Here at Full Sail, we are happy to announce the first public release of
Haze!
Haze is our in-house OpenFLT Java3D viewer, with a rich set of GUI
controls for viewing and manipulating real-time 3D models and/or
environments.
Some of the Java3D features include:
FOV control
Near and Far cli
Hi:
I try to set the scale from
one Transform3D A to another Transform3D B, but sometimes when i
get the scale from Transform3D A, the method getScale invert its scales.
Somebody knows what's happening?
TransformGroup tA;
TransformGroup tB;
Transform3D t3DA;
Tran
Hello Everyone!
We have posted yet another update to our OpenFLT loader for Java3D.
Several improvements have been made including Billboards support and
Sub-Faces (at last!)
Also, textures that are named .rgb but are really .rgba's will alpha
correctly.
For more information see the CHANGES.TX
Does anyone know how to use a Transform3D object to mirror an image?
Thanks
[EMAIL PROTECTED]
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of the message "signoff JAVA3D-INTEREST". For g
I think the easiest way to do this to change the texture coordinates of each
cube face to reverse the image in the direction you want. If you take the
existing texture coordinates for each face and swap the coordinates for the
axis you want to reverse, that should do the trick.
Roberto Speranza
Hi Yohan,
Sounds like it is a bug in the new input device scheduler.
Can you please send us a test program so that we can fix it
before next release ?
Thanks.
- Kelvin
--
Java 3D Team
Sun Microsystems Inc.
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Hello,
we are using java3d to manage different type of sensors with our
application, however
we have a problem with the latest realease (1.2?). We have extended the
Sensor class
to an InputSensor class which is calling super.getRead (). We have
implemented the
Sensor class as keyboardDevice, iner
I have mapped 6 textures to the six faces of a cube. Fine. But I
want to be able to view these images from the inside of the cube. When I
do view them they appear as mirrored images. Is their anyway that I
can paste the images I have to the cube (mirrored) so that when I look at
the cube
Andrew,
Looks like there is a bug with multiple tex coord set. We'll look
into it. In the meantime, since you are using the same texCoordSet
for all texture units, you can simply specify one tex coord set,
and have all entries in the texCoordSetMap to point to the
"Kasparian, Raffi J." wrote:
> Shawn,
>
> 1)Maybe I'm misunderstanding your request but I don't think it is necessary
> to use Node.getParent() in order to be able to attach and reattach one
> subgraph to another. By using Group.moveTo() and BranchGroup.detach() my
> program attaches the view pl
> From: Selim Tuvi <[EMAIL PROTECTED]>
>
> Hi folks, as a beginner I have a question regarding textures. I am
> developing a tool that lets the user fly over a US map and analyze different
> weather events at any given time. I defined a quadarray that will represent
> the plane that the US map wil
Jean Wen Sheu wrote:
> David,
> >g.setComposite(AlphaComposite.Src);
> it is not needed for J3D1.2 fcs, it was proposed as a workaround
> for J3D1.2 beta.
Yes, that's true. My code is an old version. I apologize.
Thanks Jean.
David.
__
David,
>g.setComposite(AlphaComposite.Src);
it is not needed for J3D1.2 fcs, it was proposed as a workaround
for J3D1.2 beta.
Attached is an example of the animated Graphics2D which revealed
the problem in J3D1.2 beta but is fixed in J3D1.2 fcs release.
Regards, Jean
Java 3D Team
Sun Micros
Patricio,
Attached is an example of the Graphics2D operations in Java3D.
Also, the following is excerpted from Java3D 1.2 API Documentation,
" The J3DGraphics2D class extends Graphics2D to provide 2D rendering
into a Canvas3D. It is an abstract base class that is
further extended by a non-publi
Hi,
You have to derived from Canvas3D and override the postRender() method
and do
your drawing operations in it.
public void postRender() {
super.postRender();
Rectangle2D shape = new Rectangle2D.Double((getWidth() - 70.0)/2.0,
(getHeight() - 70.0)/2.0, 70.0, 70.0);
J3DGraphics2D
Shawn,
1)Maybe I'm misunderstanding your request but I don't think it is necessary
to use Node.getParent() in order to be able to attach and reattach one
subgraph to another. By using Group.moveTo() and BranchGroup.detach() my
program attaches the view platform to whatever live BranchGroup I nee
Augustin Gjini wrote:
>
> Here it is an example of Graphics2D program (using classes
> geom)...
Try again... :-)
Somebody have an example and/or some hints of the Graphics2D
operations in Java3D?
remark: I say "in Java 3D".
Canvas3D canvas = new Canvas3D (config);
J3DGraphics2D g2d = canv
I suggest you take a look at tomshardware.com. They don't benchmark Java3D
but any of the OpenGL benchmarks will give you a good idea of what to expect.
Face it, Java is slower than C/C++ so if you need high performance go for the
fastest CPU you can find. I have seen excellent performance with th
Here it is an example of Graphics2D program (using classes
geom)...
import java.awt.*;
import java.awt.event.*;
import java.awt.geom.Area;
import java.awt.geom.Ellipse2D;
import java.awt.geom.GeneralPath;
import javax.swing.*;
import com.sun.j3d.utils.applet.MainFrame;
We have seen poor performance with the ATI cards and ATI's OpenGL support
is bad in general. Have had excellent luck with:
NVidia TNT2 and GeForce256
Diamond Fire GL1 Professional
on PCs. The GeForce drivers for NT 4.0 appear to be a bit shakey, and
NVidia appears
to have stopped releasing new N
Hi,
Somebody have an example and/or some hints of the Graphics2D
operations in Java3D?
something like:
...
Canvas3D c = new Canvas3D (config);
J3DGraphics2D g2d = canvas.getGraphics2D();
...
// and now I want to draw in 2D... but, how ? where ?
Thank you
Pato I.
[EMAIL PROTECTED]
Good afternoon,
I'm having a bit of a problem using transparency, in that objects I set to be
semi-transparent and are placed behind solid objects are still visible!!? If all
objects are solid there is no problem. I thought the idea of transparency was it
enabled me to see through transparent
Hi folks, as a beginner I have a question regarding textures. I am
developing a tool that lets the user fly over a US map and analyze different
weather events at any given time. I defined a quadarray that will represent
the plane that the US map will be wrapped over. The problem is that the US
ima
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