Re: [JAVA3D]

2000-06-22 Thread Uma Sabada
Matti: Yes, currently there is a bug where one needs to do a getImage() when using byReference during offScreen rendering and readRaster. This bug will be fixed for 1.2.1 Beta. Could you please send us a test program for the exception that you are getting with BufferedImage.TYPE

Re: [JAVA3D] Rendering problem with J3D V1_2.

2000-06-23 Thread Uma Sabada
Malc: This problem has been fixed in 1.2.1 Beta. -Uma Java3D Team > MIME-Version: 1.0 > X-Priority: 3 > X-MSMail-Priority: Normal > X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 > Date: Fri, 23 Jun 2000 18:24:01 +0100 > From: Malcolm Binstead <[EMAIL PROTECTED]> > Subject: [JAVA

[JAVA3D] Java3D 1.2.1 Beta

2000-06-27 Thread Uma Sabada
Java3D 1.2.1 will be available late summer. -Uma > User-Agent: Mozilla/5.0 (Windows; N; WinNT4.0; de-DE; m14) Netscape6/6.0b1 > X-Accept-Language: en > MIME-Version: 1.0 > Date: Tue, 27 Jun 2000 09:58:48 +0200 > From: Andreas Ebbert <[EMAIL PROTECTED]> > Subject: Re: [JAVA3D] Rendering problem

Re: [JAVA3D] serious problems with j3d 1.2

2000-07-09 Thread Uma Sabada
Raffi: The orderedGroup problem is fixed in 1.2.1 Beta. Please send us a testcase for the second problem so that we can address it in the beta release. Thanks Uma Java3D Team > MIME-Version: 1.0 > Date: Fri, 7 Jul 2000 14:42:47 -0400 > From: "Kasparian, Raffi J." <[EMAIL PRO

Re: [JAVA3D] Tranparency Bug - Fixed in 1.2.1?

2000-07-27 Thread Uma Sabada
The bug 4345505 - Multiple transparent objects do not render correctly is fixed in the upcoming beta release. -Uma Java3D Team > MIME-Version: 1.0 > Content-Transfer-Encoding: 7bit > X-Priority: 3 > X-MSMail-Priority: Normal > X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2919.6700 >

Re: [JAVA3D] Bug(s) in class ModelClip ?

2000-10-06 Thread Uma Sabada
Paul: Problem #1 is fixed in the soon to be released Java3d 1.2.1 Beta. Do you have a test case for the other 2 bugs? You also mention that you filed a bug - do you have the bug id? Thanks Uma Java3D Team > X-Warning: VM230.AKH-WIEN.AC.AT: Host LYMNAEA.imc.akh-wien.ac.at claimed to be akh-wien

Re: [JAVA3D] Transparency problems in Java3D 1.2

2000-10-12 Thread Uma Sabada
Damir: In your mail you mention that you use Java3D 1.3. Have you tried Java3D 1.2? Also, there will soon be the release of Java3D 1.2.1 beta that has some transparency bug fixes. If you have a test program that shows the bug, please send it to [EMAIL PROTECTED] Thanks Uma Java3D Team

Re: [JAVA3D] Geometry By-Ref vs. Copying question

2000-10-17 Thread Uma Sabada
Vivek: The reason the Java3D implementation does not use display list for by-ref geometry is because OpenGL display list memory is retained from one call to another. When a Java3D app uses geometry by-reference the Java3D implementation internally trades off performance for space. In future, we

Re: [JAVA3D] GeometryByReferenceTest doesnt seem to work if you change the colors!

