[MCN-L] Museum Community iPhone App

2010-03-09 Thread Robert Stein
I've not talked about this a whole lot publicly yet, but the IMA has
developed a mobile tour platform that we've used internally for exhibitions
here at the museum.  We are committed to releasing this platform as an open
source option for museums to use in constructing their own mobile tours.

The system, called TAP, consists of a Drupal-based Content Management System
(CMS) that authors can use to construct and preview tours.  The CMS will
output a platform neutral metadata and content bundle which can be used to
drive mobile experiences on a number of clients as well as traditional web
platforms...  We are also planning on releasing an iPod-Touch based app that
interprets this middleware and produces a keypad-style multimedia tour.

You can read more about TAP here: http://www.imamuseum.org/interact/tap and
here:
http://wiki.museummobile.info/museums-to-go/projects/indianapolis-museum-of-art

http://wiki.museummobile.info/museums-to-go/projects/indianapolis-museum-of-artWe
call the metadata spec - TourML - and have released it here:
http://wiki.museummobile.info/museums-to-go/products-services/tourml

http://wiki.museummobile.info/museums-to-go/products-services/tourmlOur
overall software architecture is described here:
http://wiki.museummobile.info/museums-to-go/software-architecture-proposal

http://wiki.museummobile.info/museums-to-go/software-architecture-proposalAnd
a demonstration of the system will be given at this year's Museums and the
Web conference in Denver.  See
http://archimuse.com/mw2010/abstracts/prg_335002400.html

http://archimuse.com/mw2010/abstracts/prg_335002400.htmlIt's likely that
an open-source release of TAP will occur in the next few weeks prior to the
MW conference.

There are several museums who have expressed interest in using this platform
for their own development efforts, and our goal is to build up a community
platform that can be built and contributed to over time.

Please feel free to follow up w/me directly and ask questions if this seems
interesting to you.

Sincerely,

Rob

-- 
*Robert Stein*
Chief Information Officer

*Indianapolis Museum of Art*
4000 Michigan Road
Indianapolis, IN  46208-3326
T 317-923-1331 x244  F 317-931-1978
rstein at imamuseum.org
http://www.imamuseum.org



On Mon, Mar 8, 2010 at 6:01 PM, Chad Petrovay chad.petrovay at 
themim.orgwrote:

 Museum's may be providing the content, but if you are creating the
 framework for the application, you are providing a valuable service.
 Consider that ArtStor collects content from museums, and charges a
 considerable sum for institutions to have access (
 http://www.artstor.org/interested-in-participation/i-html/be-museum-fee.shtml),
 because they provide the framework and the support. Surely, there is no harm
 in charging users a nominal fee for the app.

 You may also want to look into the PhoneGap (http://phonegap.com/)
 development tool.


 Chad Petrovay  |  Collections Database Administrator
 MIM-Musical Instrument Museum | 4725 E. Mayo Boulevard  | Phoenix, AZ 85050
 480.478.6000 main  |  480.478.6058 direct | 480.471.8690 fax  |
 www.themim.org


 -Original Message-
 From: mcn-l-bounces at mcn.edu [mailto:mcn-l-bounces at mcn.edu] On Behalf Of
 MuseumPods
 Sent: Monday, March 08, 2010 11:09 AM
 To: Museum Computer Network Listserv
 Subject: Re: [MCN-L] Museum Community iPhone App

 I appreciate the stats and agree.  To be honest this is a rather time
 consuming and costly venture for me and it is not a revenue stream at
 all.  I don't think it is ethical for me to $ charge for apps on iTunes
 considering  museums are providing free content for subscribers.  My
 only other option is to charge museums a nominal fee to help with
 development costs for other apps at some point.   I'm really surprised
 at the amount of museums that want to participate.

 Chad Petrovay wrote:

 According to Canalys, in 2009 iPhones only had a 15% market share of
 smartphones. I hope that your platform will expand to include additional
 mobile OS's like Sybian (47% m/s), RIM (21% m/s), or Android (5% m/s and
 growing).
 
