Re: [hlds] Team Fortress 2 Update Available
What games on the pc were you playing 30 years ago? Sent from my iPhone On May 2, 2010, at 6:30 PM, Flubber flub...@gmail.com wrote: Ohhh an asshole, usual iguess. You're so far away from the truth that's so funny (can't say i'm suprised anyway seeing where this list is going). Our community is 25-30 years old, i don't need anyone from the outside on our customs servers 'till it's full from morning to midnight. We got a hundred of players in slot reserved, and aroun 200 waiting for one. You see i don't give a shit about random players.I've autobanned asshole who spam and moroon with hlss. The facts is that we got talented modeler and they made great effort making our server a continuitty from the paper magazine it came from. So if your small develloped brain could see further that random players joining a random server, you may discover what is a true community. For now i can just counseil to you to stop playing full crit orange X with Kevin from Utah and go PVE les chialeuses. 2010/5/2 mfan michael.fan...@gmail.com OH MAN THEY STOPPED MY SHITTY CUSTOM HATS THAT ATTRACTED AN ADDITIONAL 4% OF USERS, MAINLY 13 YEAR OLD MIC SPAMMERS. SHIRLY THEY WON'T RECTIFY THIS IN ANY WAY. somebody make a petition. Flubber wrote: Then just give the ability to make custom hats, that's just fucking ridiculous to block every creative idea people got. More, Valve clearly used or at least inspired themselfs from existing community hats for almost all the first wave. Why worked for money when others do it for free for you. Valve used to be reprsentative of a quality of service towards community, now it's just EA Bis. 2010/5/2 1nsane 1nsane...@gmail.com Perhaps Valve is getting ready to sell hats themselves, and as such they do not want people to get their hats free from servers with a hat plugin. On Sun, May 2, 2010 at 7:24 AM, Joeri van der Velden joerivdvel...@gmail.com wrote: Why was the functionality removed anyway? - Clavus 2010/5/2 Spencer 'voogru' MacDonald voo...@voogru.com Are there any other mods/plugins that are effected by this other than the 2 listed on the petition. It breaks anything that wants to attach a model to a player. Not just hats or weapons. There is a variety of ways this can be used for creativity and this essentially breaks it, purposely. I usually don't ever complain when they make changes to the game and break plug-ins, usually those are side-effects of them making other changes, this changed was targeted and intentional. The petition was just an alternative use of my time, either I was going to spend time circumventing the existing restriction (which would probably get fixed if they kept this policy), or I could spend the time asking them nicely to reverse this policy and get the community involved. Also, this doesn't prevent server ops from issuing overpowered weapons or other things that drastically affect game play. All that happens is the client doesn't render the model. I wasn't going to post this petition to the list (prefer to do so on other community sites), but since it's here I figured I'd explain it a little. In the end, I hope valve reconsiders. - voogru. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alexander Baade Sent: Saturday, May 01, 2010 4:54 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Update Available Are there any other mods/plugins that are effected by this other than the 2 listed on the petition. I personally don't care about these because a lot of server admins will use the hat mod and charge players for them. It angers me to no end that I have to download a boat load of custom content and then I cant use it unless I donate to the server. These servers typically go on my blacklist. I could over look this fact but I'm not going to because there are a lot of servers out there who have stolen custom maps/content from my clan and heavily rely on these plugins. On Sat, May 1, 2010 at 1:15 PM, Justin mysteriousjus...@gmail.com wrote: https://secure.voogru.com/petition/index.php On Sat, May 1, 2010 at 9:07 AM, Justin Fortin fortinj1...@gmail.com wrote: Any word on a fix for this yet? Sent from my iPod On Apr 30, 2010, at 11:41 PM, Msilbys12 msilby...@righttorule.com wrote: Sounds like a client problem Sent from the best phone ever On Apr 30, 2010, at 9:24 PM, Matt Hoffman lord.matt.hoff...@gmail.com wrote: Yep, crashing on every server I connect to. (As a client obviously) On Fri, Apr 30, 2010 at 7:15 PM, Justin Fortin fortinj1...@gmail.com wrote: So you got everything serverwide working, but it seems like anyone Jo has updated the client will crash when they try to
[hlds] Team Fortress 2 Update Available
