[JAVA3D] animation problem

2003-10-27 Thread Yuefeng Kang
I  put two objects in the same scene and do the animation. The first one is using the default coordinate system. The local coordinate system of second object was moved. I want to add the rotate behavior to both objects but found out that when start animation those two objects were using the

Re: [JAVA3D] Memory leak

2003-10-27 Thread Osama Abdalah
thank you for your concern but yet i donot know how to solve this problem it is critical for the application i make Best regards --- Alessandro borges <[EMAIL PROTECTED]> wrote: > Hi, > > I just did a test case like you describe: a simple > GUI application with a button t

Re: [JAVA3D] Sharp background images impossible?

2003-10-27 Thread Jeremy Booth
The point is, the image is too small to become sharp on the relatively big sphere and bigger images don't work. map different textures to different parts of the sphere, it's a pain, but it's the only option if you want it that sharp (I think). Jeremy -- Homepage: http://www.computerbooth.com/ Cod

Re: [JAVA3D] Sharp background images impossible?

2003-10-27 Thread Michael Pfeiffer
Le Mon, 27 Oct 2003 16:49:19 -0300, Alessandro borges <[EMAIL PROTECTED]> a écrit: There are some filters available at Texture as setMagFilter, setMinFilter, setAnisotropicFilterMode, etc Modifying the Mag- and MinFilter doesn't helps because they only influence how the pixls are scaled (that means

Re: [JAVA3D] Sharp background images impossible?

2003-10-27 Thread Alessandro borges
There are some filters available at Texture as setMagFilter, setMinFilter, setAnisotropicFilterMode, etc I guess you can also try change your video driver settings about texture filtering. Sometime those filters blurs the textures at inacceptable levels... (RivaTuner is fine tool for NVidia and

[JAVA3D] Java 3D FAQ Weekly Posting (27 Oct 2003)

2003-10-27 Thread The Java 3D FAQ
The Java 3D Frequently Asked Questions list for Monday October 27 2003 This is a posting of topics covered in the Java 3D FAQ. The answers to these questions are kept at: http://www.j3d.org/faq Please consult this list and the web site before asking questions on the mailing list. If th

[JAVA3D] Sharp background images impossible?

2003-10-27 Thread Michael Pfeiffer
I use a sphere as background object with an image. The image contains stars (or better: white pixels ;-) and has a size of 1024x512. This size prevents the image from being scaled before it is used as texture. But nevertheless the stars are blurred and not as sharp as they should be for a night sky

Re: [JAVA3D] Simple lighting example

2003-10-27 Thread Jeremy Booth
Hi You need to look at bounding leaves if you want to limit where the light is going, if I recall correctly, there was definitly something online at one point to do with this, try googling and looking at the BoundingLeaf javadoc. HTH Jeremy -- Homepage: http://www.computerbooth.com/ Codepage:

Re: [JAVA3D] Simple lighting example

2003-10-27 Thread John Wright
Ben, I don't have time to write sample code for this, but the key you may be looking for is to set the bounds of your light source so that it doesn't go outside the box you want illuminated. Otherwise this can be a lighting issue for people that don't understand Java 3D - lights are NOT blocked b

[JAVA3D] Simple lighting example

2003-10-27 Thread Ben Logan
Hello, I wonder if someone could take the time to write a simple lighting example for me, just to help me get my head around how to program lights. For example; a simple (ceiling) light on the roof of a 1,1,1 cube, shining down and lighting the contents of the box (but nothing else) - so it shouldn

Re: [JAVA3D] Java3D/Gl4java JInternalframes

2003-10-27 Thread Jean-Robert D'Amore
Thanks Alessandro. I use Java3D with OpenGL and my video card id a NVidia Quadro FX500 I installed recently so I don't think this is a problem. I'll go through the demos I can find. JR Alessandro borges wrote: There some demos available in the net with Java3D and JInternalPane. I did note a

Re: [JAVA3D] Java3D/Gl4java JInternalframes

2003-10-27 Thread Alessandro borges
There some demos available in the net with Java3D and JInternalPane. I did note any bug on it up to now. (I guess www.j3d.org still has this demo) Are you using OpenGL or DirectX ? I guess a video card driver update can help you. Alessandro --- Jean-Robert D'Amore <[EMAIL PROTECTED]> escreve

[JAVA3D] Java3D/Gl4java JInternalframes

2003-10-27 Thread Jean-Robert D'Amore
Dear All, I have been reading all exisitng emails about the use of Java3D with JInternalFrames. I have been first developping and application with GL4Java the past months: the overlay problem does not appear using GL4Java. However, since this project is now dead, I decided to go for Java3D. Mo