Thank you so much ics Its odd that this started right after the update.
I wonder if the entity count was set even lower than before? Whats even
more odd is that their. was only 19 players in my server the last time it
crashed. :-(
Thanks again, hopefully Valve is reading this and someday
http://etf2l.org/forum/general/topic-21038/page-24/?recent=406717#post-406387
This is absolutely brilliant, great job! Now just imagine having
something like Greenlight to go through those...
I'm not even going to bother asking you to open source it but please,
at least consider releasing a
Has any information been released about what these performance
improvements are? That's a rather thin changelog.
On Thu, Sep 6, 2012 at 11:12 PM, Eric Smith er...@valvesoftware.com wrote:
We've released mandatory updates to TF2, DoD:S, and HL2:DM. The notes for the
updates are below.
-Eric
I'm getting the no free edict crashes as well.
On Sat, Sep 8, 2012 at 11:45 AM, Mike Vail teamb...@comcast.net wrote:
**
Thank you so much ics It’s odd that this started right after the
update. I wonder if the entity count was set even lower than before? What’s
even more odd is that
Yep - this is definitely related to the performance increase update, as
a ton of our custom payload maps that were completely stable prior to the
update are now crashing.
On Sat, Sep 8, 2012 at 3:59 PM, 1nsane 1nsane...@gmail.com wrote:
I'm getting the no free edict crashes as well.
On Sat,
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