Re: [hlds_linux] SteamCMD (for HL1 and CS 1.6) on CentOS = No bueno?

2013-02-14 Thread Steve Dudenhoeffer
For some silly reason they still require you to execute steam.sh with environment variables. STEAMEXE=steamcmd ./steam.sh On Thu, Feb 14, 2013 at 1:00 AM, Weasel wea...@weaselslair.com wrote: I haven't had any cause to do anything with SteamCMD prior to now. Since allegedly HL1 and

Re: [hlds_linux] SteamCMD (for HL1 and CS 1.6) on CentOS = No bueno?

2013-02-14 Thread AnAkIn
Try: STEAM_RUNTIME=0 STEAMEXE=steamcmd ./steam.sh 2013/2/14 Steve Dudenhoeffer sdudenhoef...@gmail.com For some silly reason they still require you to execute steam.sh with environment variables. STEAMEXE=steamcmd ./steam.sh On Thu, Feb 14, 2013 at 1:00 AM, Weasel wea...@weaselslair.com

Re: [hlds_linux] SteamCMD (for HL1 and CS 1.6) on CentOS = No bueno?

2013-02-14 Thread Sachin Sud
Yes Try this it will work!! STEAM_RUNTIME=0 Thats it! It worked for me. , On Thu, Feb 14, 2013 at 2:17 PM, AnAkIn anakin...@gmail.com wrote: Try: STEAM_RUNTIME=0 STEAMEXE=steamcmd ./steam.sh 2013/2/14 Steve Dudenhoeffer sdudenhoef...@gmail.com For some silly reason they still require

Re: [hlds_linux] SteamCMD (for HL1 and CS 1.6) on CentOS = No bueno?

2013-02-14 Thread Milton Ngan
I believe you are supposed to run steamcmd.sh not steam.sh. steam.sh is for the GUI that we will eventually ship, but steamcmd is for the CLI tool. From: hlds_linux-boun...@list.valvesoftware.com [hlds_linux-boun...@list.valvesoftware.com] on behalf of

Re: [hlds_linux] [hlds] Reminder about server tags

2013-02-14 Thread dan
On 14/02/2013 06:20, Robert Paulson wrote: Fletcher has the data on servers that used fast respawn without displaying tags (at least one of them here), and he should know that stay populated long into the night. No they didn't. They added bots and used mods that made it look like they were

Re: [hlds_linux] SteamCMD (for HL1 and CS 1.6) on CentOS = No bueno?

2013-02-14 Thread Ross Bemrose
steamcmd.sh didn't exist until just recently. I know for a fact it didn't exist last week when I was test installing the cs16 beta to see if login anonymous worked with it. On Thu, Feb 14, 2013 at 5:55 AM, Milton Ngan mil...@valvesoftware.com wrote: I believe you are supposed to run steamcmd.sh

[hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-14 Thread Alfred Reynolds
We have updated Counter-Strike 1.6 and Half-Life 1, this update is mandatory. The update will need to be downloaded using the steamcmd tool, documented here: https://developer.valvesoftware.com/wiki/SteamCMD Use appid 90. Changes in this update are: - converted both games to using new Steampipe

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-14 Thread Collin Howard
Thanks Alfred, is there going to be a client side update as well? From: Alfred Reynolds alf...@valvesoftware.com To: Half-Life dedicated Win32 server mailing list h...@list.valvesoftware.com; Half-Life dedicated Linux server mailing list

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-14 Thread Alfred Reynolds
Yes, it is already live (and I just posted notes that very second). -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Collin Howard Sent: Thursday, February 14, 2013 10:25 AM To: Half-Life dedicated Linux

[hlds_linux] SteamCMD (for HL1 and CS 1.6) on CentOS = No bueno?