 (Source of data http://en.wikipedia.org/wiki/Smartphone,
 http://arstechnica.com/apple/news/2010/02/apples-smart-phone-market-share-dips-despite-strong-sales.ars,

 http://www.dailyfinance.com/story/googles-android-is-quickly-gaining-smartphone-market-share/19353103/
 )
 
 
 Chad Petrovay  |  Collections Database Administrator
 MIM-Musical Instrument Museum | 4725 E. Mayo Boulevard  | Phoenix, AZ
 85050
 480.478.6000 main  |  480.478.6058 direct | 480.471.8690 fax  |
 www.themim.org
 
 
 -Original Message-
 From: mcn-l-bounces at mcn.edu [mailto:mcn-l-bounces at mcn.edu] On Behalf Of
 MuseumPods
 Sent: Monday, March 08, 2010 8:48 AM
 To: Museum Computer Network Listserv
 Subject: [MCN-L] Museum Community iPhone App
 
 Hello,
 
 
 I am looking for some museums interested in participating in a museum
 community based iPhone app. It will allow multiple museums to upload
 content from

[MCN-L] Museum Community iPhone App

2010-03-09 Thread Bruce Wyman
I don't think it is ethical for me to $ charge for apps on iTunes
considering  museums are providing free content for subscribers.

Kurt -- I'd disagree with that statement. I don't think there's 
anything unethical to it, especially if what you're trying to do is 
recover the costs of the app development in the first place. Museums 
charge all the time for access to content; many museums have paid 
admission. All your doing is charging access to a portion of your 
digital content. Even further, museums that cover the cost of free 
admission many times also offer ancillary programs and events that 
are covered by a fee.

That being said, I'm always in favor of free, but there's also 
nothing that prevents you from changing prices later in the app store 
(start at $1.99) until / if you recover costs, reduce to free.

Or, flip it around and make the content separate from the 
distribution of the content. Your framework may/may not cost money 
(your app), but the content -- which can be provided by any museum -- 
is distributed for free within the app. With the current versions of 
the app store and iPhone OS, you have the capability to charge for 
in-app downloads of additional content.

-bw.
-- 
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Bruce Wyman, Director of Technology
Denver Art Museum  /  100 W 14th Ave. Pkwy, Denver, CO 80204
office: 720.913.0159  /  fax: 720.913.0002
bwyman at denverartmuseum.org



[MCN-L] Museum Community iPhone App

2010-03-09 Thread MuseumPods
Those are some really interesting points.  I never thought about it that 
way.  Nice to hear from the museum perspective.
Thanks Bruce.

Bruce Wyman wrote:

I don't think it is ethical for me to $ charge for apps on iTunes
considering  museums are providing free content for subscribers.



Kurt -- I'd disagree with that statement. I don't think there's 
anything unethical to it, especially if what you're trying to do is 
recover the costs of the app development in the first place. Museums 
charge all the time for access to content; many museums have paid 
admission. All your doing is charging access to a portion of your 
digital content. Even further, museums that cover the cost of free 
admission many times also offer ancillary programs and events that 
are covered by a fee.

That being said, I'm always in favor of free, but there's also 
nothing that prevents you from changing prices later in the app store 
(start at $1.99) until / if you recover costs, reduce to free.

Or, flip it around and make the content separate from the 
distribution of the content. Your framework may/may not cost money 
(your app), but the content -- which can be provided by any museum -- 
is distributed for free within the app. With the current versions of 
the app store and iPhone OS, you have the capability to charge for 
in-app downloads of additional content.

-bw.
  





[MCN-L] Museum Community iPhone App

2010-03-09 Thread Justin Heideman
National Public Radio has a great app called Public Radio Tuner: a geolocated 
directory of audio streams from all the NPR stations. It's a great model for 
how disparate organizations can come together to put out a unified application. 
Granted, Public Radio is more unified by the national office than the museum 
community, but I think the idea is similar. A museum tours app that Walker, 
SFMoMA, IMA, etc, all used, would be killer. 

--
Justin Heideman / New Media Designer / Walker Art Center
justin.heideman at walkerart.org / 612.375.7545

On Mar 9, 2010, at 9:09 AM, Bruce Wyman wrote:

 Or, flip it around and make the content separate from the 
 distribution of the content. Your framework may/may not cost money 
 (your app), but the content -- which can be provided by any museum -- 
 is distributed for free within the app. With the current versions of 
 the app store and iPhone OS, you have the capability to charge for 
 in-app downloads of additional content.




[MCN-L] Museum Community iPhone App

2010-03-09 Thread Chad Petrovay
 let's say I started making big profits from the apps --don't you think 
 museums might get upset?

