[hlds] Prerelease Update Available for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base

2019-04-30 Thread John Schoenick
A prerelease update is available for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base. The update notes are below. Prerelease branches can be accessed in Steam via the Properties -> Betas tab. Dedicated servers can

[hlds] Mandatory Team Fortress 2 update released

2019-04-30 Thread John Schoenick
We've released a mandatory update for Team Fortress 2. The notes for the update are below. The new version is 5063830. - John - Fixed the datacenter display in matchmaking settings occasionally being blank - Fixed several client

[hlds] Mandatory Team Fortress 2 update coming

2019-04-30 Thread John Schoenick
We're working on a mandatory update for TF2. The notes for the update are below. We should have it ready soon. - John -- - Fixed the datacenter display in matchmaking settings occasionally being blank - Fixed several client crashes - Updated/Added

[hlds]

2019-04-16 Thread John Schoenick
We've released a mandatory update for Team Fortress 2. The notes for the update are below. The new version is 5037004. - John - Fixed an issue causing matchmaking to fail for many users due to Steam network changes - Updated the

[hlds] Mandatory Team Fortress 2 update coming

2019-04-16 Thread John Schoenick
We're working on a mandatory update for TF2. The notes for the update are below. We should have it ready soon. - John -- - Fixed an issue causing matchmaking to fail for many users due to Steam network changes - Updated the localization files

[hlds] Mandatory Team Fortress 2 update released

2019-03-28 Thread John Schoenick
We've released a mandatory update for Team Fortress 2. The notes for the update are below. The new version is 5018191. - John - Improved how vote kicks work in matchmaking to reduce potential for abuse - Fixed a case where vote-kicked

[hlds] Mandatory Team Fortress 2 update coming

2019-03-28 Thread John Schoenick
We're working on a mandatory update for TF2. The notes for the update are below. We should have it ready soon. - John -- - Improved how vote kicks work in matchmaking to reduce potential for abuse - Fixed a case where vote-kicked players could rejoin

[hlds] Mandatory Team Fortress 2 update released

2018-10-22 Thread John Schoenick
We've released a mandatory update for Team Fortress 2. The notes for the update are below. The new version is 4771545. - John - Fixed a common crash related to the Panzer Pants taunt - Fixed competitive match history failing to load -

[hlds] Mandatory Team Fortress 2 update coming

2018-10-22 Thread John Schoenick
We're working on a mandatory update for TF2. The notes for the update are below. We should have it ready soon. - John -- - Fixed a common crash related to the Panzer Pants taunt - Fixed competitive match history failing to load - Fixed an issue

[hlds] Mandatory Team Fortress 2 update released

2018-09-21 Thread John Schoenick
We've released a mandatory update for Team Fortress 2. The notes for the update are below. The new version is 4725564. - John - Added LBTF2 6v6 Season 15 tournament medals - Added NewbieDuo Cup Summer 2018 tournament medals - Added

[hlds] Mandatory Team Fortress 2 update coming

2018-09-21 Thread John Schoenick
We're working on a mandatory update for TF2. The notes for the update are below. We should have it ready soon. - John -- - Added LBTF2 6v6 Season 15 tournament medals - Added NewbieDuo Cup Summer 2018 tournament medals - Added Ultimate Ultiduo Season

[hlds] Mandatory Team Fortress 2 update released

2018-08-02 Thread John Schoenick
We've released a mandatory update for Team Fortress 2. The notes for the update are below. The new version is 4647498. - John - Added UGC Highlander Season 24, Highlander Season 25, 6v6 Season 26, 6v6 Season 27, 4v4 Season 13, and 4v4

[hlds] Mandatory Team Fortress 2 update coming

2018-08-02 Thread John Schoenick
We're working on a mandatory update for TF2. The notes for the update are below. We should have it ready soon. - John -- - Added UGC Highlander Season 24, Highlander Season 25, 6v6 Season 26, 6v6 Season 27, 4v4 Season 13, and 4v4 Season 14 tournament

[hlds] Mandatory Update Released for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base