Is the internet even 30 years old? 2010/5/3 Scott scottish2c...@gmail.com: What games on the pc were you playing 30 years ago? Sent from my iPhone On May 2, 2010, at 6:30 PM, Flubber flub...@gmail.com wrote: Ohhh an asshole, usual iguess. You're so far away from the truth that's so funny (can't say i'm suprised anyway seeing where this list is going). Our community is 25-30 years old, i don't need anyone from the outside on our customs servers 'till it's full from morning to midnight. We got a hundred of players in slot reserved, and aroun 200 waiting for one. You see i don't give a shit about random players.I've autobanned asshole who spam and moroon with hlss. The facts is that we got talented modeler and they made great effort making our server a continuitty from the paper magazine it came from. So if your small develloped brain could see further that random players joining a random server, you may discover what is a true community. For now i can just counseil to you to stop playing full crit orange X with Kevin from Utah and go PVE les chialeuses. 2010/5/2 mfan michael.fan...@gmail.com OH MAN THEY STOPPED MY SHITTY CUSTOM HATS THAT ATTRACTED AN ADDITIONAL 4% OF USERS, MAINLY 13 YEAR OLD MIC SPAMMERS. SHIRLY THEY WON'T RECTIFY THIS IN ANY WAY. somebody make a petition. Flubber wrote: Then just give the ability to make custom hats, that's just fucking ridiculous to block every creative idea people got. More, Valve clearly used or at least inspired themselfs from existing community hats for almost all the first wave. Why worked for money when others do it for free for you. Valve used to be reprsentative of a quality of service towards community, now it's just EA Bis. 2010/5/2 1nsane 1nsane...@gmail.com Perhaps Valve is getting ready to sell hats themselves, and as such they do not want people to get their hats free from servers with a hat plugin. On Sun, May 2, 2010 at 7:24 AM, Joeri van der Velden joerivdvel...@gmail.com wrote: Why was the functionality removed anyway? - Clavus 2010/5/2 Spencer 'voogru' MacDonald voo...@voogru.com Are there any other mods/plugins that are effected by this other than the 2 listed on the petition. It breaks anything that wants to attach a model to a player. Not just hats or weapons. There is a variety of ways this can be used for creativity and this essentially breaks it, purposely. I usually don't ever complain when they make changes to the game and break plug-ins, usually those are side-effects of them making other changes, this changed was targeted and intentional. The petition was just an alternative use of my time, either I was going to spend time circumventing the existing restriction (which would probably get fixed if they kept this policy), or I could spend the time asking them nicely to reverse this policy and get the community involved. Also, this doesn't prevent server ops from issuing overpowered weapons or other things that drastically affect game play. All that happens is the client doesn't render the model. I wasn't going to post this petition to the list (prefer to do so on other community sites), but since it's here I figured I'd explain it a little. In the end, I hope valve reconsiders. - voogru. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alexander Baade Sent: Saturday, May 01, 2010 4:54 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Update Available Are there any other mods/plugins that are effected by this other than the 2 listed on the petition. I personally don't care about these because a lot of server admins will use the hat mod and charge players for them. It angers me to no end that I have to download a boat load of custom content and then I cant use it unless I donate to the server. These servers typically go on my blacklist. I could over look this fact but I'm not going to because there are a lot of servers out there who have stolen custom maps/content from my clan and heavily rely on these plugins. On Sat, May 1, 2010 at 1:15 PM, Justin mysteriousjus...@gmail.com wrote: https://secure.voogru.com/petition/index.php On Sat, May 1, 2010 at 9:07 AM, Justin Fortin fortinj1...@gmail.com wrote: Any word on a fix for this yet? Sent from my iPod On Apr 30, 2010, at 11:41 PM, Msilbys12 msilby...@righttorule.com wrote: Sounds like a client problem Sent from the best phone ever On Apr 30, 2010, at 9:24 PM, Matt Hoffman lord.matt.hoff...@gmail.com wrote: Yep, crashing on every server I connect to. (As a client obviously) On Fri, Apr 30, 2010 at 7:15 PM, Justin Fortin fortinj1...@gmail.com wrote: So you got everything serverwide working, but it seems like anyone Jo has updated the client will crash when they
[hlds] (no subject)
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Re: [hlds] (no subject)
OMFG On Mon, May 3, 2010 at 6:36 AM, David Britton sugardaddy323...@hotmail.comwrote: http://www.plantemosparaelplaneta.com/oTwcnSe81c.html _ The New Busy is not the old busy. Search, chat and e-mail from your inbox. http://www.windowslive.com/campaign/thenewbusy?ocid=PID28326::T:WLMTAGL:ON:WL:en-US:WM_HMP:042010_3 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] (no subject)
HOLY SHIT. Date: Mon, 3 May 2010 07:25:02 -0400 From: mysteriousjus...@gmail.com To: hlds@list.valvesoftware.com Subject: Re: [hlds] (no subject) OMFG On Mon, May 3, 2010 at 6:36 AM, David Britton sugardaddy323...@hotmail.comwrote: http://www.plantemosparaelplaneta.com/oTwcnSe81c.html _ The New Busy is not the old busy. Search, chat and e-mail from your inbox. http://www.windowslive.com/campaign/thenewbusy?ocid=PID28326::T:WLMTAGL:ON:WL:en-US:WM_HMP:042010_3 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Browse profiles for FREE! Meet local singles online. http://clk.atdmt.com/NMN/go/150855801/direct/01/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] (no subject)