2013-02-14 Thread Weasel
Thanks again folks, will try/check stuff suggested. On Thu, 2013/02/14 05:14 AM, From: John Drinkwater Couldn't set up the Steam Runtime. Are you running low on disk space?` Are you running out of diskspace? Thanks for following-up. 178.97 GB available on a 500-GB drive. Date: Thu,

Re: [hlds_linux] Counter-Strike 1.6 beta server update

2013-02-14 Thread Rudy Bleeker
Or people could just use normal nicknames instead of those weird ones with all those squigly characters in them. On Thu, Feb 14, 2013 at 2:02 AM, Asher Baker asher...@gmail.com wrote: And all the fun that goes with it, like Source games truncating Steam names in the middle of multibyte

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-14 Thread Scott Ehlert
Are HL1 binaries for HLDM (hl.so or hl.dll) supposed to be available using appid 90? All I see are the ones for CS 1.6. On 2/14/2013 12:19 PM, Alfred Reynolds wrote: We have updated Counter-Strike 1.6 and Half-Life 1, this update is mandatory. The update will need to be downloaded using the

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-14 Thread Ook
What impact will this have on Opposing Force servers? And will it fix any of the OP4 crashing problems, or is that specific to the OP4 code itself? I get segfaults on a regular basis and I have yet to identify any specific map or hardware or OS environment that causes it. I rather suspect the

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-14 Thread Alfred Reynolds
OP4 is not a part of the updates, stay tuned for details on it later. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ook Sent: Thursday, February 14, 2013 11:44 AM To: hlds_linux@list.valvesoftware.com

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-14 Thread Alfred Reynolds
They are meant to be in it, let me check. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Scott Ehlert Sent: Thursday, February 14, 2013 10:29 AM To: Half-Life dedicated Linux server mailing list Subject:

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-14 Thread Alfred Reynolds
Okay, this is fixed, run app_update again to grab those binaries. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds Sent: Thursday, February 14, 2013 10:47 AM To: Half-Life dedicated Linux

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-14 Thread Ross Bemrose
So, does appid 90 replace appid 4, which is HLDS on the Steam Application ID list? https://developer.valvesoftware.com/wiki/Steam_Application_IDs#Server_Files On Thu, Feb 14, 2013 at 1:47 PM, Alfred Reynolds alf...@valvesoftware.com wrote: They are meant to be in it, let me check.

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-14 Thread Alfred Reynolds
Yes, 90 is superseding 4 . -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ross Bemrose Sent: Thursday, February 14, 2013 10:52 AM To: Half-Life dedicated Linux server mailing list Subject: Re:

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-14 Thread Ejziponken -
omg this update really broke all my servers... Slowmotion running/jumpinglaggy+10 others problems. wtf? try it:csdm1.brutalcs.nu:27015pub1.brutalcs.nu:27015 From: alf...@valvesoftware.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 18:55:50 + Subject: Re: [hlds_linux]

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-14 Thread Ejziponken -
Also get this: LoadLibrary failed on ./cstrike/dlls/hl.so: ./cstrike/dlls/hl.so: cannot open shared object file: No such file or directoryHost_Error: Couldn't get DLL API from ./cstrike/dlls/hl.so!L 02/14/2013 - 20:03:36: FATAL ERROR (shutting down): Host_Error: Couldn't get DLL API from

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-14 Thread Alfred Reynolds
It looks like you have a 3rd party plugin (or haven't updated fully), the correct binary is cstrike/dlls/cs.so . Make sure you have updated your 3rd party plugins, most WILL need an update (and most have updates available). - Alfred -Original Message- From:

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-14 Thread Ejziponken -
the plugins isnt loading hl.so the game is...? And why can you have 1000fps? From: alf...@valvesoftware.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 19:09:35 + Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated It looks like you have a 3rd party

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-14 Thread Ejziponken -
Im getting so many reports of bugs from many players.. Sens/aim bugs/problemsAWP crossair is black changed modelsThey cant finds 32/16 bit optionThey are walking slowmotionjumping slowmotiongrapich is like software mode in openglmodeEAC is blocking sniper_scope.spr From: sza...@hotmail.com