I think there are two fundamental questions here: 1) what are you charging for 
the distribution platform, 2) what are you doing with any profits you acquire? 
Are you reinvesting by expanding the app to other platforms (Android, for 
instance - hint, hint), or deepening the interaction the end-user has with 
museum's content - doesn't that justify the distribution fee? Are you using 
profits to help additional museum's develop content for your system (thus 
growing their catchment population, while adding value to your app)? Or are you 
saving up to buy an island in the Cayman's?

Museum's understand that services, like the one you are providing, have 
overhead costs. Developers cannot be expected to eat the cost of RD, and 
institutions are equally aware of the development costs of trying to have a go 
at it themselves. There shouldn't be a problem if you are upfront with them 
about the benefits of your service, and how you are using the monies collected 
from the distribution.


Chad Petrovay ?| ?Collections Database Administrator
MIM-Musical Instrument Museum | 4725 E. Mayo Boulevard ?| Phoenix, AZ 85050 
480.478.6000 main ?| ?480.478.6058 direct | 480.471.8690 fax ?| www.themim.org

Blog: www.petrovay.com/tmsblog


-Original Message-
From: mcn-l-bounces at mcn.edu [mailto:mcn-l-boun...@mcn.edu] On Behalf Of 
MuseumPods
Sent: Monday, March 08, 2010 6:13 PM
To: Museum Computer Network Listserv
Subject: Re: [MCN-L] Museum Community iPhone App

An excellent point again Chad and I agree.   However, I think this is a 
very important topic museums should consider and worthy of discussion.   
On my site and biz, museums and non museum people have been uploading 
museum media content since 2005, see link:  http://bit.ly/museumpods and 
is one of the largest aggregate repositories of museum media in the 
world, and I would guess at least 95% of all the media is not 
Copyrighted or Creative Commons licensed. 

An interesting hypothetical situation is if started making  mobile apps 
using all the content and charging for them while museum servers are 
streaming the media, and let's say I started making big profits from the 
apps --don't you think museums might get upset?  I realize today I asked 
for participants and is a different situation but do I need to ask if 
app distribution platforms, framework, and service is enough of a  
'valuable add' to museums to let me use the free media content as I 
choose?  I don't think some museums would be very pleased with the 
hypothetical scenario. ...and probably justifiably or maybe not?  Is 
providing the distribution platform enough? 




[MCN-L] Museum Community iPhone App

2010-03-09 Thread Justin Heideman
National Public Radio has a great app called Public Radio Tuner: a geolocated 
directory of audio streams from all the NPR stations. It's a great model for 
how disparate organizations can come together to put out a unified application. 
Granted, Public Radio is more unified by the national office than the museum 
community, but I think the idea is similar. A museum tours app that Walker, 
SFMoMA, IMA, etc, all used, would be killer. 

--
Justin Heideman / New Media Designer / Walker Art Center
justin.heideman at walkerart.org / 612.375.7545

On Mar 9, 2010, at 9:09 AM, Bruce Wyman wrote:

 Or, flip it around and make the content separate from the 
 distribution of the content. Your framework may/may not cost money 
 (your app), but the content -- which can be provided by any museum -- 
 is distributed for free within the app. With the current versions of 
 the app store and iPhone OS, you have the capability to charge for 
 in-app downloads of additional content.




[MCN-L] Museum Community iPhone App

2010-03-09 Thread Heather Marie Wells
Kurt,

Another option would be to offer a free lite version of your program and
then offer more robust versions at .99 or 1.99, etc.

As an iPhone and app costumer, I appreciate when a free version is
available so I can try it out and often times I will upgrade to a paid
version depending on the features offered.

Having a few friends (and my husband) who have apps in the store, I can
tell you that probably only 5% of the apps are making big money and no
one is quitting their day jobs to be iPhone developers (although that has
the potential to change).  Also most of the money is being made from the
in-app ads and not from selling the actually apps themselves.

