Re: [hlds_linux] Teleport and health logging

2009-01-16 Thread Coldorak
I'm the ColdFire Jason speaks about. My plugin is a sourcemod plugin, that writes to the logs the total healing a player does (works with engies and medics) and the teleports a player does. Not to spam the logs, it's written only when the player disconnects, but as the players is disconnected on a

Re: [hlds_linux] Teleport and health logging

2009-01-16 Thread Coldorak
Here you are, here's the sourcemod plugin which logs teleports and healing http://forums.alliedmods.net/showthread.php?p=745073 ColdFire / Coldorak On Fri, Jan 16, 2009 at 10:02 AM, Coldorak coldorak@gmail.com wrote: I'm the ColdFire Jason speaks about. My plugin is a sourcemod plugin,

[hlds_linux] Source - 450 FPS

2009-01-16 Thread Steffen Tronstad
Hi all, I've put up a new linux server today, and when I start a CS: Source server with -tickrate 100 and fps_max 600 in the command line, it just gives me an average FPS of 450, ranging from 360 - 590 when I type 'stats' (no players, 1 SourceTV bot) When I played on the server, it seems like

Re: [hlds_linux] kk rcon for l4d? or even from client console?

2009-01-16 Thread Crazy Canucks
Ok, I'm baffled. One of the first things I read when I started using Linux three or four years ago now was, get rid of telnet because the passwords and the datastream aren't encrypted, and use ssh. Why is anyone still using telnet? Why the hell would anyone be creating a new command

Re: [hlds_linux] kk rcon for l4d? or even from client console?

2009-01-16 Thread Oliver Salzburg
You're obviously only supposed to telnet into the console from the server itself ;) Crazy Canucks wrote: Ok, I'm baffled. One of the first things I read when I started using Linux three or four years ago now was, get rid of telnet because the passwords and the datastream aren't encrypted,

Re: [hlds_linux] kk rcon for l4d? or even from client console?

2009-01-16 Thread Crazy Canucks
ooohhh! See, told you it was ignorance speaking... :) Oliver Salzburg wrote: You're obviously only supposed to telnet into the console from the server itself ;) Crazy Canucks wrote: Ok, I'm baffled. One of the first things I read when I started using Linux three or four years

Re: [hlds_linux] Teleport and health logging

2009-01-16 Thread Bruce Potter
Awesome. Thanks so much. I'll download this today and work to integrate it into our scoreboard. BTW: you can ignore my steam friend request.. I was just trying to find a way to get in touch with you to talk about this. later bruce On Jan 16, 2009, at 4:24 AM, Coldorak wrote: Here you

Re: [hlds_linux] Processor choice

2009-01-16 Thread Bruce Potter
Huh... yet to see anyone recommending AMD. interesting. I guess I'll go intel. I've got a two gen old xeon single core/dual proc box that I think is too old and a few shiny 2xquad core xeon boxes that I think are overkill ;) I need to go find something in the middle ground. I've got

Re: [hlds_linux] STEAM UserID Ticket fix

2009-01-16 Thread Pawel
bump :D Alfred say something about it : That you are working on it etc. :D On Fri, Jan 16, 2009 at 12:31 AM, Marcel hlds_li...@vermasslt.de wrote: *bump* This really needs a fix soon! ___ To unsubscribe, edit your list preferences, or view the

Re: [hlds_linux] kk rcon for l4d? or even from client console?

2009-01-16 Thread Joseph Love
Btw, the reason for creating a command console that works with telnet is because it's easy to program. Adding SSH overhead to the console interface would be potentially disastrous, and if you really need the encryption on top of it, I imagine you could probably use stunnel or something,

Re: [hlds_linux] kk rcon for l4d? or even from client console?