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-14 Thread Ejziponken -
Sens/aim bugs/problem sAWP crossair is black changed models They cant finds 32/16 bit option They are walking slowmotion jumping slowmotion grapich is like software mode in openglmode EAC is blocking sniper_scope.spr you can scale the monitor AA/AF is on auto From: sza...@hotmail.com To:

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-14 Thread Ejziponken -
Printscreens: http://i.imgur.com/W4twMae.jpg http://imgur.com/vVYIza6 From: sza...@hotmail.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 20:28:14 +0100 Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated Sens/aim bugs/problem sAWP crossair is black

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-14 Thread Collin Howard
I really hope this does not turn out to be as horrific as the new CSGO updates. Will be giving this a try in a few. From: Ejziponken - sza...@hotmail.com To: hlds_linux@list.valvesoftware.com hlds_linux@list.valvesoftware.com Sent: Thursday, February 14,

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-14 Thread Valentin G.
No issues here. Neither on server nor client side. Great update and many thanks! On Thu, Feb 14, 2013 at 8:45 PM, Collin Howard my_azz...@yahoo.com wrote: I really hope this does not turn out to be as horrific as the new CSGO updates. Will be giving this a try in a few.

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-14 Thread Thiago Abreu
fps_max is broken, all bug are related to high fps 100 2013/2/14 Collin Howard my_azz...@yahoo.com I really hope this does not turn out to be as horrific as the new CSGO updates. Will be giving this a try in a few. From: Ejziponken - sza...@hotmail.com

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-14 Thread Alfred Reynolds
Cheers, the last 3 weeks of the beta should have given everyone a chance to make sure the changes worked with their particular setups. - Alfred -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Valentin G.

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-14 Thread Alfred Reynolds
Fps_max applies if gl_vsync is set to 0, otherwise the fps is limited by the GPU and its vsync setting (which you may have forcefully turned off via some driver control, so don't do that). -Original Message- From: hlds_linux-boun...@list.valvesoftware.com

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-14 Thread Valentin G.
Can we get a heads up for when 1.1.2.6 is disabled? Players currently playing on our servers. On Thu, Feb 14, 2013 at 9:02 PM, Alfred Reynolds alf...@valvesoftware.comwrote: Fps_max applies if gl_vsync is set to 0, otherwise the fps is limited by the GPU and its vsync setting (which you may

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-14 Thread Rikard Bremark
actually i had vsync in drivers to use the 3d application setting. enabled wait for vsync in game again and still 500+ fps -- //Rikard 'Zapy' Bremark ComHem AB - http://www.comhem.se Warzone.nu - http://www.warzone.nu Warzone Short Valley rikard.brem...@warzone.nu z...@warzone.nu On

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-14 Thread Alfred Reynolds
1.1.2.6 servers will no longer list in the serverbrowser right now. An actual protocol breaking event will be in a future update (not this week). -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Valentin

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-14 Thread Ejziponken -
I like this bug or whatever it is: http://cloud-2.steampowered.com/ugc/595869731914924673/6EC5D7D7ADCB4DDEE9FC4EBD4C0BDDF411C961BB/ From: alf...@valvesoftware.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 20:32:36 + Subject: Re: [hlds_linux] Half-Life 1 and

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-14 Thread Alfred Reynolds
Speaking of FPS limiting, we have a feature request to let the server express fps maximums to the client, which is a good idea, so watch for that in a future beta update. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-14 Thread Thiago Abreu
This is correct? 18:36:36 version 18:36:36 Protocol version 48 Exe version 1.1.2.6/Stdio (cstrike) Exe build: 14:59:14 Feb 13 2013 (5956) 2013/2/14 Alfred Reynolds alf...@valvesoftware.com Speaking of FPS limiting, we have a feature request to let the server express fps

[hlds_linux] Bug reporting for Counter-Strike 1.6 and other Half-Life 1 engine games

