An optional update to Team Fortress 2, Counter-Strike: Source, Day of Defeat:
Source and Half-Life 2: Deathmatch is now available. The specific changes
include:
Source Dedicated server
- Integrated latest SteamWorks API and Steam client library
- Fixed zombie players created when banning
Broke TF2 completely.
2011/8/15 Jason Ruymen jas...@valvesoftware.com
An optional update to Team Fortress 2, Counter-Strike: Source, Day of
Defeat: Source and Half-Life 2: Deathmatch is now available. The specific
changes include:
Source Dedicated server
- Integrated latest SteamWorks API
Holy moly, everything is broken. Everything. Server (Failed to open
dedicated.so (libgcc_s.so.1: cannot open shared object
file: No such file or directory)) and client crash on startup.
What did you do
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I think they fixed the rare startup crash by making it common
On 8/15/2011 6:10 PM, João Gabriel wrote:
Broke TF2 completely.
2011/8/15 Jason Ruymen jas...@valvesoftware.com
mailto:jas...@valvesoftware.com
An optional update to Team Fortress 2, Counter-Strike: Source, Day
of Defeat:
Servers went from rarely crashing to rarely running?
On Mon, Aug 15, 2011 at 6:13 PM, SakeFox sake...@kingdomsend.com wrote:
**
I think they fixed the rare startup crash by making it common
On 8/15/2011 6:10 PM, João Gabriel wrote:
Broke TF2 completely.
2011/8/15 Jason Ruymen
Can't load TF2 without a crash (but I assume you know this now), its also
causing the Garry's Mod client to crash on startup.
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list'
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servermailing list' hlds@list.valvesoftware.com
Sent: Friday, January 28, 2011 00:34
Subject: [hlds] Source Dedicated Server Update Available
An optional update is now available for dedicated servers that run Team
Fortress 2
@list.valvesoftware.com
Sent: Friday, January 28, 2011 00:34
Subject: [hlds] Source Dedicated Server Update Available
An optional update is now available for dedicated servers that run
Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source or
Half-Life 2: Deathmatch. The specific changes include
An optional update is now available for dedicated servers that run Team
Fortress 2, Counter-Strike: Source, Day of Defeat: Source or Half-Life 2:
Deathmatch. The specific changes include:
- Improved engine handling of server queries
Jason
___
To
Updates to the Source Engine and the Dedicated Servers for Half-Life 2:
Deathmatch, Day of Defeat: Source and Counter-Strike: Source have been
released. Previously these updates were available under the beta
password src1029. So if you haven't already, please run
hldsupdatetool, The specific
To: hlds_linux@list.valvesoftware.com; hlds@list.valvesoftware.com;
hlds_announce@list.valvesoftware.com
Subject: [hlds] Source Dedicated server update released
We have released an update to the Source Dedicated server. Run the
hldsupdatetool to get this update. The update applies to Counter-Strike
If it is going to stay that way the footstep sounds need to be fixed, right
now you can hear yourself when you are walking slowly.
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We will be releasing an update to fix this problem. In the mean time you
can work around the problem by copying cstrike/cfg/skill1.cfg to
cstrike/cfg/skill2.cfg.
Wim Barelds wrote:
--
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Is this going to stay this way? (IE: By default, much faster
Alfred,
Wouldn't it have been easier for the coders to have checked their syntax
before they hardcoded a variable wrong?
I feel now, to avoid such another mistake and to expand the customizability of
srcds and hlds to just allow us to custom set the file to use, just like we
can with say the
No variable was hard coded. A complex chain of changes wound up with
this result (the root cause was from the Xbox project).
- Alfred
David Williams wrote:
Alfred,
Wouldn't it have been easier for the coders to have checked their
syntax
before they hardcoded a variable wrong?
I feel now,
--
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In the old engine, the file skill1.cfg would be executed every round, this
file contained sv_accelerate 5 and sv_stopspeed 75. After updating my server
I noticed that sv_accelerate is no longer being (re?) set to 5, instead it's
set to 10. Is
The game server loads skillX.cfg, where X is the value of the skill
cvar. The default value of skill is now 2, so you need to change that
file to skill2.cfg.
- Alfred
Wim Barelds wrote:
--
[ Picked text/plain from multipart/alternative ]
In the old engine, the file skill1.cfg would be
--
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Is this going to stay this way? (IE: By default, much faster movement
acceleration)
On 5/25/06, Alfred Reynolds [EMAIL PROTECTED] wrote:
The game server loads skillX.cfg, where X is the value of the skill
cvar. The default value of skill is
]
Sent: Thursday, December 01, 2005 1:41 AM
Subject: Re: [hlds] Source dedicated server update
Did this not get released? I dont see any changes here to the dedicated
server only to DOD.
Steve / K
- Original Message -
From: Alfred Reynolds [EMAIL PROTECTED]
A Source dedicated server
;
[EMAIL PROTECTED]
Sent: Thursday, December 01, 2005 1:41 AM
Subject: Re: [hlds] Source dedicated server update
Did this not get released? I dont see any changes here to the dedicated
server only to DOD.
Steve / K
- Original Message -
From: Alfred Reynolds [EMAIL PROTECTED
] Source dedicated server update
Did this not get released? I dont see any changes here to the dedicated
server only to DOD.
Steve / K
- Original Message -
From: Alfred Reynolds [EMAIL PROTECTED]
A Source dedicated server update will be happening in the next few
A Source dedicated server update will be happening in the next few
hours. This update is for both Counter-Strike: Source and Day of Defeat:
Source and is required for both (the two updates are unrelated however).
- Alfred
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]
Sent: Wednesday, November 30, 2005 6:32 PM
Subject: [hlds] Source dedicated server update
A Source dedicated server update will be happening in the next few
hours. This update is for both Counter-Strike: Source and Day of Defeat:
Source and is required for both (the two updates are unrelated
Did this not get released? I dont see any changes here to the dedicated
server only to DOD.
Steve / K
- Original Message -
From: Alfred Reynolds [EMAIL PROTECTED]
A Source dedicated server update will be happening in the next few
hours. This update is for both Counter-Strike:
We have released an update to the Source Dedicated Server. Run the
hldsupdatetool to get this update.
This update includes several new features and fixes for SourceTV and
also fixes a content server selection bug. More details can be found
here:
add My few words in support of Alfred and all those at
Valve.
Steve!
- Original Message -
From: List Keeper [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Friday, April 15, 2005 5:14 AM
Subject: Re: [hlds] Source Dedicated server update
That's your loss. They are doing a rather
AM
Subject: Re: [hlds] Source Dedicated server update
Valve are one of the few companies that DO try, I'm sitting here with
another Vivendi marketted title, and getting nothing helpful back in the
way
of customer support. snip
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Ever since update this has been happening a lot more
Application Error : The instruction at 0x0040 referenced memory at
0x0040. The memory could not be read
Tried various things to fix
the server can run for 10 mins or 2 hours but its an annoyance having to
keep restarting it
any info??
, 2005 11:54 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Source Dedicated server update
Ever since update this has been happening a lot more
Application Error : The instruction at 0x0040 referenced memory
at 0x0040. The memory could not be read
Tried various things to fix
Mikee wrote:
There are those of you on this list that believe in sugar coating a
Pollyanna type of comment to Alfred as the most productive type of
message.
Bah, too much to read. You can get a point or message across without
being jerkish on top of it all. I know you won't believe me, but
We have just released an update to the Source Dedicated server. Run the
hldsupdatetool to get this update.
This update fixes the crashes caused by using logaddress_add in your
autoexec.cfg file.
- Alfred
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Sent: Thursday, April 14, 2005 5:40 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Source Dedicated server update
Hi Alfred,
Quick question - minor updates like this don't seem to trigger the
server out of date messages that major updates do. While its
certainly better to stay up-to-date
Alfred, for what it's worth, the patch of the patch fixed the crashing
server issue, and I'm now on all the lastest files on all three K-9 HL2-DM
servers.
What is beyond belief is how Valve can issue a patch that crashes all the
servers that are using log on in the autoexec.cfg file that is so
Mikee wrote:
What is beyond belief is how Valve can issue a patch that crashes all the
servers that are using log on in the autoexec.cfg file that is so much a
part of the standard setup.
That's wasn't the problem. I have that in mine and didn't have any
issues. The problem is an unanticipated
december 2004 2:41
To: [EMAIL PROTECTED]
Subject: RE: [hlds] Source Dedicated Server update
The money is still fucked up. Players start with 1,600. GG
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds
Sent: Friday, December 17, 2004 8:25 PM
december 2004 2:41
To: [EMAIL PROTECTED]
Subject: RE: [hlds] Source Dedicated Server update
The money is still fucked up. Players start with 1,600. GG
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds
Sent: Friday, December 17, 2004 8:25 PM
] Subject: RE: [hlds] Source Dedicated
Server update
The money is still fucked up. Players start with 1,600. GG
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alfred
Reynolds Sent: Friday, December 17, 2004 8:25 PM
To: [EMAIL PROTECTED]; [EMAIL
: Saturday, December 18, 2004 7:40 AM
To: [EMAIL PROTECTED]
Subject: RE: [hlds] Source Dedicated Server update
[ Converted text/html to text/plain ]
I can verify the problem, but its strange, not everyone gets the 1600
Startmoney (just some) so its very unfair! This really needs to get
fixed...
LG,
LD
Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Lord Devil
Sent: Saturday, December 18, 2004 7:40 AM
To: [EMAIL PROTECTED]
Subject: RE: [hlds] Source Dedicated Server update
[ Converted text/html to text/plain ]
I can verify the problem, but its strange, not everyone gets
]
Subject: RE: [hlds] Source Dedicated Server update
Date: Sat, 18 Dec 2004 08:46:28 -0500
Let's keep things in context. This really needs to get fixed -- this
bug is nothing compared to no RCON or +IP working.-
Shane
PHXX.NET
W00t.net
Simple-share.com
ILoveBrittany.com
-Original Message-
From
Of Philipp G.
Sent: Saturday, December 18, 2004 8:59 AM
To: [EMAIL PROTECTED]
Subject: RE: [hlds] Source Dedicated Server update
The money is still fucked up. Players start with 1,600. GG
Normally, when trying to get something from someone, you show some kind of
respect or tenderness
: RE: [hlds] Source Dedicated Server update
Or maybe I'm just burned out from the years of profuse ignorance and
ineptitude. I got clients screeming in my ear about all these game issue.
I'm pretty sure my patience, respect and tenderness are things of the past
at this point. When I see that the game
Cry me a river.
From: Ray Spaulding [EMAIL PROTECTED]
Reply-To: [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Subject: RE: [hlds] Source Dedicated Server update
Date: Sat, 18 Dec 2004 09:07:16 -0500
Or maybe I'm just burned out from the years of profuse ignorance and
ineptitude. I got clients screeming
We have released an update to the Source Dedicated server. To get this
update run the hldsupdatetool.
This update fixes the +ip command line parameter not working. More
details can be found here:
http://www.steampowered.com/index.php?area=newsid=378
- Alfred
: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds
Sent: Friday, December 17, 2004 5:20 PM To:
[EMAIL PROTECTED]; [EMAIL PROTECTED];
[EMAIL PROTECTED] Subject: [hlds] Source Dedicated
Server update
We have released an update to the Source Dedicated server. To get
this update
The money is still fucked up. Players start with 1,600. GG
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds
Sent: Friday, December 17, 2004 8:25 PM
To: [EMAIL PROTECTED]; [EMAIL PROTECTED]
Subject: RE: [hlds] Source Dedicated Server update
--
[ Picked text/plain from multipart/alternative ]
I haven't had the money issue on my server. I have my cvar set as
mp_startmoney 4500
---Original Message---
From: [EMAIL PROTECTED]
Date: 12/17/04 20:46:27
To: [EMAIL PROTECTED]
Subject: RE: [hlds] Source Dedicated Server update
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