A prerelease update is available for Counter-Strike: Source, Day of
Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch,
and the Source SDK 2013 Base. The update notes are below.
Prerelease branches can be accessed in Steam via the Properties -> Betas
tab. Dedicated servers can
We've released a mandatory update for Team Fortress 2. The notes for the
update are below. The new version is 5063830.
- John
- Fixed the datacenter display in matchmaking settings occasionally
being blank
- Fixed several client
We're working on a mandatory update for TF2. The notes for the update
are below. We should have it ready soon.
- John
--
- Fixed the datacenter display in matchmaking settings occasionally
being blank
- Fixed several client crashes
- Updated/Added
We've released a mandatory update for Team Fortress 2. The notes for the
update are below. The new version is 5037004.
- John
- Fixed an issue causing matchmaking to fail for many users due to Steam
network changes
- Updated the
We're working on a mandatory update for TF2. The notes for the update
are below. We should have it ready soon.
- John
--
- Fixed an issue causing matchmaking to fail for many users due to Steam
network changes
- Updated the localization files
We've released a mandatory update for Team Fortress 2. The notes for the
update are below. The new version is 5018191.
- John
- Improved how vote kicks work in matchmaking to reduce potential for abuse
- Fixed a case where vote-kicked
We're working on a mandatory update for TF2. The notes for the update
are below. We should have it ready soon.
- John
--
- Improved how vote kicks work in matchmaking to reduce potential for abuse
- Fixed a case where vote-kicked players could rejoin
We've released a mandatory update for Team Fortress 2. The notes for the
update are below. The new version is 4771545.
- John
- Fixed a common crash related to the Panzer Pants taunt
- Fixed competitive match history failing to load
-
We're working on a mandatory update for TF2. The notes for the update
are below. We should have it ready soon.
- John
--
- Fixed a common crash related to the Panzer Pants taunt
- Fixed competitive match history failing to load
- Fixed an issue
We've released a mandatory update for Team Fortress 2. The notes for the
update are below. The new version is 4725564.
- John
- Added LBTF2 6v6 Season 15 tournament medals
- Added NewbieDuo Cup Summer 2018 tournament medals
- Added
We're working on a mandatory update for TF2. The notes for the update
are below. We should have it ready soon.
- John
--
- Added LBTF2 6v6 Season 15 tournament medals
- Added NewbieDuo Cup Summer 2018 tournament medals
- Added Ultimate Ultiduo Season
We've released a mandatory update for Team Fortress 2. The notes for the
update are below. The new version is 4647498.
- John
- Added UGC Highlander Season 24, Highlander Season 25, 6v6 Season 26,
6v6 Season 27, 4v4 Season 13, and 4v4
We're working on a mandatory update for TF2. The notes for the update
are below. We should have it ready soon.
- John
--
- Added UGC Highlander Season 24, Highlander Season 25, 6v6 Season 26,
6v6 Season 27, 4v4 Season 13, and 4v4 Season 14 tournament
A mandatory update for Counter-Strike: Source, Day of Defeat: Source,
Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source
SDK 2013 Base has been made available. The patch notes are below.
- John
---
- Fixed physics not operating at the correct tickrate when specifying
We're working on a mandatory update for Counter-Strike: Source, Day of
Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch,
and the Source SDK 2013 Base. The notes for the update are below. We're
aiming to ship this in a few hours.
This update is based on the build currently
We've released a mandatory update for TF2. The notes for the update are
below. The new version is 4620606.
- John
-
- Added NHBL Heavyweight Champion Season 7 tournament medal
- Added TF2Maps 72hr Summer Jam 2018 community medal
- Added Chapelaria Ultiduo Gladiator
We're working on a mandatory update for TF2. The notes for the update
are below. We should have it ready soon.
- John
--
- Added NHBL Heavyweight Champion Season 7 tournament medal
- Added TF2Maps 72hr Summer Jam 2018 community medal
- Added
A minor update to this build has just been pushed. This build will be
promoted to the default build sometime this week.