BBQ!! -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Dominic Marciano Sent: Monday, May 03, 2010 8:31 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] (no subject) HOLY SHIT. Date: Mon, 3 May 2010 07:25:02 -0400 From: mysteriousjus...@gmail.com To: hlds@list.valvesoftware.com Subject: Re: [hlds] (no subject) OMFG On Mon, May 3, 2010 at 6:36 AM, David Britton sugardaddy323...@hotmail.comwrote: http://www.plantemosparaelplaneta.com/oTwcnSe81c.html _ The New Busy is not the old busy. Search, chat and e-mail from your inbox. http://www.windowslive.com/campaign/thenewbusy?ocid=PID28326::T:WLMTAGL:ON:W L:en-US:WM_HMP:042010_3 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Browse profiles for FREE! Meet local singles online. http://clk.atdmt.com/NMN/go/150855801/direct/01/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] (no subject)
Wait what? ... Oh. From: voo...@voogru.com To: hlds@list.valvesoftware.com Date: Mon, 3 May 2010 09:30:42 -0400 Subject: Re: [hlds] (no subject) BBQ!! -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Dominic Marciano Sent: Monday, May 03, 2010 8:31 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] (no subject) HOLY SHIT. Date: Mon, 3 May 2010 07:25:02 -0400 From: mysteriousjus...@gmail.com To: hlds@list.valvesoftware.com Subject: Re: [hlds] (no subject) OMFG On Mon, May 3, 2010 at 6:36 AM, David Britton sugardaddy323...@hotmail.comwrote: http://www.plantemosparaelplaneta.com/oTwcnSe81c.html _ The New Busy is not the old busy. Search, chat and e-mail from your inbox. http://www.windowslive.com/campaign/thenewbusy?ocid=PID28326::T:WLMTAGL:ON:W L:en-US:WM_HMP:042010_3 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Browse profiles for FREE! Meet local singles online. http://clk.atdmt.com/NMN/go/150855801/direct/01/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Browse profiles for FREE! Meet local singles online. http://clk.atdmt.com/NMN/go/150855801/direct/01/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Available
No, Flubber is just butthurt because he is too stupid to understand that his servers are populated by idiots. Now for some potential suggestions: Perhaps the reason for the update is to make way for more community or update-based content. Maybe the current systems needed to be upgraded in order to implement whatever the TF2 team may have in store in the future. As for whoever mentioned Valve software not being very QoS oriented (Flubber again): The game is one of the largest successes valve has had, it has been sold for $5 at times. Hundreds of hours were spent by the team creating FREE content to ANYONE who owned the game. Gameplay was expended, _FOUR_ gamemodes were introduced. Community maps were sponsored, interactive update events were created (war update, etc). You're an idiot On Mon, May 3, 2010 at 4:25 AM, Drogen Viech drogenvi...@googlemail.comwrote: Is the internet even 30 years old? 2010/5/3 Scott scottish2c...@gmail.com: What games on the pc were you playing 30 years ago? Sent from my iPhone On May 2, 2010, at 6:30 PM, Flubber flub...@gmail.com wrote: Ohhh an asshole, usual iguess. You're so far away from the truth that's so funny (can't say i'm suprised anyway seeing where this list is going). Our community is 25-30 years old, i don't need anyone from the outside on our customs servers 'till it's full from morning to midnight. We got a hundred of players in slot reserved, and aroun 200 waiting for one. You see i don't give a shit about random players.I've autobanned asshole who spam and moroon with hlss. The facts is that we got talented modeler and they made great effort making our server a continuitty from the paper magazine it came from. So if your small develloped brain could see further that random players joining a random server, you may discover what is a true community. For now i can just counseil to you to stop playing full crit orange X with Kevin from Utah and go PVE les chialeuses. 2010/5/2 mfan michael.fan...@gmail.com OH MAN THEY STOPPED MY SHITTY CUSTOM HATS THAT ATTRACTED AN ADDITIONAL 4% OF USERS, MAINLY 13 YEAR OLD MIC SPAMMERS. SHIRLY THEY WON'T RECTIFY THIS IN ANY WAY. somebody make a petition. Flubber wrote: Then just give the ability to make custom hats, that's just fucking ridiculous to block every creative idea people got. More, Valve clearly used or at least inspired themselfs from existing community hats for almost all the first wave. Why worked for money when others do it for free for you. Valve used to be reprsentative of a quality of service towards community, now it's just EA Bis. 2010/5/2 1nsane 1nsane...@gmail.com Perhaps Valve is getting ready to sell hats themselves, and as such they do not want people to get their hats free from servers with a hat plugin. On Sun, May 2, 2010 at 7:24 AM, Joeri van der Velden joerivdvel...@gmail.com wrote: Why was the functionality removed anyway? - Clavus 2010/5/2 Spencer 'voogru' MacDonald voo...