[Mesa3d-dev] Bug#560403: mesa: FTBFS on sparc64

2009-12-11 Thread Aurelien Jarno
Package: mesa Version: 7.6.1~rc2-1 Severity: normal Tags: patch mesa fails to build on sparc64 due to some 64-bit conditional in assembly code not being enabled. The patch below fixes the problem. It also enable the ffb driver on this architecture. diff -u mesa-7.6.1~rc2/debian/rules

Re: [Mesa3d-dev] Gallium3d shader declarations

2009-12-11 Thread michal
Zack Rusin pisze: On Wednesday 09 December 2009 15:07:45 michal wrote: Keith Whitwell pisze: On Wed, 2009-12-09 at 10:19 -0800, Keith Whitwell wrote: On Wed, 2009-12-09 at 07:18 -0800, Zack Rusin wrote: On Wednesday 09 December 2009 10:05:13 michal wrote:

Re: [Mesa3d-dev] Gallium3d shader declarations

2009-12-11 Thread Zack Rusin
On Friday 11 December 2009 08:05:24 michal wrote: There's gs_instance_id which specifies the id of the instance of the geometry shader (which is different than the global draw instance). There's also the number of vertices that the geometry shader works on (1 points, 2 lines, 3 triangles,

[Mesa3d-dev] [Bug 25585] New: Request for a developer account

2009-12-11 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=25585 Summary: Request for a developer account Product: Mesa Version: unspecified Platform: Other OS/Version: All Status: NEW Severity: normal Priority: medium

[Mesa3d-dev] [Bug 25585] Request for a developer account

2009-12-11 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=25585 --- Comment #1 from Marek Olšák mar...@gmail.com 2009-12-11 06:29:51 PST --- Created an attachment (id=31978) -- (http://bugs.freedesktop.org/attachment.cgi?id=31978) SSH public key -- Configure bugmail:

[Mesa3d-dev] [Bug 25585] Request for a developer account

2009-12-11 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=25585 --- Comment #2 from Alex Deucher ag...@yahoo.com 2009-12-11 07:04:33 PST --- Marek has done a lot of good work on the r300 gallium driver. Please set up the account. -- Configure bugmail:

[Mesa3d-dev] [Bug 25585] Request for a developer account

2009-12-11 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=25585 Alex Deucher ag...@yahoo.com changed: What|Removed |Added AssignedTo|mesa3d-

[Mesa3d-dev] [Bug 25588] New: [Segmentation fault] vbo_get_minmax_index at vbo/vbo_exec_array.c:81

2009-12-11 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=25588 Summary: [Segmentation fault] vbo_get_minmax_index at vbo/vbo_exec_array.c:81 Product: Mesa Version: git Platform: x86 (IA32) OS/Version: Linux (All) Status: NEW

Re: [Mesa3d-dev] glsl-pp-rework-2 branch merge

2009-12-11 Thread Roland Scheidegger
On 09.12.2009 18:58, michal wrote: Keith Whitwell pisze: On Wed, 2009-12-09 at 09:16 -0800, michal wrote: Hi all, I would like to merge this branch back to master this week. If anoyone could test if the build works on his/her system, it would be nice. Thanks. Michal, Can you

[Mesa3d-dev] [Bug 25579] glsl compiled condition codes or temps seem wrong

2009-12-11 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=25579 --- Comment #1 from Brian Paul brian.e.p...@gmail.com 2009-12-11 08:20:08 PST --- Fixed on the Mesa 7.6 branch with commit 5076a4f53a2f34cc9116b45951037f639885c7a1. However, I think there's another bug related to this in Mesa 7.7 and

Re: [Mesa3d-dev] glsl-pp-rework-2 branch merge

2009-12-11 Thread michal
Roland Scheidegger pisze: On 09.12.2009 18:58, michal wrote: Keith Whitwell pisze: On Wed, 2009-12-09 at 09:16 -0800, michal wrote: Hi all, I would like to merge this branch back to master this week. If anoyone could test if the build works on his/her system, it would

Re: [Mesa3d-dev] glsl-pp-rework-2 branch merge

2009-12-11 Thread Keith Whitwell
Seems to compile just fine now with make. Too bad all the strict-aliasing violations are still there (in grammar.c), I'll give this a look (but don't wait for it for merging). Also, there seems to be some char/byte uncleanliness, I get a gazillion warnings like:

[Mesa3d-dev] [Bug 25579] glsl compiled condition codes or temps seem wrong

2009-12-11 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=25579 Brian Paul brian.e.p...@gmail.com changed: What|Removed |Added Status|NEW |RESOLVED

Re: [Mesa3d-dev] PATCH[0/1]: OpenCL: create and implement stub context methods

2009-12-11 Thread Zack Rusin
On Thursday 10 December 2009 16:26:33 Younes Manton wrote: On Thu, Dec 10, 2009 at 3:34 PM, Zack Rusin za...@vmware.com wrote: On Thursday 10 December 2009 15:14:46 Younes Manton wrote: OK, so we seem to be on the same page here, pipe_context will get some more functions. That's what I was

[Mesa3d-dev] [Bug 25588] [Segmentation fault] vbo_get_minmax_index at vbo/vbo_exec_array.c:81

2009-12-11 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=25588 Ian Romanick i...@freedesktop.org changed: What|Removed |Added CC||i...@freedesktop.org

Re: [Mesa3d-dev] texformat-rework branch

2009-12-11 Thread Brian Paul
On Fri, Dec 11, 2009 at 3:49 PM, Maciej Cencora m.cenc...@gmail.com wrote: Thanks for that info. Looks like Marek is right. R300 doesn't support packed depth stencil formats as sampler format, it can only render to such formats. The R500 cards supports these formats as sampler and render

Re: [Mesa3d-dev] Piglit patch

2009-12-11 Thread Maciej Cencora
Dnia sobota, 21 listopada 2009 o 20:41:34 Maciej Cencora napisał(a): Hi, attached patch fixes texturing/s3tc-texsubimage test. It passes now on software rasterizer. R300 needs ~2% tolerance to pass. Regards, Maciej Cencora Any reason this patch hasn't been applied yet? Cheers, Maciej

Re: [Mesa3d-dev] [gallium] what is wrong when i need FLUSH_CURRENT in st_teximage_flush_before_map()

2009-12-11 Thread Maarten Maathuis
On Tue, Dec 8, 2009 at 7:21 PM, Maarten Maathuis madman2...@gmail.com wrote: It was TexSubImage, and i added FLUSH_CURRENT after ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH and it seems to fix the issue. The difference between the two is that one triggers on NeedFlush FLUSH_UPDATE_CURRENT and the