- John
On 6/27/18 3:45 PM, John Schoenick wrote:
> A prerelease update is available for Counter-Strike: Source, Day of
> Defeat: Source, Half-Life Deathmatch: Source
A prerelease update is available for Counter-Strike: Source, Day of
Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch,
and the Source SDK 2013 Base. The update notes are below.
Prerelease branches can be accessed in Steam via the Properties -> Betas
tab. Dedicated servers can
We've released a mandatory update for Team Fortress 2. The notes for the
update are below. The new version is 4586063.
- John
- Added tournament/community medals for HLMixes, Hydro.tf, Ready Steady
Pan Season 4, and Blapature
-
We're working on a mandatory update for Team Fortress 2. The notes for
the update are below. We should have the update ready soon.
- John
- Added tournament/community medals for HLMixes, Hydro.tf, Ready Steady
Pan Season 4, and
We've released a mandatory update for Team Fortress 2. The notes for
the update are below. The new version is 4445080.
- John
- Updated model/materials for the Starboard Crusader and added a second
style
- Added AsiaFortress Season 13
We're working on a mandatory update for Team Fortress 2. The notes for
the update are below. We should have the update ready soon.
- John
- Updated model/materials for the Starboard Crusader and added a second
style
- Added
We've released a mandatory update for Team Fortress 2. The notes for
the update are below. The new version is 4442762.
- John
- Added smoke to the Punk's Pomp
- Made the Sky High Fly Guy and The Hot Case paintable
- Fixed the Short
We're working on a mandatory update for Team Fortress 2. The notes for
the update are below. We should have the update ready soon.
- John
- Added smoke to the Punk's Pomp
- Made the Sky High Fly Guy and The Hot Case paintable
- Fixed
We're working on a mandatory update for Team Fortress 2. The notes for
the update are conspicuous in their absence. We should have the update
ready soon.
- John
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visit:
We've released a mandatory update for Team Fortress 2. The notes for
the update are below. The new version is 4085139.
- John
- Fixed players being unable to shoot or heal during pre-round freeze time
- Updated the localization files
We're working on a mandatory update for Team Fortress 2. The notes for
the update are below. We should have the update ready soon.
- John
- Fixed players being unable to shoot or heal during pre-round freeze time
- Updated the
We've released a mandatory update for Team Fortress 2. The notes for the
update are below. The new version is 4016097.
- John
- Added ozfortress Season 19, ETF2L 6v6 Mid Season 27, and ETF2L Fresh
Meat Challenge tournament medals
-
We're working on a mandatory update for Team Fortress 2. The notes for
the update are below. We should have the update ready soon.
- John
- Added ozfortress Season 19, ETF2L 6v6 Mid Season 27, and ETF2L Fresh
Meat Challenge tournament
A mandatory update for Counter-Strike: Source, Day of Defeat: Source,
Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source
SDK 2013 Base has been made available. The patch notes are below.
- John
---
- Improved Steam Voice support
- Removed sv_use_steam_voice convar. Steam
We're working on a mandatory update for Counter-Strike: Source, Day of
Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch,
and the Source SDK 2013 Base. The notes for
the update are below. We're aiming to ship this in a few hours.
This update is based on the build currently
We've released a mandatory update for Team Fortress 2. The notes for the
update are below. The new version is 3990974.
- John
- Added Arms Race 3 community medals
- Added FBTF Cup 6v6 Season 4 tournament medals
- Fixed Competitive
We're working on a mandatory update for Team Fortress 2. The notes for
the update are below. We should have the update ready soon.
- John
- Added Arms Race 3 community medals
- Added FBTF Cup 6v6 Season 4 tournament medals
- Fixed
We've released an optional update for Team Fortress 2. The notes for the
update are below.
This is a client-only update - server operators do not need to take any
action.