@voogru.com Are there any other mods/plugins that are effected by this other than the 2 listed on the petition. It breaks anything that wants to attach a model to a player. Not just hats or weapons. There is a variety of ways this can be used for creativity and this essentially breaks it, purposely. I usually don't ever complain when they make changes to the game and break plug-ins, usually those are side-effects of them making other changes, this changed was targeted and intentional. The petition was just an alternative use of my time, either I was going to spend time circumventing the existing restriction (which would probably get fixed if they kept this policy), or I could spend the time asking them nicely to reverse this policy and get the community involved. Also, this doesn't prevent server ops from issuing overpowered weapons or other things that drastically affect game play. All that happens is the client doesn't render the model. I wasn't going to post this petition to the list (prefer to do so on other community sites), but since it's here I figured I'd explain it a little. In the end, I hope valve reconsiders. - voogru. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alexander Baade Sent: Saturday, May 01, 2010 4:54 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Update Available Are there any other mods/plugins that are effected by this other than the 2 listed on the petition. I personally don't care about these because a lot of server admins will use the hat mod and charge players for them. It angers me to no end that I have to download a boat load of custom
Re: [hlds] Team Fortress 2 Update Available
Well, I'm boycotting TF3 then. Maybe that will teach Valve to just give up and turn into EA. On Mon, May 3, 2010 at 5:39 PM, HL-SDK Synths syntron...@gmail.com wrote: No, Flubber is just butthurt because he is too stupid to understand that his servers are populated by idiots. Now for some potential suggestions: Perhaps the reason for the update is to make way for more community or update-based content. Maybe the current systems needed to be upgraded in order to implement whatever the TF2 team may have in store in the future. As for whoever mentioned Valve software not being very QoS oriented (Flubber again): The game is one of the largest successes valve has had, it has been sold for $5 at times. Hundreds of hours were spent by the team creating FREE content to ANYONE who owned the game. Gameplay was expended, _FOUR_ gamemodes were introduced. Community maps were sponsored, interactive update events were created (war update, etc). You're an idiot On Mon, May 3, 2010 at 4:25 AM, Drogen Viech drogenvi...@googlemail.com wrote: Is the internet even 30 years old? 2010/5/3 Scott scottish2c...@gmail.com: What games on the pc were you playing 30 years ago? Sent from my iPhone On May 2, 2010, at 6:30 PM, Flubber flub...@gmail.com wrote: Ohhh an asshole, usual iguess. You're so far away from the truth that's so funny (can't say i'm suprised anyway seeing where this list is going). Our community is 25-30 years old, i don't need anyone from the outside on our customs servers 'till it's full from morning to midnight. We got a hundred of players in slot reserved, and aroun 200 waiting for one. You see i don't give a shit about random players.I've autobanned asshole who spam and moroon with hlss. The facts is that we got talented modeler and they made great effort making our server a continuitty from the paper magazine it came from. So if your small develloped brain could see further that random players joining a random server, you may discover what is a true community. For now i can just counseil to you to stop playing full crit orange X with Kevin from Utah and go PVE les chialeuses. 2010/5/2 mfan michael.fan...@gmail.com OH MAN THEY STOPPED MY SHITTY CUSTOM HATS THAT ATTRACTED AN ADDITIONAL 4% OF USERS, MAINLY 13 YEAR OLD MIC SPAMMERS. SHIRLY THEY WON'T RECTIFY THIS IN ANY WAY. somebody make a petition. Flubber wrote: Then just give the ability to make custom hats, that's just fucking ridiculous to block every creative idea people got. More, Valve clearly used or at least inspired themselfs from existing community hats for almost all the first wave. Why worked for money when others do it for free for you. Valve used to be reprsentative of a quality of service towards community, now it's just EA Bis. 2010/5/2 1nsane 1nsane...@gmail.com Perhaps Valve is getting ready to sell hats themselves, and as such they do not want people to get their hats free from servers with a hat plugin. On Sun, May 2, 2010 at 7:24 AM, Joeri van der Velden joerivdvel...@gmail.com wrote: Why was the functionality removed anyway? - Clavus 2010/5/2 Spencer 'voogru' MacDonald voo...@voogru.com Are there any other mods/plugins that are effected by this other than the 2 listed on the petition. It breaks anything that wants to attach a model to a player. Not just hats or weapons. There is a variety of ways this can be used for creativity and this essentially breaks it, purposely. I usually don't ever complain when they make changes to the game and break plug-ins, usually those are side-effects of them making other changes, this changed was targeted and intentional. The petition was just an alternative use of my time, either I was going to spend time circumventing the existing restriction (which would probably get fixed if they kept this policy), or I could spend the time asking them nicely to reverse this policy and get the community involved. Also, this doesn't prevent server ops from issuing overpowered weapons or other things that drastically affect game play. All that happens is the client doesn't render the model. I wasn't going to post this petition to the list (prefer to do so on other community sites), but since it's here I figured I'd explain it a little. In the end, I hope valve reconsiders. - voogru. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alexander Baade Sent: Saturday, May 01, 2010 4:54 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team
