Valve can fix this entire quagmire quickly and easily just changing the
SteamWorks API so that it no longer reports a difference between F2P and
users who have bought an item. There is no need for valve to do anything
other than that.
On Mon, Jul 4, 2011 at 2:24 PM, Dominik Friedrichs
The easiest way in my opinion, is to install slot reserved. We got 5 servers
which are full almost non stop since the F2P update. One of those is
reserved for community member where they can connect when they want, and
that's the best system we got so far. More the F2P players aren't so bad (at
A mailing list is for discussion, if you wanted Valve's official word you're
probably better off mailing a Valve employee directly.
Most of those servers should probably just turn off quickplay instead, it's
a much nicer way to keep out random players if that is the server owner's
concerns. We
It's their server, who cares what they do with it. As long as they don't
have quickplay enabled, causing people to randomly join it and then get
kicked for not being a premium user, I don't see the problem.
On Mon, Jul 4, 2011 at 4:13 AM, Emil Larsson ail...@gmail.com wrote:
A mailing list is
On 2011/07/04 09:39, Victor Hawley Jr. wrote:
Can we get an official word about whether Valve is planning to patch
this plugin or not?
Why? Are you using such a plugin and looking for a clean conscience?
Besides, what difference does it make if you know they will patch it vs
if you know
Valve can just penalize servers that ban f2p players if they so wish to.
On 7/4/2011 3:39 AM, Victor Hawley Jr. wrote:
Hi all,
I don't want to start a debate or discussion on the mailing list, but
I'm sure most of us have heard of the plugin that automatically kicks
players that are detected
Yeah it would be pretty easy to implement. If a f2p client connects, then 2
seconds later is kicked, decrease the server's rep by 10 points or
something.
--
Kind regards,
*Saul Rennison*
On 4 July 2011 18:25, Spencer 'Voogru' MacDonald voo...@voogru.com wrote:
**
Valve can just penalize
Rennison saul.renni...@gmail.com
Reply-To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Date: Mon, 4 Jul 2011 18:33:52 +0100
To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Subject: Re: [hlds] Regarding the server mod that kicks free TF2
On Mon, Jul 4, 2011 at 2:13 AM, Emil Larsson ail...@gmail.com wrote:
A mailing list is for discussion, if you wanted Valve's official word
you're probably better off mailing a Valve employee directly.
Most of those servers should probably just turn off quickplay instead, it's
a much nicer
I think OP was just overcautiously bracing for a shitstorm which an
F2P discussion might have sparked (but it hasn't). Therefore, polite
discussion ahoy!
Sergiusz Bazański
xmpp: sergi...@q3k.org
www: http://q3k.org/
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To unsubscribe, edit your list
Registering your server automatically enables it for quickplay, which you
can then opt-out of if you wish.
On Mon, Jul 4, 2011 at 6:42 PM, Reacher Gilt reacherg...@gmail.com wrote:
On Mon, Jul 4, 2011 at 2:13 AM, Emil Larsson ail...@gmail.com wrote:
A mailing list is for discussion, if you
On 2011/07/04 19:42, Reacher Gilt wrote:
Reading the quickplay overview
https://support.steampowered.com/kb_article.php?ref=2825-AFGJ-3513 I
had assumed that connecting to quickplay was opt-in. The way you're
writing it sounds like it's opt-out.
The thing is that even without Quickplay, the
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