- John
-
- Fixed Windows XP clients being stuck in insecure mode
- Updated localization files
We've released an optional update for Team Fortress 2. The note for the
update is below. The new server version number is 3914266.
Server operators only need to install this update if they are
experiencing the crash below.
- John
-
- Fixed crash when running on systems without AVX support
We're working on a mandatory update for Team Fortress 2. We should have
the update ready soon.
As this update will be mandatory, there will no longer be a compatible
pre-toolchain-update build. Admins that have not yet moved to the most
recent optional update should ensure it works with their
We've released an optional update for Team Fortress 2. The notes for the
update are below. The new version is 3842775.
This is the toolchain update discussed previously on this list. The
update is optional to give server operators a final grace period to
ensure their setups are valid, but be
A prerelease update is available for Counter-Strike: Source, Day of
Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch,
and the Source SDK 2013 Base. The update notes are below.
Prerelease branches can be accessed in Steam via the Properties -> Betas
tab. Dedicated servers can
We're working on an optional update for Team Fortress 2. The notes for
the update are below. We are tentatively aiming for 4PM PDT (23:00 UTC).
This update will be making the toolchain beta branch live. This update
is known to break numerous server mods, many of which have updates
available. In
t need to recheck
> stuff or it is all the same?
>
> On Mon, Mar 13, 2017 at 5:47 PM, John Schoenick
> <jo...@valvesoftware.com <mailto:jo...@valvesoftware.com>> wrote:
>
> Reminder, we plan on releasing a normal update with this change
> this week. Server o
Reminder, we plan on releasing a normal update with this change this
week. Server operators are encouraged to double-check that their setup
works against the toolchainbeta branch to avoid ugly surprises!
- John
On 02/20/2017 02:46 PM, John Schoenick wrote:
>
> Hey everyone,
>
>
ence, here's the info from steam.inf file, just to be
> sure this is the most current version (probably should have included
> that earlier):
>
> PatchVersion=3833195
> ClientVersion=3833195
> ServerVersion=3842775
> ProductName=tf
> appID=440
> ServerAppID=23225
g BreakpadMiniDumpSystemInit
> Segmentation fault (core dumped)
> Add "-debug" to the ./srcds_run command line to generate a debug.log
> to help with solving this problem
> Tue Feb 21 01:17:54 UTC 2017: Server restart in 10 seconds
> Tue Feb 21 01:17:57 UTC 2017: Server Quit
>
b 20, 2017 at 4:54 PM, John Schoenick <jo...@valvesoftware.com>
> wrote:
>
>> We've pushed a small update to the beta that removes the libstdc++ and
>> libgcc_s libraries that were previously shipping with the linux dedicated
>> server build. These were a workaro
.
On 02/20/2017 02:46 PM, John Schoenick wrote:
>
> Hey everyone,
>
> Following up on the warning email we sent a long while back, we're
> making good on our promise and changing our build toolchains for the
> TF2+SDK2013 games' dedicated server. TF2 is being updated first, with
&
though the standard has been
> finalized for literally over 2 years" edition.
>
> Justin (sigsegv)
>
> On Mon, Feb 20, 2017 at 2:46 PM, John Schoenick
> <jo...@valvesoftware.com <mailto:jo...@valvesoftware.com>> wrote:
>
> Hey everyone,
>
> Fol
Hey everyone,
Following up on the warning email we sent a long while back, we're
making good on our promise and changing our build toolchains for the
TF2+SDK2013 games' dedicated server. TF2 is being updated first, with
the other SDK2013 games to follow.
There are two things that may affect
We've released an optional update for Team Fortress 2. The note for the
update is below. The new server version number is 3703329.
Community servers only need this update if they are interested in the
CELT codec beta. The mentioned ReadPreserveEnt fix is a client-side
update only.
- John
We've released a mandatory update for Team Fortress 2. The notes for the
update are below. The new version is 3631357.