2009-01-16 Thread Kevin J. Anderson
Is there any documentation anywhere on this? gamead...@127001.org wrote: I take it if you don't have ssh access you don't have access to the new telnet command console introduced for Linux in left4dead either? -Original Message- From: hlds_linux-boun...@list.valvesoftware.com

Re: [hlds_linux] Processor choice

2009-01-16 Thread Joseph Laws
If you want something in-between your old Noconas and the new Clovertown/Harpertown, check out the i7's from Intel. Bruce Potter wrote: Huh... yet to see anyone recommending AMD. interesting. I guess I'll go intel. I've got a two gen old xeon single core/dual proc box that I think is

Re: [hlds_linux] Can't connect to local dedicated server via lobby

2009-01-16 Thread David A. Parker
Hello, I've had a lot of problems using the lobby system with a passworded server as well. Connect using the connect command in the console instead. - Dave Console Admin wrote: Client machine shows no dedicated server available and that the connection failed, server output is below.

Re: [hlds_linux] kk rcon for l4d? or even from client console?

2009-01-16 Thread David A. Parker
Yeah, the devs said several times that the goal of the net console for L4D was not to be used directly via telnet, but rather to have people write programs which can be used to admin a server remotely. If you're the admin of the box that the server runs on, you can set up SSH-to-telnet tunnels

Re: [hlds_linux] Can't connect to local dedicated server via lobby

2009-01-16 Thread Daniel Worley
Locally hosted servers won't work well from the lobby if your router/modem doesn't support public IP bounceback/loopback. That is to say, your router blocks connections trying to reach your public IP from your LAN. I ran into this issue a couple weeks back. To clarify what I'm saying, let's say

[hlds_linux] C4

2009-01-16 Thread Saint K.
Any one who lives nearby the VALVe HQ? I'll sponsor you some C4 to blow up their main building and leave a note; Please fix the god damn timeout bug!!! How more FRUSTRATING can it get? Just had another server emptied because of it. ___ To

[hlds_linux] C4

2009-01-16 Thread Saint K.
Any one who lives nearby the VALVe HQ? I'll sponsor you some C4 to blow up their main building and leave a note; Please fix the god damn timeout bug!!! How more FRUSTRATING can it get? Just had another server emptied because of it. ___ To

Re: [hlds_linux] C4

2009-01-16 Thread Ian
Wow, I'm sure bomb threats are the best thing to do on a public mailing list. Enjoy your prison time. On Fri, Jan 16, 2009 at 12:21 PM, Saint K. sai...@specialattack.net wrote: Any one who lives nearby the VALVe HQ? I'll sponsor you some C4 to blow up their main building and leave a note;

Re: [hlds_linux] C4

2009-01-16 Thread Saint K.
We don't all live in the USA ;) -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ian Sent: Friday, January 16, 2009 6:55 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] C4

Re: [hlds_linux] kk rcon for l4d? or even from client console?

2009-01-16 Thread Chris Green
The netconport is mostly intended as a building block functionality. While it is convenient to telnet into it and issue commands, it's expected that tools will arise which use this basic socket functionality to implement monitoring and control tools, etc. If you do want to interactively use it

Re: [hlds_linux] Source - 450 FPS

2009-01-16 Thread Peter Lindblom
Hi ! isnt running a amd binary stupid when having a Intel cpu ?? maybe Im wrong here but I wouldnt .. and I hope you know that 64-bit OS and 32-bit game source isnt that 100% good .. Peter - Original Message - From: Steffen Tronstad s...@nextgentel.com To:

Re: [hlds_linux] C4

2009-01-16 Thread Richard Eid
Good thing you don't have to live in the US to have your Steam account disabled. ;) -Richard Eid On Fri, Jan 16, 2009 at 1:22 PM, Saint K. sai...@specialattack.net wrote: We don't all live in the USA ;) -Original Message- From:

Re: [hlds_linux] Can't connect to local dedicated server via lobby

2009-01-16 Thread Richard Eid
One of the line items in this weeks large update was: -Fixed NAT Traversal issues For me, this has completely solved the issue of being able to connect to my server through a lobby. This server is behind the same router as my gaming rig. The only thing I could suggest is maybe to use -port