2000-10-19 Thread Uma Sabada
Chuck: Which platform are you running on? -Uma Java3D Team > MIME-Version: 1.0 > X-Priority: 3 > X-MSMail-Priority: Normal > X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2919.6600 > Date: Thu, 19 Oct 2000 13:27:37 -0400 > From: Chuck Carpenter <[EMAIL PROTECTED]> > Subject: [JAVA3D] G

Re: [JAVA3D] GeometryArray setValidVertexCount() problem

2000-10-24 Thread Uma Sabada
Shawn: Your usage is correct. When changing the validVertexCount it is not necessary to change the initialVertexIndex unless you want to change the starting index also. This bug is fixed in 1.2.1 beta: 4338910 - change in valid vertex count not reflected in rendering w

Re: [JAVA3D] more Particle System and GeometryArrays questions

2000-10-24 Thread Uma Sabada
Shawn: In the current implementation, Copy-mode may also use VertexArray if the geometry is editable (i.e. any of the write capability bits are turned set for the geometry). By-ref mode always uses vertex array. Vertex Array still levarages the hardware T&L. The difference between using Displa

Re: [JAVA3D] ImageComponent2D question.

2000-10-27 Thread Uma Sabada
Matthew: Not all matching formats are retained as "by-ref" in the implementation. Here are the combinations for which a copy will NOT be made. - Texture by reference and Y-up Using texture by reference and Y-up format may reduce the memory needed to store a texture ob

Re: [JAVA3D] setValidVertexCount

2000-11-02 Thread Uma Sabada
Kenneth: Shawn is right. The setValidVertexCount() is broken for strips in 1.2.1 beta1 but will be fixed in beta2. The bug fix in 1.2.1 beta only fixes non-strip geometry. -Uma > X-Accept-Language: en > MIME-Version: 1.0 > Content-Transfer-Encoding: 7bit > Date: Thu, 2 Nov 2000 12:44:

Re: [JAVA3D] setValidVertexCount

2000-11-03 Thread Uma Sabada
02 Nov 2000 14:33:36 -0500 > From: Kenneth Gordon <[EMAIL PROTECTED]> > Subject: Re: [JAVA3D] setValidVertexCount > To: Uma Sabada <[EMAIL PROTECTED]>, Shawn Kendall <[EMAIL PROTECTED]> > MIME-version: 1.0 > Content-transfer-encoding: 7BIT > X-Accept-Language:

Re: [JAVA3D] setValidVertexCount again

2000-11-10 Thread Uma Sabada
In the case of IndexedGeometryArray, setValidIndexCount() and setInitialVertexIndex() apply to the index arrays. For example, if your coordinateIndices array has a length of 10, and the initialVertexIndex is 2 and validVertexCount is 5, then the coordinateIndices array from 2 to 6 will be rendere

Re: [JAVA3D] updating geometry using by reference again

2000-11-10 Thread Uma Sabada
> 1) Do I have to use the updataData method if I use the setCoordinate, > setCoordinates, setColor, setColors, ... methods ? You don't have to use updateData() if you use setCoordinate(), setColor() etc. updateData() method ensures that the coordinate change and color change happens as one atomi

Re: [JAVA3D] setValidVertexCount again

2000-11-10 Thread Uma Sabada
is 5, then the coordinateIndices array from 2 to 6 will be rendered. For GeometryStripArray, setValidVertexCount() and setInitialVertexIndex() are ignored. -Uma Java3D Team > Date: Fri, 10 Nov 2000 10:19:29 -0800 (PST) > From: Uma Sabada <[EMAIL PROTECTED]> > Subje

Re: [JAVA3D] branchgroup.compile() throws exception.

2000-11-10 Thread Uma Sabada
Sameer: This bug is fixed in 1.2.1 beta2 (bug id 4378642). This bug occurs when a shape's first geometry(index 0) in the geometry list is null. You can workaround this bug temporarily, by making sure that the Shape3D's first geometry entry in the geometry list is non-null. -Uma Java3D T

Re: [JAVA3D] Exception with 1.2.1 beta 1 (OGL)

2000-11-14 Thread Uma Sabada
Qiuli: This problem is fixed in 1.2.1 beta2. You could workaround the problem in one of 2 ways: 1. Disable compile - Disabling compile in 1.2.1 beta1 should still give you the same performance as .compile() in 1.2 while allowing you to benefit from any bug fixes in 1.2.1 beta1. 2. Rearrange

Re: [JAVA3D] Release Data of 1.2.1 (Beta)