- John
- Fixed some players not being able to click on the new rematch UI elements
- Fixed the end of round music
We're working on a mandatory update for Team Fortress 2. The notes for
the update are below. We should have the update ready soon.
- John
- Fixed some players not being able to click on the new rematch UI elements
- Fixed the end of
We've released a mandatory update for Team Fortress 2. The notes for the
update are below. The new version is 3619588.
- John
- Internal changes to the way the client talks to the Valve gameserver
network in preparation for future
We're working on a mandatory update for Team Fortress 2. The notes for
the update are below. We should have the update ready soon.
- John
- Internal changes to the way the client talks to the Valve gameserver
network in preparation
We've released an optional update for Team Fortress 2. The note for the
update is below. The new server version number is 3600545.
- John
-
- Fixthe Righteous Bison projectiles colliding with, but not impacting,
some doors (ex. the BLU spawn doors of cp_mountainlab)
- Updated the
An optional update is available for TF2 servers. The new version number
is 3593021. This update is only needed if you are running bootcamp.
There are no player-visible changes.
For bootcamp server operators: This update is in preparation for TF
system maintenance that will occur later today.
We're working on an optional TF2 update, it will be made available shortly.
Important for bootcamp server operators: This update is in preparation
for TF system maintenance that will occur later today. It will fix an
issue related to matchmaking communication with the TF system --
*bootcamp
We've released a mandatory update for Team Fortress 2. The notes for the
update are below. The new version is 3575947.
- John
- Competitive Mode
- Players in the first tier of ranks (1-6) now lose substantially
fewer rank points
We're working on a mandatory update for Team Fortress 2. We should have
it ready soon.
For real this time. Probably.
- John
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To unsubscribe, edit your list preferences, or view the list archives, please
visit:
It gets worse!
This update has been postponed to next week. There will be a smaller
client-only update later today if all goes well.
Apologies for the noise!
- John
On 08/11/2016 05:49 PM, Eric Smith wrote:
> The update won't be released until tomorrow. We found some problems during
>
We've released a mandatory update for Team Fortress 2. The notes for the
update are below. The new version is 3561198.
- John
- Fixed map objectives (e.g. flags, capture points, carts) sometimes
becoming unresponsive in Casual Mode
We're working on a mandatory update for Team Fortress 2. We should have
it ready soon.
- John
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visit:
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We've released an optional server update for TF2 servers to go with
today's client update. The patch notes are below. Community servers
need only apply this update if they are encountering the server issues
mentioned.
Thanks.
- John
- Internal system changes in preparation for a future
;
>
> On Wed, Jun 22, 2016 at 8:06 PM, Ross Bemrose <rbemr...@gmail.com
> <mailto:rbemr...@gmail.com>> wrote:
>
> So... did something replace it as mode 1 or did all the existing
> values shift down one?
>
> I ask because MvM is mode 2 on that same cvar
accidentally opted in to bootcamp.
On 06/22/2016 05:24 PM, Peter Jerde wrote:
>> On Jun 22, 2016, at 19:04 PM, John Schoenick <jo...@valvesoftware.com> wrote:
>>
>> One of the internal changes in this patch removed the old quickplay
>> value from tf_mm_server
One of the internal changes in this patch removed the old quickplay
value from tf_mm_servermode (which was no longer used) -- if you still
have it set, you're likely enrolling in the bootcamp pool when empty.
Setting this back to 0 should fix you. Apologies!
On 06/22/2016 04:56 PM, Peter Jerde
We've released a mandatory update for TF2. The update notes are below.
The new version is 3508298.
- John
---
- Internal system changes in preparation for a future update
- Updated the localization files
___
To
We're working on a mandatory update for TF2. The notes for the update
are below. We should have it ready soon.
This is a minor/bugfix update.
- John
--
- Internal system changes in preparation for a future update
- Updated the localization files
Is this still planned?