Re: [hlds] Team Fortress 2 Update Available
While true I still don't see any reason to block it, so I'm doubtful they even did it with the intention of blocking custom content. Could it not be that they simply broke it, meaning it's just a bug? On Sun, May 2, 2010 at 8:24 PM, mfan michael.fan...@gmail.com wrote: OH MAN THEY STOPPED MY SHITTY CUSTOM HATS THAT ATTRACTED AN ADDITIONAL 4% OF USERS, MAINLY 13 YEAR OLD MIC SPAMMERS. SHIRLY THEY WON'T RECTIFY THIS IN ANY WAY. somebody make a petition. Flubber wrote: Then just give the ability to make custom hats, that's just fucking ridiculous to block every creative idea people got. More, Valve clearly used or at least inspired themselfs from existing community hats for almost all the first wave. Why worked for money when others do it for free for you. Valve used to be reprsentative of a quality of service towards community, now it's just EA Bis. 2010/5/2 1nsane 1nsane...@gmail.com Perhaps Valve is getting ready to sell hats themselves, and as such they do not want people to get their hats free from servers with a hat plugin. On Sun, May 2, 2010 at 7:24 AM, Joeri van der Velden joerivdvel...@gmail.com wrote: Why was the functionality removed anyway? - Clavus 2010/5/2 Spencer 'voogru' MacDonald voo...@voogru.com Are there any other mods/plugins that are effected by this other than the 2 listed on the petition. It breaks anything that wants to attach a model to a player. Not just hats or weapons. There is a variety of ways this can be used for creativity and this essentially breaks it, purposely. I usually don't ever complain when they make changes to the game and break plug-ins, usually those are side-effects of them making other changes, this changed was targeted and intentional. The petition was just an alternative use of my time, either I was going to spend time circumventing the existing restriction (which would probably get fixed if they kept this policy), or I could spend the time asking them nicely to reverse this policy and get the community involved. Also, this doesn't prevent server ops from issuing overpowered weapons or other things that drastically affect game play. All that happens is the client doesn't render the model. I wasn't going to post this petition to the list (prefer to do so on other community sites), but since it's here I figured I'd explain it a little. In the end, I hope valve reconsiders. - voogru. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alexander Baade Sent: Saturday, May 01, 2010 4:54 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Update Available Are there any other mods/plugins that are effected by this other than the 2 listed on the petition. I personally don't care about these because a lot of server admins will use the hat mod and charge players for them. It angers me to no end that I have to download a boat load of custom content and then I cant use it unless I donate to the server. These servers typically go on my blacklist. I could over look this fact but I'm not going to because there are a lot of servers out there who have stolen custom maps/content from my clan and heavily rely on these plugins. On Sat, May 1, 2010 at 1:15 PM, Justin mysteriousjus...@gmail.com wrote: https://secure.voogru.com/petition/index.php On Sat, May 1, 2010 at 9:07 AM, Justin Fortin fortinj1...@gmail.com wrote: Any word on a fix for this yet? Sent from my iPod On Apr 30, 2010, at 11:41 PM, Msilbys12 msilby...@righttorule.com wrote: Sounds like a client problem Sent from the best phone ever On Apr 30, 2010, at 9:24 PM, Matt Hoffman lord.matt.hoff...@gmail.com wrote: Yep, crashing on every server I connect to. (As a client obviously) On Fri, Apr 30, 2010 at 7:15 PM, Justin Fortin fortinj1...@gmail.com wrote: So you got everything serverwide working, but it seems like anyone Jo has updated the client will crash when they try to connect. Sent from my iPod On Apr 30, 2010, at 10:04 PM, Noel phre...@gmail.com wrote: My Windows servers are both up and running and joinable now. Updates seemed to take a minute or so longer than usual, but no problems with MM/ SM running. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe,
Re: [hlds] (no subject)