2013-02-14 Thread Alfred Reynolds
I have setup a new location for us to collect and triage CS 1.6 and other HL1 based bugs. If you find a problem that isn't fixed by other peoples answers on this list and is related to the binaries we release (i.e NOT 3rd party addons) then please head over to our github page and file a bug (or

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-14 Thread Kyle Sanderson
Are there any intentions of limiting/restricting server fps/tickrate? or are we safe for now? Thanks, Kyle. On Thu, Feb 14, 2013 at 12:33 PM, Alfred Reynolds alf...@valvesoftware.comwrote: Speaking of FPS limiting, we have a feature request to let the server express fps maximums to the

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-14 Thread Rikard Bremark
well still something wrong, and you know i want to help and fix it however i can! I am on skypeif you have it! -- //Rikard 'Zapy' Bremark ComHem AB - http://www.comhem.se Warzone.nu - http://www.warzone.nu Warzone Short Valley rikard.brem...@warzone.nu z...@warzone.nu On 2013-02-14 21:33,

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-14 Thread Alfred Reynolds
I don't see a good reason to force a limit right now, if you want a 1000fps server and the bugs that come from that, then fine We will not officially support anything above 100fps however. - Alfred -Original Message- From: hlds_linux-boun...@list.valvesoftware.com

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-14 Thread Ejziponken -
Are there new bugs introduced now if running a 1000fps server with this latest update? :S From: alf...@valvesoftware.com To: hlds_linux@list.valvesoftware.com Date: Thu, 14 Feb 2013 20:57:39 + Subject: Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated I don't see a good

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-14 Thread Collin Howard
Only bug I am aware of on Linux running a 1000fps server with pingboost 3 and sys_ticrate 1 is that it speeds up the gameplay animation. Dunno yet if its been fixed. Havnt tried it. From: Ejziponken - sza...@hotmail.com To:

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-14 Thread KP
Now all I see in the ingame server browser are some nonsteam/cracked/whatever servers with random old protocols and completely wrong player counts, I assume the rest will appear when they update, but why do you let these show up through your master servers? hldm examples: hostname:

Re: [hlds_linux] [hlds] Bug reporting for Counter-Strike 1.6 and other Half-Life 1 engine games

2013-02-14 Thread Sebastian Staudt
Thanks. Seems like the bug tracker really payed off for you during the last weeks. Is there any chance we might get another repository for Web API and similar community features. I know that's not your area, but maybe there's now a common approach at Valve to open up bug reporting. I'm sure the

Re: [hlds_linux] [hlds] Bug reporting for Counter-Strike 1.6 and other Half-Life 1 engine games

2013-02-14 Thread Ejziponken -
I dont know how to add a bug. But Fragbite.com took some screens of bugs.. http://www.fragbite.se/?imgArchiveID=10621 From: korak...@gmail.com Date: Thu, 14 Feb 2013 22:05:06 +0100 To: h...@list.valvesoftware.com CC: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] [hlds] Bug

Re: [hlds_linux] [hlds] Bug reporting for Counter-Strike 1.6 and other Half-Life 1 engine games

2013-02-14 Thread Alfred Reynolds
Each team here needs to make that choice, but given my positive experience so far with feedback on HL1 and CS 1.6 bugs I don't see why not. A lot of long running CS 1.6 bugs have been fixed because of github and nicely detailed bug reports (and for bonus marks some reports even pointed me at

Re: [hlds_linux] Half-Life 1 and Counter-Strike 1.6 updated

2013-02-14 Thread Alfred Reynolds
De-listing these jokers is a work in progress, the recent release has some changes to make their lives harder and I will be turning the crank again. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of KP

Re: [hlds_linux] [hlds] Bug reporting for Counter-Strike 1.6 and other Half-Life 1 engine games

2013-02-14 Thread KP
For how long are you planning to keep updating these games at this pace? These last few weeks certainly brought back some of the excitement of reading the new patch notes when CS was updated regularly 10 years ago, there are some cool fixes in there. So thanks for the work so far, and brace