2018-07-24 Thread John Schoenick
A mandatory update for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base has been made available. The patch notes are below. - John --- - Fixed physics not operating at the correct tickrate when specifying

[hlds] Mandatory Update Today For Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base

2018-07-24 Thread John Schoenick
We're working on a mandatory update for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base. The notes for the update are below. We're aiming to ship this in a few hours. This update is based on the build currently

[hlds] Mandatory TF2 update released

2018-07-18 Thread John Schoenick
We've released a mandatory update for TF2. The notes for the update are below. The new version is 4620606. - John - - Added NHBL Heavyweight Champion Season 7 tournament medal - Added TF2Maps 72hr Summer Jam 2018 community medal - Added Chapelaria Ultiduo Gladiator

[hlds] Mandatory Team Fortress 2 update coming

2018-07-18 Thread John Schoenick
We're working on a mandatory update for TF2. The notes for the update are below. We should have it ready soon. - John -- - Added NHBL Heavyweight Champion Season 7 tournament medal - Added TF2Maps 72hr Summer Jam 2018 community medal - Added

[hlds] Re: [hlds_linux] Prerelease Update Available for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base

2018-07-17 Thread John Schoenick
A minor update to this build has just been pushed.  This build will be promoted to the default build sometime this week. - John On 6/27/18 3:45 PM, John Schoenick wrote: > A prerelease update is available for Counter-Strike: Source, Day of > Defeat: Source, Half-Life Deathmatch: Source

[hlds] Prerelease Update Available for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base

2018-06-27 Thread John Schoenick
A prerelease update is available for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base. The update notes are below. Prerelease branches can be accessed in Steam via the Properties -> Betas tab. Dedicated servers can

[hlds] Mandatory Team Fortress 2 update released

2018-06-26 Thread John Schoenick
We've released a mandatory update for Team Fortress 2. The notes for the update are below. The new version is 4586063. - John - Added tournament/community medals for HLMixes, Hydro.tf, Ready Steady Pan Season 4, and Blapature -

[hlds] Mandatory Team Fortress 2 update coming

2018-06-26 Thread John Schoenick
We're working on a mandatory update for Team Fortress 2. The notes for the update are below. We should have the update ready soon. - John - Added tournament/community medals for HLMixes, Hydro.tf, Ready Steady Pan Season 4, and

[hlds] Mandatory Team Fortress 2 update released

2018-03-30 Thread John Schoenick
We've released a mandatory update for Team Fortress 2. The notes for the update are below. The new version is 4445080. - John - Updated model/materials for the Starboard Crusader and added a second style - Added AsiaFortress Season 13

[hlds] Mandatory Team Fortress 2 update coming

2018-03-30 Thread John Schoenick
We're working on a mandatory update for Team Fortress 2. The notes for the update are below. We should have the update ready soon. - John - Updated model/materials for the Starboard Crusader and added a second style - Added

[hlds] Mandatory Team Fortress 2 update released

2018-03-29 Thread John Schoenick
 We've released a mandatory update for Team Fortress 2. The notes for the update are below. The new version is 4442762. - John - Added smoke to the Punk's Pomp - Made the Sky High Fly Guy and The Hot Case paintable - Fixed the Short

[hlds] Mandatory Team Fortress 2 update coming

2018-03-29 Thread John Schoenick
We're working on a mandatory update for Team Fortress 2. The notes for the update are below. We should have the update ready soon. - John - Added smoke to the Punk's Pomp - Made the Sky High Fly Guy and The Hot Case paintable - Fixed

[hlds] Mandatory Team Fortress 2 update coming

2018-03-28 Thread John Schoenick
We're working on a mandatory update for Team Fortress 2. The notes for the update are conspicuous in their absence. We should have the update ready soon. - John ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

[hlds] Mandatory Team Fortress 2 update released

2017-08-03 Thread John Schoenick
 We've released a mandatory update for Team Fortress 2. The notes for the update are below. The new version is 4085139. - John - Fixed players being unable to shoot or heal during pre-round freeze time - Updated the localization files

