Re: [JAVA3D] ModelClip Question

2005-01-25 Thread Nick Stark
Mark - Thanks for the response...could you elaborate a bit on the two-pass rendering? I've never dealt with anything like that before. Thanks again, Nick > Date: Mon, 24 Jan 2005 15:32:43 -0600 > From: Nick Stark <[EMAIL PROTECTED]> > > I am using a ModelClip object to clip away a po

Re: [JAVA3D] ModelClip Question

2005-01-24 Thread Mark Hood
> Date: Mon, 24 Jan 2005 15:32:43 -0600 > From: Nick Stark <[EMAIL PROTECTED]> > > I am using a ModelClip object to clip away a portion of the 3D object. > However, when this happens, you see the edges of what has been clipped and > you can see inside of the object at this point. Is there

Re: [JAVA3D] ModelClip

2004-08-03 Thread Andre Bialojahn
Hello, > But I don't have sample code for Model Clip, actually its available in the > CD ROM which comes with the book "Java3D API specification". I have already > got othere few books except this. It will be great help if some one from the > group can send me the sample code to use the Model clip

Re: [JAVA3D] ModelClip

2004-08-03 Thread Damien Maillet
Abhijit Parkhi wrote: Hi Folks, Justin : Thanks for the reply! My application is almost similar as described by you! "if you need to do sectioning visualisation, like a CAD package where you want to remove the front half of, say, an engine, to see the internals. It is not good for showing just a pi

Re: [JAVA3D] ModelClip : help

2004-08-02 Thread Justin Couch
Abhijit Parkhi wrote: I am planning to use "ModelClip" to do this, can anybody suggest whether to use it or not and also any tips to implement it. ModelClip is not going to help you much at all. What it does is provide additional clipping planes through your model - basically just deleting triangle

Re: [JAVA3D] ModelClip bug ?

2002-06-24 Thread Kelvin Chung
>From: "Schäfer, Peter" <[EMAIL PROTECTED]> >Subject: RE: [JAVA3D] ModelClip bug ? >To: 'Kelvin Chung' <[EMAIL PROTECTED]>, "Schäfer, Peter" <[EMAIL PROTECTED]> >Cc: [EMAIL PROTECTED] >MIME-version: 1.0 > > > >> -Origina

Re: [JAVA3D] ModelClip bug ?

2002-06-24 Thread "Schäfer, Peter"
> -Original Message- > From: Kelvin Chung [mailto:[EMAIL PROTECTED]] > Sent: Freitag, 21. Juni 2002 20:10 > To: [EMAIL PROTECTED] > Cc: [EMAIL PROTECTED] > Subject: Re: [JAVA3D] ModelClip bug ? > > > > >Date: Fri, 21 Jun 2002 10:32:28 +0200 > >F

Re: [JAVA3D] ModelClip bug ?

2002-06-21 Thread Kelvin Chung
>Date: Fri, 21 Jun 2002 10:32:28 +0200 >From: "Schäfer, Peter" <[EMAIL PROTECTED]> >Subject: [JAVA3D] ModelClip bug ? >To: [EMAIL PROTECTED] >MIME-version: 1.0 >Delivered-to: [EMAIL PROTECTED] > > >Hi there ! > >I think I've found a bug in the ModelClip class. >If the model clip contains at least

Re: [JAVA3D] ModelClip

2002-01-04 Thread Joachim Diepstraten
Hi Olivier > My problem is the clipping start from the 0 0 0 point of my scene. > How can I set it to start from the top of my object and finish to its bottom? Simple by setting a different plane equation. Use the bounding of your shape to calculate a new plane equation for your ModelClip. EOF,

Re: [JAVA3D] ModelClip is giving problems (Thanks Kelvin)

2001-08-09 Thread R Vegan
Hi Kelvin Thanks a zillion for your reply. You are absolutely right about z-buffer problems. I also had a similar suspicion and tried to adjust my front and back clip distances, viewplatform distance etc. I read some of the tips given in Java3D performance Sutras available on the net. The z-buff

Re: [JAVA3D] ModelClip is giving problems (Repost #1 )

2001-08-09 Thread Kelvin Chung
Hi Raj, For the second problem, at first I suspect you are using DirectX debug library version, since we got the same problem before. It can fix by reinstalling DirectX retail version. However after changing the ModelClipTest example as mention in your mail it is notice that part of the B