HM

Heather Marie Wells
Collections Assistant/Technology Coordinator
Shiloh Museum of Ozark History
Springdale, AR 72764
Phone: (479) 750-8165

Website: http://www.springdalear.gov/shiloh/
Twitter: http://twitter.com/ShilohMuseum
Podcast blog: http://www.shilohcast.blogspot.com/
iTunes U: http://deimos3.apple.com/WebObjects/Core.woa/Browse/shiloh.org

-Original Message-
From: MuseumPods [mailto:i...@museumpods.com] 
Sent: Tuesday, March 09, 2010 10:54 AM
To: Museum Computer Network Listserv
Subject: Re: [MCN-L] Museum Community iPhone App

Those are some really interesting points.  I never thought about it that 
way.  Nice to hear from the museum perspective.
Thanks Bruce.

Bruce Wyman wrote:

I don't think it is ethical for me to $ charge for apps on iTunes
considering  museums are providing free content for subscribers.



Kurt -- I'd disagree with that statement. I don't think there's 
anything unethical to it, especially if what you're trying to do is 
recover the costs of the app development in the first place. Museums 
charge all the time for access to content; many museums have paid 
admission. All your doing is charging access to a portion of your 
digital content. Even further, museums that cover the cost of free 
admission many times also offer ancillary programs and events that 
are covered by a fee.

That being said, I'm always in favor of free, but there's also 
nothing that prevents you from changing prices later in the app store 
(start at $1.99) until / if you recover costs, reduce to free.

Or, flip it around and make the content separate from the 
distribution of the content. Your framework may/may not cost money 
(your app), but the content -- which can be provided by any museum -- 
is distributed for free within the app. With the current versions of 
the app store and iPhone OS, you have the capability to charge for 
in-app downloads of additional content.

-bw.
  


___
You are currently subscribed to mcn-l, the listserv of the Museum Computer
Network (http://www.mcn.edu)

To post to this list, send messages to: mcn-l at mcn.edu

To unsubscribe or change mcn-l delivery options visit:
http://toronto.mediatrope.com/mailman/listinfo/mcn-l

The MCN-L archives can be found at:
http://toronto.mediatrope.com/pipermail/mcn-l/



[MCN-L] Museum Community iPhone App

2010-03-08 Thread MuseumPods
An excellent point again Chad and I agree.   However, I think this is a 
very important topic museums should consider and worthy of discussion.   
On my site and biz, museums and non museum people have been uploading 
museum media content since 2005, see link:  http://bit.ly/museumpods and 
is one of the largest aggregate repositories of museum media in the 
world, and I would guess at least 95% of all the media is not 
Copyrighted or Creative Commons licensed. 

An interesting hypothetical situation is if started making  mobile apps 
using all the content and charging for them while museum servers are 
streaming the media, and let's say I started making big profits from the 
apps --don't you think museums might get upset?  I realize today I asked 
for participants and is a different situation but do I need to ask if 
app distribution platforms, framework, and service is enough of a  
'valuable add' to museums to let me use the free media content as I 
choose?  I don't think some museums would be very pleased with the 
hypothetical scenario. ...and probably justifiably or maybe not?  Is 
providing the distribution platform enough? 


Chad Petrovay wrote:

Museum's may be providing the content, but if you are creating the framework 
for the application, you are providing a valuable service. Consider that 
ArtStor collects content from museums, and charges a considerable sum for 
institutions to have access 
(http://www.artstor.org/interested-in-participation/i-html/be-museum-fee.shtml),
 because they provide the framework and the support. Surely, there is no harm 
in charging users a nominal fee for the app.

You may also want to look into the PhoneGap (http://phonegap.com/) development 
tool.


Chad Petrovay  |  Collections Database Administrator
MIM-Musical Instrument Museum | 4725 E. Mayo Boulevard  | Phoenix, AZ 85050 
480.478.6000 main  |  480.478.6058 direct | 480.471.8690 fax  | www.themim.org


-Original Message-
From: mcn-l-bounces at mcn.edu [mailto:mcn-l-bounces at mcn.edu] On Behalf Of 
MuseumPods
Sent: Monday, March 08, 2010 11:09 AM
To: Museum Computer Network Listserv
Subject: Re: [MCN-L] Museum Community iPhone App

I appreciate the stats and agree.  To be honest this is a rather time 
consuming and costly venture for me and it is not a revenue stream at 
all.  I don't think it is ethical for me to $ charge for apps on iTunes 
considering  museums are providing free content for subscribers.  My 
only other option is to charge museums a nominal fee to help with 
development costs for other apps at some point.   I'm really surprised 
at the amount of museums that want to participate. 