lol On Mon, May 3, 2010 at 11:01 AM, Dominic Marciano lambda1_...@hotmail.comwrote: Wait what? ... Oh. From: voo...@voogru.com To: hlds@list.valvesoftware.com Date: Mon, 3 May 2010 09:30:42 -0400 Subject: Re: [hlds] (no subject) BBQ!! -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Dominic Marciano Sent: Monday, May 03, 2010 8:31 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] (no subject) HOLY SHIT. Date: Mon, 3 May 2010 07:25:02 -0400 From: mysteriousjus...@gmail.com To: hlds@list.valvesoftware.com Subject: Re: [hlds] (no subject) OMFG On Mon, May 3, 2010 at 6:36 AM, David Britton sugardaddy323...@hotmail.comwrote: http://www.plantemosparaelplaneta.com/oTwcnSe81c.html _ The New Busy is not the old busy. Search, chat and e-mail from your inbox. http://www.windowslive.com/campaign/thenewbusy?ocid=PID28326::T:WLMTAGL:ON:W L:en-US:WM_HMP:042010_3 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Browse profiles for FREE! Meet local singles online. http://clk.atdmt.com/NMN/go/150855801/direct/01/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Browse profiles for FREE! Meet local singles online. http://clk.atdmt.com/NMN/go/150855801/direct/01/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Available
Right. It's a bug that they implemented whole new validate functions in the client binary solely for the purpose of not displaying entities that are parented to players. On 5/3/2010 12:18 PM, Donnie Newlove wrote: While true I still don't see any reason to block it, so I'm doubtful they even did it with the intention of blocking custom content. Could it not be that they simply broke it, meaning it's just a bug? On Sun, May 2, 2010 at 8:24 PM, mfanmichael.fan...@gmail.com wrote: OH MAN THEY STOPPED MY SHITTY CUSTOM HATS THAT ATTRACTED AN ADDITIONAL 4% OF USERS, MAINLY 13 YEAR OLD MIC SPAMMERS. SHIRLY THEY WON'T RECTIFY THIS IN ANY WAY. somebody make a petition. Flubber wrote: Then just give the ability to make custom hats, that's just fucking ridiculous to block every creative idea people got. More, Valve clearly used or at least inspired themselfs from existing community hats for almost all the first wave. Why worked for money when others do it for free for you. Valve used to be reprsentative of a quality of service towards community, now it's just EA Bis. 2010/5/2 1nsane1nsane...@gmail.com Perhaps Valve is getting ready to sell hats themselves, and as such they do not want people to get their hats free from servers with a hat plugin. On Sun, May 2, 2010 at 7:24 AM, Joeri van der Velden joerivdvel...@gmail.com wrote: Why was the functionality removed anyway? - Clavus 2010/5/2 Spencer 'voogru' MacDonaldvoo...@voogru.com Are there any other mods/plugins that are effected by this other than the 2 listed on the petition. It breaks anything that wants to attach a model to a player. Not just hats or weapons. There is a variety of ways this can be used for creativity and this essentially breaks it, purposely. I usually don't ever complain when they make changes to the game and break plug-ins, usually those are side-effects of them making other changes, this changed was targeted and intentional. The petition was just an alternative use of my time, either I was going to spend time circumventing the existing restriction (which would probably get fixed if they kept this policy), or I could spend the time asking them nicely to reverse this policy and get the community involved. Also, this doesn't prevent server ops from issuing overpowered weapons or other things that drastically affect game play. All that happens is the client doesn't render the model. I wasn't going to post this petition to the list (prefer to do so on other community sites), but since it's here I figured I'd explain it a little. In the end, I hope valve reconsiders. - voogru. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alexander Baade Sent: Saturday, May 01, 2010 4:54 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Update Available Are there any other mods/plugins that are effected by this other than the 2 listed on the petition. I personally don't care about these because a lot of server admins will use the hat mod and charge players for them. It angers me to no end that I have to download a boat load of custom content and then I cant use it unless I donate to the server. These servers typically go on my blacklist. I could over look this fact but I'm not going to because there are a lot of servers out there who have stolen custom maps/content from my clan and heavily rely on these plugins. On Sat, May 1, 2010 at 1:15 PM, Justinmysteriousjus...@gmail.com wrote: https://secure.voogru.com/petition/index.php On Sat, May 1, 2010 at 9:07 AM, Justin Fortinfortinj1...@gmail.com wrote: Any word on a fix for this yet? Sent from my iPod On Apr 30, 2010, at 11:41 PM, Msilbys12msilby...@righttorule.com wrote: Sounds like a client problem Sent from the best phone ever On Apr 30, 2010, at 9:24 PM, Matt Hoffman lord.matt.hoff...@gmail.com wrote: Yep, crashing on every server I connect to. (As a client obviously) On Fri, Apr 30, 2010 at 7:15 PM, Justin Fortin fortinj1...@gmail.com wrote: So you got everything serverwide working, but it seems like anyone Jo has updated the client will crash when they try to connect. Sent from my iPod On Apr 30, 2010, at 10:04
Re: [hlds] Team Fortress 2 Update Available