2016-03-15 21:30 GMT+01:00 John Schoenick <jo...@valvesoftware.com
<mailto:jo...@valvesoftware.com>>:
Hi everyone,
The current Linux TF2/SDK2013 dedicated server is a bit odd,
shipping a dedicated-only build of the source engine that targets a
very o
in CS:GO you would be worried too.
On Fri, May 13, 2016 at 3:53 PM, 1nsane <1nsane...@gmail.com
<mailto:1nsane...@gmail.com>> wrote:
This sounds promising :)
On May 13, 2016 3:51 PM, "John Schoenick"
<jo...@valvesoftw
Hey everyone,
I wanted to give a heads-up about some upcoming changes to the way
server accounts work in TF.
In an future update, we are going to be introducing features that will
only be available to game servers that have a registered game server
SteamID, via the Game Server Login Token (GSLT)
A mandatory update for Counter-Strike: Source, Day of Defeat: Source,
Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source
SDK 2013 Base has been made available. The patch notes are below.
*Important*: This update replaces the current main branch of the SDK
2013 Base with what
A mandatory update for Counter-Strike: Source, Day of Defeat: Source,
Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, as well as the
Source SDK 2013 Base will be made available later today. We're aiming
for mid-afternoon pacific time unless issues arise.
This update is based on the current
We've released an optional server update for TF2 servers that fixes a
common crash on round end. This update is optional, and only needs to be
applied if you are encountering said crash.
Thanks.
- John
___
To unsubscribe, edit your list preferences,
A prerelease update is available for Counter-Strike: Source, Day of
Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch,
and the Source SDK 2013 Base. The update notes are below.
Prerelease branches can be accessed in Steam via the Properties -> Betas
tab. Dedicated servers can
We've released an optional server update for TF2 servers that fixes a
denial-of-service (crash) vulnerability being used against servers.
This update is optional, but all community admins are encouraged to
apply it.
Thanks.
- John
___
To
We've released a mandatory update for TF2. The update notes are below.
The new version is 3366549.
- John
--
- Added display of popular TF2 streams to the main menu
- Updated models/materials for the Heavy's Hockey Hair, The Gift
Bringer, and The
We're working on a mandatory update for TF2. The notes for the update are
below. We should have it ready soon.
- John
--
- Added display of popular TF2 streams to the main menu
- Updated models/materials for the Heavy's Hockey Hair, The Gift
, Bottiger wrote:
> Does this mean every extension and vsp needs to be recompiled back
> to libtier0.so?
>
> Can we just create a symlink named libtier0_srv.so?
>
> Is server_srv.so also going to be renamed server.so?
>
> On Tue, Mar 15, 2016 at 1:30 PM, John Schoenick
&g
Hi everyone,
The current Linux TF2/SDK2013 dedicated server is a bit odd, shipping a
dedicated-only build of the source engine that targets a very old
toolchain for maximal compatibility. This setup predates the Steam
Runtime and the widespread availability of container setups like Docker
that
We've released a mandatory update for TF2. The update notes are below.
The new version is 053.
- John
--
- Fixed a client crash related to player names
- Fixed some HUD elements remaining hidden after using +inspect and the
scoreboard
- Updated
We're working on a mandatory update for TF2. The notes for the update
are below. We should have it ready soon.
- John
===
- Fixed a client crash related to player names
- Fixed some HUD elements remaining hidden after using +inspect and the
scoreboard
- Updated
A mandatory update for Counter-Strike: Source, Day of Defeat: Source,
Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, as well as the
Source SDK Base 2013 beta branch[1] has been made available. The patch
notes are below.
[1] This is a SDK binary update only, and should not require
This obviously didn't make it out yesterday, apologies. The current
target is mid-afternoon today.
