Re: [hlds_linux] Optional (for servers) Team Fortress 2 update released

2012-07-12 Thread Russell Smith
Setting it to read only isn't helping with the spikes, unfortunately. I'm not sure what exactly the debug code is doing that they left on, but the logs aren't being flushed to file immediately after a snapshot overflow so this stuff is building up in memory for a while. Fletcher also talked

Re: [hlds_linux] Optional (for servers) Team Fortress 2 update released

2012-07-12 Thread Fletcher Dunn
Sent: Thursday, July 12, 2012 12:29 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Optional (for servers) Team Fortress 2 update released Setting it to read only isn't helping with the spikes, unfortunately. I'm not sure what exactly the debug code is doing

Re: [hlds_linux] Optional (for servers) Team Fortress 2 update released

2012-07-12 Thread Russell Smith
They don't correlate. Nor do the timings of the log dumps match to the timing of the actual snapshot overflow occurrences. And not all reliable snapshot overflows seem to be dumped to files. I reinstalled srcds earlier this week for both my servers, but my back up of one server shows that

Re: [hlds_linux] Optional (for servers) Team Fortress 2 update released

2012-07-12 Thread Invalid Protocol
Linux server mailing list Subject: Re: [hlds_linux] Optional (for servers) Team Fortress 2 update released They don't correlate. Nor do the timings of the log dumps match to the timing of the actual snapshot overflow occurrences. And not all reliable snapshot overflows seem to be dumped to files

Re: [hlds_linux] Optional (for servers) Team Fortress 2 update released

2012-07-12 Thread Russell Smith
Ah, I didn't see your original message regarding the file size. I don't think the OS is the limitation. 16TB is the max file size for ext4 is it not? Windows admins are seeing larger file sizes than this, so it must be a limitation on the linux branch. I am at a loss as to what my recent

[hlds_linux] Optional (for servers) Team Fortress 2 update released

2012-07-11 Thread Eric Smith
We've released an update to Team Fortress 2. Clients will get the update when they restart. Servers do not need the update but will get updated binaries if they sync. There are no server changes in the update. The notes for the update are below. -Eric -- Team

Re: [hlds_linux] Optional (for servers) Team Fortress 2 update released

2012-07-11 Thread Russell Smith
No update to disable the netspike.txt logging? :/ On 11.07.2012 17:28, Eric Smith wrote: We've released an update to Team Fortress 2. Clients will get the update when they restart. Servers do not need the update but will get updated binaries if they sync. There are no server changes in the

Re: [hlds_linux] Optional (for servers) Team Fortress 2 update released

2012-07-11 Thread brendan halley
If it's such a problem just run a cron that clears or deletes it. Have you tried setting the file as read only? On Jul 12, 2012 11:01 AM, Russell Smith ve...@tinylittlerobots.us wrote: No update to disable the netspike.txt logging? :/ On 11.07.2012 17:28, Eric Smith wrote: We've released an