[hlds] Mandatory Team Fortress 2 update coming

2017-08-03 Thread John Schoenick
We're working on a mandatory update for Team Fortress 2. The notes for the update are below. We should have the update ready soon. - John - Fixed players being unable to shoot or heal during pre-round freeze time - Updated the

[hlds] Mandatory Team Fortress 2 update released

2017-06-16 Thread John Schoenick
We've released a mandatory update for Team Fortress 2. The notes for the update are below. The new version is 4016097. - John - Added ozfortress Season 19, ETF2L 6v6 Mid Season 27, and ETF2L Fresh Meat Challenge tournament medals -

[hlds] Mandatory Team Fortress 2 update coming

2017-06-16 Thread John Schoenick
We're working on a mandatory update for Team Fortress 2. The notes for the update are below. We should have the update ready soon. - John - Added ozfortress Season 19, ETF2L 6v6 Mid Season 27, and ETF2L Fresh Meat Challenge tournament

[hlds] Mandatory Update Released for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base

2017-06-15 Thread John Schoenick
A mandatory update for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base has been made available. The patch notes are below. - John --- - Improved Steam Voice support - Removed sv_use_steam_voice convar. Steam

[hlds] Mandatory Update Today For Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base

2017-06-15 Thread John Schoenick
We're working on a mandatory update for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base. The notes for the update are below. We're aiming to ship this in a few hours. This update is based on the build currently

[hlds] Mandatory Team Fortress 2 update released

2017-06-02 Thread John Schoenick
We've released a mandatory update for Team Fortress 2. The notes for the update are below. The new version is 3990974. - John - Added Arms Race 3 community medals - Added FBTF Cup 6v6 Season 4 tournament medals - Fixed Competitive

[hlds] Mandatory Team Fortress 2 update coming

2017-06-02 Thread John Schoenick
We're working on a mandatory update for Team Fortress 2. The notes for the update are below. We should have the update ready soon. - John - Added Arms Race 3 community medals - Added FBTF Cup 6v6 Season 4 tournament medals - Fixed

[hlds] Optional client-only TF2 update released

2017-04-27 Thread John Schoenick
We've released an optional update for Team Fortress 2. The notes for the update are below. This is a client-only update - server operators do not need to take any action. - John - - Fixed Windows XP clients being stuck in insecure mode - Updated localization files

[hlds] Optional TF2 update released

2017-04-14 Thread John Schoenick
We've released an optional update for Team Fortress 2. The note for the update is below. The new server version number is 3914266. Server operators only need to install this update if they are experiencing the crash below. - John - - Fixed crash when running on systems without AVX support

[hlds] Mandatory Team Fortress 2 update coming

2017-04-13 Thread John Schoenick
We're working on a mandatory update for Team Fortress 2. We should have the update ready soon. As this update will be mandatory, there will no longer be a compatible pre-toolchain-update build. Admins that have not yet moved to the most recent optional update should ensure it works with their

[hlds] Optional Team Fortress 2 update released (toolchain update)

2017-03-14 Thread John Schoenick
We've released an optional update for Team Fortress 2. The notes for the update are below. The new version is 3842775. This is the toolchain update discussed previously on this list. The update is optional to give server operators a final grace period to ensure their setups are valid, but be

[hlds] Prerelease Update available for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base

2017-03-14 Thread John Schoenick
A prerelease update is available for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base. The update notes are below. Prerelease branches can be accessed in Steam via the Properties -> Betas tab. Dedicated servers can

[hlds] Optional Team Fortress 2 update later today (toolchain update)

2017-03-14 Thread John Schoenick
We're working on an optional update for Team Fortress 2. The notes for the update are below. We are tentatively aiming for 4PM PDT (23:00 UTC). This update will be making the toolchain beta branch live. This update is known to break numerous server mods, many of which have updates available. In

Re: [hlds] Heads up - Updated system requirements for TF2 dedicated servers, likely mod breakage - Beta available