[hlds_linux] Mandatory TF2, DoD:S, and HL2:DM updates coming

2013-02-14 Thread Eric Smith
We're working on mandatory updates for Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch. We should have them ready soon. -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds_linux] Mandatory TF2, DoD:S, and HL2:DM updates coming

2013-02-14 Thread Frank
Aww a gun that shots Roses and a box of candy that you can beat the other players to death with? -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Eric Smith Sent: Thursday, February 14, 2013 5:03 PM To:

Re: [hlds_linux] [hlds] Bug reporting for Counter-Strike 1.6 and other Half-Life 1 engine games

2013-02-14 Thread Alfred Reynolds
I've got the rest of the catalog to release, plus some pet bugs so some more betas are in order. This update also made the incremental time cost for an update approach zero so doing smaller fixes is certainly more attractive now. I expect the forums will quite down in a couple weeks once this

Re: [hlds_linux] [hlds] Bug reporting for Counter-Strike 1.6 and other Half-Life 1 engine games

2013-02-14 Thread Mico
Consult, metamod works? LoadLibrary failed on ./cstrike/addons/metamod/dlls/metamod.so: ./cstrike/addons/metamod/dlls/metamod.so: cannot open shared object file: No such file or directory Host_Error: Couldn't get DLL API from ./cstrike/addons/metamod/dlls/metamod.so! FATAL ERROR (shutting

Re: [hlds_linux] Mandatory TF2, DoD:S, and HL2:DM updates coming

2013-02-14 Thread Ross Bemrose
More likely the Tux penguin and the two Brutal Legend promos. Maybe we'll see actual fixes, too! On Thu, Feb 14, 2013 at 5:04 PM, Frank ad...@gamerscrib.net wrote: Aww a gun that shots Roses and a box of candy that you can beat the other players to death with? -Original Message-

Re: [hlds_linux] [hlds] Bug reporting for Counter-Strike 1.6 and other Half-Life 1 engine games

2013-02-14 Thread Ross Bemrose
https://forums.alliedmods.net/showthread.php?t=208522 On Thu, Feb 14, 2013 at 5:06 PM, Mico gam...@watafa.com.ar wrote: Consult, metamod works? LoadLibrary failed on ./cstrike/addons/metamod/dlls/metamod.so: ./cstrike/addons/metamod/dlls/metamod.so: cannot open shared object file: No such

Re: [hlds_linux] [hlds] Reminder about server tags

2013-02-14 Thread Robert Paulson
As expected, random hand-waving just to support your agenda with nothing but your own personal opinion. No one smart or rich enough to cloak bots is stupid enough not to know they will be banned for it by now. People hiding respawn tags is still going on because it is available in a single

[hlds_linux] Mandatory TF2, DoD:S, and HL2:DM updates released

2013-02-14 Thread Eric Smith
We've released mandatory updates for Team Fortress 2, Day of Defeat: Source, and Half-Life 2: Deathmatch. The notes for the updates are below. -Eric -- Source Engine Changes (TF2, DoD:S, HL2:DM) - Fixed a client crash related to the audio system - Updated controller

[hlds_linux] Counter-Strike Dedicated Server - Shutdown

2013-02-14 Thread Mico
People, I know the list is only for problems with the HLDS Dedicated Server. But a few minutes, without modification, to try using the AMX plugin, for example try to change map the server shuts down, restarts automatically. Someone passing something similar? I need help please. L

Re: [hlds_linux] Counter-Strike Dedicated Server - Shutdown

2013-02-14 Thread Rikard Bremark
have you updated amxmodx to the latest dev/snapshot build? it was released today or some days ago. http://www.amxmodx.org/amxxdrop/1.8/amxmodx-1.8.2-dev-hg60-cstrike-windows.zip and http://www.amxmodx.org/amxxdrop/1.8/amxmodx-1.8.2-dev-hg60-base-windows.zip is a must since the patch --

