrote: remove me from your list please [EMAIL PROTECTED] thanks

Re: [hlds] HLDS L4D, 2 full versions?

2008-11-14 Thread tgnwells
Heh, might want to wait for release date, I'm sure valve is just in a prep mode making sure everythings going to be available. I doubt 'l4d_full' will be the official package title. Jonah Hirsch wrote: l4d_full is still there, just not in the list hldsupdatetool -command update -game

Re: [hlds] Stop lobby connections?

2008-11-06 Thread tgnwells
Write angry letters to valve? x1? Kitteny Berk wrote: Well, now my servers work, and I can, in theory, join them manually. Only as soon as I unpassword one to join it, a lobby grabs it from under my nose, anyone have any bright ideas to fix it?

Re: [hlds] Kinda old exploit, but still causing some problems (change class)

2008-09-04 Thread tgnwells
What exploit are you talking about exactly? SakeFox wrote: I know that the main memory leak with changing classes was patched pretty good, but have noticed that this will still cause issues on servers when abused. When people abuse it, it can cause server fps to drop. Might be something to

Re: [hlds] Lovin the Heavy Update

2008-08-20 Thread tgnwells
being on fire is what dispensers and medics are there for. [??R] The-/iller wrote: The sandvich heals in 4 parts i believe, with every munch or so? I'm not seeing an instant 120 health, I did notice it can easily stop you from dieing while on fire. tgnwells wrote: I was looking forward

Re: [hlds] Lovin the Heavy Update

2008-08-19 Thread tgnwells
I was looking forward to the update, but after playing it for only a couple of hours I can easily say I'm not happy with it. It seems rushed. The sandvich might have been a good idea but the way it's done makes no sense. Like it just instantly heals you at the start, rather than it being a

Re: [hlds] Is this legal?

2008-08-07 Thread tgnwells
Umm, where exactly did it say they were promoting theft of games? Kevin Ottalini wrote: nice group of servers to block from the master server list. Since they are promoting theft of games as well this can be reported to the hosting abuse contact too. - Original Message - From:

Re: [hlds] valve, some feedback?

2008-07-24 Thread tgnwells
ignoring issues with there games I thought I might as well start somewhere. This really wasn't intended to start the flame back up, but thought it to bring this bit up of there idle threats first and get it out of the way since its the most touchy of things. tgnwells wrote: I think

Re: [hlds] valve, some feedback?

2008-07-23 Thread tgnwells
I think the problem is valve set up the rules without thinking much about them, or more obviously, how the community would react to being forced to have to adapt to these changes when there's really no reason to. And a lot of people pay good money for their hosted servers, I don't think Valve

Re: [hlds] Not Required TF2 Update

2008-07-01 Thread tgnwells
Awesome. Awesome to the MAX! AnAkIn . wrote: It updated a font file. 2008/7/1 DontWannaName! [EMAIL PROTECTED]: Oh, ok I guess im a little late. Any idea what it did? - Original Message From: Saint K. [EMAIL PROTECTED] To: Half-Life dedicated Win32 server mailing list

Re: [hlds] Scrap the custome server tab

2008-05-24 Thread tgnwells
It will provide a public outlet for our constant rage. That's good enough. Kevin Ottalini wrote: Spam will destroy the usefullness of this mail list and will not accomplish anything at all. - Original Message - From: Spencer 'voogru' MacDonald To: 'Half-Life dedicated Win32

Re: [hlds] Team Fortress 2 Update Released

2008-05-10 Thread tgnwells
Yes, but you can't launch a game unless it is fully updated. Richard Eid wrote: Can't you set TF2 to not update automatically through the Properties option when you right-click on it in Steam? Or did they remove that? I'm not by my game rig to check it out right now. On Sat, May 10, 2008

Re: [hlds] Quoting Habits

2008-02-15 Thread tgnwells
Anyone who's been on a mailing list before should know to not bother telling other people how they should/shouldn't post. :/ If you're really having so much trouble decrypting our posts, then feel free to just ignore them. Don Redhorse wrote: Guys could you do most of us a favor and STOP