2017-03-13 Thread John Schoenick
t need to recheck > stuff or it is all the same? > > On Mon, Mar 13, 2017 at 5:47 PM, John Schoenick > <jo...@valvesoftware.com <mailto:jo...@valvesoftware.com>> wrote: > > Reminder, we plan on releasing a normal update with this change > this week. Server o

Re: [hlds] Heads up - Updated system requirements for TF2 dedicated servers, likely mod breakage - Beta available

2017-03-13 Thread John Schoenick
Reminder, we plan on releasing a normal update with this change this week. Server operators are encouraged to double-check that their setup works against the toolchainbeta branch to avoid ugly surprises! - John On 02/20/2017 02:46 PM, John Schoenick wrote: > > Hey everyone, > >

Re: [hlds] [hlds_linux] Heads up - Updated system requirements for TF2 dedicated servers, likely mod breakage - Beta available

2017-02-20 Thread John Schoenick
ence, here's the info from steam.inf file, just to be > sure this is the most current version (probably should have included > that earlier): > > PatchVersion=3833195 > ClientVersion=3833195 > ServerVersion=3842775 > ProductName=tf > appID=440 > ServerAppID=23225

Re: [hlds] [hlds_linux] Heads up - Updated system requirements for TF2 dedicated servers, likely mod breakage - Beta available

2017-02-20 Thread John Schoenick
g BreakpadMiniDumpSystemInit > Segmentation fault (core dumped) > Add "-debug" to the ./srcds_run command line to generate a debug.log > to help with solving this problem > Tue Feb 21 01:17:54 UTC 2017: Server restart in 10 seconds > Tue Feb 21 01:17:57 UTC 2017: Server Quit >

Re: [hlds] [hlds_linux] Heads up - Updated system requirements for TF2 dedicated servers, likely mod breakage - Beta available

2017-02-20 Thread John Schoenick
b 20, 2017 at 4:54 PM, John Schoenick <jo...@valvesoftware.com> > wrote: > >> We've pushed a small update to the beta that removes the libstdc++ and >> libgcc_s libraries that were previously shipping with the linux dedicated >> server build. These were a workaro

Re: [hlds] Heads up - Updated system requirements for TF2 dedicated servers, likely mod breakage - Beta available

2017-02-20 Thread John Schoenick
. On 02/20/2017 02:46 PM, John Schoenick wrote: > > Hey everyone, > > Following up on the warning email we sent a long while back, we're > making good on our promise and changing our build toolchains for the > TF2+SDK2013 games' dedicated server. TF2 is being updated first, with &

Re: [hlds] Heads up - Updated system requirements for TF2 dedicated servers, likely mod breakage - Beta available

2017-02-20 Thread John Schoenick
though the standard has been > finalized for literally over 2 years" edition. > > Justin (sigsegv) > > On Mon, Feb 20, 2017 at 2:46 PM, John Schoenick > <jo...@valvesoftware.com <mailto:jo...@valvesoftware.com>> wrote: > > Hey everyone, > > Fol

[hlds] Heads up - Updated system requirements for TF2 dedicated servers, likely mod breakage - Beta available

2017-02-20 Thread John Schoenick
Hey everyone, Following up on the warning email we sent a long while back, we're making good on our promise and changing our build toolchains for the TF2+SDK2013 games' dedicated server. TF2 is being updated first, with the other SDK2013 games to follow. There are two things that may affect

[hlds] Optional TF2 update released

2016-11-18 Thread John Schoenick
We've released an optional update for Team Fortress 2. The note for the update is below. The new server version number is 3703329. Community servers only need this update if they are interested in the CELT codec beta. The mentioned ReadPreserveEnt fix is a client-side update only. - John

[hlds] Mandatory Team Fortress 2 update released

2016-09-28 Thread John Schoenick
We've released a mandatory update for Team Fortress 2. The notes for the update are below. The new version is 3631357. - John - Fixed some players not being able to click on the new rematch UI elements - Fixed the end of round music