Re: [hlds_linux] Counter-Strike Dedicated Server - Shutdown

2013-02-14 Thread Rikard Bremark
and that was the windows files! http://www.amxmodx.org/amxxdrop/1.8/amxmodx-1.8.2-dev-hg60-base-linux.tar.gz http://www.amxmodx.org/amxxdrop/1.8/amxmodx-1.8.2-dev-hg60-cstrike-linux.tar.gz are linux and these are formac/osx:

Re: [hlds_linux] Counter-Strike Dedicated Server - Shutdown

2013-02-14 Thread Mico
I want to clarify that I am using the version downloaded from the steamcmd, but you download from hldsupdatetool On Jue 14 Feb 2013 21:40:43 Rikard Bremark escribió: http://www.amxmodx.org/amxxdrop/1.8/amxmodx-1.8.2-dev-hg60-base-linux.tar.g z ___

Re: [hlds_linux] Mandatory TF2, DoD:S, and HL2:DM updates coming

2013-02-14 Thread Mico
Sorry for expressing myself badly, I'm using the version that developers have released the beta version of Counter Strike Dedicated Server. I'm using the version that HL-BETA, hlds_run-game cstrike-beta hlbeta He understands what I mean? I hope I explained properly, I am very nervous. On Jue

Re: [hlds_linux] Mandatory TF2, DoD:S, and HL2:DM updates coming

2013-02-14 Thread Rikard Bremark
Well now youre saying that you are running the hldsupdatetool with those commands. With steamcmd you should only need to run it one time and it should convert from beta to live version. Either way, to get amxmodx working you need to update all the amxmodx files besides the config files.

[hlds_linux] Please stop updating CS

2013-02-14 Thread Ejziponken -
I have spent six hours reading and helping players in three different forums and on IRC now regarding this latest HLDS/Client update. And I think I can speak for most of the players when I ask you Alfred, to please stop update HLDS/1.6. I don’t know your intentions with the updates but I know

Re: [hlds_linux] Please stop updating CS

2013-02-14 Thread Netshroud
You've had almost three weeks to beta-test the update and you wait until now to report issues and complain? On 15/02/2013, at 12:47 PM, Ejziponken - sza...@hotmail.com wrote: I have spent six hours reading and helping players in three different forums and on IRC now regarding this latest

Re: [hlds_linux] Please stop updating CS

2013-02-14 Thread Ejziponken -
Im not playing CS anymore. Im just hosting publicservers. But I think most problems are from the client-update. Beta or not, the updates are no good. I talked with alot of players and they rather live with the same bugs they had 3 years ago then getting new updates. From: netshr...@gmail.com

Re: [hlds_linux] Please stop updating CS

2013-02-14 Thread Collin Howard
I have to agree with Ej just a little bit. I think that updates for 1.6 should constitute of only fixes with bugs and exploits. Changing the whole dynamic of a game that is over a decade old, which people have gotten used to now is unnecessary. I appreciate your efforts put into this Alfred,

Re: [hlds_linux] Please stop updating CS

2013-02-14 Thread Rikard Bremark
Well, i cantsee any new features added besides UTF-8 support. The rest is either bug-fixes orcleanup to have less failure points in the product(as A3D and D3D removed) I had 3 problems now i have 2. -Viewdemo crashing -Mouse wont work some times after alt tab -FPS 500+, Had Vsync off in the

Re: [hlds_linux] Please stop updating CS

2013-02-14 Thread Ejziponken -
I dont see how viewdemo stops working, how mouseacc is added, grapichbugs, modelbugs, fpsbugs, crouchingbugs, configs not working, downloading models not working, slowmotion bugs, aspect ration not working etc can be new if they didnt do more than adding UTF-8 support. Date: Fri, 15 Feb 2013