2000-10-02 Thread Uma Sabada
Bob: There is a bug fix in 1.2.1 beta that was omitted in the README that could fix your problem: 4345505 - Multiple transparent objects do not render correctly I verified that 1.2 FCS behaves incorrectly for this case, but this case works on 1.2.1 beta. For the second part of your que

Re: [JAVA3D] setValidVertexCount

2000-11-02 Thread Uma Sabada
Kenneth: Your interpretation is correct. In Java3D 1.2 there was bug that prevented it from working correctly. This bug is fixed in the soon to be released 1.2.1 beta1. For your reference, here is the bugid and description. 4338910 - change in valid vertex count not reflected in renderin

Re: [JAVA3D] Alternate Appearance bug

2000-12-11 Thread Uma Sabada
David: There are some alternateapprarance bug fixes in the beta2 release. However, we do need a testcase or you app inhouse to confirm that your specific bug has been addressed. -Uma > MIME-Version: 1.0 > X-Priority: 3 > X-MSMail-Priority: Normal > X-MimeOLE: Produced By

Re: [JAVA3D] Bug in Beta with TriangleStripArrays and BY_REFERENCE

2000-12-11 Thread Uma Sabada
Adam: This is a bug. For your reference, bug 4397076 has been filed. -Uma > MIME-Version: 1.0 > Content-Transfer-Encoding: 7bit > X-Priority: 3 (Normal) > X-MSMail-Priority: Normal > X-MimeOLE: Produced By Microsoft MimeOLE V5.50.4133.2400 > Importance: Normal > Date: Fri, 8 Dec 2000 18

Re: [JAVA3D] TriangleArray

2000-12-12 Thread Uma Sabada
What version of Java3D are you using? setValidVertexCount for TriangleArray should work correctly in 1.2.1 beta1. -Uma > MIME-version: 1.0 > Date: Tue, 12 Dec 2000 01:54:06 -0500 > From: David Ko <[EMAIL PROTECTED]> > Subject: [JAVA3D] TriangleArray > To: [EMAIL PROTECTED] > > Are there bugs as

Re: [JAVA3D] multiple geometries for Shape3D?

2001-01-05 Thread Uma Sabada
Harry: Have you tried using 1.2.1 beta1? Its not clear from you email if you are using compiled mode. In 1.2.1 beta1, multiple geometries should work as expected except for one bug (applicable only in compile mode) where it throws an exception if first geometry in the list is null. This b

Re: [JAVA3D] Shape3D Performance.

2001-02-07 Thread Uma Sabada
Jean-Marie: There is internal bookkeeping needed to render each Shape3D which results in increase in memory footprint and affects performance when there are several thousand dynamically changing Shape3Ds in a scene. There are couple of ways to reduce the number of Shape3Ds in a scene:

Re: [JAVA3D] LocalToVworld transform and deriving from Node

2001-02-22 Thread Uma Sabada
Lee: This bug is fixed in the FCS release. -Uma > MIME-Version: 1.0 > Date: Thu, 22 Feb 2001 16:02:45 -0500 > From: "J. Lee Dixon" <[EMAIL PROTECTED]> > Subject: Re: [JAVA3D] LocalToVworld transform and deriving from Node > To: [EMAIL PROTECTED] > > I had already tried using an empty Sha

Re: [JAVA3D] OrientedShape3D bug

2001-02-23 Thread Uma Sabada
Roy: Its a bug in Java3D. For you reference, bug 4418472 has been filed. -Uma Java3D Team > MIME-version: 1.0 > Content-transfer-encoding: 7BIT > X-Accept-Language: en > Date: Thu, 22 Feb 2001 19:43:09 -0500 > From: Roy Duffy <[EMAIL PROTECTED]> > Subject: [JAVA3D] OrientedShape3D bug >

Re: [JAVA3D] What's the meaning of this exception??

2001-02-26 Thread Uma Sabada
This bug is fixed in the FCS release. -Uma > X-Accept-Language: en > MIME-Version: 1.0 > Content-Transfer-Encoding: 7bit > Date: Mon, 26 Feb 2001 13:27:43 +0100 > From: Karsten Fries <[EMAIL PROTECTED]> > Subject: [JAVA3D] What's the meaning of this exception?? > To: [EMAIL PROTECTED] > > Hi th

Re: [JAVA3D] 1.2B1 ColoringAttributes problems?