[hlds] Mandatory Team Fortress 2 update coming

2016-09-28 Thread John Schoenick
We're working on a mandatory update for Team Fortress 2. The notes for the update are below. We should have the update ready soon. - John - Fixed some players not being able to click on the new rematch UI elements - Fixed the end of

[hlds] Mandatory Team Fortress 2 update released

2016-09-20 Thread John Schoenick
We've released a mandatory update for Team Fortress 2. The notes for the update are below. The new version is 3619588. - John - Internal changes to the way the client talks to the Valve gameserver network in preparation for future

[hlds] Mandatory Team Fortress 2 update coming

2016-09-20 Thread John Schoenick
We're working on a mandatory update for Team Fortress 2. The notes for the update are below. We should have the update ready soon. - John - Internal changes to the way the client talks to the Valve gameserver network in preparation

[hlds] Optional TF2 update released

2016-09-09 Thread John Schoenick
We've released an optional update for Team Fortress 2. The note for the update is below. The new server version number is 3600545. - John - - Fixthe Righteous Bison projectiles colliding with, but not impacting, some doors (ex. the BLU spawn doors of cp_mountainlab) - Updated the

[hlds] Optional TF2 update released (heads up @ bootcamp operators)

2016-08-30 Thread John Schoenick
An optional update is available for TF2 servers. The new version number is 3593021. This update is only needed if you are running bootcamp. There are no player-visible changes. For bootcamp server operators: This update is in preparation for TF system maintenance that will occur later today.

[hlds] Optional TF2 update coming (heads up @ bootcamp operators)

2016-08-30 Thread John Schoenick
We're working on an optional TF2 update, it will be made available shortly. Important for bootcamp server operators: This update is in preparation for TF system maintenance that will occur later today. It will fix an issue related to matchmaking communication with the TF system -- *bootcamp

[hlds] Mandatory Team Fortress 2 update released

2016-08-16 Thread John Schoenick
We've released a mandatory update for Team Fortress 2. The notes for the update are below. The new version is 3575947. - John - Competitive Mode - Players in the first tier of ranks (1-6) now lose substantially fewer rank points

[hlds] Mandatory Team Fortress 2 update coming

2016-08-16 Thread John Schoenick
We're working on a mandatory update for Team Fortress 2. We should have it ready soon. For real this time. Probably. - John ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds] Mandatory Team Fortress 2 update coming - DELAYED

2016-08-12 Thread John Schoenick
It gets worse! This update has been postponed to next week. There will be a smaller client-only update later today if all goes well. Apologies for the noise! - John On 08/11/2016 05:49 PM, Eric Smith wrote: > The update won't be released until tomorrow. We found some problems during >

[hlds] Mandatory Team Fortress 2 update released

2016-08-03 Thread John Schoenick
We've released a mandatory update for Team Fortress 2. The notes for the update are below. The new version is 3561198. - John - Fixed map objectives (e.g. flags, capture points, carts) sometimes becoming unresponsive in Casual Mode

[hlds] Mandatory Team Fortress 2 update coming

2016-08-03 Thread John Schoenick
We're working on a mandatory update for Team Fortress 2. We should have it ready soon. - John ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

[hlds] Optional TF2 Server Update Released

2016-06-25 Thread John Schoenick
We've released an optional server update for TF2 servers to go with today's client update. The patch notes are below. Community servers need only apply this update if they are encountering the server issues mentioned. Thanks. - John - Internal system changes in preparation for a future

Re: [hlds] Mandatory Team Fortress 2 update released

2016-06-22 Thread John Schoenick
; > > On Wed, Jun 22, 2016 at 8:06 PM, Ross Bemrose <rbemr...@gmail.com > <mailto:rbemr...@gmail.com>> wrote: > > So... did something replace it as mode 1 or did all the existing > values shift down one? > > I ask because MvM is mode 2 on that same cvar

Re: [hlds] Mandatory Team Fortress 2 update released

2016-06-22 Thread John Schoenick
accidentally opted in to bootcamp. On 06/22/2016 05:24 PM, Peter Jerde wrote: >> On Jun 22, 2016, at 19:04 PM, John Schoenick <jo...@valvesoftware.com> wrote: >> >> One of the internal changes in this patch removed the old quickplay >> value from tf_mm_server