Re: [hlds_linux] Source - 450 FPS

2009-01-16 Thread Joseph Love
He's running the amd64 branch of Debian, which, as the Debian page states: AMD64 has been an officially supported Debian architecture since the release of Debian 4.0 (etch). The port consists of a kernel for all AMD 64bit CPUs with AMD64 extension and all Intel CPUs with EM64T extension,

Re: [hlds_linux] C4

2009-01-16 Thread Patrick Shelley
I have had to put up adverts on my server every 35 seconds saying If this server crashes during a map change, it is Valves fault - not ours! Complain to ga...@valvesoftware.com ___ To unsubscribe, edit your list preferences, or view the list archives,

Re: [hlds_linux] C4

2009-01-16 Thread Yatin Vadhia
Brilliant idea I might do the same. On 16 Jan 2009, at 20:19, Patrick Shelley sidest...@gmail.com wrote: I have had to put up adverts on my server every 35 seconds saying If this server crashes during a map change, it is Valves fault - not ours! Complain to ga...@valvesoftware.com

Re: [hlds_linux] Source - 450 FPS

2009-01-16 Thread Dominic Baranski
The amd binary was abandoned when Valve started using their new compile technique that crunches all binaries into a single file. Though, I'm not sure about CStrike in this aspect but I know it to be true for orangebox games. Also, he didn't say anything about using the amd binary.. the amd in

[hlds_linux] Counterstrike Source DDos Attack !!! NO JOKE !!!

2009-01-16 Thread Hüseyin Cerik | HBHK . eU
Hello, we have a problem with a valve Counter Strike Source server. 've Spoken with the providers who say the attack on the valve content server and then goes to the game server will then go to the pings 500 - 2000 high then the server crashed. I have found the program must be the man ip port

Re: [hlds_linux] kk rcon for l4d? or even from client console?

2009-01-16 Thread Kevin J. Anderson
Yes, but where is some documentation on how to issue commands to it? I telnet to the port,and start issuing commands after specifigyin rcon_password, no dice? Kevin Chris Green wrote: The netconport is mostly intended as a building block functionality. While it is convenient to telnet

Re: [hlds_linux] C4

2009-01-16 Thread Cc2iscooL
I did that on mine too...lol. Not to the email address, but the same basic message. On Fri, Jan 16, 2009 at 2:19 PM, Patrick Shelley sidest...@gmail.comwrote: I have had to put up adverts on my server every 35 seconds saying If this server crashes during a map change, it is Valves fault - not

Re: [hlds_linux] kk rcon for l4d? or even from client console?

2009-01-16 Thread Steven J. Sumichrast
Send a blank line then do PASS password To see commands type find Sent from my iPhone On Jan 16, 2009, at 4:37 PM, Kevin J. Anderson les...@counter-strike.net wrote: Yes, but where is some documentation on how to issue commands to it? I telnet to the port,and start issuing commands

Re: [hlds_linux] Counterstrike Source DDos Attack !!! NO JOKE !!!

2009-01-16 Thread hlds_linux
that files looks dodgy as hell.. I am not touching it without a sandboxed VM.. even if it is a valid exploit .. why would you send it to the entire list? Hello, we have a problem with a valve Counter Strike Source server. 've Spoken with the providers who say the attack on the valve content

Re: [hlds_linux] C4

2009-01-16 Thread 1nsane
I too experience the annoying timeout bug. But I think this is que for Gabe to call the FBI while fixing the bug of course. On Fri, Jan 16, 2009 at 12:21 PM, Saint K. sai...@specialattack.net wrote: Any one who lives nearby the VALVe HQ? I'll sponsor you some C4 to blow up their main building

Re: [hlds_linux] Counterstrike Source DDos Attack !!! NO JOKE !!!