Chad Petrovay wrote:

  

According to Canalys, in 2009 iPhones only had a 15% market share of 
smartphones. I hope that your platform will expand to include additional 
mobile OS's like Sybian (47% m/s), RIM (21% m/s), or Android (5% m/s and 
growing).

(Source of data http://en.wikipedia.org/wiki/Smartphone, 
http://arstechnica.com/apple/news/2010/02/apples-smart-phone-market-share-dips-despite-strong-sales.ars,
 
http://www.dailyfinance.com/story/googles-android-is-quickly-gaining-smartphone-market-share/19353103/)


Chad Petrovay  |  Collections Database Administrator
MIM-Musical Instrument Museum | 4725 E. Mayo Boulevard  | Phoenix, AZ 85050 
480.478.6000 main  |  480.478.6058 direct | 480.471.8690 fax  | www.themim.org


-Original Message-
From: mcn-l-bounces at mcn.edu [mailto:mcn-l-bounces at mcn.edu] On Behalf Of 
MuseumPods
Sent: Monday, March 08, 2010 8:48 AM
To: Museum Computer Network Listserv
Subject: [MCN-L] Museum Community iPhone App

Hello,


I am looking for some museums interested in participating in a museum 
community based iPhone app. It will allow multiple museums to upload 
content from a variety of social platforms. The app will be a free 
download application for iPhone users in the iTunes app store. 

Please complete this short form if you might be interested in 
participating at: http://bit.ly/iphone-app-museums 

Thanks, 
Kurt Stuchell
MuseumPods


___
You are currently subscribed to mcn-l, the listserv of the Museum Computer 
Network (http://www.mcn.edu)

To post to this list, send messages to: mcn-l at mcn.edu

To unsubscribe or change mcn-l delivery options visit:
http://toronto.mediatrope.com/mailman/listinfo/mcn-l

The MCN-L archives can be found at:
http://toronto.mediatrope.com/pipermail/mcn-l/
___
You are currently subscribed to mcn-l, the listserv of the Museum Computer 
Network (http://www.mcn.edu)

To post to this list, send messages to: mcn-l at mcn.edu

To unsubscribe or change mcn-l delivery options visit:
http://toronto.mediatrope.com/mailman/listinfo/mcn-l

The MCN-L archives can be found at:
http://toronto.mediatrope.com/pipermail/mcn-l/

 




___
You are currently subscribed to mcn-l, the listserv of the Museum

[MCN-L] Museum Community iPhone App

2010-03-08 Thread Chad Petrovay
Museum's may be providing the content, but if you are creating the framework 
for the application, you are providing a valuable service. Consider that 
ArtStor collects content from museums, and charges a considerable sum for 
institutions to have access 
(http://www.artstor.org/interested-in-participation/i-html/be-museum-fee.shtml),
 because they provide the framework and the support. Surely, there is no harm 
in charging users a nominal fee for the app.

You may also want to look into the PhoneGap (http://phonegap.com/) development 
tool.


Chad Petrovay ?| ?Collections Database Administrator
MIM-Musical Instrument Museum | 4725 E. Mayo Boulevard ?| Phoenix, AZ 85050 
480.478.6000 main ?| ?480.478.6058 direct | 480.471.8690 fax ?| www.themim.org


-Original Message-
From: mcn-l-bounces at mcn.edu [mailto:mcn-l-boun...@mcn.edu] On Behalf Of 
MuseumPods
Sent: Monday, March 08, 2010 11:09 AM
To: Museum Computer Network Listserv
Subject: Re: [MCN-L] Museum Community iPhone App

I appreciate the stats and agree.  To be honest this is a rather time 
consuming and costly venture for me and it is not a revenue stream at 
all.  I don't think it is ethical for me to $ charge for apps on iTunes 
considering  museums are providing free content for subscribers.  My 
only other option is to charge museums a nominal fee to help with 
development costs for other apps at some point.   I'm really surprised 
at the amount of museums that want to participate. 

Chad Petrovay wrote:

According to Canalys, in 2009 iPhones only had a 15% market share of 
smartphones. I hope that your platform will expand to include additional 
mobile OS's like Sybian (47% m/s), RIM (21% m/s), or Android (5% m/s and 
growing).

