RE: lingo-l Flash Bitmap Problem

2004-10-04 Thread Anand Ravi
Sorry abt missing the version info: I'm using d8.5 and FlashMX (published for Flash5). Thanks and Regards, Anand Ravi -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Jeremy Aker Sent: Friday, October 01, 2004 9:40 PM To: [EMAIL PROTECTED] Subject: Re:

RE: lingo-l Director MX Azeri (Latin) on a Windows machine

2004-10-04 Thread Alexandre Cop
Hi guys, Unfortunately we're still on D9, and we are unlikely to upgrade at this stage. Furthermore, there's a fair bit of re-engineering required in order to convert all text members to Flash sprites. What we've decided to do is offer a non-Director playback. In our (Director-based)

RE: lingo-l CounterClockWise

2004-10-04 Thread Pedja
Hey Ben That is creative thinking...I have no clue if it will work, I'll do a test in a minute but I like the mental process! Never thought about using angles, it won't be 360degs though if it's a polygonal shape but still it absolutely makes sense.. Heh...typical lack of basic math logic...some

Re: lingo-l CounterClockWise

2004-10-04 Thread Carl West
Pedja wrote: Hey Ben That is creative thinking...I have no clue if it will work, I'll do a test in a minute but I like the mental process! Never thought about using angles, it won't be 360degs though if it's a polygonal shape but still it absolutely makes sense.. Total up the degrees-from-straight