2009-01-16 Thread Hüseyin C .
* the reason that i am giving you this program is because steam support advised me about you! they said they could not help us in anyway and advised you. isnt there anyway against these programs such as ip version, port or you put down the intervall (ms) down to 200 and then start to put down

Re: [hlds_linux] Counterstrike Source DDos Attack !!! NO JOKE !!!

2009-01-16 Thread Pawel
But upload it to some other host. In rpaidshare there is a limit for 10 person only and 11,12 ... won't download it. On Fri, Jan 16, 2009 at 11:33 PM, Hüseyin C. azrail.2...@gmail.com wrote: * the reason that i am giving you this program is because steam support advised me about you! they said

Re: [hlds_linux] kk rcon for l4d? or even from client console?

2009-01-16 Thread David Parker
The netcon feature is not the same as rcon.  You do not need to use any of the commands prefixed with rcon if you are logged into the netcon console. If you have set a netcon password using the -netconpassword command-line option, you need to enter PASS followed by the password you set once you

Re: [hlds_linux] Processor choice

2009-01-16 Thread Donnie Newlove
Q6600 is not a bad CPU. With a bit of luck it can be overclocked a lot with no stability issues. On Fri, Jan 16, 2009 at 6:29 AM, Jeff Sugar jeffsu...@gmail.com wrote: I and some other admins I speak to have the Q6600. It's been a dream for us and the server hasn't even broken a sweat with the

Re: [hlds_linux] Counterstrike Source DDos Attack !!! NO JOKE !!!

2009-01-16 Thread 1nsane
Yes the more people abuse it the more likely it will be fixed or something :S. On Fri, Jan 16, 2009 at 6:06 PM, Pawel tra...@gmail.com wrote: But upload it to some other host. In rpaidshare there is a limit for 10 person only and 11,12 ... won't download it. On Fri, Jan 16, 2009 at 11:33 PM,

Re: [hlds_linux] Processor choice

2009-01-16 Thread 1nsane
Yes I'm sure most people overclock their servers. On Fri, Jan 16, 2009 at 8:10 PM, Donnie Newlove donnie.newl...@gmail.comwrote: Q6600 is not a bad CPU. With a bit of luck it can be overclocked a lot with no stability issues. On Fri, Jan 16, 2009 at 6:29 AM, Jeff Sugar jeffsu...@gmail.com

Re: [hlds_linux] Source - 450 FPS

2009-01-16 Thread Gary Stanley
At 02:21 PM 1/16/2009, Peter Lindblom wrote: Hi ! isnt running a amd binary stupid when having a Intel cpu ?? maybe Im wrong here but I wouldnt .. and I hope you know that 64-bit OS and 32-bit game source isnt that 100% good .. Peter That statement is ridiculous. All 32bit syscalls are

Re: [hlds_linux] Source - 450 FPS

2009-01-16 Thread Gary Stanley
At 02:21 PM 1/16/2009, Peter Lindblom wrote: Hi ! isnt running a amd binary stupid when having a Intel cpu ?? maybe Im wrong here but I wouldnt .. and I hope you know that 64-bit OS and 32-bit game source isnt that 100% good .. Peter That statement is ridiculous. All 32bit syscalls are

Re: [hlds_linux] Source - 450 FPS

2009-01-16 Thread ics
No one is running AMD-specified binary on Intel machines. In the past pre-orangebox (for cs source still this applies) there was different binary for amd and intel machines but now since orangebox engine they are both using srcds_i486 which runs fine on both systems. No need for separate amd

Re: [hlds_linux] Can't connect to local dedicated server via lobby

2009-01-16 Thread Console Admin
Another thing is this. version : 1.0.0.8/38 3719 secure udp/ip : 192.168.0.199:27040 [ public n/a ] os : Linux Dedicated map : l4d_hospital01_apartment players : 0 humans, 0 bots (4 max) (hibernating) (unreserved) It lists the internal ip but not the public? I added the +hostip in the