2000-01-24 Thread Uma Sabada
"Daniel Selman" <[EMAIL PROTECTED]> To: "Uma Sabada" <[EMAIL PROTECTED]> Cc: "Java3D" <[EMAIL PROTECTED]> Subject: 1.2B1 ColoringAttributes problems? Date: Sun, 23 Jan 2000 16:50:41 - MIME-Version: 1.0 X-Priority: 3 (Normal) X-MSMail-Priority: No

Re: [JAVA3D] Question on texture mapping by reference

2000-01-28 Thread Uma Sabada
Lining: byReference and Yup are what is needed to prevent an internal copy. However, this does not guarantee that Java3d will not make a copy. In any case, the performance of the byreference case should be equal to or better than the by-copy case. Please send

Re: [JAVA3D] maybe new BUG ?

2000-02-07 Thread Uma Sabada
Java3D allows node component objects (such as coloring attributes in your test program) to be shared between multiple views/universes. You have pointed out a bug in our implementation and will be fixed in beta2. -Uma Java3D Team - Begin Included Message - >From [EMAIL PROTECTED] Mon Fe

Re: [JAVA3D] maybe new BUG ?

2000-02-10 Thread Uma Sabada
Pasi: This could be a different problem. Are you using 2 universes? Please send us a test program. Thanks Uma Java3D Team - Begin Included Message - >From [EMAIL PROTECTED] Thu Feb 10 07:26:05 2000 MIME-Version: 1.0 Content-Transfer-Encoding: 8bit X-Priority: 3 X-MSMail-Priority: Nor

Re: [JAVA3D] java.lang.IndexOutOfBoundsException occurs when using multiple universes

2000-03-01 Thread Uma Sabada
Please send us a test program for this bug. Thanks Uma Java3D Team - Begin Included Message - >From [EMAIL PROTECTED] Fri Feb 25 21:28:11 2000 MIME-Version: 1.0 Content-Transfer-Encoding: 7bit X-Priority: 3 X-MSMail-Priority: Normal X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2314.1

Re: [JAVA3D] java.lang.IndexOutOfBoundsException occurs when using multiple u...

2000-03-14 Thread Uma Sabada
Zanardi: Please send us a test case. Thanks Uma Java3D Team - Begin Included Message - >From [EMAIL PROTECTED] Tue Mar 7 22:47:02 2000 MIME-Version: 1.0 Content-Transfer-Encoding: 7bit Date: Tue, 29 Feb 2000 04:46:16 EST From: Christian Zanardi <[EMAIL PROTECTED]> Su

Re: [JAVA3D] ClassCastException when removing a branchgroup containing Morph object

2000-03-16 Thread Uma Sabada
Thank you for reporting the bug. This bug will be fixed in the FCS release of Java3D. -Uma Java3D Team - Begin Included Message - >From [EMAIL PROTECTED] Thu Mar 16 07:11:00 2000 MIME-Version: 1.0 X-Priority: 3 X-MSMail-Priority: Normal X-MimeOLE: Produced By Microsoft MimeOLE V4.72.

Re: [JAVA3D] Bug in setColor in Beta1

2000-03-16 Thread Uma Sabada
Please send us a test program. Thanks Uma Java3D Team - Begin Included Message - >From [EMAIL PROTECTED] Tue Mar 14 01:50:55 2000 MIME-Version: 1.0 Content-Transfer-Encoding: 7bit X-Priority: 3 X-MSMail-Priority: Normal X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2615.200 Date:

Re: [JAVA3D] Setting Transparency on a shape3D node

2000-03-21 Thread Uma Sabada
Please send us a test program for the bug. Thanks Uma Java3D Team - Begin Included Message - >From [EMAIL PROTECTED] Fri Mar 17 17:23:17 2000 MIME-Version: 1.0 X-Priority: 3 X-MSMail-Priority: Normal X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2314.1300 Date: Thu, 16 Mar 2

Re: [JAVA3D] Detaching a branch group

2000-04-12 Thread Uma Sabada
Dean: You have found a bug in Java3D. Please send us a test program. Thanks -Uma Java3D Team - Begin Included Message - >From [EMAIL PROTECTED] Tue Apr 11 21:07:33 2000 MIME-Version: 1.0 Content-Transfer-Encoding: 7bit X-Priority: 3 (Normal) X-MSMail-Priority: Normal Importan

Re: [JAVA3D] bug in beta??