On 02/03/2016 12:47 PM, John Schoenick wrote:
> A mandatory update for Counter-Strike: Source, Day of Defeat: Source,
> Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, as well as the
&g
A mandatory update for Counter-Strike: Source, Day of Defeat: Source,
Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, as well as the
Source SDK Base 2013 Dedicated Server[1] will be made available later
today. We're aiming for mid-afternoon pacific time unless issues arise.
This update is
The issue in question was discovered and reported to us privately, so we
don't expect any action should be necessary for up-to-date servers.
It is always, of course, a good idea to ensure you are running servers
with the least necessary privilege to limit the scope of any
vulnerabilities future
An update to Half-Life 2: Deathmatch has been released. The major
changes are below. The new version number is 3094542.
- John
-
- Fixed "You do not have this 3rd party mod installed" error when
joining game servers via the Steam server browser
- Fixed ent_teleport causing a
We've released an optional server update for TF2 that fixes a crash related to
Mannpower mode. You only need to update your server if you are running
Mannpower and experiencing this crash.
Thanks.
- John
___
To unsubscribe, edit your list
We've made a Prerelease update available for Counter-Strike: Source, Day
of Defeat: Source, Half-Life 2: Deathmatch, Half-Life Deathmatch:
Source, and their dedicated server components. The update notes are below.
Please give this branch a test and let us know if you encounter any
issues.
This was fixed, if you're still not seeing your previously registered servers
let me know.
From: hlds-boun...@list.valvesoftware.com [hlds-boun...@list.valvesoftware.com]
on behalf of Bubka3 [em...@bubka3.com]
Sent: Tuesday, October 13, 2015 5:41 PM
To:
An optional update to Half-Life Deathmatch: Source has been released.
The changes are below.
- John
-
- Fixed OS X clients failing to load maps
- Fixed config files being packaged into hl1/cfg/ instead of
hl1mp/cfg/ resulting in servers not loading a skill config by default
An update to Half-Life Deathmatch: Source has been released. The major
changes are below.
- John
-
- Synced the latest fixes and updates from the Orangebox engine and
shared game code
- Fixed several security issues
___
To
A mandatory update for Counter-Strike: Source, Day of Defeat: Source, and
Half-Life 2: Deathmatch will be made available later today. We're aiming for
mid-afternoon pacific time unless issues arise.
This update is based on the current prerelease branch build. We encourage
server operators to
Updates to Counter-Strike: Source, Day of Defeat: Source, and Half-Life
2: Deathmatch Updates Released have been released. The major changes are
below.
- John
-
- Synced the latest fixes and updates from the Orangebox engine and
shared game code
- Fixed several security issues
Update - the prerelease branch has been updated with the final build
that will be shipping. If all goes well this will be going live in about
an hour.
- John
*From:* John Schoenick
*Sent:* Wednesday, September 16, 2015 11:11AM
*To:* Hlds Announce, Hlds, Half-life Dedicated Linux Server
This is likely on our end, I'll take a look
- John
From: hlds-boun...@list.valvesoftware.com [hlds-boun...@list.valvesoftware.com]
on behalf of Bjorn Wielens [uniac...@yahoo.ca]
Sent: Sunday, September 13, 2015 10:47 AM
To: Half-Life dedicated Win32 server
We've made a Prerelease update available for Counter-Strike: Source, Day
of Defeat: Source, and Half-Life 2: Deathmatch and their dedicated
server components. The update notes are below.
Please give this branch a test and let us know if you encounter any
issues. Prerelease branches can be
We're working on a mandatory update for TF2. We should have it ready soon.
- Eric
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We've released a mandatory update for TF2. The notes for the update are
below. The new version is 2870030 Konsole output .
- John
-
- Revolver and Pistol Killstreak Kits now properly work on decorated
weapons
- Rescue Ranger bolts now properly heal friendly
We're working on a mandatory update for TF2. We should have it ready soon.
- John
___
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visit:
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We're working on a mandatory update for TF2. We should have it ready soon.
- John
___
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