behalf of David Murtagh
Sent: Thu 3/4/2004 5:26 AM
To: [EMAIL PROTECTED]
Cc:
Subject: Re: [JAVA3D] removing object at run time
f(choice[3])
{
}
}
-Original Message-
From: "Brobbey,Isaac" <[EMAIL PROTECTED]>
To: [EMAIL PROTECTED]
Date: Wed, 3 Mar 2004 15:44:16 -0500
Subject: Re: [JAVA3D] removing object at run time
if you have more than one branch group invol
ave other
> capabilities set for it, this wouldnt matter, would it?
>
> -Original Message-
> From: David Murtagh <[EMAIL PROTECTED]>
> To: [EMAIL PROTECTED]
> Date: Wed, 3 Mar 2004 20:20:23 +
> Subject: [JAVA3D] removing object at run time
>
> Anyone h
if you have more than one branch group involved,let's pretend you add the object to
branchgroup A and later added A to branchgroup B, you have to set AllowDetach for each
of the branch group that are involved. send some code snippets to clarify your point.
Isaac Kwame
I have the ALLOW_DETACH capability set for the Branch Group but i also have other
capabilities set for it, this wouldnt matter, would it?
-Original Message-
From: David Murtagh <[EMAIL PROTECTED]>
To: [EMAIL PROTECTED]
Date: Wed, 3 Mar 2004 20:20:23 +
Subject: [JAVA3D] re
:
Subject: [JAVA3D] removing object at run time
Anyone have any idea why I keep getting this error when i try and remove an object at
run time using a "remove" button on a canvas.
"no capability to write children"
I can add objects at run time but cant remove them.
I have the detach capability set on the branch group that i used to add the obje
ys) hungry wallet":).
Greetings,
[EMAIL PROTECTED]
- Original Message -
From: "Nikolai V. Chr." <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, February 11, 2004 4:25 PM
Subject: Re: [JAVA3D] Removing object
> Alessandro Borges wrote:
>
>
Alessandro Borges wrote:
hi
I guess you can not remove child of TG.
You can remove only child of BG nodes.
Chenge your scene to
BG --> TG --> TG1 --> BG1 --> Box
then
BG1.removechild(Box);
Maybe it solve your problem.
No, that will not work:
wrong -> You can remove only child of BG nodes.
corre
hi
I guess you can not remove child of TG.
You can remove only child of BG nodes.
Chenge your scene to
BG --> TG --> TG1 --> BG1 --> Box
then
BG1.removechild(Box);
Maybe it solve your problem.
See also Group.removeChild() javadoc.
Alessandro
--- Seatizen <[EMAIL PROTECTED]> escreveu: > Hello,
Hello,
I have a Box object in my scene:
BG --> TG --> TG1 --> Box
which i want to remove. I tried: TG1.removeChild(Box) and the result is
RestrictedAccessException: live or compiled.
What do i do wrong? How to avoid it?
Thank you for any help.
Greetings,
[EMAIL PROTECTED]
=
: "Dvorak, Daniel J." <[EMAIL PROTECTED]>
> >Subject: Re: [JAVA3D] Removing Object from Scene Graph
> >To: [EMAIL PROTECTED]
> >
> >Doesn't the VirtualUniverse.removeAllLocales() remove the view side of the
> >SU as well? Then I've got to g
Hi Daniel,
>MIME-Version: 1.0
>Date: Fri, 17 Nov 2000 12:41:00 -0500
>From: "Dvorak, Daniel J." <[EMAIL PROTECTED]>
>Subject: Re: [JAVA3D] Removing Object from Scene Graph
>To: [EMAIL PROTECTED]
>
>Doesn't the VirtualUniverse.removeAllLocales() remo
Hi Daniel,
>MIME-Version: 1.0
>Date: Fri, 17 Nov 2000 12:41:00 -0500
>From: "Dvorak, Daniel J." <[EMAIL PROTECTED]>
>Subject: Re: [JAVA3D] Removing Object from Scene Graph
>To: [EMAIL PROTECTED]
>
>Doesn't the VirtualUniverse.removeAllLocales() remo
[EMAIL PROTECTED]
> Subject: Re: [JAVA3D] Removing Object from Scene Graph
>
>
> Hi Kelvin and the other guys at Sun,
>
> I did not want to attack you. I am quite happy that there is such a
> fantastic thing like Java 3D, just wanted to express my disappointment
> after test
reuse.
Thanks.
- Kelvin
-
Java 3D Team
Sun Microsystems Inc.
>X-Authentication-Warning: oc30.uni-paderborn.de: ib set sender to
>[EMAIL PROTECTED]
using -f
>Date: Fri, 17 Nov 2000 16:02:19 +0100
>From: Ingo Brunberg <[EMAIL PROTECTED]>
>Subject: Re: [JAVA3D]
cenegraph.
>
>Thanks.
>
>- Kelvin
>---
>Java 3D Team
>Sun Microsystems Inc.
>
>>X-Authentication-Warning: oc30.uni-paderborn.de: ib set sender to
>[EMAIL PROTECTED]
>using -f
>>Date: Thu, 16 Nov 2000 17:59:21 +0100
>>From: Ingo Brunberg <[EM
tication-Warning: oc30.uni-paderborn.de: ib set sender to
>[EMAIL PROTECTED]
using -f
>Date: Thu, 16 Nov 2000 17:59:21 +0100
>From: Ingo Brunberg <[EMAIL PROTECTED]>
>Subject: Re: [JAVA3D] Removing Object from Scene Graph
>To: [EMAIL PROTECTED]
>
>Hello,
>
>I just
gt;>Content-Transfer-Encoding: 7bit
>>Date: Wed, 15 Nov 2000 13:41:41 +0100
>>From: Víctor <[EMAIL PROTECTED]>
>>Subject: [JAVA3D] Removing Object from Scene Graph
>>To: [EMAIL PROTECTED]
>>
>> Hello,
>> I create a scene graph, everything is ok. Th
-
Java 3D Team
Sun Microsystems Inc.
>X-Accept-Language: es,en
>MIME-Version: 1.0
>Content-Transfer-Encoding: 7bit
>Date: Wed, 15 Nov 2000 13:41:41 +0100
>From: Víctor <[EMAIL PROTECTED]>
>Subject: [JAVA3D] Removing Object from Scene Graph
>To: [EMAIL PROTECTE
Hello,
I create a scene graph, everything is ok. The problem comes when I want
to remove nodes from the scene graph. Supposing I have used a structure
like the following one:
TG
|
BG (1)
|
TG
|
Link
|
...
If I want to remove the scene graph branch from (1), how do I
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