Re: [hlds] Mandatory Team Fortress 2 update released

2016-06-22 Thread John Schoenick
One of the internal changes in this patch removed the old quickplay value from tf_mm_servermode (which was no longer used) -- if you still have it set, you're likely enrolling in the bootcamp pool when empty. Setting this back to 0 should fix you. Apologies! On 06/22/2016 04:56 PM, Peter Jerde

[hlds] Mandatory Team Fortress 2 update released

2016-06-22 Thread John Schoenick
We've released a mandatory update for TF2. The update notes are below. The new version is 3508298. - John --- - Internal system changes in preparation for a future update - Updated the localization files ___ To

[hlds] Mandatory Team Fortress 2 update coming

2016-06-22 Thread John Schoenick
We're working on a mandatory update for TF2. The notes for the update are below. We should have it ready soon. This is a minor/bugfix update. - John -- - Internal system changes in preparation for a future update - Updated the localization files

Re: [hlds] Heads Up: Minimum Requirements Changing for Linux TF2 and SDK2013 Dedicated Server

2016-06-21 Thread John Schoenick
Is this still planned? 2016-03-15 21:30 GMT+01:00 John Schoenick <jo...@valvesoftware.com <mailto:jo...@valvesoftware.com>>: Hi everyone, The current Linux TF2/SDK2013 dedicated server is a bit odd, shipping a dedicated-only build of the source engine that targets a very o

Re: [hlds] TF2 - Upcoming game server account requirements

2016-05-13 Thread John Schoenick
in CS:GO you would be worried too. On Fri, May 13, 2016 at 3:53 PM, 1nsane <1nsane...@gmail.com <mailto:1nsane...@gmail.com>> wrote: This sounds promising :) On May 13, 2016 3:51 PM, "John Schoenick" <jo...@valvesoftw

[hlds] TF2 - Upcoming game server account requirements

2016-05-13 Thread John Schoenick
Hey everyone, I wanted to give a heads-up about some upcoming changes to the way server accounts work in TF. In an future update, we are going to be introducing features that will only be available to game servers that have a registered game server SteamID, via the Game Server Login Token (GSLT)

[hlds] Mandatory Update Released for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base

2016-05-11 Thread John Schoenick
A mandatory update for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base has been made available. The patch notes are below. *Important*: This update replaces the current main branch of the SDK 2013 Base with what

[hlds] Mandatory Update Today for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base

2016-05-11 Thread John Schoenick
A mandatory update for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, as well as the Source SDK 2013 Base will be made available later today. We're aiming for mid-afternoon pacific time unless issues arise. This update is based on the current

[hlds] Optional TF2 Server Update Released

2016-04-26 Thread John Schoenick
We've released an optional server update for TF2 servers that fixes a common crash on round end. This update is optional, and only needs to be applied if you are encountering said crash. Thanks. - John ___ To unsubscribe, edit your list preferences,

[hlds] Prerelease Update available for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base

2016-04-25 Thread John Schoenick
A prerelease update is available for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base. The update notes are below. Prerelease branches can be accessed in Steam via the Properties -> Betas tab. Dedicated servers can

[hlds] Optional TF2 Server Update Released

2016-04-19 Thread John Schoenick
We've released an optional server update for TF2 servers that fixes a denial-of-service (crash) vulnerability being used against servers. This update is optional, but all community admins are encouraged to apply it. Thanks. - John ___ To

[hlds] Mandatory TF2 update released

2016-03-24 Thread John Schoenick
We've released a mandatory update for TF2. The update notes are below. The new version is 3366549. - John -- - Added display of popular TF2 streams to the main menu - Updated models/materials for the Heavy's Hockey Hair, The Gift Bringer, and The

[hlds] Mandatory Team Fortress 2 update coming

2016-03-24 Thread John Schoenick
We're working on a mandatory update for TF2. The notes for the update are below. We should have it ready soon. - John -- - Added display of popular TF2 streams to the main menu - Updated models/materials for the Heavy's Hockey Hair, The Gift