2000-04-13 Thread Uma Sabada
Olivier: Yes, the print statements are from Java3D and will be removed in the next release. Also, could you please send us a test program for the exception? Thanks - Uma Java3D Team - Begin Included Message - >From [EMAIL PROTECTED] Wed Apr 12 23:27:39 2000 MIM

Re: [JAVA3D] Changing the length of strips & GeometryArrays

2000-05-01 Thread Uma Sabada
There are new APIs in 1.2 that allows you to set a bigger GeometryArray and use only part of it. For Copy case: GeometryArray::setInitialVertexIndex() GeometryArray::setValidVertexCount() For By Reference Case: GeometryArray::setInitialColorIndex() GeometryArray::

Re: [JAVA3D] *bug* - Interleaved TriangleArray

2000-05-10 Thread Uma Sabada
Duncan: You are setting the capability bits as part of the vertexFormat and this is incorrect. vertexFormat only specifies what components of the vertex (such as texture, color etc..) are present. use setCapability() method to set the capability bits. The GeometryArray doc cle

Re: [JAVA3D] Problem (bug!) using setValidVertexCount()

2000-05-16 Thread Uma Sabada
Andrian: This sounds like a bug. Please send us a test case. Thanks -Uma Java3D Team > MIME-Version: 1.0 > Content-Transfer-Encoding: 7bit > X-Priority: 3 > X-MSMail-Priority: Normal > X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2919.6700 > Date: Tue, 16 May 2000 14:43:23 +1000 > Fro

Re: [JAVA3D] Bug in Texture

2000-05-19 Thread Uma Sabada
Dani: Please send us a test case so that we can take a look. Thanks Uma Java3D Team > MIME-Version: 1.0 > Content-Transfer-Encoding: 7bit > Date: Fri, 19 May 2000 12:07:19 +0200 > From: Daniel del Río <[EMAIL PROTECTED]> > Subject: [JAVA3D] Bug in Texture > To: [EMAIL PROTECTED] > > Hi everyon

Re: [JAVA3D] I'm loosing textures

2000-05-19 Thread Uma Sabada
Thomas: Please send us a test case so that we can take a look. -Uma Java3D Team > MIME-Version: 1.0 > Content-Transfer-Encoding: 7bit > X-Priority: 3 (Normal) > X-MSMail-Priority: Normal > Importance: Normal > X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2919.6700 > Date: Fri, 19 May 2000 15

Re: [JAVA3D] Bug in Texture

2000-05-22 Thread Uma Sabada
iel del Río" <[EMAIL PROTECTED]> > MIME-Version: 1.0 > To: Uma Sabada <[EMAIL PROTECTED]>, Discussion list for Java 3D <[EMAIL PROTECTED]> > Subject: Re: [JAVA3D] Bug in Texture > > Here is the test... > > Thanks. > > > > Dani: > > > >

Re: [JAVA3D] Graphic operations on texture images

2000-06-07 Thread Uma Sabada
Raffi: Java3D currently does not provide a mechanism to do a partial update of texture images. Using ImageComponent with the flag byReference and yUp is one way of achieving what you want. Using byReference enables you to change a part of the image on the application side. The advantage of us

Re: [JAVA3D] ImageComponent2D by reference does not work with immediate mode?