Yes, Valve did a great game and we all agree with that and with the fact that if TF2 has a so long lifetime is because of the 119 updates. But without the community, mappers, scripters, modders who creating FREE content to ANYONE who owned the game is the game so alive ? Valve also taking advantage of this content building with their tools and released for free. This update kill a big part of this potential of creativity. I understand the need of cash from Valve and the mercantile logical which is in the fog behind these changes... But it just sucks. 2010/5/3 HL-SDK Synths syntron...@gmail.com No, Flubber is just butthurt because he is too stupid to understand that his servers are populated by idiots. Now for some potential suggestions: Perhaps the reason for the update is to make way for more community or update-based content. Maybe the current systems needed to be upgraded in order to implement whatever the TF2 team may have in store in the future. As for whoever mentioned Valve software not being very QoS oriented (Flubber again): The game is one of the largest successes valve has had, it has been sold for $5 at times. Hundreds of hours were spent by the team creating FREE content to ANYONE who owned the game. Gameplay was expended, _FOUR_ gamemodes were introduced. Community maps were sponsored, interactive update events were created (war update, etc). You're an idiot On Mon, May 3, 2010 at 4:25 AM, Drogen Viech drogenvi...@googlemail.com wrote: Is the internet even 30 years old? 2010/5/3 Scott scottish2c...@gmail.com: What games on the pc were you playing 30 years ago? Sent from my iPhone On May 2, 2010, at 6:30 PM, Flubber flub...@gmail.com wrote: Ohhh an asshole, usual iguess. You're so far away from the truth that's so funny (can't say i'm suprised anyway seeing where this list is going). Our community is 25-30 years old, i don't need anyone from the outside on our customs servers 'till it's full from morning to midnight. We got a hundred of players in slot reserved, and aroun 200 waiting for one. You see i don't give a shit about random players.I've autobanned asshole who spam and moroon with hlss. The facts is that we got talented modeler and they made great effort making our server a continuitty from the paper magazine it came from. So if your small develloped brain could see further that random players joining a random server, you may discover what is a true community. For now i can just counseil to you to stop playing full crit orange X with Kevin from Utah and go PVE les chialeuses. 2010/5/2 mfan michael.fan...@gmail.com OH MAN THEY STOPPED MY SHITTY CUSTOM HATS THAT ATTRACTED AN ADDITIONAL 4% OF USERS, MAINLY 13 YEAR OLD MIC SPAMMERS. SHIRLY THEY WON'T RECTIFY THIS IN ANY WAY. somebody make a petition. Flubber wrote: Then just give the ability to make custom hats, that's just fucking ridiculous to block every creative idea people got. More, Valve clearly used or at least inspired themselfs from existing community hats for almost all the first wave. Why worked for money when others do it for free for you. Valve used to be reprsentative of a quality of service towards community, now it's just EA Bis. 2010/5/2 1nsane 1nsane...@gmail.com Perhaps Valve is getting ready to sell hats themselves, and as such they do not want people to get their hats free from servers with a hat plugin. On Sun, May 2, 2010 at 7:24 AM, Joeri van der Velden joerivdvel...@gmail.com wrote: Why was the functionality removed anyway? - Clavus 2010/5/2 Spencer 'voogru' MacDonald voo...@voogru.com Are there any other mods/plugins that are effected by this other than the 2 listed on the petition. It breaks anything that wants to attach a model to a player. Not just hats or weapons. There is a variety of ways this can be used for creativity and this essentially breaks it, purposely. I usually don't ever complain when they make changes to the game and break plug-ins, usually those are side-effects of them making other changes, this changed was targeted and intentional. The petition was just an alternative use of my time, either I was going to spend time circumventing the existing restriction (which would probably get fixed if they kept this policy), or I could spend the time asking them nicely to reverse this policy and get the community involved. Also, this doesn't prevent server ops from issuing overpowered weapons or other things that drastically affect game play. All that happens is the client doesn't render the model. I wasn't going to post this petition to the list (prefer to do so on other
Re: [hlds] Team Fortress 2 Update Available
Vader666 mercantile logic. What. This is probably preparing for a new system of unlocks. Valve gets no more money from a user after purchase. Plus, wouldn't this mercantile logic dictate that it would be fine for mods to be allowed? E.g a person likes playing only randomiser? The breaking of mods due to an update is probably a small oversight by valve. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Available
Please try to keep this mail to TF2 problems or updates Thx On May 2, 2010, at 5:35 PM, Cc2iscooL cc2isc...@gmail.com wrote: Don't feed the troll. On May 2, 2010 5:33 PM, Flubber flub...@gmail.com wrote: Ohhh an asshole, usual iguess. You're so far away from the truth that's so funny (can't say i'm suprised anyway seeing where this list is going). Our community is 25-30 years old, i don't need anyone from the outside on our customs servers 'till it's full from morning to midnight. We got a hundred of players in slot reserved, and aroun 200 waiting for one. You see i don't give a shit about random players.I've autobanned asshole who spam and moroon with hlss. The facts is that we got talented modeler and they made great effort making our server a continuitty from the paper magazine it came from. So if your small develloped brain could see further that random players joining a random server, you may discover what is a true community. For now i can just counseil to you to stop playing full crit orange X with Kevin from Utah and go PVE les chialeuses. 2010/5/2 mfan michael.fan...@gmail.com OH MAN THEY STOPPED MY SHITTY CUSTOM HATS THAT ATTRACTED AN ADDITIONAL 4% OF USERS, MAINLY 13 Y... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Please