(Source of data http://en.wikipedia.org/wiki/Smartphone, 
http://arstechnica.com/apple/news/2010/02/apples-smart-phone-market-share-dips-despite-strong-sales.ars,
 
http://www.dailyfinance.com/story/googles-android-is-quickly-gaining-smartphone-market-share/19353103/)


Chad Petrovay  |  Collections Database Administrator
MIM-Musical Instrument Museum | 4725 E. Mayo Boulevard  | Phoenix, AZ 85050 
480.478.6000 main  |  480.478.6058 direct | 480.471.8690 fax  | www.themim.org


-Original Message-
From: mcn-l-bounces at mcn.edu [mailto:mcn-l-bounces at mcn.edu] On Behalf Of 
MuseumPods
Sent: Monday, March 08, 2010 8:48 AM
To: Museum Computer Network Listserv
Subject: [MCN-L] Museum Community iPhone App

Hello,


I am looking for some museums interested in participating in a museum 
community based iPhone app. It will allow multiple museums to upload 
content from a variety of social platforms. The app will be a free 
download application for iPhone users in the iTunes app store. 

Please complete this short form if you might be interested in 
participating at: http://bit.ly/iphone-app-museums 

Thanks, 
Kurt Stuchell
MuseumPods


___
You are currently subscribed to mcn-l, the listserv of the Museum Computer 
Network (http://www.mcn.edu)

To post to this list, send messages to: mcn-l at mcn.edu

To unsubscribe or change mcn-l delivery options visit:
http://toronto.mediatrope.com/mailman/listinfo/mcn-l

The MCN-L archives can be found at:
http://toronto.mediatrope.com/pipermail/mcn-l/
___
You are currently subscribed to mcn-l, the listserv of the Museum Computer 
Network (http://www.mcn.edu)

To post to this list, send messages to: mcn-l at mcn.edu

To unsubscribe or change mcn-l delivery options visit:
http://toronto.mediatrope.com/mailman/listinfo/mcn-l

The MCN-L archives can be found at:
http://toronto.mediatrope.com/pipermail/mcn-l/

  


___
You are currently subscribed to mcn-l, the listserv of the Museum Computer 
Network (http://www.mcn.edu)

To post to this list, send messages to: mcn-l at mcn.edu

To unsubscribe or change mcn-l delivery options visit:
http://toronto.mediatrope.com/mailman/listinfo/mcn-l

The MCN-L archives can be found at:
http://toronto.mediatrope.com/pipermail/mcn-l/



[MCN-L] Museum Community iPhone App

1970-01-17 Thread Chad Petrovay
According to Canalys, in 2009 iPhones only had a 15% market share of 
smartphones. I hope that your platform will expand to include additional mobile 
OS's like Sybian (47% m/s), RIM (21% m/s), or Android (5% m/s and growing).

(Source of data http://en.wikipedia.org/wiki/Smartphone, 
http://arstechnica.com/apple/news/2010/02/apples-smart-phone-market-share-dips-despite-strong-sales.ars,
 
http://www.dailyfinance.com/story/googles-android-is-quickly-gaining-smartphone-market-share/19353103/)


Chad Petrovay ?| ?Collections Database Administrator
MIM-Musical Instrument Museum | 4725 E. Mayo Boulevard ?| Phoenix, AZ 85050 
480.478.6000 main ?| ?480.478.6058 direct | 480.471.8690 fax ?| www.themim.org


-Original Message-
From: mcn-l-bounces at mcn.edu [mailto:mcn-l-boun...@mcn.edu] On Behalf Of 
MuseumPods
Sent: Monday, March 08, 2010 8:48 AM
To: Museum Computer Network Listserv
Subject: [MCN-L] Museum Community iPhone App

Hello,


I am looking for some museums interested in participating in a museum 
community based iPhone app. It will allow multiple museums to upload 
content from a variety of social platforms. The app will be a free 
download application for iPhone users in the iTunes app store. 

Please complete this short form if you might be interested in 
participating at: http://bit.ly/iphone-app-museums 

Thanks, 
Kurt Stuchell
MuseumPods


___
You are currently subscribed to mcn-l, the listserv of the Museum Computer 
Network (http://www.mcn.edu)

To post to this list, send messages to: mcn-l at mcn.edu

To unsubscribe or change mcn-l delivery options visit:
http://toronto.mediatrope.com/mailman/listinfo/mcn-l

The MCN-L archives can be found at:
http://toronto.mediatrope.com/pipermail/mcn-l/