Re: [hlds_linux] Please stop updating CS

2013-02-14 Thread Calvin Judy
So instead of reporting issues like Alfred asked on the github, you come here and complain that they're actually providing support for such an old game? This is beyond ridiculous. - Original Message - From: Ejziponken - sza...@hotmail.com To: hlds_linux@list.valvesoftware.com Sent:

Re: [hlds_linux] Please stop updating CS

2013-02-14 Thread Rikard Bremark
it just typicll i isn't Calvin :) -- //Rikard 'Zapy' Bremark ComHem AB - http://www.comhem.se Warzone.nu - http://www.warzone.nu Warzone Short Valley rikard.brem...@warzone.nu z...@warzone.nu On 2013-02-15 03:52, Calvin Judy wrote: So instead of reporting issues like Alfred asked on the

Re: [hlds_linux] Please stop updating CS

2013-02-14 Thread Rikard Bremark
Oh stop itEjziponken. This are the things that happens all the timewith updates. This is something TF2 and the Source communityhas to deal with almost every timethere are an updateand they are fairly fast sorted out and fixed with a new small update. Alfred and the team at Valve Software has

Re: [hlds_linux] Please stop updating CS

2013-02-14 Thread Ejziponken -
What exactly are they fixing? I havent seen or heard anyone having any of the problems in the changelog and I still dont see how fixing small stuff like that can do so much damage on the game.And some stuff arent even mentioned in the changelog. Like -freq not working any more or that you can

Re: [hlds_linux] Please stop updating CS

2013-02-14 Thread Sachin Sud
It seems probably they sending faulty updates so that people stop playing cs 1.6 and migrate to cs go On Fri, Feb 15, 2013 at 8:42 AM, Ejziponken - sza...@hotmail.com wrote: What exactly are they fixing? I havent seen or heard anyone having any of the problems in the changelog and I still

Re: [hlds_linux] Please stop updating CS

2013-02-14 Thread Collin Howard
LOL, valve recently messed up CSGO with an update so I doubt thats what they are trying to do. But it should be taken into account that kinks should be fully worked out with betas first before final release. Even though betas were released for this update for HLDS, this update seems to have

Re: [hlds_linux] Please stop updating CS

2013-02-14 Thread Gordon Reynolds
I think I literally just read an XKCD that sounds a lot like this thread. On Thu, Feb 14, 2013 at 8:43 PM, Collin Howard my_azz...@yahoo.com wrote: LOL, valve recently messed up CSGO with an update so I doubt thats what they are trying to do. But it should be taken into account that kinks

Re: [hlds_linux] Please stop updating CS

2013-02-14 Thread Netshroud
http://xkcd.com/1172/ ? On 15/02/2013, at 3:56 PM, Gordon Reynolds thisisgordonsem...@gmail.com wrote: I think I literally just read an XKCD that sounds a lot like this thread. On Thu, Feb 14, 2013 at 8:43 PM, Collin Howard my_azz...@yahoo.com wrote: LOL, valve recently messed up CSGO

Re: [hlds_linux] Mandatory TF2, DoD:S, and HL2:DM updates released

2013-02-14 Thread ics
Would be interested to know on what value was the particle limit raised to? Thanks. -ics Eric Smith kirjoitti: We've released mandatory updates for Team Fortress 2, Day of Defeat: Source, and Half-Life 2: Deathmatch. The notes for the updates are below. -Eric --

Re: [hlds_linux] Please stop updating CS

2013-02-14 Thread Harry Strongburg
On Thu, Feb 14, 2013 at 08:43:03PM -0800, Collin Howard wrote: There should have been a client side beta too. There was, and was very easy to opt into on the Steam client. Not Valve's fault if not many people chose to participate in it despite them announcing it a lot.

Re: [hlds_linux] SteamCMD (for HL1 and CS 1.6) on CentOS = No bueno?

2013-02-14 Thread Milton Ngan
yes, we were running into all sorts of problems with the GUI client doing all sorts of things that were completely unnecessary for the CLI client, so we forked the wrapper scripts. From: hlds_linux-boun...@list.valvesoftware.com