Please keep the email to problems or bugs found. Thx ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Please
And you are? On Mon, May 3, 2010 at 7:51 PM, Msilbys12 msilby...@righttorule.com wrote: Please keep the email to problems or bugs found. Thx ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Please
He is the MAN and he came to oppress you. On 5/3/2010 9:23 PM, Matthew Gottlieb wrote: And you are? On Mon, May 3, 2010 at 7:51 PM, Msilbys12msilby...@righttorule.com wrote: Please keep the email to problems or bugs found. Thx ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds No virus found in this incoming message. Checked by AVG - www.avg.com Version: 9.0.814 / Virus Database: 271.1.1/2852 - Release Date: 05/03/10 14:27:00 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Please
Must be the new moderator valve brought in. On 4 May 2010 02:23, Matthew Gottlieb matthew.j.gottl...@gmail.com wrote: And you are? On Mon, May 3, 2010 at 7:51 PM, Msilbys12 msilby...@righttorule.com wrote: Please keep the email to problems or bugs found. Thx ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Please
Anyone see Iron Man 2 yet? On Mon, May 3, 2010 at 10:00 PM, Olly oli...@gmail.com wrote: Must be the new moderator valve brought in. On 4 May 2010 02:23, Matthew Gottlieb matthew.j.gottl...@gmail.com wrote: And you are? On Mon, May 3, 2010 at 7:51 PM, Msilbys12 msilby...@righttorule.com wrote: Please keep the email to problems or bugs found. Thx ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Please
If Valve can't hire beta testers, then surely they cannot afford moderators . On Mon, May 3, 2010 at 10:00 PM, Olly oli...@gmail.com wrote: Must be the new moderator valve brought in. On 4 May 2010 02:23, Matthew Gottlieb matthew.j.gottl...@gmail.com wrote: And you are? On Mon, May 3, 2010 at 7:51 PM, Msilbys12 msilby...@righttorule.com wrote: Please keep the email to problems or bugs found. Thx ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Please
Nope.avi 2010/5/3 Radu Suciu radusu...@gmail.com Anyone see Iron Man 2 yet? On Mon, May 3, 2010 at 10:00 PM, Olly oli...@gmail.com wrote: Must be the new moderator valve brought in. On 4 May 2010 02:23, Matthew Gottlieb matthew.j.gottl...@gmail.com wrote: And you are? On Mon, May 3, 2010 at 7:51 PM, Msilbys12 msilby...@righttorule.com wrote: Please keep the email to problems or bugs found. Thx ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Please
Yeah, going to see Iron Man 4 on Friday. Derek Denholm Managing Director, XFactorServers Inc. Office: +1 (800) 764 - 8981 ext 101 Mobile: +1 (905) 512-5176 Fax: +1 (905) 538 - 5191 -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Radu Suciu Sent: May-03-10 10:06 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Please Anyone see Iron Man 2 yet? On Mon, May 3, 2010 at 10:00 PM, Olly oli...@gmail.com wrote: Must be the new moderator valve brought in. On 4 May 2010 02:23, Matthew Gottlieb matthew.j.gottl...@gmail.com wrote: And you are? On Mon, May 3, 2010 at 7:51 PM, Msilbys12 msilby...@righttorule.com wrote: Please keep the email to problems or bugs found. Thx ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Please
Brian, it takes a lot of testers to test L4D3. On Mon, May 3, 2010 at 10:24 PM, Saber 0sab...@gmail.com wrote: Nope.avi 2010/5/3 Radu Suciu radusu...@gmail.com Anyone see Iron Man 2 yet? On Mon, May 3, 2010 at 10:00 PM, Olly oli...@gmail.com wrote: Must be the new moderator valve brought in. On 4 May 2010 02:23, Matthew Gottlieb matthew.j.gottl...@gmail.com wrote: And you are? On Mon, May 3, 2010 at 7:51 PM, Msilbys12 msilby...@righttorule.com wrote: Please keep the email to problems or bugs found. Thx ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Please
Where's Iron Man 3? From: gamerzwo...@gmail.com Date: Mon, 3 May 2010 22:37:02 -0400 To: hlds@list.valvesoftware.com Subject: Re: [hlds] Please Brian, it takes a lot of testers to test L4D3. On Mon, May 3, 2010 at 10:24 PM, Saber 0sab...@gmail.com wrote: Nope.avi 2010/5/3 Radu Suciu radusu...@gmail.com Anyone see Iron Man 2 yet? On Mon, May 3, 2010 at 10:00 PM, Olly oli...@gmail.com wrote: Must be the new moderator valve brought in. On 4 May 2010 02:23, Matthew Gottlieb matthew.j.gottl...@gmail.com wrote: And you are? On Mon, May 3, 2010 at 7:51 PM, Msilbys12 msilby...@righttorule.com wrote: Please keep the email to problems or bugs found. Thx ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ New, Used, Demo, Dealer or Private? Find it at CarPoint.com.au http://clk.atdmt.com/NMN/go/206222968/direct/01/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds