We've released an update that addresses the TF2 crashes for both server and
client.
There might be some remaining configuration issues, for some Linux
distributions, related to libstdc++.so.6. They would not be specific to TF2.
This *should* not manifest not as a crash, you would get a
I can't update any server. Command aborted?
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Common error. The content servers are heavily overloaded (especially the
east coast). Keep trying.
On Mon, Aug 15, 2011 at 7:39 PM, Bubka3 bub...@gmail.com wrote:
I can't update any server. Command aborted?
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Thanks for testing!
Kyle.
On Mon, Aug 15, 2011 at 4:41 PM, E. Olsen ceo.eol...@gmail.com wrote:
Common error. The content servers are heavily overloaded (especially the
east coast). Keep trying.
On Mon, Aug 15, 2011 at 7:39 PM, Bubka3 bub...@gmail.com wrote:
I can't update any server.
Not seeing a VAC connection on our Windows servers. Further - when looking
in the console log, I'm seeing:
*
*Unable to load Steam support library.*
*This server will operate in LAN mode only.*
This might explain this error:
Connecting to 174.34.133.43:27015...
LAN servers are restricted to local clients (class C).
On Mon, Aug 15, 2011 at 7:53 PM, E. Olsen ceo.eol...@gmail.com wrote:
Not seeing a VAC connection on our Windows servers. Further - when looking
in the console log, I'm
somethings not right
sv_lan
sv_lan = 0
- Server is a lan server ( no hearbeat, no authentication, no
non-class C addresses )
On 8/15/2011 7:55 PM, Bubka3 wrote:
This might explain this error:
Connecting to 174.34.133.43:27015...
LAN servers are restricted to local clients (class C).
On
Yep, look at console.
*
*Unable to load Steam support library.*
*This server will operate in LAN mode only.*
*
On Mon, Aug 15, 2011 at 7:59 PM, SakeFox sake...@kingdomsend.com
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