As expected, random hand-waving just to support your agenda with nothing
but your own personal opinion.

No one smart or rich enough to cloak bots is stupid enough not to know they
will be banned for it by now. People hiding respawn tags is still going on
because it is available in a single download and difficult for Valve to
check. As I said before, Fletcher has the data to see that your assumptions
are wrong. If you did any more research than just complaining about server
owners every time the topic comes up, you would know the truth.

> Don't over-egg your pudding. The player base is just fine.

I am sure it is fine with half the players on Valve's MvM servers being
sucked away by consecutive MvM updates with little or negative player
growth since October. I'll put as much egg in my pudding as I like, thank
you very much.

http://www.steamgraph.net/index.php?action=graph&jstime=1&appid=440&from=1338534000000&to=End+Time
http://game-monitor.com/search.php?game=tf2

Bring the facts, not your assumptions. Step outside your quickplay bubble
once in a while and notice that there's been a huge drop in players on the
server browser.

> Of course it is. Any buffoon can see if someone joins a server that says
it has 23/24 players and after they've joined 25, 26, 27 or more people
can join, the policy of the admin is the policy of complete and utter
bullshit.

Given the few complaints about it until now, very few people care, and I
don't think I'm alone in not having our rights further eroded to the point
where we can't even change the number of slots on our server. Many of us
bought into TF2 knowing it would be moddable just to have the custom tab
ghetto, quickplay favoritism, and the loss of attachable models all forced
onto us.

Again it is up to Valve to respond to the facts, and I hope they can look
deeper into the situation than just saying that quickplay only accounts for
20% of connections and thus doesn't matter.

On Thu, Feb 14, 2013 at 7:43 AM, dan <[email protected]> wrote:

> On 14/02/2013 06:20, Robert Paulson wrote:
>
>> Fletcher has the data on servers that used fast respawn without displaying
>> tags (at least one of them here), and he should know that stay populated
>> long into the night.
>>
>
> No they didn't. They added bots and used mods that made it look like they
> were
> real players.
>
> Plenty of admins are next to scumbags and act like it all the time in the
> way they run servers.
>
> I've joined servers recently that mod the game so you can't click
> 'continue' to get past the HTML adverts for 30 seconds.
> Or do other annoying popups if you don't have the html option enabled.
>
> They're wankers.
>
> So yeah, these server owners are mostly money grabbing buffoons who
> really couldn't care about the game experience at all. They just want
> to run a ton of servers and use whatever means they can to grab players (
> whether honest or not) and whatever dumb idea de jour comes along to try
> and make money from those players no matter how ridiculous it makes
> the experience. Indeed, they want it to annoy so they can charge
> money to remove it and make it not annoying.
>
> Of course not all server owners are like this, but enough are that I think
> the only way to play TF2 is to either use Valve's
> servers or to play organised matches in comp. (Not the least because so
> many of the other server
> owners do such dipsy things with their config they break the game. Changes
> which valve don't report via the browser
> so you can't filter them out)
>
> But that's moot. My opinion there doesn't matter. The issue is, and always
> has been with servers
> lying that they aren't changing things when they are, to try and get
> players to join (either via the browser or via quickplay)
>
>
>
>  in light of the ever shrinking TF2 player-base.
>>
>
> Don't over-egg your pudding. The player base is just fine.
>
>
>  And finally I'd like to say that changing your slots is not against the
>> "Policy of Truth". The moment your maximum slots are increased, your
>> server
>> will properly reflect the settings on your tags. Even if this is
>> automatic,
>> this isn't something that can't be done manually.
>>
>
> Of course it is. Any buffoon can see if someone joins a server that says
> it has 23/24 players and after they've joined 25, 26, 27 or more people
> can join, the policy of the admin is the policy of complete and utter
> bullshit.
>
>
> --
> Dan
>
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