Re: [hlds] Heads Up: Minimum Requirements Changing for Linux TF2 and SDK2013 Dedicated Server

2016-03-15 Thread John Schoenick
, Bottiger wrote: > Does this mean every extension and vsp needs to be recompiled back > to libtier0.so? > > Can we just create a symlink named libtier0_srv.so? > > Is server_srv.so also going to be renamed server.so? > > On Tue, Mar 15, 2016 at 1:30 PM, John Schoenick &g

[hlds] Heads Up: Minimum Requirements Changing for Linux TF2 and SDK2013 Dedicated Server

2016-03-15 Thread John Schoenick
Hi everyone, The current Linux TF2/SDK2013 dedicated server is a bit odd, shipping a dedicated-only build of the source engine that targets a very old toolchain for maximal compatibility. This setup predates the Steam Runtime and the widespread availability of container setups like Docker that

[hlds] Mandatory TF2 update released

2016-03-07 Thread John Schoenick
We've released a mandatory update for TF2. The update notes are below. The new version is 053. - John -- - Fixed a client crash related to player names - Fixed some HUD elements remaining hidden after using +inspect and the scoreboard - Updated

[hlds] Mandatory Team Fortress 2 update coming

2016-03-07 Thread John Schoenick
We're working on a mandatory update for TF2. The notes for the update are below. We should have it ready soon. - John === - Fixed a client crash related to player names - Fixed some HUD elements remaining hidden after using +inspect and the scoreboard - Updated

[hlds] Mandatory Update Released for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and Source SDK 2013 Dedicated Server

2016-02-04 Thread John Schoenick
A mandatory update for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, as well as the Source SDK Base 2013 beta branch[1] has been made available. The patch notes are below. [1] This is a SDK binary update only, and should not require

Re: [hlds] [hlds_linux] Mandatory Update Today for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and Source SDK 2013 Dedicated Server

2016-02-04 Thread John Schoenick
This obviously didn't make it out yesterday, apologies. The current target is mid-afternoon today. On 02/03/2016 12:47 PM, John Schoenick wrote: > A mandatory update for Counter-Strike: Source, Day of Defeat: Source, > Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, as well as the &g

[hlds] Mandatory Update Today for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and Source SDK 2013 Dedicated Server

2016-02-03 Thread John Schoenick
A mandatory update for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, as well as the Source SDK Base 2013 Dedicated Server[1] will be made available later today. We're aiming for mid-afternoon pacific time unless issues arise. This update is

Re: [hlds] Mandatory Team Fortress 2 update released

2016-02-03 Thread John Schoenick
The issue in question was discovered and reported to us privately, so we don't expect any action should be necessary for up-to-date servers. It is always, of course, a good idea to ensure you are running servers with the least necessary privilege to limit the scope of any vulnerabilities future

[hlds] Mandatory Half-Life 2: Deathmatch Update Released

2015-11-09 Thread John Schoenick
An update to Half-Life 2: Deathmatch has been released. The major changes are below. The new version number is 3094542. - John - - Fixed "You do not have this 3rd party mod installed" error when joining game servers via the Steam server browser - Fixed ent_teleport causing a

[hlds] Optional TF2 update released

2015-11-07 Thread John Schoenick
We've released an optional server update for TF2 that fixes a crash related to Mannpower mode. You only need to update your server if you are running Mannpower and experiencing this crash. Thanks. - John ___ To unsubscribe, edit your list

[hlds] Prerelease Update for Counter-Strike: Source, Day of Defeat: Source, Half-Life 2: Deathmatch, and Half-Life Deathmatch: Source Available

2015-10-14 Thread John Schoenick
We've made a Prerelease update available for Counter-Strike: Source, Day of Defeat: Source, Half-Life 2: Deathmatch, Half-Life Deathmatch: Source, and their dedicated server components. The update notes are below. Please give this branch a test and let us know if you encounter any issues.

