Re: [hlds] Server Crashes Since Yesterday's Update

2012-09-08 Thread Mike Vail
Thank you so much ics It’s odd that this started right after the update. I wonder if the entity count was set even lower than before? What’s even more odd is that their. was only 19 players in my server the last time it crashed. :-( Thanks again, hopefully Valve is reading this and someday

Re: [hlds] [hlds_linux] TriggerBot/Prediction hack(Crit hack/No spread) detection plugin

2012-09-08 Thread lwf
http://etf2l.org/forum/general/topic-21038/page-24/?recent=406717#post-406387 This is absolutely brilliant, great job! Now just imagine having something like Greenlight to go through those... I'm not even going to bother asking you to open source it but please, at least consider releasing a

Re: [hlds] [hlds_announce] Mandatory TF2, DoD:S, and HL2:DM updates released

2012-09-08 Thread lwf
Has any information been released about what these performance improvements are? That's a rather thin changelog. On Thu, Sep 6, 2012 at 11:12 PM, Eric Smith er...@valvesoftware.com wrote: We've released mandatory updates to TF2, DoD:S, and HL2:DM. The notes for the updates are below. -Eric

Re: [hlds] Server Crashes Since Yesterday's Update

2012-09-08 Thread 1nsane
I'm getting the no free edict crashes as well. On Sat, Sep 8, 2012 at 11:45 AM, Mike Vail teamb...@comcast.net wrote: ** Thank you so much ics It’s odd that this started right after the update. I wonder if the entity count was set even lower than before? What’s even more odd is that

Re: [hlds] Server Crashes Since Yesterday's Update

2012-09-08 Thread E. Olsen
Yep - this is definitely related to the performance increase update, as a ton of our custom payload maps that were completely stable prior to the update are now crashing. On Sat, Sep 8, 2012 at 3:59 PM, 1nsane 1nsane...@gmail.com wrote: I'm getting the no free edict crashes as well. On Sat,