2000-06-16 Thread Uma Sabada
Dave: You have uncovered 2 bugs in Java3D and both of which will be fixed in 1.2.1 beta. Bug1: TYPE_3BYTE_BGR does make a copy on windows, the way to avoid copy on windows is to use TYPE_CUSTOM Bug2: ByReference texture and raster does not work with immediate mode

Re: [JAVA3D] Optimization for shared appearances

2001-03-19 Thread Uma Sabada
> 1. If you have two shapes which have different appearences, but the same > material, do you sort and then only send the material once if possible? Yes, Java3D maintains dirty bits for material, point/line/polygon attrs, coloring attrs and transparency and sends these attributes down only when t

Re: [JAVA3D] Problem with AlternateAppearance

2001-03-19 Thread Uma Sabada
Brad: You have discoverd a bug in 1.2.1 (beta2 and FCS version). I have filed a bug 4427436 - Alternate Appearance may throw exception when scoped to a sharedGroup. This bug occurs when you have a scenegraph of form BG0 / \ / \ / \ TG1 BG1 \

Re: [JAVA3D] Textures and transparency

2001-04-02 Thread Uma Sabada
Paula: Are you using 1.2.1? Using your code sample as guide, I modified the texture program under demo/java3d/TextureTest/TextureImage and it works correctly. I have attached the modified program. -Uma Java3D Team > MIME-version: 1.0 > X-MIMEOLE: Produced By Microsoft MimeOLE V5.00.26

Re: [JAVA3D] setValidVertexCount()

2001-04-09 Thread Uma Sabada
In 1.2.1, setValidVertexCount() and setInitial{Vertex,Coord,Color, Normal,TexCoord}Index are used only for GeometryArray. They are ignored for Strips and Indexed Geometry Array. setValidVertexCount() is applicable for both by-ref and by-copy geometry array. For by-ref geometry, setInitial{Coord,

Re: [JAVA3D] Cannot share appearance bundle with Text3D

2001-04-19 Thread Uma Sabada
Alex: You have uncovered a bug in Java3D. A bug 4447897 has been filed to track this problem and will be fixed in the next release. -Uma Java3D Team > MIME-Version: 1.0 > Content-Disposition: Inline > Date: Sun, 15 Apr 2001 14:26:33 EDT > From: Alex Terrazas <[EMAIL PROTECTED]> > Subjec

Re: [JAVA3D] Exception with using Group.moveTo(BranchGroup) for nested Ordered Groups

2001-04-19 Thread Uma Sabada
Lee: You have discovered a bug with OrderedGroup.moveTo. A bug 4447901 has been filed to track this problem and will be fixed in the next release. Also note that depth-ordered transparency will be supported in Java3D 1.3. -Uma Java3D Team > MIME-Version: 1.0 > Date: Thu, 19 Apr 2001 1

Re: [JAVA3D] How to update image on Raster ?

2001-04-25 Thread Uma Sabada
> > What exactly should I do to update image on Raster ? > > 1) Should I set it's ImageComponent2D to null and back to same IC after > update ? > 2) Should I reuse same ImageComponent2D, use two (kind of double buffer) > or create new one every time ? Both methods work. But, in the first case, yo

Re: [JAVA3D] Usage of geometry by reference and localToVworld matrices

2001-05-02 Thread Uma Sabada
> > These are the questions mostly to Java3D developers but if anybody else has > the answers I will be grateful to know them. > > 1. Does setting the vertex format of geometry as BY_REFERENCE really help > save memory? The memory usage does not change if we use regular methods but > Ref ones. Whe

Re: [JAVA3D] Problems with more than one locale

2001-05-10 Thread Uma Sabada
Joachim: Please send us a test program. -Uma Java3D Team > MIME-Version: 1.0 > Date: Thu, 10 May 2001 10:42:34 +0200 > From: Joachim Diepstraten <[EMAIL PROTECTED]> > Subject: [JAVA3D] Problems with more than one locale > To: [EMAIL PROTECTED] > > Hi > > Yep it's me again with another n

Re: [JAVA3D] GeometryUpdater and ByRef geometry

2001-06-19 Thread Uma Sabada
> 1. Does by-ref geometry get sent over to the card every frame even if a > GeometryUpdater has not been used to change it? > 2. If so, why? Since it the only time you are supposed to update the > geometry is inside the GeometryUpdater, which you have knowledge of. Is it > because you don't put