Re: [hlds] All old server tokens invalidated by new CSGO System?

2015-10-13 Thread John Schoenick
This was fixed, if you're still not seeing your previously registered servers let me know. From: hlds-boun...@list.valvesoftware.com [hlds-boun...@list.valvesoftware.com] on behalf of Bubka3 [em...@bubka3.com] Sent: Tuesday, October 13, 2015 5:41 PM To:

[hlds] Optional Half-Life Deathmatch: Source Update Released

2015-09-22 Thread John Schoenick
An optional update to Half-Life Deathmatch: Source has been released. The changes are below. - John - - Fixed OS X clients failing to load maps - Fixed config files being packaged into hl1/cfg/ instead of hl1mp/cfg/ resulting in servers not loading a skill config by default

[hlds] Mandatory Half-Life Deathmatch: Source Update Released

2015-09-21 Thread John Schoenick
An update to Half-Life Deathmatch: Source has been released. The major changes are below. - John - - Synced the latest fixes and updates from the Orangebox engine and shared game code - Fixed several security issues ___ To

[hlds] Mandatory Update Today for Counter-Strike: Source, Day of Defeat: Source, and Half-Life 2: Deathmatch

2015-09-16 Thread John Schoenick
A mandatory update for Counter-Strike: Source, Day of Defeat: Source, and Half-Life 2: Deathmatch will be made available later today. We're aiming for mid-afternoon pacific time unless issues arise. This update is based on the current prerelease branch build. We encourage server operators to

[hlds] Mandatory Counter-Strike: Source, Day of Defeat: Source, and Half-Life 2: Deathmatch Updates Released

2015-09-16 Thread John Schoenick
Updates to Counter-Strike: Source, Day of Defeat: Source, and Half-Life 2: Deathmatch Updates Released have been released. The major changes are below. - John - - Synced the latest fixes and updates from the Orangebox engine and shared game code - Fixed several security issues

Re: [hlds] Mandatory Update Today for Counter-Strike: Source, Day of Defeat: Source, and Half-Life 2: Deathmatch

2015-09-16 Thread John Schoenick
Update - the prerelease branch has been updated with the final build that will be shipping. If all goes well this will be going live in about an hour. - John *From:* John Schoenick *Sent:* Wednesday, September 16, 2015 11:11AM *To:* Hlds Announce, Hlds, Half-life Dedicated Linux Server

Re: [hlds] Source SDK Base 2013 Multiplayer beta release

2015-09-14 Thread John Schoenick
This is likely on our end, I'll take a look - John From: hlds-boun...@list.valvesoftware.com [hlds-boun...@list.valvesoftware.com] on behalf of Bjorn Wielens [uniac...@yahoo.ca] Sent: Sunday, September 13, 2015 10:47 AM To: Half-Life dedicated Win32 server

[hlds] Prerelease Update for Counter-Strike: Source, Day of Defeat: Source, and Half-Life 2: Deathmatch Available

2015-09-10 Thread John Schoenick
We've made a Prerelease update available for Counter-Strike: Source, Day of Defeat: Source, and Half-Life 2: Deathmatch and their dedicated server components. The update notes are below. Please give this branch a test and let us know if you encounter any issues. Prerelease branches can be

[hlds] Mandatory update for TF2 coming

2015-07-15 Thread John Schoenick
We're working on a mandatory update for TF2. We should have it ready soon. - Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

[hlds] Mandatory TF2 update released

2015-07-08 Thread John Schoenick
We've released a mandatory update for TF2. The notes for the update are below. The new version is 2870030 Konsole output . - John - - Revolver and Pistol Killstreak Kits now properly work on decorated weapons - Rescue Ranger bolts now properly heal friendly

[hlds] Mandatory update for TF2 coming

2015-07-08 Thread John Schoenick
We're working on a mandatory update for TF2. We should have it ready soon. - John ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

[hlds] Mandatory update for TF2 coming

2015-07-06 Thread John Schoenick
We're working on a mandatory update for TF2. We should have it ready soon. - John ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

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