Re: [JAVA3D] performance By-ref versus using setNNN methods

2001-06-25 Thread Uma Sabada
Dave: > 1. If we use a geometry updator and use the set() methods on non-ref > geometry, but only update the normals and coords does the texcoords and > colors still get sent to the card that frame? Yes. All components (changed or not) will be sent down every frame. Typically, there are several

Re: [JAVA3D] URGENT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

2001-06-26 Thread Uma Sabada
This problem : 4467858 - GeometryArrayRetained getDlistTimeStamp() throws ArrayIndexOutOfBoundsException is fixed in the soon to be released _02 patch. -Uma Java3D Team > Delivered-To: [EMAIL PROTECTED] > X-Accept-Language: fr > MIME-Version: 1.0 > Content-Transfer-Encoding: 7bit > Date: Tue

Re: [JAVA3D] Interesting discovery with GeometryUpdater and GeombyRef

2001-07-18 Thread Uma Sabada
J.D: There is no reason why the light scenegraph case should be faster than the heavy scenegraph case. Would it be possible to give us a test case? Thanks -Uma Java3D Team > Delivered-To: [EMAIL PROTECTED] > MIME-Version: 1.0 > Date: Tue, 3 Jul 2001 22:18:40 +0200 > From: Joachim Diepst

Re: [JAVA3D] Interleaved array color performance

2001-07-18 Thread Uma Sabada
OpenGL does not support global alpha(although there is an extension GL_SUN_global_alpha supported on Solaris that does this). So, in Java3D, When color_4 vertex data is present and transparency is turned on, the vertex alpha value is multipled with the transparency value to get the correct renderi

Re: [JAVA3D] 02 release

2001-08-03 Thread Uma Sabada
Raffi: I am able to reproduce the bug with the _02 patch. The bug happens when a Shape3D under a sharedGroup is "made live" and a group(direct or indirect parent) above this Shape3D is scoped to a light/fog/mclip/alternateappearance. There are a couple of workarounds for this bug:

Re: [JAVA3D] Model Clip Error

2001-08-06 Thread Uma Sabada
>From the line #, looks like you are using Java3D 1.2, upgrading to Java3D 1.2.1 will fix the problem. -Uma > Delivered-To: [EMAIL PROTECTED] > X-Sender: ceetm2@odin > MIME-Version: 1.0 > Date: Sat, 4 Aug 2001 14:05:58 +0100 > From: Tina Manoharan Valappil <[EMAIL PROTECTED]> > Subject: Re: [JA

Re: [JAVA3D] Geometry BY_REFERENCE

2001-08-13 Thread Uma Sabada
If you did not use setCoordRefFloat() to set the coordinates, then doing a getCoordRefFloat() will return null value. The get() values for Geometry ByReference returns the pointer that has been set by the user. In your case, only getColorRefFloat() and getCoordRef3f() will return non-null values

Re: [JAVA3D] GeometryArrary vs IndexedGeometry Array

2001-08-13 Thread Uma Sabada
In Java3D 1.2.1, Java3D will unindexify IndexedGeometryArray before rendering. In Java3D 1.3, we have a new API - GeometryArray.USE_COORD_INDEX_ONLY which when specified as a component of vertexFormat will not unindexify but use glDrawElements() instead and this mode is acceleared on many graphics

Re: [JAVA3D] question to version 1.3 and mixed mode

2001-09-06 Thread Uma Sabada
Java3D does not depth sort the Shapes rendered in immediate mode. It would be application's resposibility to render them in the right order. -Uma Java3D Team > Delivered-To: [EMAIL PROTECTED] > X-Warning: VM230.AKH-WIEN.AC.AT: Could not confirm that host [149.148.62.15] is akh-wien.ac.at > X-Ac

Re: [JAVA3D] Can't deactivate Fog in mixed-mode

2001-09-21 Thread Uma Sabada
J.D: This bug is fixed in 1.2.1_02 4465145 - setFog(null) in immediate mode causes NullPointerException Could you please verify that you are using 1.2.1_02? -Uma Java3D Team > Delivered-To: [EMAIL PROTECTED] > MIME-Version: 1.0 > Date: Fri, 21 Sep 2001 11:50:16 +0200